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Optimization with Python: Complete Pyomo Bootcamp A-Z

#artificialintelligence

Mathematical Optimization is getting more and more popular in most quantitative disciplines, such as engineering, management, economics, and operations research. Furthermore, Python is one of the most famous programming languages that is getting more attention nowadays. Therefore, we decided to create a course for mastering the development of optimization problems in the Python environment. Since this course is designed for all levels (from beginner to advanced), we start from the beginning that you need to formulate a problem. Therefore, after finishing this course, you will be able to find and formulate decision variables, objective function, constraints and define your parameters.


Learning Deep SDF Maps Online for Robot Navigation and Exploration

arXiv.org Artificial Intelligence

We propose an algorithm to (i) learn online a deep signed distance function (SDF) with a LiDAR-equipped robot to represent the 3D environment geometry, and (ii) plan collision-free trajectories given this deep learned map. Our algorithm takes a stream of incoming LiDAR scans and continually optimizes a neural network to represent the SDF of the environment around its current vicinity. When the SDF network quality saturates, we cache a copy of the network, along with a learned confidence metric, and initialize a new SDF network to continue mapping new regions of the environment. We then concatenate all the cached local SDFs through a confidence-weighted scheme to give a global SDF for planning. For planning, we make use of a sequential convex model predictive control (MPC) algorithm. The MPC planner optimizes a dynamically feasible trajectory for the robot while enforcing no collisions with obstacles mapped in the global SDF. We show that our online mapping algorithm produces higher-quality maps than existing methods for online SDF training. In the WeBots simulator, we further showcase the combined mapper and planner running online -- navigating autonomously and without collisions in an unknown environment.


Learning Skill-based Industrial Robot Tasks with User Priors

arXiv.org Artificial Intelligence

Robot skills systems are meant to reduce robot setup time for new manufacturing tasks. Yet, for dexterous, contact-rich tasks, it is often difficult to find the right skill parameters. One strategy is to learn these parameters by allowing the robot system to learn directly on the task. For a learning problem, a robot operator can typically specify the type and range of values of the parameters. Nevertheless, given their prior experience, robot operators should be able to help the learning process further by providing educated guesses about where in the parameter space potential optimal solutions could be found. Interestingly, such prior knowledge is not exploited in current robot learning frameworks. We introduce an approach that combines user priors and Bayesian optimization to allow fast optimization of robot industrial tasks at robot deployment time. We evaluate our method on three tasks that are learned in simulation as well as on two tasks that are learned directly on a real robot system. Additionally, we transfer knowledge from the corresponding simulation tasks by automatically constructing priors from well-performing configurations for learning on the real system. To handle potentially contradicting task objectives, the tasks are modeled as multi-objective problems. Our results show that operator priors, both user-specified and transferred, vastly accelerate the discovery of rich Pareto fronts, and typically produce final performance far superior to proposed baselines.


On Anytime Learning at Macroscale

arXiv.org Artificial Intelligence

In many practical applications of machine learning data arrives sequentially over time in large chunks. Practitioners have then to decide how to allocate their computational budget in order to obtain the best performance at any point in time. Online learning theory for convex optimization suggests that the best strategy is to use data as soon as it arrives. However, this might not be the best strategy when using deep non-linear networks, particularly when these perform multiple passes over each chunk of data rendering the overall distribution non i.i.d.. In this paper, we formalize this learning setting in the simplest scenario in which each data chunk is drawn from the same underlying distribution, and make a first attempt at empirically answering the following questions: How long should the learner wait before training on the newly arrived chunks? What architecture should the learner adopt? Should the learner increase capacity over time as more data is observed? We probe this learning setting using convolutional neural networks trained on classic computer vision benchmarks as well as a large transformer model trained on a large-scale language modeling task. Code is available at \url{www.github.com/facebookresearch/ALMA}.


Q4EDA: A Novel Strategy for Textual Information Retrieval Based on User Interactions with Visual Representations of Time Series

arXiv.org Artificial Intelligence

Knowing how to construct text-based Search Queries (SQs) for use in Search Engines (SEs) such as Google or Wikipedia has become a fundamental skill. Though much data are available through such SEs, most structured datasets live outside their scope. Visualization tools aid in this limitation, but no such tools come close to the sheer amount of information available through general-purpose SEs. To fill this gap, this paper presents Q4EDA, a novel framework that converts users' visual selection queries executed on top of time series visual representations, providing valid and stable SQs to be used in general-purpose SEs and suggestions of related information. The usefulness of Q4EDA is presented and validated by users through an application linking a Gapminder's line-chart replica with a SE populated with Wikipedia documents, showing how Q4EDA supports and enhances exploratory analysis of United Nations world indicators. Despite some limitations, Q4EDA is unique in its proposal and represents a real advance towards providing solutions for querying textual information based on user interactions with visual representations.


Learning of Parameters in Behavior Trees for Movement Skills

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) is a powerful mathematical framework that allows robots to learn complex skills by trial-and-error. Despite numerous successes in many applications, RL algorithms still require thousands of trials to converge to high-performing policies, can produce dangerous behaviors while learning, and the optimized policies (usually modeled as neural networks) give almost zero explanation when they fail to perform the task. For these reasons, the adoption of RL in industrial settings is not common. Behavior Trees (BTs), on the other hand, can provide a policy representation that a) supports modular and composable skills, b) allows for easy interpretation of the robot actions, and c) provides an advantageous low-dimensional parameter space. In this paper, we present a novel algorithm that can learn the parameters of a BT policy in simulation and then generalize to the physical robot without any additional training. We leverage a physical simulator with a digital twin of our workstation, and optimize the relevant parameters with a black-box optimizer. We showcase the efficacy of our method with a 7-DOF KUKA-iiwa manipulator in a task that includes obstacle avoidance and a contact-rich insertion (peg-in-hole), in which our method outperforms the baselines.


Are Cluster Validity Measures (In)valid?

arXiv.org Artificial Intelligence

Internal cluster validity measures (such as the Calinski-Harabasz, Dunn, or Davies-Bouldin indices) are frequently used for selecting the appropriate number of partitions a dataset should be split into. In this paper we consider what happens if we treat such indices as objective functions in unsupervised learning activities. Is the optimal grouping with regards to, say, the Silhouette index really meaningful? It turns out that many cluster (in)validity indices promote clusterings that match expert knowledge quite poorly. We also introduce a new, well-performing variant of the Dunn index that is built upon OWA operators and the near-neighbour graph so that subspaces of higher density, regardless of their shapes, can be separated from each other better.


To Answer or Not to Answer? Improving Machine Reading Comprehension Model with Span-based Contrastive Learning

arXiv.org Artificial Intelligence

Machine Reading Comprehension with Unanswerable Questions is a difficult NLP task, challenged by the questions which can not be answered from passages. It is observed that subtle literal changes often make an answerable question unanswerable, however, most MRC models fail to recognize such changes. To address this problem, in this paper, we propose a span-based method of Contrastive Learning (spanCL) which explicitly contrast answerable questions with their answerable and unanswerable counterparts at the answer span level. With spanCL, MRC models are forced to perceive crucial semantic changes from slight literal differences. Experiments on SQuAD 2.0 dataset show that spanCL can improve baselines significantly, yielding 0.86-2.14 absolute EM improvements. Additional experiments also show that spanCL is an effective way to utilize generated questions.


The Curse of Low Task Diversity: On the Failure of Transfer Learning to Outperform MAML and Their Empirical Equivalence

arXiv.org Artificial Intelligence

Recently, it has been observed that a transfer learning solution might be all we need to solve many few-shot learning benchmarks -- thus raising important questions about when and how meta-learning algorithms should be deployed. In this paper, we seek to clarify these questions by 1. proposing a novel metric -- the diversity coefficient -- to measure the diversity of tasks in a few-shot learning benchmark and 2. by comparing Model-Agnostic Meta-Learning (MAML) and transfer learning under fair conditions (same architecture, same optimizer, and all models trained to convergence). Using the diversity coefficient, we show that the popular MiniImageNet and CIFAR-FS few-shot learning benchmarks have low diversity. This novel insight contextualizes claims that transfer learning solutions are better than meta-learned solutions in the regime of low diversity under a fair comparison. Specifically, we empirically find that a low diversity coefficient correlates with a high similarity between transfer learning and MAML learned solutions in terms of accuracy at meta-test time and classification layer similarity (using feature based distance metrics like SVCCA, PWCCA, CKA, and OPD). To further support our claim, we find this meta-test accuracy holds even as the model size changes. Therefore, we conclude that in the low diversity regime, MAML and transfer learning have equivalent meta-test performance when both are compared fairly. We also hope our work inspires more thoughtful constructions and quantitative evaluations of meta-learning benchmarks in the future.


A developmental approach for training deep belief networks

arXiv.org Artificial Intelligence

Deep belief networks (DBNs) are stochastic neural networks that can extract rich internal representations of the environment from the sensory data. DBNs had a catalytic effect in triggering the deep learning revolution, demonstrating for the very first time the feasibility of unsupervised learning in networks with many layers of hidden neurons. These hierarchical architectures incorporate plausible biological and cognitive properties, making them particularly appealing as computational models of human perception and cognition. However, learning in DBNs is usually carried out in a greedy, layer-wise fashion, which does not allow to simulate the holistic maturation of cortical circuits and prevents from modeling cognitive development. Here we present iDBN, an iterative learning algorithm for DBNs that allows to jointly update the connection weights across all layers of the model. We evaluate the proposed iterative algorithm on two different sets of visual stimuli, measuring the generative capabilities of the learned model and its potential to support supervised downstream tasks. We also track network development in terms of graph theoretical properties and investigate the potential extension of iDBN to continual learning scenarios. DBNs trained using our iterative approach achieve a final performance comparable to that of the greedy counterparts, at the same time allowing to accurately analyze the gradual development of internal representations in the deep network and the progressive improvement in task performance. Our work paves the way to the use of iDBN for modeling neurocognitive development.