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Deep Learning: Advanced NLP and RNNs

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Deep Learning: Advanced NLP and RNNs Natural Language Processing with Sequence-to-sequence (seq2seq), Attention, CNNs, RNNs, and Memory Networks! HIGHEST RATED 4.7 (1,383 ratings) Created by Lazy Programmer Inc.  English [Auto-generated], Indonesian [Auto-generated], 4 more PREVIEW THIS COURSE - GET COUPON CODE  Free Coupon Discount Udemy Online Courses


Artificial Intelligence Masterclass

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Artificial Intelligence MasterclassEnter the new era of Hybrid AI Models optimized by Deep NeuroEvolution, with a complete toolkit of ML, DL & AI models Created by Hadelin de Ponteves, Kirill Eremenko, SuperDataScience Team English, Italian [Auto]Preview this Course - GET COUPON CODE Today, we are bringing you the king of our AI courses...: The Artificial Intelligence MASTERCLASS Are you keen on Artificial Intelligence? Do want to learn to build the most powerful AI model developed so far and even play against it? Sounds tempting right... Then Artificial Intelligence Masterclass course is the right choice for you. This ultimate AI toolbox is all you need to nail it down with ease. You will get 10 hours step by step guide and the full roadmap which will help you build your own Hybrid AI Model from scratch.


Free Data Science Course-Online 2022

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The post Free Data Science Course-Online 2022 appeared first on finnstats. If you want to read the original article, click here Free Data Science Course-Online 2022. Free data science course, Are you seeking Free Data Science Online Courses? If so, this post will assist you by providing free online Data Science courses from multiple platforms. Okey spends a few minutes and selects the best free online data science courses for you.


van Seijen

AAAI Conferences

This paper introduces a novel approach for abstraction selection in reinforcement learning problems modelled as factored Markov decision processes (MDPs), for which a state is described via a set of state components. In abstraction selection, an agent must choose an abstraction from a set of candidate abstractions, each build up from a different combination of state components.


Shareghi Najar

AAAI Conferences

Research shows that for novices learning from worked examples is superior to unsupported problem solving. Additionally, several studies have shown that learning from examples results in faster learning in comparison to supported problem solving in Intelligent Tutoring Systems. In a previous study, we have shown that alternating worked examples and problem solving was superior to using just one type of learning tasks. In this paper we present a study that compares learning from a fixed sequence of alternating worked examples and tutored problem solving to a strategy that adaptively decides how much assistance to provide to the student. The adaptive strategy determines the type of task (a worked example, a faded example or a problem to solve) based on how much assistance the student needed in the previous problem. In faded examples, the student needed to complete one or two steps. The results show that students in the adaptive condition learned significantly more than their peers who were presented with a fixed sequence of worked examples and problems.


Hariri

AAAI Conferences

Recommender systems have become essential tools in many application areas as they help alleviate information overload by tailoring their recommendations to users' personal preferences. Users' interests in items, however, may change over time depending on their current situation. Without considering the current circumstances of a user, recommendations may match the general preferences of the user, but they may have small utility for the user in his/her current situation.We focus on designing systems that interact with the user over a number of iterations and at each step receive feedback from the user in the form of a reward or utility value for the recommended items. The goal of the system is to maximize the sum of obtained utilities over each interaction session. We use a multi-armed bandit strategy to model this online learning problem and we propose techniques for detecting changes in user preferences. The recommendations are then generated based on the most recent preferences of a user. Our evaluation results indicate that our method can improve the existing bandit algorithms by considering the sudden variations in the user's feedback behavior.


Refaat

AAAI Conferences

We propose a technique for decomposing and compressing the dataset in the parameter learning problem in Markov random fields. Our technique applies to incomplete datasets and exploits variables that are always observed in the given dataset. We show that our technique allows exact computation of the gradient and the likelihood, and can lead to orders-of-magnitude savings in learning time.


Domhan

AAAI Conferences

Deep neural networks (DNNs) show very strong performance on many machine learning problems, but they are very sensitive to the setting of their hyperparameters. Automated hyperparameter optimization methods have recently been shown to yield settings competitive with those found by human experts, but their widespread adoption is hampered by the fact that they require more computational resources than human experts. Humans have one advantage: when they evaluate a poor hyperparameter setting they can quickly detect (after a few SGD steps) that the resulting network performs poorly and terminate the corresponding evaluation to save time. Here, we mimic this early termination of bad runs based on a probabilistic model that extrapolates performance from the first part of a learning curve. Experiments with different neural network architectures show that our resulting approach speeds up state-of-the-art hyperparameter optimization methods for DNNs roughly twofold, enabling them to find DNN settings that yield better performance than those chosen by human experts.


Crandall

AAAI Conferences

In repeated stochastic games (RSGs), an agent must quickly adapt to the behavior of previously unknown associates, who may themselves be learning. This machine-learning problem is particularly challenging due, in part, to the presence of multiple (even infinite) equilibria and inherently large strategy spaces. In this paper, we introduce a method to reduce the strategy space of two-player general-sum RSGs to a handful of expert strategies. This process, called mega, effectually reduces an RSG to a bandit problem. We show that the resulting strategy space preserves several important properties of the original RSG, thus enabling a learner to produce robust strategies within a reasonably small number of interactions. To better establish strengths and weaknesses of this approach, we empirically evaluate the resulting learning system against other algorithms in three different RSGs.


Wu

AAAI Conferences

We describe an unconventional line of attack in our quest to teach machines how to rap battle by improvising hip hop lyrics on the fly, in which a novel recursive bilingual neural network, TRAAM, implicitly learns soft, context-dependent generalizations over the structural relationships between associated parts of challenge and response raps, while avoiding the exponential complexity costs that symbolic models would require. TRAAM learns feature vectors simultaneously using context from both the challenge and the response, such that challenge-response association patterns with similar structure tend to have similar vectors. Improvisation is modeled as a quasi-translation learning problem, where TRAAM is trained to improvise fluent and rhyming responses to challenge lyrics. The soft structural relationships learned by our TRAAM model are used to improve the probabilistic responses generated by our improvisational response component.