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Learning Hierarchical Priors in VAEs

Neural Information Processing Systems

We propose to learn a hierarchical prior in the context of variational autoencoders to avoid the over-regularisation resulting from a standard normal prior distribution. To incentivise an informative latent representation of the data, we formulate the learning problem as a constrained optimisation problem by extending the Taming VAEs framework to two-level hierarchical models. We introduce a graph-based interpolation method, which shows that the topology of the learned latent representation corresponds to the topology of the data manifold---and present several examples, where desired properties of latent representation such as smoothness and simple explanatory factors are learned by the prior. Papers published at the Neural Information Processing Systems Conference.


A Linearly Convergent Proximal Gradient Algorithm for Decentralized Optimization

Neural Information Processing Systems

Decentralized optimization is a powerful paradigm that finds applications in engineering and learning design. Most existing gradient-based proximal decentralized methods are known to converge to the optimal solution with sublinear rates, and it remains unclear whether this family of methods can achieve global linear convergence. To tackle this problem, this work assumes the non-smooth regularization term is common across all networked agents, which is the case for many machine learning problems. Under this condition, we design a proximal gradient decentralized algorithm whose fixed point coincides with the desired minimizer. We then provide a concise proof that establishes its linear convergence.


GENO -- GENeric Optimization for Classical Machine Learning

Neural Information Processing Systems

Although optimization is the longstanding, algorithmic backbone of machine learning new models still require the time-consuming implementation of new solvers. As a result, there are thousands of implementations of optimization algorithms for machine learning problems. A natural question is, if it is always necessary to implement a new solver, or is there one algorithm that is sufficient for most models. Common belief suggests that such a one-algorithm-fits-all approach cannot work, because this algorithm cannot exploit model specific structure. At least, a generic algorithm cannot be efficient and robust on a wide variety of problems.


Using Feast to Centralize Feature Storage in your Machine Learning Applications

#artificialintelligence

Although conceptually simple, feature extraction is one of those areas that ends up consuming incredibly large amounts of time in machine learning implementations.


No Pressure! Addressing the Problem of Local Minima in Manifold Learning Algorithms

Neural Information Processing Systems

Nonlinear embedding manifold learning methods provide invaluable visual insights into a structure of high-dimensional data. However, due to a complicated nonconvex objective function, these methods can easily get stuck in local minima and their embedding quality can be poor. We propose a natural extension to several manifold learning methods aimed at identifying pressured points, i.e. points stuck in the poor local minima and have poor embedding quality. We show that the objective function can be decreased by temporarily allowing these points to make use of an extra dimension in the embedding space. Our method is able to improve the objective function value of existing methods even after they get stuck in a poor local minimum. Papers published at the Neural Information Processing Systems Conference.


RSN: Randomized Subspace Newton

Neural Information Processing Systems

We develop a randomized Newton method capable of solving learning problems with huge dimensional feature spaces, which is a common setting in applications such as medical imaging, genomics and seismology. Our method leverages randomized sketching in a new way, by finding the Newton direction constrained to the space spanned by a random sketch. We develop a simple global linear convergence theory that holds for practically all sketching techniques, which gives the practitioners the freedom to design custom sketching approaches suitable for particular applications. We perform numerical experiments which demonstrate the efficiency of our method as compared to accelerated gradient descent and the full Newton method. Our method can be seen as a refinement and a randomized extension of the results of Karimireddy, Stich, and Jaggi (2019).


Theoretical Foundations of Data Science-- Should I Care or Simply Focus on Hands-on Skills?

#artificialintelligence

Data science is a very hands-on and practical field. Data science requires a solid foundation in mathematics and programming. As a data scientist, it is essential that you understand the theoretical and mathematical foundations of data science in order to be able to build reliable models with real-world applications. In data science and machine learning, mathematical skills are as important as programming skills. There are so many good packages that can be used for building predictive models.


6 critical skills for HR in the age of AI

#artificialintelligence

So-called'soft skills' would seem to be the most important foundation to build upon. These include things like the ability to communicate and work well with others, solve problems, and think outside of the box. Most of the universities and private colleges in Australia are now offering short courses, online or on campus, to develop these critical skills. Courses include critical thinking and problem solving, negotiation and interpersonal skills, and effective communication. We can't predict what all the job roles will be in the 21st century, but we do know that human skills will be in demand.


Lifelong Learning with Searchable Extension Units

arXiv.org Machine Learning

Lifelong learning remains an open problem. One of its main difficulties is catastrophic forgetting. Many dynamic expansion approaches have been proposed to address this problem, but they all use homogeneous models of predefined structure for all tasks. The common original model and expansion structures ignore the requirement of different model structures on different tasks, which leads to a less compact model for multiple tasks and causes the model size to increase rapidly as the number of tasks increases. Moreover, they can not perform best on all tasks. To solve those problems, in this paper, we propose a new lifelong learning framework named Searchable Extension Units (SEU) by introducing Neural Architecture Search into lifelong learning, which breaks down the need for a predefined original model and searches for specific extension units for different tasks, without compromising the performance of the model on different tasks. Our approach can obtain a much more compact model without catastrophic forgetting. The experimental results on the PMNIST, the split CIFAR10 dataset, the split CIFAR100 dataset, and the Mixture dataset empirically prove that our method can achieve higher accuracy with much smaller model, whose size is about 25-33 percentage of that of the state-of-the-art methods.


Distributed and Democratized Learning: Philosophy and Research Challenges

arXiv.org Artificial Intelligence

Due to the availability of huge amounts of data and processing abilities, current artificial intelligence (AI) systems are effective at solving complex tasks. However, despite the success of AI in different areas, the problem of designing AI systems that can truly mimic human cognitive capabilities such as artificial general intelligence, remains largely open. Consequently, many emerging cross-device AI applications will require a transition from traditional centralized learning systems towards large-scale distributed AI systems that can collaboratively perform multiple complex learning tasks. In this paper, we propose a novel design philosophy called democratized learning (Dem-AI) whose goal is to build large-scale distributed learning systems that rely on the self-organization of distributed learning agents that are well-connected, but limited in learning capabilities. Correspondingly, inspired from the societal groups of humans, the specialized groups of learning agents in the proposed Dem-AI system are selforganized in a hierarchical structure to collectively perform learning tasks more efficiently. As such, the Dem-AI learning system can evolve and regulate itself based on the underlying duality of two processes that we call specialized and generalized processes. In this regard, we present a reference design as a guideline to realize future Dem-AI systems, inspired by various interdisciplinary fields. Accordingly, we introduce four underlying mechanisms in the design such as plasticity-stability transition mechanism, self-organizing hierarchical structuring, specialized learning, and generalization. Finally, we establish possible extensions and new challenges for the existing learning approaches to provide better scalable, flexible, and more powerful learning systems with the new setting of Dem-AI.