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A Survey on Multi-output Learning

arXiv.org Machine Learning

Multi-output learning aims to simultaneously predict multiple outputs given an input. It is an important learning problem due to the pressing need for sophisticated decision making in real-world applications. Inspired by big data, the 4Vs characteristics of multi-output imposes a set of challenges to multi-output learning, in terms of the volume, velocity, variety and veracity of the outputs. Increasing number of works in the literature have been devoted to the study of multi-output learning and the development of novel approaches for addressing the challenges encountered. However, it lacks a comprehensive overview on different types of challenges of multi-output learning brought by the characteristics of the multiple outputs and the techniques proposed to overcome the challenges. This paper thus attempts to fill in this gap to provide a comprehensive review on this area. We first introduce different stages of the life cycle of the output labels. Then we present the paradigm on multi-output learning, including its myriads of output structures, definitions of its different sub-problems, model evaluation metrics and popular data repositories used in the study. Subsequently, we review a number of state-of-the-art multi-output learning methods, which are categorized based on the challenges.


What are Some 'Advanced ' AI and Machine Learning Online Courses?

#artificialintelligence

Many young professionals, who have started their journey into data science, and machine learning, face a common problem -- they have completed one or two basic online course, done some programming lessons, put up a couple of projects on Github, and thenโ€ฆ then what? In one of my previous articles on Medium (published by the TDS Team), I discussed, at length, where you can find MOOC (Massive Open Online Course) for jump-starting your journey into data science and machine learning. That article assumed the reader to be a beginner and covers essential MOOCs, which are optimized for basic and intermediate learning. I wrote another detailed article specifically focused on the topic of mathematics concepts you need to master for data science and machine learning and which courses to study. Recently, I have been receiving a lot of messages in my personal email and LinkedIn inbox, mostly from bright, young professionals, asking similar questions and my suggestions about online courses. I mostly have a ready answer for those messages.


AI In Academia: Much Potential, Much Resistance

#artificialintelligence

Colleges and universities have started using virtual assistants, chatbots, and other intelligent software tools to augment or replace student interactions with advisers or counselors and to provide some institutional services. Yet many faculty members still resist supporting AI, especially when it comes to delivering course content. I enlisted my colleague Nicole Engelbert, Oracle vice president of higher educational development, to help me assess and position the role of AI in academia. What follows are excerpts from our recent discussion. Rajecki: When I started in higher ed, the concern was that online learning would replace classrooms.


Learning Loop Invariants for Program Verification

Neural Information Processing Systems

A fundamental problem in program verification concerns inferring loop invariants. The problem is undecidable and even practical instances are challenging. Inspired by how human experts construct loop invariants, we propose a reasoning framework Code2Inv that constructs the solution by multi-step decision making and querying an external program graph memory block. By training with reinforcement learning, Code2Inv captures rich program features and avoids the need for ground truth solutions as supervision. Compared to previous learning tasks in domains with graph-structured data, it addresses unique challenges, such as a binary objective function and an extremely sparse reward that is given by an automated theorem prover only after the complete loop invariant is proposed. We evaluate Code2Inv on a suite of 133 benchmark problems and compare it to three state-of-the-art systems. It solves 106 problems compared to 73 by a stochastic search-based system, 77 by a heuristic search-based system, and 100 by a decision tree learning-based system. Moreover, the strategy learned can be generalized to new programs: compared to solving new instances from scratch, the pre-trained agent is more sample efficient in finding solutions.


Bayesian Semi-supervised Learning with Graph Gaussian Processes

Neural Information Processing Systems

We propose a data-efficient Gaussian process-based Bayesian approach to the semi-supervised learning problem on graphs. The proposed model shows extremely competitive performance when compared to the state-of-the-art graph neural networks on semi-supervised learning benchmark experiments, and outperforms the neural networks in active learning experiments where labels are scarce. Furthermore, the model does not require a validation data set for early stopping to control over-fitting. Our model can be viewed as an instance of empirical distribution regression weighted locally by network connectivity. We further motivate the intuitive construction of the model with a Bayesian linear model interpretation where the node features are filtered by an operator related to the graph Laplacian. The method can be easily implemented by adapting off-the-shelf scalable variational inference algorithms for Gaussian processes.


Community Exploration: From Offline Optimization to Online Learning

Neural Information Processing Systems

We introduce the community exploration problem that has various real-world applications such as online advertising. In the problem, an explorer allocates limited budget to explore communities so as to maximize the number of members he could meet. We provide a systematic study of the community exploration problem, from offline optimization to online learning. For the offline setting where the sizes of communities are known, we prove that the greedy methods for both of non-adaptive exploration and adaptive exploration are optimal. For the online setting where the sizes of communities are not known and need to be learned from the multi-round explorations, we propose an ``upper confidence'' like algorithm that achieves the logarithmic regret bounds. By combining the feedback from different rounds, we can achieve a constant regret bound.


Approximating Real-Time Recurrent Learning with Random Kronecker Factors

Neural Information Processing Systems

Despite all the impressive advances of recurrent neural networks, sequential data is still in need of better modelling. Truncated backpropagation through time (TBPTT), the learning algorithm most widely used in practice, suffers from the truncation bias, which drastically limits its ability to learn long-term dependencies.The Real-Time Recurrent Learning algorithm (RTRL) addresses this issue, but its high computational requirements make it infeasible in practice. The Unbiased Online Recurrent Optimization algorithm (UORO) approximates RTRL with a smaller runtime and memory cost, but with the disadvantage of obtaining noisy gradients that also limit its practical applicability. In this paper we propose the Kronecker Factored RTRL (KF-RTRL) algorithm that uses a Kronecker product decomposition to approximate the gradients for a large class of RNNs. We show that KF-RTRL is an unbiased and memory efficient online learning algorithm. Our theoretical analysis shows that, under reasonable assumptions, the noise introduced by our algorithm is not only stable over time but also asymptotically much smaller than the one of the UORO algorithm. We also confirm these theoretical results experimentally. Further, we show empirically that the KF-RTRL algorithm captures long-term dependencies and almost matches the performance of TBPTT on real world tasks by training Recurrent Highway Networks on a synthetic string memorization task and on the Penn TreeBank task, respectively. These results indicate that RTRL based approaches might be a promising future alternative to TBPTT.


Faster Online Learning of Optimal Threshold for Consistent F-measure Optimization

Neural Information Processing Systems

In this paper, we consider online F-measure optimization (OFO). Unlike traditional performance metrics (e.g., classification error rate), F-measure is non-decomposable over training examples and is a non-convex function of model parameters, making it much more difficult to be optimized in an online fashion. Most existing results of OFO usually suffer from high memory/computational costs and/or lack statistical consistency guarantee for optimizing F-measure at the population level. To advance OFO, we propose an efficient online algorithm based on simultaneously learning a posterior probability of class and learning an optimal threshold by minimizing a stochastic strongly convex function with unknown strong convexity parameter. A key component of the proposed method is a novel stochastic algorithm with low memory and computational costs, which can enjoy a convergence rate of $\widetilde O(1/\sqrt{n})$ for learning the optimal threshold under a mild condition on the convergence of the posterior probability, where $n$ is the number of processed examples. It is provably faster than its predecessor based on a heuristic for updating the threshold. The experiments verify the efficiency of the proposed algorithm in comparison with state-of-the-art OFO algorithms.


Deep Reinforcement Learning of Marked Temporal Point Processes

Neural Information Processing Systems

Can we design online interventions that will help humans achieve certain goals in such asynchronous setting? In this paper, we address the above problem from the perspective of deep reinforcement learning of marked temporal point processes, where both the actions taken by an agent and the feedback it receives from the environment are asynchronous stochastic discrete events characterized using marked temporal point processes. In doing so, we define the agent's policy using the intensity and mark distribution of the corresponding process and then derive a flexible policy gradient method, which embeds the agent's actions and the feedback it receives into real-valued vectors using deep recurrent neural networks. Our method does not make any assumptions on the functional form of the intensity and mark distribution of the feedback and it allows for arbitrarily complex reward functions. We apply our methodology to two different applications in personalized teaching and viral marketing and, using data gathered from Duolingo and Twitter, we show that it may be able to find interventions to help learners and marketers achieve their goals more effectively than alternatives.


Dimensionality Reduction for Stationary Time Series via Stochastic Nonconvex Optimization

Neural Information Processing Systems

Stochastic optimization naturally arises in machine learning. Efficient algorithms with provable guarantees, however, are still largely missing, when the objective function is nonconvex and the data points are dependent. This paper studies this fundamental challenge through a streaming PCA problem for stationary time series data. Specifically, our goal is to estimate the principle component of time series data with respect to the covariance matrix of the stationary distribution. Computationally, we propose a variant of Oja's algorithm combined with downsampling to control the bias of the stochastic gradient caused by the data dependency. Theoretically, we quantify the uncertainty of our proposed stochastic algorithm based on diffusion approximations. This allows us to prove the asymptotic rate of convergence and further implies near optimal asymptotic sample complexity. Numerical experiments are provided to support our analysis.