Education
DarkRank: Accelerating Deep Metric Learning via Cross Sample Similarities Transfer
Chen, Yuntao (Institute of Automation, Chinese Academy of Sciences, University of Chinese Academy of Sciences) | Wang, Naiyan (TuSimple) | Zhang, Zhaoxiang (Institute of Automation, Chinese Academy of Sciences, University of Chinese Academy of Sciences)
We have witnessed rapid evolution of deep neural network architecture design in the past years. These latest progresses greatly facilitate the developments in various areas such as computer vision and natural language processing. However, along with the extraordinary performance, these state-of-the-art models also bring in expensive computational cost. Directly deploying these models into applications with real-time requirement is still infeasible. Recently, Hinton et al. have shown that the dark knowledge within a powerful teacher model can significantly help the training of a smaller and faster student network. These knowledge are vastly beneficial to improve the generalization ability of the student model. Inspired by their work, we introduce a new type of knowledge---cross sample similarities for model compression and acceleration. This knowledge can be naturally derived from deep metric learning model. To transfer them, we bring the "learning to rank" technique into deep metric learning formulation. We test our proposed DarkRank method on various metric learning tasks including pedestrian re-identification, image retrieval and image clustering. The results are quite encouraging. Our method can improve over the baseline method by a large margin. Moreover, it is fully compatible with other existing methods. When combined, the performance can be further boosted.
Online Learning for Structured Loss Spaces
Barman, Siddharth (Indian Institute of Science (IISc), Bangalore ) | Gopalan, Aditya (Indian Institute of Science (IISc), Bangalore ) | Saha, Aadirupa (Indian Institute of Science (IISc), Bangalore)
We consider prediction with expert advice when the loss vectors are assumed to lie in a set described by the sum of atomic norm balls. We derive a regret bound for a general version of the online mirror descent (OMD) algorithm that uses a combination of regularizers, each adapted to the constituent atomic norms. The general result recovers standard OMD regret bounds, and yields regret bounds for new structured settings where the loss vectors are (i) noisy versions of vectors from a low-dimensional subspace, (ii) sparse vectors corrupted with noise, and (iii) sparse perturbations of low-rank vectors. For the problem of online learning with structured losses, we also show lower bounds on regret in terms of rank and sparsity of the loss vectors, which implies lower bounds for the above additive loss settings as well.
Exercise-Enhanced Sequential Modeling for Student Performance Prediction
Su, Yu (Anhui University) | Liu, Qingwen (iFLYTEKย CO.,LTD. ) | Liu, Qi (iFLYTEK CO.,LTD.) | Huang, Zhenya (University of Science and Technology of China ) | Yin, Yu ( University of Science and Technology of China ) | Chen, Enhong ( University of Science and Technology of China ) | Ding, Chris ( University of Science and Technology of China ) | Wei, Si ( University of Science and Technology of China ) | Hu, Guoping (University of Texas at Arlington)
In online education systems, for offering proactive services to students (e.g., personalized exercise recommendation), a crucial demand is to predict student performance (e.g., scores) on future exercising activities. Existing prediction methods mainly exploit the historical exercising records of students, where each exercise is usually represented as the manually labeled knowledge concepts, and the richer information contained in the text description of exercises is still underexplored. In this paper, we propose a novel Exercise-Enhanced Recurrent Neural Network (EERNN) framework for student performance prediction by taking full advantage of both student exercising records and the text of each exercise. Specifically, for modeling the student exercising process, we first design a bidirectional LSTM to learn each exercise representation from its text description without any expertise and information loss. Then, we propose a new LSTM architecture to trace student states (i.e., knowledge states) in their sequential exercising process with the combination of exercise representations. For making final predictions, we design two strategies under EERNN, i.e., EERNNM with Markov property and EERNNA with Attention mechanism. Extensive experiments on large-scale real-world data clearly demonstrate the effectiveness of EERNN framework. Moreover, by incorporating the exercise correlations, EERNN can well deal with the cold start problems from both student and exercise perspectives.
Compatibility Family Learning for Item Recommendation and Generation
Shih, Yong-Siang (Appier Inc.) | Chang, Kai-Yueh (Appier Inc.) | Lin, Hsuan-Tien (Appier Inc.) | Sun, Min ( National Tsing Hua University )
Compatibility between items, such as clothes and shoes, is a major factor among customer's purchasing decisions. However, learning "compatibility" is challenging due to (1) broader notions of compatibility than those of similarity, (2) the asymmetric nature of compatibility, and (3) only a small set of compatible and incompatible items are observed. We propose an end-to-end trainable system to embed each item into a latent vector and project a query item into K compatible prototypes in the same space. These prototypes reflect the broad notions of compatibility. We refer to both the embedding and prototypes as "Compatibility Family." In our learned space, we introduce a novel Projected Compatibility Distance (PCD) function which is differentiable and ensures diversity by aiming for at least one prototype to be close to a compatible item, whereas none of the prototypes are close to an incompatible item. We evaluate our system on a toy dataset, two Amazon product datasets, and Polyvore outfit dataset. Our method consistently achieves state-of-the-art performance. Finally, we show that we can visualize the candidate compatible prototypes using a Metric-regularized Conditional Generative Adversarial Network (MrCGAN), where the input is a projected prototype and the output is a generated image of a compatible item. We ask human evaluators to judge the relative compatibility between our generated images and images generated by CGANs conditioned directly on query items. Our generated images are significantly preferred, with roughly twice the number of votes as others.
Video-Based Sign Language Recognition Without Temporal Segmentation
Huang, Jie (University of Science and Technology of China) | Zhou, Wengang ( University of Science and Technology of China ) | Zhang, Qilin (HERE Technologies, Chicago, Illinois) | Li, Houqiang ( University of Science and Technology of China ) | Li, Weiping ( University of Science and Technology of China )
Millions of hearing impaired people around the world routinely use some variants of sign languages to communicate, thus the automatic translation of a sign language is meaningful and important. Currently, there are two sub-problems in Sign Language Recognition (SLR), i.e., isolated SLR that recognizes word by word and continuous SLR that translates entire sentences. Existing continuous SLR methods typically utilize isolated SLRs as building blocks, with an extra layer of preprocessing (temporal segmentation) and another layer of post-processing (sentence synthesis). Unfortunately, temporal segmentation itself is non-trivial and inevitably propagates errors into subsequent steps. Worse still, isolated SLR methods typically require strenuous labeling of each word separately in a sentence, severely limiting the amount of attainable training data. To address these challenges, we propose a novel continuous sign recognition framework, the Hierarchical Attention Network with Latent Space (LS-HAN), which eliminates the preprocessing of temporal segmentation. The proposed LS-HAN consists of three components: a two-stream Convolutional Neural Network (CNN) for video feature representation generation, a Latent Space (LS) for semantic gap bridging, and a Hierarchical Attention Network (HAN) for latent space based recognition. Experiments are carried out on two large scale datasets. Experimental results demonstrate the effectiveness of the proposed framework.
Learning User Preferences to Incentivize Exploration in the Sharing Economy
Hirnschall, Christoph (ETH Zurich) | Singla, Adish ( MPI-SWS ) | Tschiatschek, Sebastian ( Microsoft Research ) | Krause, Andreas (ETH Zurich)
We study platforms in the sharing economy and discuss the need for incentivizing users to explore options that otherwise would not be chosen. For instance, rental platforms such as Airbnb typically rely on customer reviews to provide users with relevant information about different options. Yet, often a large fraction of options does not have any reviews available. Such options are frequently neglected as viable choices, and in turn are unlikely to be evaluated, creating a vicious cycle. Platforms can engage users to deviate from their preferred choice by offering monetary incentives for choosing a different option instead. To efficiently learn the optimal incentives to offer, we consider structural information in user preferences and introduce a novel algorithm---Coordinated Online Learning (CoOL)---for learning with structural information modeled as convex constraints. We provide formal guarantees on the performance of our algorithm and test the viability of our approach in a user study with data of apartments on Airbnb. Our findings suggest that our approach is well-suited to learn appropriate incentives and increase exploration on the investigated platform.
Behavior Is Everything: Towards Representing Concepts with Sensorimotor Contingencies
Hay, Nicholas (Vicarious AI) | Stark, Michael (Vicarious AI) | Schlegel, Alexander (Vicarious AI) | Wendelken, Carter (Vicarious AI) | Park, Dennis (Vicarious AI) | Purdy, Eric (Vicarious AI) | Silver, Tom (Vicarious AI) | Phoenix, D. Scott (Vicarious AI) | George, Dileep (Vicarious AI)
AI has seen remarkable progress in recent years, due to a switch from hand-designed shallow representations, to learned deep representations. While these methods excel with plentiful training data, they are still far from the human ability to learn concepts from just a few examples by reusing previously learned conceptual knowledge in new contexts. We argue that this gap might come from a fundamental misalignment between human and typical AI representations: while the former are grounded in rich sensorimotor experience, the latter are typically passive and limited to a few modalities such as vision and text. We take a step towards closing this gap by proposing an interactive, behavior-based model that represents concepts using sensorimotor contingencies grounded in an agent's experience. On a novel conceptual learning and benchmark suite, we demonstrate that conceptually meaningful behaviors can be learned, given supervision via training curricula.
Deep TAMER: Interactive Agent Shaping in High-Dimensional State Spaces
Warnell, Garrett (U.S. Army Research Laboratory) | Waytowich, Nicholas (U.S. Army Research Laboratory) | Lawhern, Vernon (U.S. Army Research Laboratory) | Stone, Peter (The University of Texas at Austin)
While recent advances in deep reinforcement learning have allowed autonomous learning agents to succeed at a variety of complex tasks, existing algorithms generally require a lot oftraining data. One way to increase the speed at which agent sare able to learn to perform tasks is by leveraging the input of human trainers. Although such input can take many forms, real-time, scalar-valued feedback is especially useful in situations where it proves difficult or impossible for humans to provide expert demonstrations. Previous approaches have shown the usefulness of human input provided in this fashion (e.g., the TAMER framework), but they have thus far not considered high-dimensional state spaces or employed the use of deep learning. In this paper, we do both: we propose DeepTAMER, an extension of the TAMER framework that leverages the representational power of deep neural networks inorder to learn complex tasks in just a short amount of time with a human trainer. We demonstrate Deep TAMERโs success by using it and just 15 minutes of human-provided feedback to train an agent that performs better than humans on the Atari game of Bowling - a task that has proven difficult for even state-of-the-art reinforcement learning methods.
Optimizing Interventions via Offline Policy Evaluation: Studies in Citizen Science
Segal, Avi (Ben-Gurion University of the Negev) | Gal, Kobi (Ben-Gurion University of the Negev) | Kamar, Ece (Microsoft Research, Redmond WA) | Horvitz, Eric (Microsoft Research, Redmond WA) | Miller, Grant (University of Oxford)
Volunteers who help with online crowdsourcing such as citizen science tasks typically make only a few contributions before exiting. We propose a computational approach for increasing users' engagement in such settings that is based on optimizing policies for displaying motivational messages to users. The approach, which we refer to as Trajectory Corrected Intervention (TCI), reasons about the tradeoff between the long-term influence of engagement messages on participants' contributions and the potential risk of disrupting their current work. We combine model-based reinforcement learning with off-line policy evaluation to generate intervention policies, without relying on a fixed representation of the domain. TCI works iteratively to learn the best representation from a set of random intervention trials and to generate candidate intervention policies. It is able to refine selected policies off-line by exploiting the fact that users can only be interrupted once per session.We implemented TCI in the wild with Galaxy Zoo, one of the largest citizen science platforms on the web. We found that TCI was able to outperform the state-of-the-art intervention policy for this domain, and significantly increased the contributions of thousands of users. This work demonstrates the benefit of combining traditional AI planning with off-line policy methods to generate intelligent intervention strategies.
Emergence of Grounded Compositional Language in Multi-Agent Populations
Mordatch, Igor (OpenAI) | Abbeel, Pieter (UC Berkeley)
By capturing statistical patterns in large corpora, machine learning has enabled significant advances in natural language processing, including in machine translation, question answering, and sentiment analysis. However, for agents to intelligently interact with humans, simply capturing the statistical patterns is insufficient. In this paper we investigate if, and how, grounded compositional language can emerge as a means to achieve goals in multi-agent populations. Towards this end, we propose a multi-agent learning environment and learning methods that bring about emergence of a basic compositional language. This language is represented as streams of abstract discrete symbols uttered by agents over time, but nonetheless has a coherent structure that possesses a defined vocabulary and syntax. We also observe emergence of non-verbal communication such as pointing and guiding when language communication is unavailable.