Education
Sequential Transfer in Multi-armed Bandit with Finite Set of Models
Learning from prior tasks and transferring that experience to improve future performance is critical for building lifelong learning agents. Although results in supervised and reinforcement learning show that transfer may significantly improve the learning performance, most of the literature on transfer is focused on batch learning tasks. In this paper we study the problem of sequential transfer in online learning, notably in the multi-arm bandit framework, where the objective is to minimize the cumulative regret over a sequence of tasks by incrementally transferring knowledge from prior tasks. We introduce a novel bandit algorithm based on a method-of-moments approach for the estimation of the possible tasks and derive regret bounds for it.
A New Neural Kernel Regime: The Inductive Bias of Multi-Task Learning
This paper studies the properties of solutions to multi-task shallow ReLU neural network learning problems, wherein the network is trained to fit a dataset with minimal sum of squared weights. Remarkably, the solutions learned for each individual task resemble those obtained by solving a kernel regression problem, revealing a novel connection between neural networks and kernel methods. It is known that single-task neural network learning problems are equivalent to a minimum norm interpolation problem in a non-Hilbertian Banach space, and that the solutions of such problems are generally non-unique. In contrast, we prove that the solutions to univariate-input, multi-task neural network interpolation problems are almost always unique, and coincide with the solution to a minimum-norm interpolation problem in a Sobolev (Reproducing Kernel) Hilbert Space. We also demonstrate a similar phenomenon in the multivariate-input case; specifically, we show that neural network learning problems with large numbers of tasks are approximately equivalent to an $\ell^2$ (Hilbert space) minimization problem over a fixed kernel determined by the optimal neurons.
Auslan-Daily: Australian Sign Language Translation for Daily Communication and News
Sign language translation (SLT) aims to convert a continuous sign language video clip into a spoken language. Considering different geographic regions generally have their own native sign languages, it is valuable to establish corresponding SLT datasets to support related communication and research. Auslan, as a sign language specific to Australia, still lacks a dedicated large-scale dataset for SLT.To fill this gap, we curate an Australian Sign Language translation dataset, dubbed Auslan-Daily, which is collected from the Auslan educational TV series and Auslan TV programs. The former involves daily communications among multiple signers in the wild, while the latter comprises sign language videos for up-to-date news, weather forecasts, and documentaries. In particular, Auslan-Daily has two main features: (1) the topics are diverse and signed by multiple signers, and (2) the scenes in our dataset are more complex, e.g., captured in various environments, gesture interference during multi-signers' interactions and various camera positions. With a collection of more than 45 hours of high-quality Auslan video materials, we invite Auslan experts to align different fine-grained visual and language pairs, including video $\leftrightarrow$ fingerspelling, video $\leftrightarrow$ gloss, and video $\leftrightarrow$ sentence. As a result, Auslan-Daily contains multi-grained annotations that can be utilized to accomplish various fundamental sign language tasks, such as signer detection, sign spotting, fingerspelling detection, isolated sign language recognition, sign language translation and alignment.
Cascading Bandits: Optimizing Recommendation Frequency in Delayed Feedback Environments
Delayed feedback is a critical problem in dynamic recommender systems. In practice, the feedback result often depends on the frequency of recommendation. Most existing online learning literature fails to consider optimization of the recommendation frequency, and regards the reward from each successfully recommended message to be equal. In this paper, we consider a novel cascading bandits setting, where individual messages from a selected list are sent to a user periodically. Whenever a user does not like a message, she may abandon the system with a probability positively correlated with the recommendation frequency.
Black-Box Differential Privacy for Interactive ML
In this work we revisit an interactive variant of joint differential privacy, recently introduced by Naor et al. [2023], and generalize it towards handling online processes in which existing privacy definitions seem too restrictive. We study basic properties of this definition and demonstrate that it satisfies (suitable variants) of group privacy, composition, and post processing.In order to demonstrate the advantages of this privacy definition compared to traditional forms of differential privacy,we consider the basic setting of online classification. We show that any (possibly non-private) learning rule can be effectively transformed to a private learning rule with only a polynomial overhead in the mistake bound. This demonstrates a stark difference with traditional forms of differential privacy, such as the one studied by Golowich and Livni [2021], where only a double exponential overhead in the mistake bound is known (via an information theoretic upper bound).
ASL Citizen: A Community-Sourced Dataset for Advancing Isolated Sign Language Recognition
Sign languages are used as a primary language by approximately 70 million D/deaf people world-wide. However, most communication technologies operate in spoken and written languages, creating inequities in access. To help tackle this problem, we release ASL Citizen, the first crowdsourced Isolated Sign Language Recognition (ISLR) dataset, collected with consent and containing 83,399 videos for 2,731 distinct signs filmed by 52 signers in a variety of environments. We propose that this dataset be used for sign language dictionary retrieval for American Sign Language (ASL), where a user demonstrates a sign to their webcam to retrieve matching signs from a dictionary. We show that training supervised machine learning classifiers with our dataset advances the state-of-the-art on metrics relevant for dictionary retrieval, achieving 63\% accuracy and a recall-at-10 of 91\%, evaluated entirely on videos of users who are not present in the training or validation sets.
Bayesian Risk-Averse Q-Learning with Streaming Observations
We consider a robust reinforcement learning problem, where a learning agent learns from a simulated training environment. To account for the model mis-specification between this training environment and the true environment due to lack of data, we adopt a formulation of Bayesian risk MDP (BRMDP) with infinite horizon, which uses Bayesian posterior to estimate the transition model and impose a risk functional to account for the model uncertainty. Observations from the real environment that is out of the agent's control arrive periodically and are utilized by the agent to update the Bayesian posterior to reduce model uncertainty. We theoretically demonstrate that BRMDP balances the trade-off between robustness and conservativeness, and we further develop a multi-stage Bayesian risk-averse Q-learning algorithm to solve BRMDP with streaming observations from real environment. The proposed algorithm learns a risk-averse yet optimal policy that depends on the availability of real-world observations. We provide a theoretical guarantee of strong convergence for the proposed algorithm.
Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks
We present the Minigrid and Miniworld libraries which provide a suite of goal-oriented 2D and 3D environments. The libraries were explicitly created with a minimalistic design paradigm to allow users to rapidly develop new environments for a wide range of research-specific needs. As a result, both have received widescale adoption by the RL community, facilitating research in a wide range of areas. In this paper, we outline the design philosophy, environment details, and their world generation API. We also showcase the additional capabilities brought by the unified API between Minigrid and Miniworld through case studies on transfer learning (for both RL agents and humans) between the different observation spaces.
Resilient Constrained Learning
When deploying machine learning solutions, they must satisfy multiple requirements beyond accuracy, such as fairness, robustness, or safety. These requirements are imposed during training either implicitly, using penalties, or explicitly, using constrained optimization methods based on Lagrangian duality. Either way, specifying requirements is hindered by the presence of compromises and limited prior knowledge about the data. Furthermore, their impact on performance can often only be evaluated by actually solving the learning problem. This paper presents a constrained learning approach that adapts the requirements while simultaneously solving the learning task. To do so, it relaxes the learning constraints in a way that contemplates how much they affect the task at hand by balancing the performance gains obtained from the relaxation against a user-defined cost of that relaxation. We call this approach resilient constrained learning after the term used to describe ecological systems that adapt to disruptions by modifying their operation. We show conditions under which this balance can be achieved and introduce a practical algorithm to compute it, for which we derive approximation and generalization guarantees.
Guiding The Last Layer in Federated Learning with Pre-Trained Models
Federated Learning (FL) is an emerging paradigm that allows a model to be trained across a number of participants without sharing data. Recent works have begun to consider the effects of using pre-trained models as an initialization point for existing FL algorithms; however, these approaches ignore the vast body of efficient transfer learning literature from the centralized learning setting. Here we revisit the problem of FL from a pre-trained model considered in prior work and expand it to a set of computer vision transfer learning problems. We first observe that simply fitting a linear classification head can be efficient in many cases. We then show that in the FL setting, fitting a classifier using the Nearest Class Means (NCM) can be done exactly and orders of magnitude more efficiently than existing proposals, while obtaining strong performance. Finally, we demonstrate that using a two-stage approach of obtaining the classifier and then fine-tuning the model can yield rapid convergence and improved generalization in the federated setting. We demonstrate the potential our method has to reduce communication and compute costs while achieving better model performance.