Education
Project-Based Learning for Robot Control Theory: A Robot Operating System (ROS) Based Approach
Control theory is an important cornerstone of the robotics field and is considered a fundamental subject in an undergraduate and postgraduate robotics curriculum. Furthermore, project-based learning has shown significant benefits in engineering domains, specifically in interdisciplinary fields such as robotics which require hands-on experience to master the discipline adequately. However, designing a project-based learning experience to teach control theory in a hands-on setting can be challenging, due to the rigor of mathematical concepts involved in the subject. Moreover, access to reliable hardware required for a robotics control lab, including the robots, sensors, interfaces, and measurement instruments, may not be feasible in developing countries and even many academic institutions in the US. The current paper presents a set of six project-based assignments for an advanced postgraduate Robot Control course. The assignments leverage the Robot Operating System (ROS), an open-source set of tools, libraries, and software, which is a de facto standard for the development of robotics applications. The use of ROS, along with its physics engine simulation framework, Gazebo, provides a hands-on robotics experience equivalent to working with real hardware. Learning outcomes include: i) theoretical analysis of linear and nonlinear dynamical systems, ii) formulation and implementation of advanced model-based robot control algorithms using classical and modern control theory, and iii) programming and performance evaluation of robotic systems on physics engine robot simulators. Course evaluations and student surveys demonstrate that the proposed project-based assignments successfully bridge the gap between theory and practice, and facilitate learning of control theory concepts and state-of-the-art robotics techniques through a hands-on approach.
Amazon Echo News (2023): Echo Show 5, Echo Buds, Echo Pop
Earlier this year, Amazon announced that Amazon Sidewalk--a program that uses Ring cameras and Echo devices to transmit wireless signals that other smart home devices can use--would open to all hardware developers. Anyone who wants to make a smart home gadget, like a speaker or lawnmower, can now make it Sidewalk-enabled to help it and other compatible devices stay online. Of course, to make this work, you need a smart home populated by Echo and Ring devices. According to Amazon, sales of Alexa-enabled devices have surpassed half a billion, and the use of its voice assistant increased 35 percent last year. To help keep the momentum going, the company announced four new Echo devices: the next-generation Echo Show 5 with an upgraded speaker system, a redesigned Echo Show 5 Kids, all-new Echo Buds, and a new speaker called the Echo Pop. Below, we've rounded up all the details on the latest additions to the Echo line.
The Morning After: Samsung is reportedly sourcing OLED TV panels from rival LG
Samsung and LG have a long-running rivalry, both Korean corporations, both make TVs, speakers, freezers, toothpaste (maybe?) and the rest. It's a frosty relationship, with many trade shows revealing new TV products from both companies with nigh-on identical specifications and sizes. So it's a bit of a shock to hear from Reuters that Samsung has inked a deal with LG to buy its white OLED (WOLED) TV panels. The plan, according to the report, is for LG Display to supply two million panels next year, then three million and five million, respectively in 2025 and 2026. These high-end white OLED panels would be 77 and 83 inches, so they're likely to be in Samsung's most premium TVs.
AI Friends: A Design Framework for AI-Powered Creative Programming for Youth
What role can AI play in supporting and constraining creative coding by families? To investigate these questions, we built a Wizard of Oz platform to help families engage in creative coding in partnership with a researcher-operated AI Friend. We designed a 3 week series of programming activities with ten children, 7 to 12 years old, and nine parents. Using a creative self efficacy lens, we observe that families found it easier to generate game ideas when prompted with questions by AI Friend; parents played a unique role in guiding children in more complex programming tasks when the AI Friend failed to help, and children were more encouraged to write code for novel ideas using the AI friend help. These findings suggest that AI supported platforms should highlight unique family AI interactions focused on children's agency and creative self-efficacy.
Attentive Q-Matrix Learning for Knowledge Tracing
Jia, Zhongfeng, Su, Wei, Liu, Jiamin, Yue, Wenli
As the rapid development of Intelligent Tutoring Systems (ITS) in the past decade, tracing the students' knowledge state has become more and more important in order to provide individualized learning guidance. This is the main idea of Knowledge Tracing (KT), which models students' mastery of knowledge concepts (KCs, skills needed to solve a question) based on their past interactions on platforms. Plenty of KT models have been proposed and have shown remarkable performance recently. However, the majority of these models use concepts to index questions, which means the predefined skill tags for each question are required in advance to indicate the KCs needed to answer that question correctly. This makes it pretty hard to apply on large-scale online education platforms where questions are often not well-organized by skill tags. In this paper, we propose Q-matrix-based Attentive Knowledge Tracing (QAKT), an end-to-end style model that is able to apply the attentive method to scenes where no predefined skill tags are available without sacrificing its performance. With a novel hybrid embedding method based on the q-matrix and Rasch model, QAKT is capable of modeling problems hierarchically and learning the q-matrix efficiently based on students' sequences. Meanwhile, the architecture of QAKT ensures that it is friendly to questions associated with multiple skills and has outstanding interpretability. After conducting experiments on a variety of open datasets, we empirically validated that our model shows similar or even better performance than state-of-the-art KT methods. Results of further experiments suggest that the q-matrix learned by QAKT is highly model-agnostic and more information-sufficient than the one labeled by human experts, which could help with the data mining tasks in existing ITSs.
UKP-SQuARE v3: A Platform for Multi-Agent QA Research
Puerto, Haritz, Baumgรคrtner, Tim, Sachdeva, Rachneet, Fang, Haishuo, Zhang, Hao, Tariverdian, Sewin, Wang, Kexin, Gurevych, Iryna
The continuous development of Question Answering (QA) datasets has drawn the research community's attention toward multi-domain models. A popular approach is to use multi-dataset models, which are models trained on multiple datasets to learn their regularities and prevent overfitting to a single dataset. However, with the proliferation of QA models in online repositories such as GitHub or Hugging Face, an alternative is becoming viable. Recent works have demonstrated that combining expert agents can yield large performance gains over multi-dataset models. To ease research in multi-agent models, we extend UKP-SQuARE, an online platform for QA research, to support three families of multi-agent systems: i) agent selection, ii) early-fusion of agents, and iii) late-fusion of agents. We conduct experiments to evaluate their inference speed and discuss the performance vs. speed trade-off compared to multi-dataset models. UKP-SQuARE is open-source and publicly available at http://square.ukp-lab.de.
Topology Optimization using Neural Networks with Conditioning Field Initialization for Improved Efficiency
Chen, Hongrui, Joglekar, Aditya, Kara, Levent Burak
We propose conditioning field initialization for neural network based topology optimization. In this work, we focus on (1) improving upon existing neural network based topology optimization, (2) demonstrating that by using a prior initial field on the unoptimized domain, the efficiency of neural network based topology optimization can be further improved. Our approach consists of a topology neural network that is trained on a case by case basis to represent the geometry for a single topology optimization problem. It takes in domain coordinates as input to represent the density at each coordinate where the topology is represented by a continuous density field. The displacement is solved through a finite element solver. We employ the strain energy field calculated on the initial design domain as an additional conditioning field input to the neural network throughout the optimization. The addition of the strain energy field input improves the convergence speed compared to standalone neural network based topology optimization.
Leveraging Demonstrations to Improve Online Learning: Quality Matters
Hao, Botao, Jain, Rahul, Lattimore, Tor, Van Roy, Benjamin, Wen, Zheng
We investigate the extent to which offline demonstration data can improve online learning. It is natural to expect some improvement, but the question is how, and by how much? We show that the degree of improvement must depend on the quality of the demonstration data. To generate portable insights, we focus on Thompson sampling (TS) applied to a multi-armed bandit as a prototypical online learning algorithm and model. The demonstration data is generated by an expert with a given competence level, a notion we introduce. We propose an informed TS algorithm that utilizes the demonstration data in a coherent way through Bayes' rule and derive a prior-dependent Bayesian regret bound. This offers insight into how pretraining can greatly improve online performance and how the degree of improvement increases with the expert's competence level. We also develop a practical, approximate informed TS algorithm through Bayesian bootstrapping and show substantial empirical regret reduction through experiments.
Smart Word Suggestions for Writing Assistance
Wang, Chenshuo, Mao, Shaoguang, Ge, Tao, Wu, Wenshan, Wang, Xun, Xia, Yan, Tien, Jonathan, Zhao, Dongyan
Enhancing word usage is a desired feature for writing assistance. To further advance research in this area, this paper introduces "Smart Word Suggestions" (SWS) task and benchmark. Unlike other works, SWS emphasizes end-to-end evaluation and presents a more realistic writing assistance scenario. This task involves identifying words or phrases that require improvement and providing substitution suggestions. The benchmark includes human-labeled data for testing, a large distantly supervised dataset for training, and the framework for evaluation. The test data includes 1,000 sentences written by English learners, accompanied by over 16,000 substitution suggestions annotated by 10 native speakers. The training dataset comprises over 3.7 million sentences and 12.7 million suggestions generated through rules. Our experiments with seven baselines demonstrate that SWS is a challenging task. Based on experimental analysis, we suggest potential directions for future research on SWS. The dataset and related codes is available at https://github.com/microsoft/SmartWordSuggestions.
SLICER: Learning universal audio representations using low-resource self-supervised pre-training
Seth, Ashish, Ghosh, Sreyan, Umesh, S., Manocha, Dinesh
We present a new Self-Supervised Learning (SSL) approach to pre-train encoders on unlabeled audio data that reduces the need for large amounts of labeled data for audio and speech classification. Our primary aim is to learn audio representations that can generalize across a large variety of speech and non-speech tasks in a low-resource un-labeled audio pre-training setting. Inspired by the recent success of clustering and contrasting learning paradigms for SSL-based speech representation learning, we propose SLICER (Symmetrical Learning of Instance and Cluster-level Efficient Representations), which brings together the best of both clustering and contrasting learning paradigms. We use a symmetric loss between latent representations from student and teacher encoders and simultaneously solve instance and cluster-level contrastive learning tasks. We obtain cluster representations online by just projecting the input spectrogram into an output subspace with dimensions equal to the number of clusters. In addition, we propose a novel mel-spectrogram augmentation procedure, k-mix, based on mixup, which does not require labels and aids unsupervised representation learning for audio. Overall, SLICER achieves state-of-the-art results on the LAPE Benchmark \cite{9868132}, significantly outperforming DeLoRes-M and other prior approaches, which are pre-trained on $10\times$ larger of unsupervised data. We will make all our codes available on GitHub.