Education
Fox News AI Newsletter: Teachers go back to school with AI amid cheating concerns
ChatGPT has proven it can help students with their homework, but now it is helping teachers create those very courses, a computer science professor told Fox News. LEARNING CURVE: Teachers claim ChatGPT is cheating, but then use the tech for their grading . BACK TO SCHOOL: How parents and educators can ensure AI's ethical use in the classroom. School districts across the country have been faced with whether the use of ChatGPT in the classroom should be allowed. IN DEMAND: Businesses are on the hunt for workers with these AI skills.
Kids Are Going Back to School. So Is ChatGPT
Last winter, the unveiling of OpenAI's alarmingly sophisticated chatbot sent educators into a tailspin. Generative AI, it was feared, would enable rampant cheating and plagiarism, and even make high school English obsolete. Universities debated updating plagiarism policies. Some school districts outright banned ChatGPT from their networks. Now, a new school year presents new challenges--and, for some, new opportunities.
Educators have said using ChatGPT is cheating, but now they are using AI to write syllabi and exams: Professor
ChatGPT has proven it can help students with their homework, but now it is helping teachers create those very courses, a computer science professor told Fox News. As educators debate whether students should be allowed to use artificial intelligence for assignments, one professor told Fox News that teachers themselves are using the tech to help with their lessons. "I know faculty who are using ChatGPT to help write syllabi and to write exams," a University of California, Berkeley professor of computer science, Hany Farid, told Fox News. "I've seen professors using it to help design courses, write exam problems, write homework problems." "It is both an enabling and a potentially problematic technology," he continued.
Back to school with AI: How parents and educators can ensure its ethical use in the classroom
AI technology is quickly creeping into every industry, prompting new questions about whether online content comes from a human or a computer. The presence of advanced technology in the classroom may require conversations with students during this new school year. As artificial intelligence finds its way into more families' day-to-day routines, parents and teachers alike should be wary of how their kids are interacting with generative AI. This is according to SmartNews' head of trust and safety Arjun Narayan, who shared concerns during an interview with Fox News Digital. "As with any new technology, when it is very new, it's important to understand how you're engaging with that tech," said Narayan, who is based in Japan.
Language Reward Modulation for Pretraining Reinforcement Learning
Adeniji, Ademi, Xie, Amber, Sferrazza, Carmelo, Seo, Younggyo, James, Stephen, Abbeel, Pieter
Using learned reward functions (LRFs) as a means to solve sparse-reward reinforcement learning (RL) tasks has yielded some steady progress in task-complexity through the years. In this work, we question whether today's LRFs are best-suited as a direct replacement for task rewards. Instead, we propose leveraging the capabilities of LRFs as a pretraining signal for RL. Concretely, we propose $\textbf{LA}$nguage Reward $\textbf{M}$odulated $\textbf{P}$retraining (LAMP) which leverages the zero-shot capabilities of Vision-Language Models (VLMs) as a $\textit{pretraining}$ utility for RL as opposed to a downstream task reward. LAMP uses a frozen, pretrained VLM to scalably generate noisy, albeit shaped exploration rewards by computing the contrastive alignment between a highly diverse collection of language instructions and the image observations of an agent in its pretraining environment. LAMP optimizes these rewards in conjunction with standard novelty-seeking exploration rewards with reinforcement learning to acquire a language-conditioned, pretrained policy. Our VLM pretraining approach, which is a departure from previous attempts to use LRFs, can warmstart sample-efficient learning on robot manipulation tasks in RLBench.
Chain-of-Thought Prompt Distillation for Multimodal Named Entity Recognition and Multimodal Relation Extraction
Multimodal Named Entity Recognition (MNER) and Multimodal Relation Extraction (MRE) necessitate the fundamental reasoning capacity for intricate linguistic and multimodal comprehension. In this study, we explore distilling the reasoning ability of large language models (LLMs) into a more compact student model by generating a \textit{chain of thought} (CoT) -- a sequence of intermediate reasoning steps. Specifically, we commence by exemplifying the elicitation of such reasoning ability from LLMs through CoT prompts covering multi-grain (noun, sentence, multimodality) and data-augmentation (style, entity, image) dimensions. Subsequently, we present a novel conditional prompt distillation method to assimilate the commonsense reasoning ability from LLMs, thereby enhancing the utility of the student model in addressing text-only inputs without the requisite addition of image and CoT knowledge. Extensive experiments reveal that our approach attains state-of-the-art accuracy and manifests a plethora of advantages concerning interpretability, data efficiency, and cross-domain generalization on MNER and MRE datasets.
MultiPA: a multi-task speech pronunciation assessment system for a closed and open response scenario
Chen, Yu-Wen, Yu, Zhou, Hirschberg, Julia
The design of automatic speech pronunciation assessment can be categorized into closed and open response scenarios, each with strengths and limitations. A system with the ability to function in both scenarios can cater to diverse learning needs and provide a more precise and holistic assessment of pronunciation skills. In this study, we propose a Multi-task Pronunciation Assessment model called MultiPA. MultiPA provides an alternative to Kaldi-based systems in that it has simpler format requirements and better compatibility with other neural network models. Compared with previous open response systems, MultiPA provides a wider range of evaluations, encompassing assessments at both the sentence and word-level. Our experimental results show that MultiPA achieves comparable performance when working in closed response scenarios and maintains more robust performance when directly used for open responses.
GPTEval: A Survey on Assessments of ChatGPT and GPT-4
Mao, Rui, Chen, Guanyi, Zhang, Xulang, Guerin, Frank, Cambria, Erik
The emergence of ChatGPT has generated much speculation in the press about its potential to disrupt social and economic systems. Its astonishing language ability has aroused strong curiosity among scholars about its performance in different domains. There have been many studies evaluating the ability of ChatGPT and GPT-4 in different tasks and disciplines. However, a comprehensive review summarizing the collective assessment findings is lacking. The objective of this survey is to thoroughly analyze prior assessments of ChatGPT and GPT-4, focusing on its language and reasoning abilities, scientific knowledge, and ethical considerations. Furthermore, an examination of the existing evaluation methods is conducted, offering several recommendations for future research in evaluating large language models.
Deploying Deep Reinforcement Learning Systems: A Taxonomy of Challenges
Yahmed, Ahmed Haj, Abbassi, Altaf Allah, Nikanjam, Amin, Li, Heng, Khomh, Foutse
Deep reinforcement learning (DRL), leveraging Deep Learning (DL) in reinforcement learning, has shown significant potential in achieving human-level autonomy in a wide range of domains, including robotics, computer vision, and computer games. This potential justifies the enthusiasm and growing interest in DRL in both academia and industry. However, the community currently focuses mostly on the development phase of DRL systems, with little attention devoted to DRL deployment. In this paper, we propose an empirical study on Stack Overflow (SO), the most popular Q&A forum for developers, to uncover and understand the challenges practitioners faced when deploying DRL systems. Specifically, we categorized relevant SO posts by deployment platforms: server/cloud, mobile/embedded system, browser, and game engine. After filtering and manual analysis, we examined 357 SO posts about DRL deployment, investigated the current state, and identified the challenges related to deploying DRL systems. Then, we investigate the prevalence and difficulty of these challenges. Results show that the general interest in DRL deployment is growing, confirming the study's relevance and importance. Results also show that DRL deployment is more difficult than other DRL issues. Additionally, we built a taxonomy of 31 unique challenges in deploying DRL to different platforms. On all platforms, RL environment-related challenges are the most popular, and communication-related challenges are the most difficult among practitioners. We hope our study inspires future research and helps the community overcome the most common and difficult challenges practitioners face when deploying DRL systems.
Toward American Sign Language Processing in the Real World: Data, Tasks, and Methods
Sign language, which conveys meaning through gestures, is the chief means of communication among deaf people. Recognizing sign language in natural settings presents significant challenges due to factors such as lighting, background clutter, and variations in signer characteristics. In this thesis, I study automatic sign language processing in the wild, using signing videos collected from the Internet. This thesis contributes new datasets, tasks, and methods. Most chapters of this thesis address tasks related to fingerspelling, an important component of sign language and yet has not been studied widely by prior work. I present three new large-scale ASL datasets in the wild: ChicagoFSWild, ChicagoFSWild+, and OpenASL. Using ChicagoFSWild and ChicagoFSWild+, I address fingerspelling recognition, which consists of transcribing fingerspelling sequences into text. I propose an end-to-end approach based on iterative attention that allows recognition from a raw video without explicit hand detection. I further show that using a Conformer-based network jointly modeling handshape and mouthing can bring performance close to that of humans. Next, I propose two tasks for building real-world fingerspelling-based applications: fingerspelling detection and search. For fingerspelling detection, I introduce a suite of evaluation metrics and a new detection model via multi-task training. To address the problem of searching for fingerspelled keywords in raw sign language videos, we propose a novel method that jointly localizes and matches fingerspelling segments to text. Finally, I will describe a benchmark for large-vocabulary open-domain sign language translation based on OpenASL. To address the challenges of sign language translation in realistic settings, we propose a set of techniques including sign search as a pretext task for pre-training and fusion of mouthing and handshape features.