Goto

Collaborating Authors

 Education


NASSCOM Offers Free Online Courses on Artificial Intelligence on FutureSkills Prime Platform: Check Details

#artificialintelligence

NASSCOM, at present, is offering several free online courses on artificial intelligence on its newly launched FutureSkills Prime Platform. The digital skilling platform was launched in association with the Ministry of Electronics and Information Technology (MeitY) to drive a national skilling ecosystem for digital technologies such as artificial intelligence, cybersecurity, cloud computing, data analytics, and the Internet of Things among others.


Introduction to Machine Learning

#artificialintelligence

This course introduces principles, algorithms, and applications of machine learning from the point of view of modeling and prediction. It includes formulation of learning problems and concepts of representation, over-fitting, and generalization. These concepts are exercised in supervised learning and reinforcement learning, with applications to images and to temporal sequences. Learn how to perform supervised and reinforcement learning, with images and temporal sequences. This course includes lectures, lecture notes, exercises, labs, and homework problems.


MIT's Introduction to Deep Learning: A Free Online Course

#artificialintelligence

MIT has posted online its introductory course on deep learning, which covers applications to computer vision, natural language processing, biology, and more. Students "will gain foundational knowledge of deep learning algorithms and get practical experience in building neural networks in TensorFlow." Experience in Python is helpful but not necessary. The first lecture appears above. The rest of the course materials (videos & slides) can be found here.


Online Learning Demands in Max-min Fairness

arXiv.org Machine Learning

We describe mechanisms for the allocation of a scarce resource among multiple users in a way that is efficient, fair, and strategy-proof, but when users do not know their resource requirements. The mechanism is repeated for multiple rounds and a user's requirements can change on each round. At the end of each round, users provide feedback about the allocation they received, enabling the mechanism to learn user preferences over time. Such situations are common in the shared usage of a compute cluster among many users in an organisation, where all teams may not precisely know the amount of resources needed to execute their jobs. By understating their requirements, users will receive less than they need and consequently not achieve their goals. By overstating them, they may siphon away precious resources that could be useful to others in the organisation. We formalise this task of online learning in fair division via notions of efficiency, fairness, and strategy-proofness applicable to this setting, and study this problem under three types of feedback: when the users' observations are deterministic, when they are stochastic and follow a parametric model, and when they are stochastic and nonparametric. We derive mechanisms inspired by the classical max-min fairness procedure that achieve these requisites, and quantify the extent to which they are achieved via asymptotic rates. We corroborate these insights with an experimental evaluation on synthetic problems and a web-serving task.


Policy Optimization as Online Learning with Mediator Feedback

arXiv.org Machine Learning

Policy Optimization (PO) is a widely used approach to address continuous control tasks. In this paper, we introduce the notion of mediator feedback that frames PO as an online learning problem over the policy space. The additional available information, compared to the standard bandit feedback, allows reusing samples generated by one policy to estimate the performance of other policies. Based on this observation, we propose an algorithm, RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST), for regret minimization in PO, that employs a randomized exploration strategy, differently from the existing optimistic approaches. When the policy space is finite, we show that under certain circumstances, it is possible to achieve constant regret, while always enjoying logarithmic regret. We also derive problem-dependent regret lower bounds. Then, we extend RANDOMIST to compact policy spaces. Finally, we provide numerical simulations on finite and compact policy spaces, in comparison with PO and bandit baselines.


Active Learning: Problem Settings and Recent Developments

arXiv.org Machine Learning

Supervised learning is a typical problem setting for machine learning that approximates the relationship between the input and output based on a given sets of input and output data. The accuracy of the approximation can be increased using more input and output data to build the model; however, obtaining the appropriate output for the input can be costly. A classic example is the crossbreeding of plants. The environmental conditions (e.g., average monthly temperature, type and amount of fertilizer used, watering conditions, weather) are the input, and the specific properties of the crops are the output. In this case, the controllable variables are related to the fertilizer and watering conditions, but it would take several months to years to perform experiments under various conditions and determine the optimal fertilizer composition and watering conditions.


Open Problems in Cooperative AI

arXiv.org Artificial Intelligence

Problems of cooperation--in which agents seek ways to jointly improve their welfare--are ubiquitous and important. They can be found at scales ranging from our daily routines--such as driving on highways, scheduling meetings, and working collaboratively--to our global challenges--such as peace, commerce, and pandemic preparedness. Arguably, the success of the human species is rooted in our ability to cooperate. Since machines powered by artificial intelligence are playing an ever greater role in our lives, it will be important to equip them with the capabilities necessary to cooperate and to foster cooperation. We see an opportunity for the field of artificial intelligence to explicitly focus effort on this class of problems, which we term Cooperative AI. The objective of this research would be to study the many aspects of the problems of cooperation and to innovate in AI to contribute to solving these problems. Central goals include building machine agents with the capabilities needed for cooperation, building tools to foster cooperation in populations of (machine and/or human) agents, and otherwise conducting AI research for insight relevant to problems of cooperation. This research integrates ongoing work on multi-agent systems, game theory and social choice, human-machine interaction and alignment, natural-language processing, and the construction of social tools and platforms. However, Cooperative AI is not the union of these existing areas, but rather an independent bet about the productivity of specific kinds of conversations that involve these and other areas. We see opportunity to more explicitly focus on the problem of cooperation, to construct unified theory and vocabulary, and to build bridges with adjacent communities working on cooperation, including in the natural, social, and behavioural sciences.


Deep Learning Based Classification of Unsegmented Phonocardiogram Spectrograms Leveraging Transfer Learning

arXiv.org Artificial Intelligence

Cardiovascular diseases (CVDs) are the main cause of deaths all over the world. Heart murmurs are the most common abnormalities detected during the auscultation process. The two widely used publicly available phonocardiogram (PCG) datasets are from the PhysioNet/CinC (2016) and PASCAL (2011) challenges. The datasets are significantly different in terms of the tools used for data acquisition, clinical protocols, digital storages and signal qualities, making it challenging to process and analyze. In this work, we have used short-time Fourier transform (STFT) based spectrograms to learn the representative patterns of the normal and abnormal PCG signals. Spectrograms generated from both the datasets are utilized to perform three different studies: (i) train, validate and test different variants of convolutional neural network (CNN) models with PhysioNet dataset, (ii) train, validate and test the best performing CNN structure on combined PhysioNet-PASCAL dataset and (iii) finally, transfer learning technique is employed to train the best performing pre-trained network from the first study with PASCAL dataset. We propose a novel, less complex and relatively light custom CNN model for the classification of PhysioNet, combined and PASCAL datasets. The first study achieves an accuracy, sensitivity, specificity, precision and F1 score of 95.4%, 96.3%, 92.4%, 97.6% and 96.98% respectively while the second study shows accuracy, sensitivity, specificity, precision and F1 score of 94.2%, 95.5%, 90.3%, 96.8% and 96.1% respectively. Finally, the third study shows a precision of 98.29% on the noisy PASCAL dataset with transfer learning approach. All the three proposed approaches outperform most of the recent competing studies by achieving comparatively high classification accuracy and precision, which make them suitable for screening CVDs using PCG signals.


Gegelati: Lightweight Artificial Intelligence through Generic and Evolvable Tangled Program Graphs

arXiv.org Artificial Intelligence

Tangled Program Graph (TPG) is a reinforcement learning technique based on genetic programming concepts. On state-of-the-art learning environments, TPGs have been shown to offer comparable competence with Deep Neural Networks (DNNs), for a fraction of their computational and storage cost. This lightness of TPGs, both for training and inference, makes them an interesting model to implement Artificial Intelligences (AIs) on embedded systems with limited computational and storage resources. In this paper, we introduce the Gegelati library for TPGs. Besides introducing the general concepts and features of the library, two main contributions are detailed in the paper: 1/ The parallelization of the deterministic training process of TPGs, for supporting heterogeneous Multiprocessor Systems-on-Chips (MPSoCs). 2/ The support for customizable instruction sets and data types within the genetically evolved programs of the TPG model. The scalability of the parallel training process is demonstrated through experiments on architectures ranging from a high-end 24-core processor to a low-power heterogeneous MPSoC. The impact of customizable instructions on the outcome of a training process is demonstrated on a state-of-the-art reinforcement learning environment. CCS Concepts: $\bullet$ Computer systems organization $\rightarrow$ Embedded systems; $\bullet$ Computing methodologies $\rightarrow$ Machine learning.


Towards open and expandable cognitive AI architectures for large-scale multi-agent human-robot collaborative learning

arXiv.org Artificial Intelligence

Learning from Demonstration (LfD) constitutes one of the most robust methodologies for constructing efficient cognitive robotic systems. Current key challenges in the field include those of multi-agent learning and long-term autonomy. Towards this direction, a novel cognitive architecture for multi-agent LfD robotic learning is introduced in this paper, targeting to enable the reliable deployment of open, scalable and expandable robotic systems in large-scale and complex environments. In particular, the designed architecture capitalizes on the recent advances in the Artificial Intelligence (AI) (and especially the Deep Learning (DL)) field, by establishing a Federated Learning (FL)-based framework for incarnating a multi-human multi-robot collaborative learning environment. The fundamental conceptualization relies on employing multiple AI-empowered cognitive processes (implementing various robotic tasks) that operate at the edge nodes of a network of robotic platforms, while global AI models (underpinning the aforementioned robotic tasks) are collectively created and shared among the network, by elegantly combining information from a large number of human-robot interaction instances. Pivotal novelties of the designed cognitive architecture include: a) it introduces a new FL-based formalism that extends the conventional LfD learning paradigm to support large-scale multi-agent operational settings, b) it elaborates previous FL-based self-learning robotic schemes so as to incorporate the human in the learning loop, and c) it consolidates the fundamental principles of FL with additional sophisticated AI-enabled learning methodologies for modelling the multi-level inter-dependencies among the robotic tasks. The applicability of the proposed framework is explained using an example of a real-world industrial case study for agile production-based Critical Raw Materials (CRM) recovery.