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Acquisition Of New Knowledge In TutorJ

AAAI Conferences

This paper presents a methodology to acquire new knowledge in TutorJ using external information sources. TutorJ is an ITS whose architecture is inspired to the HIPM cognitive model, while meta-cognition principles have been used to design the knowledge acquisition process. The system behavior is intended to increase its own knowledge as a consequence of the interaction with users. The implemented methodology uses external links and services to capture new knowledge from contents related to discussion topics and transforms these contents into structured knowledge that is stored inside an ontology. The purpose of the proposed methodology is to lower the effort of system scaffolding creation and to increase the level of interaction with users. The focus is on self-regulated learners while meta-cognitive strategies have to bee defined to adapt and to increase the effectiveness of tutoring actions.


Narrative-Centered Learning Environments: A Self-Regulated Learning Perspective

AAAI Conferences

Narrative is emerging as an effective medium for contextualizing learning. Narrative-centered learning environments provide engaging, story-centric virtual spaces that offer guided learning and problem-solving opportunities. Students’ ability to self-regulate learning can significantly impact performance in these environments, and, in general, is critical for academic achievement. This paper explores the relationship between narrative-centered learning and self-regulation. Connections are drawn between the salient characteristics of narrative-centered learning environments and principles for promoting and enhancing self-regulated learning in science education. These relationships are further explicated through an examination of the CRYSTAL ISLAND learning environment. The paper explores the hypothesis that narrative-centered learning environments are particularly well suited for simultaneously promoting learning, engagement, and self-regulation.


GnuTutor: An Open Source Intelligent Tutoring System Based on AutoTutor

AAAI Conferences

This paper presents GnuTutor, an open source intelligent tutoring system (ITS) inspired by the AutoTutor ITS. The goal of GnuTutor is to create a freely available, open source ITS platform that can be used by schools and researchers alike. To achieve this goal, significant departures from AutoTutor's current design were made so that GnuTutor would use a smaller, non-proprietary code base but have the major functionality of AutoTutor, including mixed-initiative dialogue, an animated agent, speech act classification, and natural language understanding using latent semantic analysis. This paper describes the GnuTutor system, its components, and the major differences between GnuTutor and AutoTutor.


Improving (Meta)Cognitive Tutoring by Detecting and Responding to Uncertainty

AAAI Conferences

We hypothesize that enhancing computer tutors to respond to student uncertainty over and above correctness is one method for increasing both student learning and self-monitoring abilities. We explore this hypothesis using data from an experiment with a wizarded spoken tutorial dialogue system, where tutor responses to uncertain and/or incorrect student answers were manipulated. Our results suggest that monitoring and responding to student uncertainty has the potential to improve both cognitive and metacognitive student abilities.


How Primary Classes Visually Represent While Temporal Relations: A Preliminary Evaluation Study

AAAI Conferences

We are working on a temporal reasoning web tool for 7-11 olds. The acquisition of temporal relations and reasoning with them depends on age and experience, as well as linguistic factors. We conducted a preliminary evaluation with 6–8 olds in order to assess whether and how they would visually represent “while” temporal relations of a story. In this paper, we present and discuss our experimental evaluation, which paves the way for the visual representation of such relations in our e-tool.


DynaLearn - Engaging and Informed Tools for Learning Conceptual System Knowledge

AAAI Conferences

This paper describes the DynaLearn project, which seeks to address contemporary problems in science education by integrating well established, but currently independent technological developments, and utilize the added value that emerges. Specifically, diagrammatic representations are used for learners to articulate, analyse and communicate ideas, and thereby construct their conceptual knowledge. Ontology mapping is used to find and match co-learners working on similar ideas to provide individualised and mutually benefiting learning opportunities. Virtual characters are used to make the interaction engaging and motivating. The development of the workbench is tuned to fit key topics from environmental science curricula, and evaluated and further improved in the context of existing curricula using case studies. Through this approach, the DynaLearn project will deliver an individualised and engaging cognitive tool for acquiring conceptual knowledge that fits the true nature of this expertise.


Promoting Motivation and Self-Regulated Learning Skills through Social Interactions in Agent-based Learning Environments

AAAI Conferences

We have developed computer environments that support learning by teaching and the use of self regulated learning (SRL) skills through interactions with virtual agents. More specifically, students teach a computer agent, Betty, and can monitor her progress by asking her questions and getting her to take quizzes. The system provides SRL support via dialog-embedded prompts by Betty, the teachable agent, and Mr. Davis, the mentor agent. Our primary goals have been to support learning in complex science domains and facilitate development of metacognitive skills. More recently, we have also employed sequence analysis schemes and hidden Markov model (HMM) methods for assigning context to and deriving aggregated student behavior sequences from activity data. These techniques allow us to go beyond analyses of individual behaviors, instead examining how these behaviors cohere in larger patterns. We discuss the information derived from these models, and draw inferences on students’ use of self-regulated learning strategies.


Issues in the Measurement of Cognitive and Metacognitive Regulatory Processes Used During Hypermedia Learning

AAAI Conferences

The goal of this paper is to present four key assumptions regarding the measurement of cognitive and metacognitive regulatory processes used during learning with hypermedia. First, we assume it is possible to detect, trace, model, and foster SRL processes during learning with hypermedia. Second, understanding the complex nature of the regulatory processes during learning with hypermedia is critical in determining why certain processes are used throughout a learning task. Third, it is assumed that the use of SRL processes can dynamically change over time and that they are cyclical in nature (influenced by internal and external conditions and feedback mechanisms). Fourth, capturing, identifying, and classifying SRL processes used during learning with hypermedia is a rather challenging task.


Evaluations of the LODE Temporal Reasoning Tool with Hearing and Deaf Children

AAAI Conferences

LODE is a web tool for children that are novice readers, and is primarily meant for deaf children. It proposes written stories and interactive games for reasoning, globally, on the stories. In this paper, first, we motivate the rationale of LODE, and explain its reasoning games. Then we briefly describe the design of the web client-server architecture of LODE; the server employs a constraint programming system for creating and solving the LODE games in real time. Finally, we concentrate on two evaluations of the latest prototype of LODE: one with hearing novice readers; another one with deaf readers. We conclude by discussing the results of the evaluations, and their implications for LODE.


Invited Speaker Abstracts

AAAI Conferences

Unfortunately, many students stop using these beneficial learning practices as soon Presented by Stephen Grossberg, Department of Cognitive as the metatutoring ceases. Apparently, the metatutors were and Neural Systems, Center for Adaptive Systems, and Center nagging rather than convincing. This talk will present a of Excellence for Learning in Education, Science, and study of Pyrenees, a metatutor that coaches students to focus Technology, Boston University, Boston, MA 02215 on learning domain principles rather than solutions to A deep and rational understanding of the factors that influence examples. It was convincing, in that students who were effective education and learning technologies depends taught probability with Pyrenees used principle-based problem on a corresponding understanding of how the brain in health solving on post-test more so than students taught by Andes, and disease controls learned behaviors. There has been a which did not focus students on principles. Moreover, revolution in discovering new computational paradigms, organizational when all students were transferred to Andes for learning principles, mechanisms, and models of how of physics, those who were metatutored used the principlefocused learning processes enable brains to give rise to minds.