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FinEval: A Chinese Financial Domain Knowledge Evaluation Benchmark for Large Language Models

arXiv.org Artificial Intelligence

Large language models (LLMs) have demonstrated exceptional performance in various natural language processing tasks, yet their efficacy in more challenging and domain-specific tasks remains largely unexplored. This paper presents FinEval, a benchmark specifically designed for the financial domain knowledge in the LLMs. FinEval is a collection of high-quality multiple-choice questions covering Finance, Economy, Accounting, and Certificate. It includes 4,661 questions spanning 34 different academic subjects. To ensure a comprehensive model performance evaluation, FinEval employs a range of prompt types, including zero-shot and few-shot prompts, as well as answer-only and chain-of-thought prompts. Evaluating state-of-the-art Chinese and English LLMs on FinEval, the results show that only GPT-4 achieved an accuracy close to 70% in different prompt settings, indicating significant growth potential for LLMs in the financial domain knowledge. Our work offers a more comprehensive financial knowledge evaluation benchmark, utilizing data of mock exams and covering a wide range of evaluated LLMs.


Never Explore Repeatedly in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

In the realm of multi-agent reinforcement learning, intrinsic motivations have emerged as a pivotal tool for exploration. While the computation of many intrinsic rewards relies on estimating variational posteriors using neural network approximators, a notable challenge has surfaced due to the limited expressive capability of these neural statistics approximators. We pinpoint this challenge as the "revisitation" issue, where agents recurrently explore confined areas of the task space. To combat this, we propose a dynamic reward scaling approach. This method is crafted to stabilize the significant fluctuations in intrinsic rewards in previously explored areas and promote broader exploration, effectively curbing the revisitation phenomenon. Our experimental findings underscore the efficacy of our approach, showcasing enhanced performance in demanding environments like Google Research Football and StarCraft II micromanagement tasks, especially in sparse reward settings.


LEGO: Learning and Graph-Optimized Modular Tracker for Online Multi-Object Tracking with Point Clouds

arXiv.org Artificial Intelligence

Online multi-object tracking (MOT) plays a pivotal role in autonomous systems. The state-of-the-art approaches usually employ a tracking-by-detection method, and data association plays a critical role. This paper proposes a learning and graph-optimized (LEGO) modular tracker to improve data association performance in the existing literature. The proposed LEGO tracker integrates graph optimization and self-attention mechanisms, which efficiently formulate the association score map, facilitating the accurate and efficient matching of objects across time frames. To further enhance the state update process, the Kalman filter is added to ensure consistent tracking by incorporating temporal coherence in the object states. Our proposed method utilizing LiDAR alone has shown exceptional performance compared to other online tracking approaches, including LiDAR-based and LiDAR-camera fusion-based methods. LEGO ranked 1st at the time of submitting results to KITTI object tracking evaluation ranking board and remains 2nd at the time of submitting this paper, among all online trackers in the KITTI MOT benchmark for cars1


AdaER: An Adaptive Experience Replay Approach for Continual Lifelong Learning

arXiv.org Artificial Intelligence

Continual lifelong learning is an machine learning framework inspired by human learning, where learners are trained to continuously acquire new knowledge in a sequential manner. However, the non-stationary nature of streaming training data poses a significant challenge known as catastrophic forgetting, which refers to the rapid forgetting of previously learned knowledge when new tasks are introduced. While some approaches, such as experience replay (ER), have been proposed to mitigate this issue, their performance remains limited, particularly in the class-incremental scenario which is considered natural and highly challenging. In this paper, we present a novel algorithm, called adaptive-experience replay (AdaER), to address the challenge of continual lifelong learning. AdaER consists of two stages: memory replay and memory update. In the memory replay stage, AdaER introduces a contextually-cued memory recall (C-CMR) strategy, which selectively replays memories that are most conflicting with the current input data in terms of both data and task. Additionally, AdaER incorporates an entropy-balanced reservoir sampling (E-BRS) strategy to enhance the performance of the memory buffer by maximizing information entropy. To evaluate the effectiveness of AdaER, we conduct experiments on established supervised continual lifelong learning benchmarks, specifically focusing on class-incremental learning scenarios. The results demonstrate that AdaER outperforms existing continual lifelong learning baselines, highlighting its efficacy in mitigating catastrophic forgetting and improving learning performance.


Learning Latent Representations to Co-Adapt to Humans

arXiv.org Artificial Intelligence

When robots interact with humans in homes, roads, or factories the human's behavior often changes in response to the robot. Non-stationary humans are challenging for robot learners: actions the robot has learned to coordinate with the original human may fail after the human adapts to the robot. In this paper we introduce an algorithmic formalism that enables robots (i.e., ego agents) to co-adapt alongside dynamic humans (i.e., other agents) using only the robot's low-level states, actions, and rewards. A core challenge is that humans not only react to the robot's behavior, but the way in which humans react inevitably changes both over time and between users. To deal with this challenge, our insight is that -- instead of building an exact model of the human -- robots can learn and reason over high-level representations of the human's policy and policy dynamics. Applying this insight we develop RILI: Robustly Influencing Latent Intent. RILI first embeds low-level robot observations into predictions of the human's latent strategy and strategy dynamics. Next, RILI harnesses these predictions to select actions that influence the adaptive human towards advantageous, high reward behaviors over repeated interactions. We demonstrate that -- given RILI's measured performance with users sampled from an underlying distribution -- we can probabilistically bound RILI's expected performance across new humans sampled from the same distribution. Our simulated experiments compare RILI to state-of-the-art representation and reinforcement learning baselines, and show that RILI better learns to coordinate with imperfect, noisy, and time-varying agents. Finally, we conduct two user studies where RILI co-adapts alongside actual humans in a game of tag and a tower-building task. See videos of our user studies here: https://youtu.be/WYGO5amDXbQ


44 Best Back-to-School Deals (2023): Laptops, Backpacks, Household Essentials

WIRED

Summer is Fading away, and school is almost back in session (for some, it's already started!). Be sure to check out our Best Dorm Gear guide for additional recommendations and gift ideas, plus the Best Student Discounts and Best Teacher Discounts. Updated August 18, 2023: We've crossed out deals and added new discounts on tech accessories, school supplies, and other gear. Special offer for Gear readers: Get WIRED for just $5 ($25 off). This includes unlimited access to WIRED.com, full Gear coverage, and subscriber-only newsletters. Subscriptions help fund the work we do every day. If you buy something using links in our stories, we may earn a commission. This helps support our journalism. This is the best MacBook for most people (7/10, WIRED Recommends). It has a bright and sharp LCD screen, slim borders for a sleek look, and enough power for everyday tasks.


How an Iowa School District Used ChatGPT to Ban Books

WIRED

For bookworms, reading a headline like "School District Uses ChatGPT to Help Remove Library Books" can be blood boiling. As Vulture put it earlier this week, it creates the sense that the artificial intelligence tool is once again "[taking] out its No. 1 enemy: original work." Using ChatGPT's guidance, the Mason City Community School District removed 19 titles--including Margaret Atwood's The Handmaid's Tale and Toni Morrison's Beloved--from its library shelves. But there is another truth: Educators who must comply with vague laws about "age-appropriate" books with "descriptions or visual depictions of a sex act" have only so many options. Signed into law by Governor Kim Reynolds in May, Iowa's SF 496 is one of those "parental rights" bills that have become popular with Republican lawmakers of late and seek to limit discussion of sexuality and gender identity in schools.


ChatGPT helps Iowa school district sift through books to weed out sexually explicit content

FOX News

Author Brad Meltzer reacts after the York, Pa., school district banned his children's book, 'I Am Rosa Parks,' along with others that involve race and history. A school district in Iowa used artificial intelligence to examine library books and help identify which contain sexually explicit material that needed to be removed from school property to comply with a new state law. In May, Republican Iowa Gov. Kim Reynolds signed a parental rights bill, which requires all books in public school libraries describing sex acts be removed. The law took effect July 1. To comply with the new law, the Mason City Community School District got creative and used artificial intelligence technology to sift through voluminous amounts of text and determine which books were subject to removal.


Distributed Robust Learning-Based Backstepping Control Aided with Neurodynamics for Consensus Formation Tracking of Underwater Vessels

arXiv.org Artificial Intelligence

This paper addresses distributed robust learning-based control for consensus formation tracking of multiple underwater vessels, in which the system parameters of the marine vessels are assumed to be entirely unknown and subject to the modeling mismatch, oceanic disturbances, and noises. Towards this end, graph theory is used to allow us to synthesize the distributed controller with a stability guarantee. Due to the fact that the parameter uncertainties only arise in the vessels' dynamic model, the backstepping control technique is then employed. Subsequently, to overcome the difficulties in handling time-varying and unknown systems, an online learning procedure is developed in the proposed distributed formation control protocol. Moreover, modeling errors, environmental disturbances, and measurement noises are considered and tackled by introducing a neurodynamics model in the controller design to obtain a robust solution. Then, the stability analysis of the overall closed-loop system under the proposed scheme is provided to ensure the robust adaptive performance at the theoretical level. Finally, extensive simulation experiments are conducted to further verify the efficacy of the presented distributed control protocol.


Variance reduction techniques for stochastic proximal point algorithms

arXiv.org Artificial Intelligence

In the context of finite sums minimization, variance reduction techniques are widely used to improve the performance of state-of-the-art stochastic gradient methods. Their practical impact is clear, as well as their theoretical properties. Stochastic proximal point algorithms have been studied as an alternative to stochastic gradient algorithms since they are more stable with respect to the choice of the stepsize but a proper variance reduced version is missing. In this work, we propose the first study of variance reduction techniques for stochastic proximal point algorithms. We introduce a stochastic proximal version of SVRG, SAGA, and some of their variants for smooth and convex functions. We provide several convergence results for the iterates and the objective function values. In addition, under the Polyak-{\L}ojasiewicz (PL) condition, we obtain linear convergence rates for the iterates and the function values. Our numerical experiments demonstrate the advantages of the proximal variance reduction methods over their gradient counterparts, especially about the stability with respect to the choice of the step size.