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hyperbox-brain: A Toolbox for Hyperbox-based Machine Learning Algorithms

arXiv.org Artificial Intelligence

Hyperbox-based machine learning algorithms are an important and popular branch of machine learning in the construction of classifiers using fuzzy sets and logic theory and neural network architectures. This type of learning is characterised by many strong points of modern predictors such as a high scalability, explainability, online adaptation, effective learning from a small amount of data, native ability to deal with missing data and accommodating new classes. Nevertheless, there is no comprehensive existing package for hyperbox-based machine learning which can serve as a benchmark for research and allow non-expert users to apply these algorithms easily. hyperbox-brain is an open-source Python library implementing the leading hyperbox-based machine learning algorithms. This library exposes a unified API which closely follows and is compatible with the renowned scikit-learn and numpy toolboxes. The library may be installed from Python Package Index (PyPI) and the conda package manager and is distributed under the GPL-3 license. The source code, documentation, detailed tutorials, and the full descriptions of the API are available at https://uts-caslab.github.io/hyperbox-brain.


VICE: Variational Interpretable Concept Embeddings

arXiv.org Artificial Intelligence

A central goal in the cognitive sciences is the development of numerical models for mental representations of object concepts. This paper introduces Variational Interpretable Concept Embeddings (VICE), an approximate Bayesian method for embedding object concepts in a vector space using data collected from humans in a triplet odd-one-out task. VICE uses variational inference to obtain sparse, non-negative representations of object concepts with uncertainty estimates for the embedding values. These estimates are used to automatically select the dimensions that best explain the data. We derive a PAC learning bound for VICE that can be used to estimate generalization performance or determine a sufficient sample size for experimental design. VICE rivals or outperforms its predecessor, SPoSE, at predicting human behavior in the triplet odd-one-out task. Furthermore, VICE's object representations are more reproducible and consistent across random initializations, highlighting the unique advantage of using VICE for deriving interpretable embeddings from human behavior.


Applying Transformer-based Text Summarization for Keyphrase Generation

arXiv.org Artificial Intelligence

Keyphrases are crucial for searching and systematizing scholarly documents. Most current methods for keyphrase extraction are aimed at the extraction of the most significant words in the text. But in practice, the list of keyphrases often includes words that do not appear in the text explicitly. In this case, the list of keyphrases represents an abstractive summary of the source text. In this paper, we experiment with popular transformer-based models for abstractive text summarization using four benchmark datasets for keyphrase extraction. We compare the results obtained with the results of common unsupervised and supervised methods for keyphrase extraction. Our evaluation shows that summarization models are quite effective in generating keyphrases in the terms of the full-match F1-score and BERTScore. However, they produce a lot of words that are absent in the author's list of keyphrases, which makes summarization models ineffective in terms of ROUGE-1. We also investigate several ordering strategies to concatenate target keyphrases. The results showed that the choice of strategy affects the performance of keyphrase generation.


HealthE: Classifying Entities in Online Textual Health Advice

arXiv.org Artificial Intelligence

The processing of entities in natural language is essential to many medical NLP systems. Unfortunately, existing datasets vastly under-represent the entities required to model public health relevant texts such as health advice often found on sites like WebMD. People rely on such information for personal health management and clinically relevant decision making. In this work, we release a new annotated dataset, HealthE, consisting of 6,756 health advice. HealthE has a more granular label space compared to existing medical NER corpora and contains annotation for diverse health phrases. Additionally, we introduce a new health entity classification model, EP S-BERT, which leverages textual context patterns in the classification of entity classes. EP S-BERT provides a 4-point increase in F1 score over the nearest baseline and a 34-point increase in F1 when compared to off-the-shelf medical NER tools trained to extract disease and medication mentions from clinical texts. All code and data are publicly available on Github.


GBSVM: Granular-ball Support Vector Machine

arXiv.org Artificial Intelligence

GBSVM (Granular-ball Support Vector Machine) is an important attempt to use the coarse granularity of a granular-ball as the input to construct a classifier instead of a data point. It is the first classifier whose input contains no points, i.e., $x_i$, in the history of machine learning. However, on the one hand, its dual model is not derived, and the algorithm has not been implemented and can not be applied. On the other hand, there are some errors in its existing model. To address these problems, this paper has fixed the errors of the original model of GBSVM, and derived its dual model. Furthermore, an algorithm is designed using particle swarm optimization algorithm to solve the dual model. The experimental results on the UCI benchmark datasets demonstrate that GBSVM has good robustness and efficiency.


Enabling Deep Learning on Edge Devices

arXiv.org Artificial Intelligence

Deep neural networks (DNNs) have succeeded in many different perception tasks, e.g., computer vision, natural language processing, reinforcement learning, etc. The high-performed DNNs heavily rely on intensive resource consumption. For example, training a DNN requires high dynamic memory, a large-scale dataset, and a large number of computations (a long training time); even inference with a DNN also demands a large amount of static storage, computations (a long inference time), and energy. Therefore, state-of-the-art DNNs are often deployed on a cloud server with a large number of super-computers, a high-bandwidth communication bus, a shared storage infrastructure, and a high power supplement. Recently, some new emerging intelligent applications, e.g., AR/VR, mobile assistants, Internet of Things, require us to deploy DNNs on resource-constrained edge devices. Compare to a cloud server, edge devices often have a rather small amount of resources. To deploy DNNs on edge devices, we need to reduce the size of DNNs, i.e., we target a better trade-off between resource consumption and model accuracy. In this dissertation, we studied four edge intelligence scenarios, i.e., Inference on Edge Devices, Adaptation on Edge Devices, Learning on Edge Devices, and Edge-Server Systems, and developed different methodologies to enable deep learning in each scenario. Since current DNNs are often over-parameterized, our goal is to find and reduce the redundancy of the DNNs in each scenario.


Few-Shot Calibration of Set Predictors via Meta-Learned Cross-Validation-Based Conformal Prediction

arXiv.org Artificial Intelligence

Conventional frequentist learning is known to yield poorly calibrated models that fail to reliably quantify the uncertainty of their decisions. Bayesian learning can improve calibration, but formal guarantees apply only under restrictive assumptions about correct model specification. Conformal prediction (CP) offers a general framework for the design of set predictors with calibration guarantees that hold regardless of the underlying data generation mechanism. However, when training data are limited, CP tends to produce large, and hence uninformative, predicted sets. This paper introduces a novel meta-learning solution that aims at reducing the set prediction size. Unlike prior work, the proposed meta-learning scheme, referred to as meta-XB, (i) builds on cross-validation-based CP, rather than the less efficient validation-based CP; and (ii) preserves formal per-task calibration guarantees, rather than less stringent task-marginal guarantees. Finally, meta-XB is extended to adaptive non-conformal scores, which are shown empirically to further enhance marginal per-input calibration.


RISC-V Toolchain and Agile Development based Open-source Neuromorphic Processor

arXiv.org Artificial Intelligence

In recent decades, neuromorphic computing aiming to imitate brains' behaviors has been developed in various fields of computer science. The Artificial Neural Network (ANN) is an important concept in Artificial Intelligence (AI). It is utilized in recognition and classification. To explore a better way to simulate obtained brain behaviors, which is fast and energy-efficient, on hardware, researchers need an advanced method such as neuromorphic computing. In this case, Spiking Neural Network (SNN) becomes an optimal choice in hardware implementation. Recent works are focusing on accelerating SNN computing. However, most accelerator solutions are based on CPU-accelerator architecture which is energy-inefficient due to the complex control flows in this structure. This paper proposes Wenquxing 22A, a low-power neuromorphic processor that combines general-purpose CPU functions and SNN to efficiently compute it with RISC-V SNN extension instructions. The main idea of Wenquxing 22A is to integrate the SNN calculation unit into the pipeline of a general-purpose CPU to achieve low-power computing with customized RISC-V SNN instructions version 1.0 (RV-SNN V1.0), Streamlined Leaky Integrate-and-Fire (LIF) model, and the binary stochastic Spike-timing-dependent-plasticity (STDP). The source code of Wenquxing 22A is released online on Gitee and GitHub. We apply Wenquxing 22A to the recognition of the MNIST dataset to make a comparison with other SNN systems. Our experiment results show that Wenquxing 22A improves the energy expenses by 5.13 times over the accelerator solution, ODIN, with approximately classification accuracy, 85.00% for 3-bit ODIN online learning, and 91.91% for 1-bit Wenquxing 22A.


Knowledge Tracing for Complex Problem Solving: Granular Rank-Based Tensor Factorization

arXiv.org Artificial Intelligence

Knowledge Tracing (KT), which aims to model student knowledge level and predict their performance, is one of the most important applications of user modeling. Modern KT approaches model and maintain an up-to-date state of student knowledge over a set of course concepts according to students' historical performance in attempting the problems. However, KT approaches were designed to model knowledge by observing relatively small problem-solving steps in Intelligent Tutoring Systems. While these approaches were applied successfully to model student knowledge by observing student solutions for simple problems, they do not perform well for modeling complex problem solving in students.M ost importantly, current models assume that all problem attempts are equally valuable in quantifying current student knowledge.However, for complex problems that involve many concepts at the same time, this assumption is deficient. In this paper, we argue that not all attempts are equivalently important in discovering students' knowledge state, and some attempts can be summarized together to better represent student performance. We propose a novel student knowledge tracing approach, Granular RAnk based TEnsor factorization (GRATE), that dynamically selects student attempts that can be aggregated while predicting students' performance in problems and discovering the concepts presented in them. Our experiments on three real-world datasets demonstrate the improved performance of GRATE, compared to the state-of-the-art baselines, in the task of student performance prediction. Our further analysis shows that attempt aggregation eliminates the unnecessary fluctuations from students' discovered knowledge states and helps in discovering complex latent concepts in the problems.


Are word boundaries useful for unsupervised language learning?

arXiv.org Artificial Intelligence

Word or word-fragment based Language Models (LM) are typically preferred over character-based ones in many downstream applications. This may not be surprising as words seem more linguistically relevant units than characters. Words provide at least two kinds of relevant information: boundary information and meaningful units. However, word boundary information may be absent or unreliable in the case of speech input (word boundaries are not marked explicitly in the speech stream). Here, we systematically compare LSTMs as a function of the input unit (character, phoneme, word, word part), with or without gold boundary information. We probe linguistic knowledge in the networks at the lexical, syntactic and semantic levels using three speech-adapted black box NLP psycholinguistically-inpired benchmarks (pWUGGY, pBLIMP, pSIMI). We find that the absence of boundaries costs between 2\% and 28\% in relative performance depending on the task. We show that gold boundaries can be replaced by automatically found ones obtained with an unsupervised segmentation algorithm, and that even modest segmentation performance gives a gain in performance on two of the three tasks compared to basic character/phone based models without boundary information.