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Incrementality Bidding via Reinforcement Learning under Mixed and Delayed Rewards

Neural Information Processing Systems

Incrementality, which measures the causal effect of showing an ad to a potential customer (e.g. a user in an internet platform) versus not, is a central object for advertisers in online advertising platforms. This paper investigates the problem of how an advertiser can learn to optimize the bidding sequence in an online manner \emph{without} knowing the incrementality parameters in advance. We formulate the offline version of this problem as a specially structured episodic Markov Decision Process (MDP) and then, for its online learning counterpart, propose a novel reinforcement learning (RL) algorithm with regret at most $\widetilde{O}(H^2\sqrt{T})$, which depends on the number of rounds $H$ and number of episodes $T$, but does not depend on the number of actions (i.e., possible bids). A fundamental difference between our learning problem from standard RL problems is that the realized reward feedback from conversion incrementality is \emph{mixed} and \emph{delayed}. To handle this difficulty we propose and analyze a novel pairwise moment-matching algorithm to learn the conversion incrementality, which we believe is of independent interest.


A generative model of the hippocampal formation trained with theta driven local learning rules

Neural Information Processing Systems

Advances in generative models have recently revolutionised machine learning. Meanwhile, in neuroscience, generative models have long been thought fundamental to animal intelligence. Understanding the biological mechanisms that support these processes promises to shed light on the relationship between biological and artificial intelligence. In animals, the hippocampal formation is thought to learn and use a generative model to support its role in spatial and non-spatial memory. Here we introduce a biologically plausible model of the hippocampal formation tantamount to a Helmholtz machine that we apply to a temporal stream of inputs. A novel component of our model is that fast theta-band oscillations (5-10 Hz) gate the direction of information flow throughout the network, training it akin to a high-frequency wake-sleep algorithm. Our model accurately infers the latent state of high-dimensional sensory environments and generates realistic sensory predictions. Furthermore, it can learn to path integrate by developing a ring attractor connectivity structure matching previous theoretical proposals and flexibly transfer this structure between environments.


Terra: Imperative-Symbolic Co-Execution of Imperative Deep Learning Programs

Neural Information Processing Systems

Imperative programming allows users to implement their deep neural networks (DNNs) easily and has become an essential part of recent deep learning (DL) frameworks. Recently, several systems have been proposed to combine the usability of imperative programming with the optimized performance of symbolic graph execution. Such systems convert imperative Python DL programs to optimized symbolic graphs and execute them.


Improved Schemes for Episodic Memory-based Lifelong Learning

Neural Information Processing Systems

Current deep neural networks can achieve remarkable performance on a single task. However, when the deep neural network is continually trained on a sequence of tasks, it seems to gradually forget the previous learned knowledge. This phenomenon is referred to as catastrophic forgetting and motivates the field called lifelong learning. Recently, episodic memory based approaches such as GEM and A-GEM have shown remarkable performance. In this paper, we provide the first unified view of episodic memory based approaches from an optimization's perspective.


A Combinatorial Perspective on Transfer Learning

Neural Information Processing Systems

Human intelligence is characterized not only by the capacity to learn complex skills, but the ability to rapidly adapt and acquire new skills within an ever-changing environment. In this work we study how the learning of modular solutions can allow for effective generalization to both unseen and potentially differently distributed data. Our main postulate is that the combination of task segmentation, modular learning and memory-based ensembling can give rise to generalization on an exponentially growing number of unseen tasks. We provide a concrete instantiation of this idea using a combination of: (1) the Forget-Me-Not Process, for task segmentation and memory based ensembling; and (2) Gated Linear Networks, which in contrast to contemporary deep learning techniques use a modular and local learning mechanism. We demonstrate that this system exhibits a number of desirable continual learning properties: robustness to catastrophic forgetting, no negative transfer and increasing levels of positive transfer as more tasks are seen. We show competitive performance against both offline and online methods on standard continual learning benchmarks.


Improved Regret Analysis for Variance-Adaptive Linear Bandits and Horizon-Free Linear Mixture MDPs

Neural Information Processing Systems

In online learning problems, exploiting low variance plays an important role in obtaining tight performance guarantees yet is challenging because variances are often not known a priori. Recently, considerable progress has been made by Zhang et al. (2021) where they obtain a variance-adaptive regret bound for linear bandits without knowledge of the variances and a horizon-free regret bound for linear mixture Markov decision processes (MDPs). In this paper, we present novel analyses that improve their regret bounds significantly.


Efficient Knowledge Distillation from Model Checkpoints

Neural Information Processing Systems

Knowledge distillation is an effective approach to learn compact models (students) with the supervision of large and strong models (teachers). As empirically there exists a strong correlation between the performance of teacher and student models, it is commonly believed that a high performing teacher is preferred. Consequently, practitioners tend to use a well trained network or an ensemble of them as the teacher. In this paper, we observe that an intermediate model, i.e., a checkpoint in the middle of the training procedure, often serves as a better teacher compared to the fully converged model, although the former has much lower accuracy. More surprisingly, a weak snapshot ensemble of several intermediate models from a same training trajectory can outperform a strong ensemble of independently trained and fully converged models, when they are used as teachers. We show that this phenomenon can be partially explained by the information bottleneck principle: the feature representations of intermediate models can have higher mutual information regarding the input, and thus contain more ``dark knowledge'' for effective distillation. We further propose an optimal intermediate teacher selection algorithm based on maximizing the total task-related mutual information. Experiments verify its effectiveness and applicability.


PopSign ASL v1.0: An Isolated American Sign Language Dataset Collected via Smartphones

Neural Information Processing Systems

PopSign is a smartphone-based bubble-shooter game that helps hearing parentsof deaf infants learn sign language. To help parents practice their ability to sign,PopSign is integrating sign language recognition as part of its gameplay. Fortraining the recognizer, we introduce the PopSign ASL v1.0 dataset that collectsexamples of 250 isolated American Sign Language (ASL) signs using Pixel 4Asmartphone selfie cameras in a variety of environments. It is the largest publiclyavailable, isolated sign dataset by number of examples and is the first dataset tofocus on one-handed, smartphone signs. We collected over 210,000 examplesat 1944x2592 resolution made by 47 consenting Deaf adult signers for whomAmerican Sign Language is their primary language. We manually reviewed 217,866of these examples, of which 175,023 (approximately 700 per sign) were the signintended for the educational game.


Bootstrapping Vision-Language Learning with Decoupled Language Pre-training

Neural Information Processing Systems

We present a novel methodology aimed at optimizing the application of frozen large language models (LLMs) for resource-intensive vision-language (VL) pre-training. The current paradigm uses visual features as prompts to guide language models, with a focus on determining the most relevant visual features for corresponding text. Our approach diverges by concentrating on the language component, specifically identifying the optimal prompts to align with visual features. We introduce the Prompt-Transformer (P-Former), a model that predicts these ideal prompts, which is trained exclusively on linguistic data, bypassing the need for image-text pairings.


A Convex Loss Function for Set Prediction with Optimal Trade-offs Between Size and Conditional Coverage

arXiv.org Machine Learning

We consider supervised learning problems in which set predictions provide explicit uncertainty estimates. Using Choquet integrals (a.k.a. Lov{á}sz extensions), we propose a convex loss function for nondecreasing subset-valued functions obtained as level sets of a real-valued function. This loss function allows optimal trade-offs between conditional probabilistic coverage and the ''size'' of the set, measured by a non-decreasing submodular function. We also propose several extensions that mimic loss functions and criteria for binary classification with asymmetric losses, and show how to naturally obtain sets with optimized conditional coverage. We derive efficient optimization algorithms, either based on stochastic gradient descent or reweighted least-squares formulations, and illustrate our findings with a series of experiments on synthetic datasets for classification and regression tasks, showing improvements over approaches that aim for marginal coverage.