Education
How to Support Meta-Cognitive Skills for Finding and Correcting Errors?
Melis, Erica (German Research Center for Artificial Intelligence (DFKI)) | Sander, Andreas (University of Saarlandes) | Tsovaltzi, Dimitra (German Research Center for Artificial Intelligence (DFKI))
Meta-cognitive skills to be developed in learning for the 21st century is the detection and correction of errors in solutions. These meta-cognitive skills can help to detect errors the learner has made her/himself as well as errors others have made. Our investigations in learning from errors have the ultimate goal to adapt the selection and presentation to the learner so that he/she can better learn from erroneous examples others have made. In our experiments we found that (1) erroneous examples with help provision can promote students skill of find errors, (2) the benefit from erroneous examples depends on the relation between the student's level and the example's difficulty, i.e. if the student is prepared for the problem, (3) for many students it is very difficult to correct errors.
Scalable POMDPs for Diagnosis and Planning in Intelligent Tutoring Systems
Folsom-Kovarik, Jeremiah T. (University of Central Florida) | Sukthankar, Gita (University of Central Florida) | Schatz, Sae (University of Central Florida) | Nicholson, Denise (University of Central Florida)
A promising application area for proactive assistant agents is automated tutoring and training. Intelligent tutoring systems (ITSs) assist tutors and tutees by automating diagnosis and adaptive tutoring. These tasks are well modeled by a partially observable Markov decision process (POMDP) since it accounts for the uncertainty inherent in diagnosis. However, an important aspect of making POMDP solvers feasible for real-world problems is selecting appropriate representations for states, actions, and observations. This paper studies two scalable POMDP state and observation representations. State queues allow POMDPs to temporarily ignore less-relevant states. Observation chains represent information in independent dimensions using sequences of observations to reduce the size of the observation set. Preliminary experiments with simulated tutees suggest the experimental representations perform as well as lossless POMDPs, and can model much larger problems.
A Framework to Induce Self-Regulation Through a Metacognitive Tutor
Cannella, Vincenzo (University of Palermo) | Pipitone, Arianna ( University of Palermo ) | Russo, Giuseppe (University of Palermo) | Pirrone, Roberto (University of Palermo)
A new architectural framework for a metacognitive tutoring system is presented that is aimed to stimulate self-regulatory behavior in the learner.The new framework extends the cognitive architecture of TutorJ that has been already proposed by some of the authors. TutorJ relies mainly on dialogic interaction with the user, and makes use of a statistical dialogue planner implemented through a Partially Observable Markov Decision Process (POMDP). A suitable two-level structure has been designed for the statistical reasoner to cope with measuring and stimulating metacognitive skills in the user. Suitable actions have been designed to this purpose starting from the analysis of the main questionnaires proposed in the literature. Our reasoner has been designed to model the relation between each item in a questionnaire and the related metacognitive skill, so the proper action can be selected by the tutoring agent. The complete framework is detailed, the reasoner structure is discussed, and a simple application scenario is presented.
CrossBridge: Finding Analogies Using Dimensionality Reduction
Krishnamurthy, Jayant (Carnegie Mellon University) | Lieberman, Henry (MIT Media Laboratory)
We present CrossBridge, a practical algorithm for retrieving analogies in large, sparse semantic networks. Other algorithms adopt a generate-and-test approach, retrieving candidate analogies by superficial similarity of concepts, then testing them for the particular relations involved in the analogy. CrossBridge adopts a global approach. It organizes the entire knowledge space at once, as a matrix of small concept-and-relation subgraph patterns versus actual occurrences of subgraphs from the knowledge base. It uses the familiar mathematics of dimensionality reduction to reorganize this space along dimensions representing approximate semantic similarity of these subgraphs. Analogies can then be retrieved by simple nearest-neighbor comparison. CrossBridge also takes into account not only knowledge directly related to the source and target domains, but also a large background Commonsense knowledge base. Commonsense influences the mapping between domains, preserving important relations while ignoring others. This property allows CrossBridge to find more intuitive and extensible analogies. We compare our approach with an implementation of structure mapping and show that our algorithm consistently finds analogies in cases where structure mapping fails. We also present some discovered analogies.
A Semantic Metacognitive Learning Environment
Mangione, Giuseppina Rita (University of Salerno) | Gaeta, Matteo (University of Salerno) | Orciuoli, Francesco (University of Salerno) | Salerno, Saverio (University of Salerno)
In the last years, knowledge technologies have been exploited for self-regulation functionalities inside e-learning systems. The definition of integrated system suitably scaffolding learners to improve their experi- ence is still lacking though. In this work, we propose an innovative Web-based educational environment that sustains metacognitive self-regulated learning processes upon Semantic Web and Social Web methods and technologies.
Inconsistency in Behaviors of Virtual Agents and Robots: Case Studies on its Influences into Dialogues with Humans
Nomura, Tatsuya (Ryukoku University)
Inconsistency in behaviors of virtual agents and robots, like that between utterance contents, utterance forms, and postures, has a possibility of influences into human impression, cognition, and memory, and as a result, may lead to inhibition of dialogues between humans and these artifacts. In order to discuss about this possibility and its implications on dialogue design, this paper introduces some case studies using simple animated characters and a small-sized humanoid robot in Japan.
Scaffold Ill-Structured Problem Solving Processes through Fostering Self-Regulation — A Web-Based Cognitive Support System
Ge, Xun (The University of Oklahoma)
This paper provides an overview of a web-based, database-driven cognitive support system for scaffolding ill-structured problem solving processes through fostering self-regulation. Self-regulation learning and ill-structured problem-solving theories guided the design framework of this cognitive tool. Of particular interest are the roles of question prompts, expert view, and peer review mechanisms in supporting self-monitoring, self-regulation, and self-reflection in the processes of ill-structured problem solving, which have been tested through empirical studies in various content domains and contexts. Based on findings, suggestions are made to improve the cognitive support system for future research, including mapping self-regulation learning processes more closely with ill-structured problem-solving processes, and focusing on the system’s capability to automatically adapt scaffolding based on individual needs and prior knowledge.
What Can Hypertext Re-Reading Tell Us about the Design of Adaptive (Metacognitive) Help Functions?
Pieschl, Stephanie (University of Muenster) | Bromme, Rainer (University of Muenster) | Stahl, Elmar (University of Education)
A well-documented finding in the help-seeking literature is that especially those learners who need it the most do not seek help (appropriately). In this exploratory study, we investigated re-reading as a unique window into elementary help-seeking processes. Students had to learn the content of multiple hypertext pages of different complexity for a subsequent knowledge test. After this learning phase we randomly assigned learners to two experimental groups: The memory control group (MG, n = 14) directly answered the knowledge test and the experimental help-seeking group (HSG, n = 15) had the option to re-read the hypertext pages before answering. Results show that HSG students outperformed MG students and that HSG students strongly adapted the extent and frequency of their re-reading to task complexity and the complexity of the hypertext pages. However, more re-reading or more adaptivity did not automatically enhance performance on the knowledge test. The implications of these findings for the design of adaptive (metacognitive) help functions in computer-based learning environments will be discussed.
The Design of an Intelligent Adaptive Learning System for Poor Comprehenders
Mascio, Tania Di (University of L'Aquila) | Gennari, Rosella (Free University of Bozen) | Vittorini, Pierpaolo (University of L'Aquila)
Developing the capabilities of children to comprehend written texts is key to their development as young adults. Text comprehension skills develop enormously from the age of 7- 8 until the age of 11. Nowadays, several young children (˜5% – 10% of novice readers) turn out to be poor (text) comprehenders: they demonstrate text comprehension difficulties, related to inference-making skills, despite proficiency in lowlevel cognitive skills like word decoding. Though there are several pencil-and-paper reading interventions for improving inference-making skills on text, and addressed to poor comprehenders, the design and evaluation of Adaptive Learning Systems (ALSs) are lagging behind. The use of more intelligent ALSs to custom-tailor such interventions in the form of games for poor comprehenders has tremendous potential. Our system embodies that potential. This paper presents the design of our ALS by focusing on its intelligent adaptive engine and the related conceptual models, and by presenting the visual interfaces for story telling and gaming.
Significance of Classification Techniques in Prediction of Learning Disabilities
Balakrishnan, Julie M. David And Kannan
The aim of this study is to show the importance of two classification techniques, viz. decision tree and clustering, in prediction of learning disabilities (LD) of school-age children. LDs affect about 10 percent of all children enrolled in schools. The problems of children with specific learning disabilities have been a cause of concern to parents and teachers for some time. Decision trees and clustering are powerful and popular tools used for classification and prediction in Data mining. Different rules extracted from the decision tree are used for prediction of learning disabilities. Clustering is the assignment of a set of observations into subsets, called clusters, which are useful in finding the different signs and symptoms (attributes) present in the LD affected child. In this paper, J48 algorithm is used for constructing the decision tree and K-means algorithm is used for creating the clusters. By applying these classification techniques, LD in any child can be identified.