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Beyond Bandit Feedback in Online Multiclass Classification

Neural Information Processing Systems

We study the problem of online multiclass classification in a setting where the learner's feedback is determined by an arbitrary directed graph. While including bandit feedback as a special case, feedback graphs allow a much richer set of applications, including filtering and label efficient classification.We introduce \textproc{Gappletron}, the first online multiclass algorithm that works with arbitrary feedback graphs. For this new algorithm,we prove surrogate regret bounds that hold, both in expectation and with high probability, for a large class of surrogate losses. Our bounds are of order $B\sqrt{\rho KT}$, where $B$ is the diameter of the prediction space, $K$ is the number of classes, $T$ is the time horizon, and $\rho$ is the domination number (a graph-theoretic parameter affecting the amount of exploration). In the full information case, we show that \textproc{Gappletron} achieves a constant surrogate regret of order $B^2K$. We also prove a general lower bound of order $\max\big\{B^2K,\sqrt{T}\big\}$ showing that our upper bounds are not significantly improvable. Experiments on synthetic data show that for various feedback graphs our algorithm is competitive against known baselines.


Metric-Free Individual Fairness in Online Learning

Neural Information Processing Systems

We study an online learning problem subject to the constraint of individual fairness, which requires that similar individuals are treated similarly. Unlike prior work on individual fairness, we do not assume the similarity measure among individuals is known, nor do we assume that such measure takes a certain parametric form.


Single-Stage Visual Relationship Learning using Conditional Queries

Neural Information Processing Systems

Research in scene graph generation (SGG) usually considers two-stage models, that is, detecting a set of entities, followed by combining them and labeling all possible relationships. While showing promising results, the pipeline structure induces large parameter and computation overhead, and typically hinders end-to-end optimizations. To address this, recent research attempts to train single-stage models that are more computationally efficient. With the advent of DETR, a set-based detection model, one-stage models attempt to predict a set of subject-predicate-object triplets directly in a single shot. However, SGG is inherently a multi-task learning problem that requires modeling entity and predicate distributions simultaneously. In this paper, we propose Transformers with conditional queries for SGG, namely, TraCQ with a new formulation for SGG that avoids the multi-task learning problem and the combinatorial entity pair distribution. We employ a DETR-based encoder-decoder design and leverage conditional queries to significantly reduce the entity label space as well, which leads to 20% fewer parameters compared to state-of-the-art one-stage models. Experimental results show that TraCQ not only outperforms existing single-stage scene graph generation methods, it also beats state-of-the-art two-stage methods on the Visual Genome dataset, yet is capable of end-to-end training and faster inference.


Online learning of long-range dependencies

Neural Information Processing Systems

Online learning holds the promise of enabling efficient long-term credit assignment in recurrent neural networks. However, current algorithms fall short of offline backpropagation by either not being scalable or failing to learn long-range dependencies. Here we present a high-performance online learning algorithm that merely doubles the memory and computational requirements of a single inference pass. We achieve this by leveraging independent recurrent modules in multi-layer networks, an architectural motif that has recently been shown to be particularly powerful. Experiments on synthetic memory problems and on the challenging long-range arena benchmark suite reveal that our algorithm performs competitively, establishing a new standard for what can be achieved through online learning. This ability to learn long-range dependencies offers a new perspective on learning in the brain and opens a promising avenue in neuromorphic computing.


Littlestone Classes are Privately Online Learnable

Neural Information Processing Systems

We consider the problem of online classification under a privacy constraint. In this setting a learner observes sequentially a stream of labelled examples $(x_t, y_t)$, for $1 \leq t \leq T$, and returns at each iteration $t$ a hypothesis $h_t$ which is used to predict the label of each new example $x_t$. The learner's performance is measured by her regret against a known hypothesis class $\mathcal{H}$. We require that the algorithm satisfies the following privacy constraint: the sequence $h_1, \ldots, h_T$ of hypotheses output by the algorithm needs to be an $(\epsilon, \delta)$-differentially private function of the whole input sequence $(x_1, y_1), \ldots, (x_T, y_T)$.We provide the first non-trivial regret bound for the realizable setting. Specifically, we show that if the class $\mathcal{H}$ has constant Littlestone dimension then, given an oblivious sequence of labelled examples, there is a private learner that makes in expectation at most $O(\log T)$ mistakes -- comparable to the optimal mistake bound in the non-private case, up to a logarithmic factor. Moreover, for general values of the Littlestone dimension $d$, the same mistake bound holds but with a doubly-exponential in $d$ factor. A recent line of work has demonstrated a strong connection between classes that are online learnable and those that are differentially-private learnable. Our results strengthen this connection and show that an online learning algorithm can in fact be directly privatized (in the realizable setting).We also discuss an adaptive setting and provide a sublinear regret bound of $O(\sqrt{T})$.


BanditPAM: Almost Linear Time k-Medoids Clustering via Multi-Armed Bandits

Neural Information Processing Systems

Clustering is a ubiquitous task in data science. Compared to the commonly used k-means clustering, k-medoids clustering requires the cluster centers to be actual data points and supports arbitrary distance metrics, which permits greater interpretability and the clustering of structured objects. Current state-of-the-art k-medoids clustering algorithms, such as Partitioning Around Medoids (PAM), are iterative and are quadratic in the dataset size n for each iteration, being prohibitively expensive for large datasets. We propose BanditPAM, a randomized algorithm inspired by techniques from multi-armed bandits, that reduces the complexity of each PAM iteration from O(n^2) to O(nlogn) and returns the same results with high probability, under assumptions on the data that often hold in practice. As such, BanditPAM matches state-of-the-art clustering loss while reaching solutions much faster.


Making the most of your day: online learning for optimal allocation of time

Neural Information Processing Systems

We study online learning for optimal allocation when the resource to be allocated is time. An agent receives task proposals sequentially according to a Poisson process and can either accept or reject a proposed task. If she accepts the proposal, she is busy for the duration of the task and obtains a reward that depends on the task duration. If she rejects it, she remains on hold until a new task proposal arrives. We study the regret incurred by the agent first when she knows her reward function but does not know the distribution of the task duration, and then when she does not know her reward function, either. Faster rates are finally obtained by adding structural assumptions on the distribution of rides or on the reward function. This natural setting bears similarities with contextual (one-armed) bandits, but with the crucial difference that the normalized reward associated to a context depends on the whole distribution of contexts.


Navigating the Pitfalls of Active Learning Evaluation: A Systematic Framework for Meaningful Performance Assessment

Neural Information Processing Systems

Active Learning (AL) aims to reduce the labeling burden by interactively selecting the most informative samples from a pool of unlabeled data. While there has been extensive research on improving AL query methods in recent years, some studies have questioned the effectiveness of AL compared to emerging paradigms such as semi-supervised (Semi-SL) and self-supervised learning (Self-SL), or a simple optimization of classifier configurations. Thus, today's AL literature presents an inconsistent and contradictory landscape, leaving practitioners uncertain about whether and how to use AL in their tasks. In this work, we make the case that this inconsistency arises from a lack of systematic and realistic evaluation of AL methods. Specifically, we identify five key pitfalls in the current literature that reflect the delicate considerations required for AL evaluation. Further, we present an evaluation framework that overcomes these pitfalls and thus enables meaningful statements about the performance of AL methods. To demonstrate the relevance of our protocol, we present a large-scale empirical study and benchmark for image classification spanning various data sets, query methods, AL settings, and training paradigms. Our findings clarify the inconsistent picture in the literature and enable us to give hands-on recommendations for practitioners.


Exploiting the Surrogate Gap in Online Multiclass Classification

Neural Information Processing Systems

In the full information setting we provide expected mistake bounds for \textproc{Gaptron} with respect to the logistic loss, hinge loss, and the smooth hinge loss with $O(K)$ regret, where the expectation is with respect to the learner's randomness and $K$ is the number of classes. In the bandit classification setting we show that \textproc{Gaptron} is the first linear time algorithm with $O(K\sqrt{T})$ expected regret. Additionally, the expected mistake bound of \textproc{Gaptron} does not depend on the dimension of the feature vector, contrary to previous algorithms with $O(K\sqrt{T})$ regret in the bandit classification setting. We present a new proof technique that exploits the gap between the zero-one loss and surrogate losses rather than exploiting properties such as exp-concavity or mixability, which are traditionally used to prove logarithmic or constant regret bounds.