Goto

Collaborating Authors

 Education


Adversarial Rewards in Universal Learning for Contextual Bandits

arXiv.org Artificial Intelligence

We study the fundamental limits of learning in contextual bandits, where a learner's rewards depend on their actions and a known context, which extends the canonical multi-armed bandit to the case where side-information is available. We are interested in universally consistent algorithms, which achieve sublinear regret compared to any measurable fixed policy, without any function class restriction. For stationary contextual bandits, when the underlying reward mechanism is time-invariant, Blanchard et. al (2022) characterized learnable context processes for which universal consistency is achievable; and further gave algorithms ensuring universal consistency whenever this is achievable, a property known as optimistic universal consistency. It is well understood, however, that reward mechanisms can evolve over time, possibly adversarially, and depending on the learner's actions. We show that optimistic universal learning for contextual bandits with adversarial rewards is impossible in general, contrary to all previously studied settings in online learning -- including standard supervised learning. We also give necessary and sufficient conditions for universal learning under various adversarial reward models, and an exact characterization for online rewards. In particular, the set of learnable processes for these reward models is still extremely general -- larger than i.i.d., stationary or ergodic -- but in general strictly smaller than that for supervised learning or stationary contextual bandits, shedding light on new adversarial phenomena.


Continual Knowledge Distillation for Neural Machine Translation

arXiv.org Artificial Intelligence

While many parallel corpora are not publicly accessible for data copyright, data privacy and competitive differentiation reasons, trained translation models are increasingly available on open platforms. In this work, we propose a method called continual knowledge distillation to take advantage of existing translation models to improve one model of interest. The basic idea is to sequentially transfer knowledge from each trained model to the distilled model. Extensive experiments on Chinese-English and German-English datasets show that our method achieves significant and consistent improvements over strong baselines under both homogeneous and heterogeneous trained model settings and is robust to malicious models.


Generative Graphical Inverse Kinematics

arXiv.org Artificial Intelligence

Quickly and reliably finding accurate inverse kinematics (IK) solutions remains a challenging problem for robotic manipulation. Existing numerical solvers are broadly applicable, but typically only produce a single solution and rely on local search techniques to minimize highly nonconvex objective functions. More recent learning-based approaches that approximate the entire feasible set of solutions have shown promise as a means to generate multiple fast and accurate IK results in parallel. However, existing learning-based techniques have a significant drawback: each robot of interest requires a specialized model that must be trained from scratch. To address this key shortcoming, we investigate a novel distance-geometric robot representation coupled with a graph structure that allows us to leverage the flexibility of graph neural networks (GNNs). We use this approach to train the first learned generative graphical inverse kinematics (GGIK) solver that is able to produce a large number of diverse solutions in parallel and to also generalize: a single learned model can be used to produce IK solutions for a variety of different robots. When compared to several other learned IK methods, GGIK provides more accurate solutions. GGIK is also able to generalize reasonably well to robot manipulators unseen during training. Finally, we show that GGIK can be used to complement local IK solvers by providing reliable initializations to seed the local optimization process.


HELP ME THINK: A Simple Prompting Strategy for Non-experts to Create Customized Content with Models

arXiv.org Artificial Intelligence

Controlling the text generated by language models and customizing the content has been a long-standing challenge. Existing prompting techniques proposed in pursuit of providing control are task-specific and lack generality; this provides overwhelming choices for non-expert users to find a suitable method for their task. The effort associated with those techniques, such as in writing examples, explanations, instructions, etc. further limits their adoption among non-expert users. In this paper, we propose a simple prompting strategy HELP ME THINK where we encourage GPT3 to help non-expert users by asking a set of relevant questions and leveraging user answers to execute the task. We demonstrate the efficacy of our technique HELP ME THINK on a variety of tasks. Specifically, we focus on tasks that are hard for average humans and require significant thinking to perform. We hope our work will encourage the development of unconventional ways to harness the power of large language models.


Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models

arXiv.org Artificial Intelligence

Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 450 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.


Partial Identification of Dose Responses with Hidden Confounders

arXiv.org Artificial Intelligence

Inferring causal effects of continuous-valued treatments from observational data is a crucial task promising to better inform policy- and decision-makers. A critical assumption needed to identify these effects is that all confounding variables -- causal parents of both the treatment and the outcome -- are included as covariates. Unfortunately, given observational data alone, we cannot know with certainty that this criterion is satisfied. Sensitivity analyses provide principled ways to give bounds on causal estimates when confounding variables are hidden. While much attention is focused on sensitivity analyses for discrete-valued treatments, much less is paid to continuous-valued treatments. We present novel methodology to bound both average and conditional average continuous-valued treatment-effect estimates when they cannot be point identified due to hidden confounding. A semi-synthetic benchmark on multiple datasets shows our method giving tighter coverage of the true dose-response curve than a recently proposed continuous sensitivity model and baselines. Finally, we apply our method to a real-world observational case study to demonstrate the value of identifying dose-dependent causal effects.


Recent Advances in Neural Text Generation: A Task-Agnostic Survey

arXiv.org Artificial Intelligence

In recent years, considerable research has been dedicated to the application of neural models in the field of natural language generation (NLG). The primary objective is to generate text that is both linguistically natural and human-like, while also exerting control over the generation process. This paper offers a comprehensive and task-agnostic survey of the recent advancements in neural text generation. These advancements have been facilitated through a multitude of developments, which we categorize into four key areas: data construction, neural frameworks, training and inference strategies, and evaluation metrics. By examining these different aspects, we aim to provide a holistic overview of the progress made in the field. Furthermore, we explore the future directions for the advancement of neural text generation, which encompass the utilization of neural pipelines and the incorporation of background knowledge. These avenues present promising opportunities to further enhance the capabilities of NLG systems. Overall, this survey serves to consolidate the current state of the art in neural text generation and highlights potential avenues for future research and development in this dynamic field.


Samanantar: The Largest Publicly Available Parallel Corpora Collection for 11 Indic Languages

arXiv.org Artificial Intelligence

We present Samanantar, the largest publicly available parallel corpora collection for Indic languages. The collection contains a total of 49.7 million sentence pairs between English and 11 Indic languages (from two language families). Specifically, we compile 12.4 million sentence pairs from existing, publicly-available parallel corpora, and additionally mine 37.4 million sentence pairs from the web, resulting in a 4x increase. We mine the parallel sentences from the web by combining many corpora, tools, and methods: (a) web-crawled monolingual corpora, (b) document OCR for extracting sentences from scanned documents, (c) multilingual representation models for aligning sentences, and (d) approximate nearest neighbor search for searching in a large collection of sentences. Human evaluation of samples from the newly mined corpora validate the high quality of the parallel sentences across 11 languages. Further, we extract 83.4 million sentence pairs between all 55 Indic language pairs from the English-centric parallel corpus using English as the pivot language. We trained multilingual NMT models spanning all these languages on Samanantar, which outperform existing models and baselines on publicly available benchmarks, such as FLORES, establishing the utility of Samanantar. Our data and models are available publicly at https://ai4bharat.iitm.ac.in/samanantar and we hope they will help advance research in NMT and multilingual NLP for Indic languages.


Dimension-variable Mapless Navigation with Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Deep reinforcement learning (DRL) has exhibited considerable promise in the training of control agents for mapless robot navigation. However, DRL-trained agents are limited to the specific robot dimensions used during training, hindering their applicability when the robot's dimension changes for task-specific requirements. To overcome this limitation, we propose a dimension-variable robot navigation method based on DRL. Our approach involves training a meta agent in simulation and subsequently transferring the meta skill to a dimension-varied robot using a technique called dimension-variable skill transfer (DVST). During the training phase, the meta agent for the meta robot learns self-navigation skills with DRL. In the skill-transfer phase, observations from the dimension-varied robot are scaled and transferred to the meta agent, and the resulting control policy is scaled back to the dimension-varied robot. Through extensive simulated and real-world experiments, we demonstrated that the dimension-varied robots could successfully navigate in unknown and dynamic environments without any retraining. The results show that our work substantially expands the applicability of DRL-based navigation methods, enabling them to be used on robots with different dimensions without the limitation of a fixed dimension. The video of our experiments can be found in the supplementary file.


Reinforcement Learning in Robotic Motion Planning by Combined Experience-based Planning and Self-Imitation Learning

arXiv.org Artificial Intelligence

High-quality and representative data is essential for both Imitation Learning (IL)- and Reinforcement Learning (RL)-based motion planning tasks. For real robots, it is challenging to collect enough qualified data either as demonstrations for IL or experiences for RL due to safety considerations in environments with obstacles. We target this challenge by proposing the self-imitation learning by planning plus (SILP+) algorithm, which efficiently embeds experience-based planning into the learning architecture to mitigate the data-collection problem. The planner generates demonstrations based on successfully visited states from the current RL policy, and the policy improves by learning from these demonstrations. In this way, we relieve the demand for human expert operators to collect demonstrations required by IL and improve the RL performance as well. Various experimental results show that SILP+ achieves better training efficiency higher and more stable success rate in complex motion planning tasks compared to several other methods. Extensive tests on physical robots illustrate the effectiveness of SILP+ in a physical setting.