Education
Enhancing Programming eTextbooks with ChatGPT Generated Counterfactual-Thinking-Inspired Questions
Narayanan, Arun Balajiee Lekshmi, Hendrawan, Rully Agus, V, Venktesh
Digital textbooks have become an integral part of everyday learning tasks. In this work, we consider the use of digital textbooks for programming classes. Generally, students struggle with utilizing textbooks on programming to the maximum, with a possible reason being that the example programs provided as illustration of concepts in these textbooks don't offer sufficient interactivity for students, and thereby not sufficiently motivating to explore or understand these programming examples better. In our work, we explore the idea of enhancing the navigability of intelligent textbooks with the use of "counterfactual" questions, to make students think critically about these programs and enhance possible program comprehension. Inspired from previous works on nudging students on counter factual thinking, we present the possibility to enhance digital textbooks with questions generated using GPT-3.5.
MERT: Acoustic Music Understanding Model with Large-Scale Self-supervised Training
Li, Yizhi, Yuan, Ruibin, Zhang, Ge, Ma, Yinghao, Chen, Xingran, Yin, Hanzhi, Lin, Chenghua, Ragni, Anton, Benetos, Emmanouil, Gyenge, Norbert, Dannenberg, Roger, Liu, Ruibo, Chen, Wenhu, Xia, Gus, Shi, Yemin, Huang, Wenhao, Guo, Yike, Fu, Jie
Self-supervised learning (SSL) has recently emerged as a promising paradigm for training generalisable models on large-scale data in the fields of vision, text, and speech. Although SSL has been proven effective in speech and audio, its application to music audio has yet to be thoroughly explored. This is primarily due to the distinctive challenges associated with modelling musical knowledge, particularly its tonal and pitched characteristics of music. To address this research gap, we propose an acoustic Music undERstanding model with large-scale self-supervised Training (MERT), which incorporates teacher models to provide pseudo labels in the masked language modelling (MLM) style acoustic pre-training. In our exploration, we identified a superior combination of teacher models, which outperforms conventional speech and audio approaches in terms of performance. This combination includes an acoustic teacher based on Residual Vector Quantization - Variational AutoEncoder (RVQ-VAE) and a musical teacher based on the Constant-Q Transform (CQT). These teachers effectively guide our student model, a BERT-style transformer encoder, to better model music audio. In addition, we introduce an in-batch noise mixture augmentation to enhance the representation robustness. Furthermore, we explore a wide range of settings to overcome the instability in acoustic language model pre-training, which allows our designed paradigm to scale from 95M to 330M parameters. Experimental results indicate that our model can generalise and perform well on 14 music understanding tasks and attains state-of-the-art (SOTA) overall scores. The code and models are online: https://github.com/yizhilll/MERT.
Physics Inspired Approaches To Understanding Gaussian Processes
Niroomand, Maximilian P., Dicks, Luke, Pyzer-Knapp, Edward O., Wales, David J.
Prior beliefs about the latent function to shape inductive biases can be incorporated into a Gaussian Process (GP) via the kernel. However, beyond kernel choices, the decision-making process of GP models remains poorly understood. In this work, we contribute an analysis of the loss landscape for GP models using methods from physics. We demonstrate $\nu$-continuity for Matern kernels and outline aspects of catastrophe theory at critical points in the loss landscape. By directly including $\nu$ in the hyperparameter optimisation for Matern kernels, we find that typical values of $\nu$ are far from optimal in terms of performance, yet prevail in the literature due to the increased computational speed. We also provide an a priori method for evaluating the effect of GP ensembles and discuss various voting approaches based on physical properties of the loss landscape. The utility of these approaches is demonstrated for various synthetic and real datasets. Our findings provide an enhanced understanding of the decision-making process behind GPs and offer practical guidance for improving their performance and interpretability in a range of applications.
Cold PAWS: Unsupervised class discovery and addressing the cold-start problem for semi-supervised learning
Mannix, Evelyn J., Bondell, Howard D.
In many machine learning applications, labeling datasets can be an arduous and time-consuming task. Although research has shown that semi-supervised learning techniques can achieve high accuracy with very few labels within the field of computer vision, little attention has been given to how images within a dataset should be selected for labeling. In this paper, we propose a novel approach based on well-established self-supervised learning, clustering, and manifold learning techniques that address this challenge of selecting an informative image subset to label in the first instance, which is known as the cold-start or unsupervised selective labelling problem. We test our approach using several publicly available datasets, namely CIFAR10, Imagenette, DeepWeeds, and EuroSAT, and observe improved performance with both supervised and semi-supervised learning strategies when our label selection strategy is used, in comparison to random sampling. We also obtain superior performance for the datasets considered with a much simpler approach compared to other methods in the literature.
Aligning Language Models with Preferences through f-divergence Minimization
Go, Dongyoung, Korbak, Tomasz, Kruszewski, Germán, Rozen, Jos, Ryu, Nahyeon, Dymetman, Marc
Aligning language models with preferences can be posed as approximating a target distribution representing some desired behavior. Existing approaches differ both in the functional form of the target distribution and the algorithm used to approximate it. For instance, Reinforcement Learning from Human Feedback (RLHF) corresponds to minimizing a reverse KL from an implicit target distribution arising from a KL penalty in the objective. On the other hand, Generative Distributional Control (GDC) has an explicit target distribution and minimizes a forward KL from it using the Distributional Policy Gradient (DPG) algorithm. In this paper, we propose a new approach, f-DPG, which allows the use of any f-divergence to approximate any target distribution that can be evaluated. f-DPG unifies both frameworks (RLHF, GDC) and the approximation methods (DPG, RL with KL penalties). We show the practical benefits of various choices of divergence objectives and demonstrate that there is no universally optimal objective but that different divergences present different alignment and diversity trade-offs. We show that Jensen-Shannon divergence strikes a good balance between these objectives, and frequently outperforms forward KL divergence by a wide margin, leading to significant improvements over prior work. These distinguishing characteristics between divergences persist as the model size increases, highlighting the importance of selecting appropriate divergence objectives.
Human-in-the-loop Embodied Intelligence with Interactive Simulation Environment for Surgical Robot Learning
Long, Yonghao, Wei, Wang, Huang, Tao, Wang, Yuehao, Dou, Qi
Surgical robot automation has attracted increasing research interest over the past decade, expecting its potential to benefit surgeons, nurses and patients. Recently, the learning paradigm of embodied intelligence has demonstrated promising ability to learn good control policies for various complex tasks, where embodied AI simulators play an essential role to facilitate relevant research. However, existing open-sourced simulators for surgical robot are still not sufficiently supporting human interactions through physical input devices, which further limits effective investigations on how the human demonstrations would affect policy learning. In this work, we study human-in-the-loop embodied intelligence with a new interactive simulation platform for surgical robot learning. Specifically, we establish our platform based on our previously released SurRoL simulator with several new features co-developed to allow high-quality human interaction via an input device. We showcase the improvement of our simulation environment with the designed new features, and validate effectiveness of incorporating human factors in embodied intelligence through the use of human demonstrations and reinforcement learning as a representative example. Promising results are obtained in terms of learning efficiency. Lastly, five new surgical robot training tasks are developed and released, with which we hope to pave the way for future research on surgical embodied intelligence. Our learning platform is publicly released and will be continuously updated in the website: https://med-air.github.io/SurRoL.
Guess the Instruction! Flipped Learning Makes Language Models Stronger Zero-Shot Learners
Ye, Seonghyeon, Kim, Doyoung, Jang, Joel, Shin, Joongbo, Seo, Minjoon
Meta-training, which fine-tunes the language model (LM) on various downstream tasks by maximizing the likelihood of the target label given the task instruction and input instance, has improved the zero-shot task generalization performance. However, meta-trained LMs still struggle to generalize to challenging tasks containing novel labels unseen during meta-training. In this paper, we propose Flipped Learning, an alternative method of meta-training which trains the LM to generate the task instruction given the input instance and label. During inference, the LM trained with Flipped Learning, referred to as Flipped, selects the label option that is most likely to generate the task instruction. On 14 tasks of the BIG-bench benchmark, the 11B-sized Flipped outperforms zero-shot T0-11B and even a 16 times larger 3-shot GPT-3 (175B) on average by 8.4% and 9.7% points, respectively. Flipped gives particularly large improvements on tasks with unseen labels, outperforming T0-11B by up to +20% average F1 score. This indicates that the strong task generalization of Flipped comes from improved generalization to novel labels. We release our code at https://github.com/seonghyeonye/Flipped-Learning.
A Survey of Learning on Small Data: Generalization, Optimization, and Challenge
Cao, Xiaofeng, Bu, Weixin, Huang, Shengjun, Zhang, Minling, Tsang, Ivor W., Ong, Yew Soon, Kwok, James T.
Learning on big data brings success for artificial intelligence (AI), but the annotation and training costs are expensive. In future, learning on small data that approximates the generalization ability of big data is one of the ultimate purposes of AI, which requires machines to recognize objectives and scenarios relying on small data as humans. A series of learning topics is going on this way such as active learning and few-shot learning. However, there are few theoretical guarantees for their generalization performance. Moreover, most of their settings are passive, that is, the label distribution is explicitly controlled by finite training resources from known distributions. This survey follows the agnostic active sampling theory under a PAC (Probably Approximately Correct) framework to analyze the generalization error and label complexity of learning on small data in model-agnostic supervised and unsupervised fashion. Considering multiple learning communities could produce small data representation and related topics have been well surveyed, we thus subjoin novel geometric representation perspectives for small data: the Euclidean and non-Euclidean (hyperbolic) mean, where the optimization solutions including the Euclidean gradients, non-Euclidean gradients, and Stein gradient are presented and discussed. Later, multiple learning communities that may be improved by learning on small data are summarized, which yield data-efficient representations, such as transfer learning, contrastive learning, graph representation learning. Meanwhile, we find that the meta-learning may provide effective parameter update policies for learning on small data. Then, we explore multiple challenging scenarios for small data, such as the weak supervision and multi-label. Finally, multiple data applications that may benefit from efficient small data representation are surveyed.
Chegg Embraced AI. ChatGPT Ate Its Lunch Anyway
Investors were surprised when the online education company Chegg last month revealed that ChatGPT was hurting subscriber growth--the company lost half of its market value overnight. But long before Chegg became an index case for the disruptive force of ChatGPT, its top brass had heard plenty of warnings about the threat and opportunity of generative AI. For years, on afternoon walks outside Chegg's Silicon Valley headquarters, former executives say they had discussed someday slashing costs by tapping AI programs to replace an army of instructors that answer student questions and draft flashcards. Matthew Ramirez, a product leader who left Chegg two years ago, says he even advised CEO Dan Rosensweig in 2020 that generative AI would be the bus that ran down Chegg if it didn't prepare itself. And just weeks after OpenAI launched ChatGPT last November, a source familiar with the exchange says, one Chegg executive had the bot write an email to Rosensweig urging him to develop a ChatGPT rival.
Signs of Language: Embodied Sign Language Fingerspelling Acquisition from Demonstrations for Human-Robot Interaction
Tavella, Federico, Galata, Aphrodite, Cangelosi, Angelo
Learning fine-grained movements is a challenging topic in robotics, particularly in the context of robotic hands. One specific instance of this challenge is the acquisition of fingerspelling sign language in robots. In this paper, we propose an approach for learning dexterous motor imitation from video examples without additional information. To achieve this, we first build a URDF model of a robotic hand with a single actuator for each joint. We then leverage pre-trained deep vision models to extract the 3D pose of the hand from RGB videos. Next, using state-of-the-art reinforcement learning algorithms for motion imitation (namely, proximal policy optimization and soft actor-critic), we train a policy to reproduce the movement extracted from the demonstrations. We identify the optimal set of hyperparameters for imitation based on a reference motion. Finally, we demonstrate the generalizability of our approach by testing it on six different tasks, corresponding to fingerspelled letters. Our results show that our approach is able to successfully imitate these fine-grained movements without additional information, highlighting its potential for real-world applications in robotics.