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Software Social Organisms: Implications for Measuring AI Progress

AI Magazine

In this article I argue that achieving human-level AI is equivalent to learning how to create sufficiently smart software social organisms. This implies that no single test will be sufficient to measure progress. Instead, evaluations should be organized around showing increasing abilities to participate in our culture, as apprentices. This provides multiple dimensions within which progress can be measured, including how well different interaction modalities can be used, what range of domains can be tackled, what human-normed levels of knowledge they are able to acquire, as well as others. I begin by motivating the idea of software social organisms, drawing on ideas from other areas of cognitive science, and provide an analysis of the substrate capabilities that are needed in social organisms in terms closer to what is needed for computational modeling.


The Social-Emotional Turing Challenge

AI Magazine

Social-emotional intelligence is an essential part of being a competent human and is thus required for humanlevel AI. When considering alternatives to the Turing test it is therefore a capacity that is important to test. We characterize this capacity as affective theory of mind and describe some unique challenges associated with its interpretive or generative nature. Mindful of these challenges we describe a five-step method along with preliminary investigations into its application. We also describe certain characteristics of the approach such as its incremental nature, and countermeasures that make it difficult to game or cheat.


Toward a Comprehension Challenge, Using Crowdsourcing as a Tool

AI Magazine

Human readers comprehend vastly more, and in vastly different ways, than any existing comprehension test would suggest. An ideal comprehension test for a story should cover the full range of questions and answers that humans would expect other humans to reasonably learn or infer from a given story. ICCG uses structured crowdsourcing to comprehensively generate relevant questions and supported answers for arbitrary stories, whether fiction or nonfiction, presented across a variety of media such as videos, podcasts, and still images. While the AI scientific community had hoped that by 2015 machines would be able to read and comprehend language, current models are typically superficial, capable of understanding sentences in limited domains (such as extracting movie times and restaurant locations from text) but without the sort of widecoverage comprehension that we expect of any teenager. Comprehension itself extends beyond the written word; most adults and children can comprehend a variety of narratives, both fiction and nonfiction, presented in a wide variety of formats, such as movies, television and radio programs, written stories, YouTube videos, still images, and cartoons.


Articles

AI Magazine

My Computer Is an Honor Student -- But How Intelligent Is It? Standardized Tests as a Measure of AI Given the well-known limitations of the Turing test, there is a need for objective tests to both focus attention on, and measure progress toward, the goals of AI. In this paper we argue that machine performance on standardized tests should be a key component of any new measure of AI, because attaining a high level of performance requires solving significant AI problems involving language understanding and world modeling -- critical skills for any machine that lays claim to intelligence. In addition, standardized tests have all the basic requirements of a practical test: they are accessible, easily comprehensible, clearly measurable, and offer a graduated progression from simple tasks to those requiring deep understanding of the world. Here we propose this task as a challenge problem for the community, summarize our state-of-the-art results on math and science tests, and provide supporting data sets (www.allenai.org). In the years since, this test has been criticized as being a poor replacement for the original enquiry (for example, Hayes and Ford [1995]), which raises the question: what would a better replacement be?


Workshop Report

AI Magazine

The 28th International Workshop on Qualitative Reasoning (QR-15) presented advances toward reasoning tractably with massive qualitative and quantitative models, automatically learning and reasoning about continuous processes, and representing knowledge about space, causation, and uncertainty. The technical track included two invited talks, 11 oral presentations, and 5 poster presentations.


Woody Bledsoe

AI Magazine

Woodrow Wilson (Woody) Bledsoe died on 4 October 1995 of ALS, more commonly known as Lou Gehrig's disease. Woody was one of the founders of AI, making early contributions in pattern recognition and automated reasoning. He continued to make significant contributions to AI throughout his long career. His legacy consists not only of his scientific work but also of several generations of scientists who learned from Woody the joy of scientific research and the way to go about it. Woody's enthusiasm, his perpetual sense of optimism, his can-do attitude, and his deep sense of duty to humanity offered those who knew him the hope and comfort that truly good and great men do exist. Woody was one of the founders of AI, making early contributions in pattern recognition and automated reasoning. He continued to make significant contributions to AI throughout his long career. His legacy consists not only of his scientific work but also of several generations of scientists who learned from Woody the ...


Articles

AI Magazine

What Do You Need to Know to Use a Search Engine? Their ability to provide answers to queries quickly is a remarkable testament to the power of many of the fundamental methods of AI. They also highlight many of the issues that are common to sophisticated AI question-answering systems. It has become clear that people think of search programs in ways that are very different from traditional information sources. Rapid and ready-at-hand access, depth of processing, and the way they enable people to offload some ordinary memory tasks suggest that search engines have become more of a cognitive amplifier than a simple repository or front end to the Internet.


Learning Path: R: Master Statistical Modeling Using R

@machinelearnbot

The R language is best suited for statistical computations and visualization. Even if you do not have any prior experience in programming or statistical software, this Learning Path will help you get you up and running not only with the basics of R but also statistically modeling. This learning journey begin by introducing R and setting things up so that you are ready to go using RStudio, the associated IDE. Then, you will look at R as a programming language and see how the standard things are done in it. You will obtain a dataset and then learn how to clean the dataset.


Introduction to the Special Issue on Innovative Applications of Artificial Intelligence (IAAI 2008)

AI Magazine

This special issue of AI Magazine covers select applications from the IAAI conference held in 2008 in Chicago. The articles address a broad range of very challenging issues and contain great lessons for AI researchers and application developers. Your rice cooker, toaster, and washing machine have their own minds. Your car parks itself; its transmission adapts itself to your driving preferences, and it tells the dealership which parts it thinks it will need to have replaced three months from now. Your PDA knows your preferences and acts as your personal radio station, playing only music you like.


Interactive Narrative: An Intelligent Systems Approach

AI Magazine

The goal of an interactive narrative system is to immerse users in a virtual world such that they believe that they are an integral part of an unfolding story and that their actions can significantly alter the direction or outcome of the story. In this article we review the ways in which artificial intelligence can be brought to bear on the creation of interactive narrative systems. We lay out the landscape of about 20 years of interactive narrative research and explore the successes as well as open research questions pertaining to the novel use of computational narrative intelligence in the pursuit of entertainment, education, and training. The prevalence of storytelling in human culture may be explained by the use of narrative as a cognitive tool for situated understanding (Gerrig 1993). This narrative intelligence -- the ability to organize experience into narrative form -- is central to the cognitive processes employed across a range of experiences, from entertainment to active learning.