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Practical, Provably-Correct Interactive Learning in the Realizable Setting: The Power of True Believers

Neural Information Processing Systems

We consider interactive learning in the realizable setting and develop a general framework to handle problems ranging from best arm identification to active classification. We begin our investigation with the observation that agnostic algorithms \emph{cannot} be minimax-optimal in the realizable setting. Hence, we design novel computationally efficient algorithms for the realizable setting that match the minimax lower bound up to logarithmic factors and are general-purpose, accommodating a wide variety of function classes including kernel methods, H{\o}lder smooth functions, and convex functions. The sample complexities of our algorithms can be quantified in terms of well-known quantities like the extended teaching dimension and haystack dimension. However, unlike algorithms based directly on those combinatorial quantities, our algorithms are computationally efficient.


Apple's App Course Runs 20,000 a Student. Is It Really Worth It?

WIRED

Is It Really Worth It? Apple, Michigan taxpayers, and one of Detroit's wealthiest families spent roughly $30 million training hundreds of people to build iPhone apps. Two years ago, Lizmary Fernandez took a detour from studying to be an immigration attorney to join a free Apple course for making iPhone apps . The Apple Developer Academy in Detroit launched as part of the company's $200 million response to the Black Lives Matter protests and aims to expand opportunities for people of color in the country's poorest big city. But Fernandez found the program's cost-of-living stipend lacking--"A lot of us got on food stamps," she says--and the coursework insufficient for landing a coding job. "I didn't have the experience or portfolio," says the 25-year-old, who is now a flight attendant and preparing to apply to law school. "Coding is not something I got back to."


Regret Bounds without Lipschitz Continuity: Online Learning with Relative-Lipschitz Losses

Neural Information Processing Systems

In online convex optimization (OCO), Lipschitz continuity of the functions is commonly assumed in order to obtain sublinear regret. Moreover, many algorithms have only logarithmic regret when these functions are also strongly convex. Recently, researchers from convex optimization proposed the notions of relative strong convexity''. Both of the notions are generalizations of their classical counterparts. It has been shown that subgradient methods in the relative setting have performance analogous to their performance in the classical setting.


Adaptive Importance Sampling for Finite-Sum Optimization and Sampling with Decreasing Step-Sizes

Neural Information Processing Systems

Reducing the variance of the gradient estimator is known to improve the convergence rate of stochastic gradient-based optimization and sampling algorithms. One way of achieving variance reduction is to design importance sampling strategies. Recently, the problem of designing such schemes was formulated as an online learning problem with bandit feedback, and algorithms with sub-linear static regret were designed. In this work, we build on this framework and propose a simple and efficient algorithm for adaptive importance sampling for finite-sum optimization and sampling with decreasing step-sizes. Under standard technical conditions, we show that our proposed algorithm achieves O(T^{2/3}) and O(T^{5/6}) dynamic regret for SGD and SGLD respectively when run with O(1/t) step sizes. We achieve this dynamic regret bound by leveraging our knowledge of the dynamics defined by the algorithm, and combining ideas from online learning and variance-reduced stochastic optimization. We validate empirically the performance of our algorithm and identify settings in which it leads to significant improvements.


Calibrating CNNs for Lifelong Learning

Neural Information Processing Systems

We present an approach for lifelong/continual learning of convolutional neural networks (CNN) that does not suffer from the problem of catastrophic forgetting when moving from one task to the other. We show that the activation maps generated by the CNN trained on the old task can be calibrated using very few calibration parameters, to become relevant to the new task. Based on this, we calibrate the activation maps produced by each network layer using spatial and channel-wise calibration modules and train only these calibration parameters for each new task in order to perform lifelong learning. Our calibration modules introduce significantly less computation and parameters as compared to the approaches that dynamically expand the network. Our approach is immune to catastrophic forgetting since we store the task-adaptive calibration parameters, which contain all the task-specific knowledge and is exclusive to each task. Further, our approach does not require storing data samples from the old tasks, which is done by many replay based methods. We perform extensive experiments on multiple benchmark datasets (SVHN, CIFAR, ImageNet, and MS-Celeb), all of which show substantial improvements over state-of-the-art methods (e.g., a 29% absolute increase in accuracy on CIFAR-100 with 10 classes at a time).


COBE: Contextualized Object Embeddings from Narrated Instructional Video

Neural Information Processing Systems

Many objects in the real world undergo dramatic variations in visual appearance. For example, a tomato may be red or green, sliced or chopped, fresh or fried, liquid or solid. Training a single detector to accurately recognize tomatoes in all these different states is challenging. On the other hand, contextual cues (e.g., the presence of a knife, a cutting board, a strainer or a pan) are often strongly indicative of how the object appears in the scene. Recognizing such contextual cues is useful not only to improve the accuracy of object detection or to determine the state of the object, but also to understand its functional properties and to infer ongoing or upcoming human-object interactions.


Online learning with dynamics: A minimax perspective

Neural Information Processing Systems

We consider the problem of online learning with dynamics, where a learner interacts with a stateful environment over multiple rounds. In each round of the interaction, the learner selects a policy to deploy and incurs a cost that depends on both the chosen policy and current state of the world. The state-evolution dynamics and the costs are allowed to be time-varying, in a possibly adversarial way. In this setting, we study the problem of minimizing policy regret and provide non-constructive upper bounds on the minimax rate for the problem. Our main results provide sufficient conditions for online learnability for this setup with corresponding rates. The rates are characterized by: 1) a complexity term capturing the expressiveness of the underlying policy class under the dynamics of state change, and 2) a dynamics stability term measuring the deviation of the instantaneous loss from a certain counterfactual loss. Further, we provide matching lower bounds which show that both the complexity terms are indeed necessary. Our approach provides a unifying analysis that recovers regret bounds for several well studied problems including online learning with memory, online control of linear quadratic regulators, online Markov decision processes, and tracking adversarial targets. In addition, we show how our tools help obtain tight regret bounds for a new problems (with non-linear dynamics and non-convex losses) for which such bounds were not known prior to our work.


Online Learning Of Neural Computations From Sparse Temporal Feedback

Neural Information Processing Systems

Neuronal computations depend on synaptic connectivity and intrinsic electrophysiological properties. Synaptic connectivity determines which inputs from presynaptic neurons are integrated, while cellular properties determine how inputs are filtered over time. Unlike their biological counterparts, most computational approaches to learning in simulated neural networks are limited to changes in synaptic connectivity. However, if intrinsic parameters change, neural computations are altered drastically. Here, we include the parameters that determine the intrinsic properties, e.g., time constants and reset potential, into the learning paradigm. Using sparse feedback signals that indicate target spike times, and gradient-based parameter updates, we show that the intrinsic parameters can be learned along with the synaptic weights to produce specific input-output functions. Specifically, we use a teacher-student paradigm in which a randomly initialised leaky integrate-and-fire or resonate-and-fire neuron must recover the parameters of a teacher neuron. We show that complex temporal functions can be learned online and without backpropagation through time, relying on event-based updates only. Our results are a step towards online learning of neural computations from ungraded and unsigned sparse feedback signals with a biologically inspired learning mechanism.


Neural optimal feedback control with local learning rules

Neural Information Processing Systems

A major problem in motor control is understanding how the brain plans and executes proper movements in the face of delayed and noisy stimuli. A prominent framework for addressing such control problems is Optimal Feedback Control (OFC). OFC generates control actions that optimize behaviorally relevant criteria by integrating noisy sensory stimuli and the predictions of an internal model using the Kalman filter or its extensions. However, a satisfactory neural model of Kalman filtering and control is lacking because existing proposals have the following limitations: not considering the delay of sensory feedback, training in alternating phases, requiring knowledge of the noise covariance matrices, as well as that of systems dynamics. Moreover, the majority of these studies considered Kalman filtering in isolation, and not jointly with control.