Education
Expectation Propagation
Raymond, Jack, Manoel, Andre, Opper, Manfred
Variational inference is a powerful concept that underlies many iterative approximation algorithms; expectation propagation, mean-field methods and belief propagations were all central themes at the school that can be perceived from this unifying framework. The lectures of Manfred Opper introduce the archetypal example of Expectation Propagation, before establishing the connection with the other approximation methods. Corrections by expansion about the expectation propagation are then explained. Finally some advanced inference topics and applications are explored in the final sections.
Analyzing sparse dictionaries for online learning with kernels
Many signal processing and machine learning methods share essentially the same linear-in-the-parameter model, with as many parameters as available samples as in kernel-based machines. Sparse approximation is essential in many disciplines, with new challenges emerging in online learning with kernels. To this end, several sparsity measures have been proposed in the literature to quantify sparse dictionaries and constructing relevant ones, the most prolific ones being the distance, the approximation, the coherence and the Babel measures. In this paper, we analyze sparse dictionaries based on these measures. By conducting an eigenvalue analysis, we show that these sparsity measures share many properties, including the linear independence condition and inducing a well-posed optimization problem. Furthermore, we prove that there exists a quasi-isometry between the parameter (i.e., dual) space and the dictionary's induced feature space.
Approximation errors of online sparsification criteria
Many machine learning frameworks, such as resource-allocating networks, kernel-based methods, Gaussian processes, and radial-basis-function networks, require a sparsification scheme in order to address the online learning paradigm. For this purpose, several online sparsification criteria have been proposed to restrict the model definition on a subset of samples. The most known criterion is the (linear) approximation criterion, which discards any sample that can be well represented by the already contributing samples, an operation with excessive computational complexity. Several computationally efficient sparsification criteria have been introduced in the literature, such as the distance, the coherence and the Babel criteria. In this paper, we provide a framework that connects these sparsification criteria to the issue of approximating samples, by deriving theoretical bounds on the approximation errors. Moreover, we investigate the error of approximating any feature, by proposing upper-bounds on the approximation error for each of the aforementioned sparsification criteria. Two classes of features are described in detail, the empirical mean and the principal axes in the kernel principal component analysis.
Statistical inference with probabilistic graphical models
Drรฉmeau, Angรฉlique, Schรผlke, Christophe, Xu, Yingying, Shah, Devavrat
These are notes from the lecture of Devavrat Shah given at the autumn school "Statistical Physics, Optimization, Inference, and Message-Passing Algorithms", that took place in Les Houches, France from Monday September 30th, 2013, till Friday October 11th, 2013. The school was organized by Florent Krzakala from UPMC & ENS Paris, Federico Ricci-Tersenghi from La Sapienza Roma, Lenka Zdeborova from CEA Saclay & CNRS, and Riccardo Zecchina from Politecnico Torino. This lecture of Devavrat Shah (MIT) covers the basics of inference and learning. It explains how inference problems are represented within structures known as graphical models. The theoretical basis of the belief propagation algorithm is then explained and derived. This lecture sets the stage for generalizations and applications of message passing algorithms.
ICE: Enabling Non-Experts to Build Models Interactively for Large-Scale Lopsided Problems
Simard, Patrice, Chickering, David, Lakshmiratan, Aparna, Charles, Denis, Bottou, Leon, Suarez, Carlos Garcia Jurado, Grangier, David, Amershi, Saleema, Verwey, Johan, Suh, Jina
Quick interaction between a human teacher and a learning machine presents numerous benefits and challenges when working with web-scale data. The human teacher guides the machine towards accomplishing the task of interest. The learning machine leverages big data to find examples that maximize the training value of its interaction with the teacher. When the teacher is restricted to labeling examples selected by the machine, this problem is an instance of active learning. When the teacher can provide additional information to the machine (e.g., suggestions on what examples or predictive features should be used) as the learning task progresses, then the problem becomes one of interactive learning. To accommodate the two-way communication channel needed for efficient interactive learning, the teacher and the machine need an environment that supports an interaction language. The machine can access, process, and summarize more examples than the teacher can see in a lifetime. Based on the machine's output, the teacher can revise the definition of the task or make it more precise. Both the teacher and the machine continuously learn and benefit from the interaction. We have built a platform to (1) produce valuable and deployable models and (2) support research on both the machine learning and user interface challenges of the interactive learning problem. The platform relies on a dedicated, low-latency, distributed, in-memory architecture that allows us to construct web-scale learning machines with quick interaction speed. The purpose of this paper is to describe this architecture and demonstrate how it supports our research efforts. Preliminary results are presented as illustrations of the architecture but are not the primary focus of the paper.
Crowd Labeling: a survey
Muhammadi, Jafar, Rabiee, Hamid Reza, Hosseini, Abbas
Recently, there has been a burst in the number of research projects on human computation via crowdsourcing. Multiple choice (or labeling) questions could be referred to as a common type of problem which is solved by this approach. As an application, crowd labeling is applied to find true labels for large machine learning datasets. Since crowds are not necessarily experts, the labels they provide are rather noisy and erroneous. This challenge is usually resolved by collecting multiple labels for each sample, and then aggregating them to estimate the true label. Although the mechanism leads to high-quality labels, it is not actually cost-effective. As a result, efforts are currently made to maximize the accuracy in estimating true labels, while fixing the number of acquired labels. This paper surveys methods to aggregate redundant crowd labels in order to estimate unknown true labels. It presents a unified statistical latent model where the differences among popular methods in the field correspond to different choices for the parameters of the model. Afterwards, algorithms to make inference on these models will be surveyed. Moreover, adaptive methods which iteratively collect labels based on the previously collected labels and estimated models will be discussed. In addition, this paper compares the distinguished methods, and provides guidelines for future work required to address the current open issues.
Definition and properties to assess multi-agent environments as social intelligence tests
Insa-Cabrera, Javier, Hernรกndez-Orallo, Josรฉ
Social intelligence in natural and artificial systems is usually measured by the evaluation of associated traits or tasks that are deemed to represent some facets of social behaviour. The amalgamation of these traits is then used to configure the intuitive notion of social intelligence. Instead, in this paper we start from a parametrised definition of social intelligence as the expected performance in a set of environments with several agents, and we assess and derive tests from it. This definition makes several dependencies explicit: (1) the definition depends on the choice (and weight) of environments and agents, (2) the definition may include both competitive and cooperative behaviours depending on how agents and rewards are arranged into teams, (3) the definition mostly depends on the abilities of other agents, and (4) the actual difference between social intelligence and general intelligence (or other abilities) depends on these choices. As a result, we address the problem of converting this definition into a more precise one where some fundamental properties ensuring social behaviour (such as action and reward dependency and anticipation on competitive/cooperative behaviours) are met as well as some other more instrumental properties (such as secernment, boundedness, symmetry, validity, reliability, efficiency), which are convenient to convert the definition into a practical test. From the definition and the formalised properties, we take a look at several representative multi-agent environments, tests and games to see whether they meet these properties.
Bayesian image segmentations by Potts prior and loopy belief propagation
Tanaka, Kazuyuki, Kataoka, Shun, Yasuda, Muneki, Waizumi, Yuji, Hsu, Chiou-Ting
This paper presents a Bayesian image segmentation model based on Potts prior and loopy belief propagation. The proposed Bayesian model involves several terms, including the pairwise interactions of Potts models, and the average vectors and covariant matrices of Gauss distributions in color image modeling. These terms are often referred to as hyperparameters in statistical machine learning theory. In order to determine these hyperparameters, we propose a new scheme for hyperparameter estimation based on conditional maximization of entropy in the Potts prior. The algorithm is given based on loopy belief propagation. In addition, we compare our conditional maximum entropy framework with the conventional maximum likelihood framework, and also clarify how the first order phase transitions in LBP's for Potts models influence our hyperparameter estimation procedures.
$OntoMath^{PRO}$ Ontology: A Linked Data Hub for Mathematics
Nevzorova, Olga, Zhiltsov, Nikita, Kirillovich, Alexander, Lipachev, Evgeny
In this paper, we present an ontology of mathematical knowledge concepts that covers a wide range of the fields of mathematics and introduces a balanced representation between comprehensive and sensible models. We demonstrate the applications of this representation in information extraction, semantic search, and education. We argue that the ontology can be a core of future integration of math-aware data sets in the Web of Data and, therefore, provide mappings onto relevant datasets, such as DBpedia and ScienceWISE.
Normalized Online Learning
Ross, Stephane, Mineiro, Paul, Langford, John
We introduce online learning algorithms which are independent of feature scales, proving regret bounds dependent on the ratio of scales existent in the data rather than the absolute scale. This has several useful effects: there is no need to pre-normalize data, the test-time and test-space complexity are reduced, and the algorithms are more robust.