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Towards Real-World Test-Time Adaptation: Tri-Net Self-Training with Balanced Normalization

arXiv.org Artificial Intelligence

Test-Time Adaptation aims to adapt source domain model to testing data at inference stage with success demonstrated in adapting to unseen corruptions. However, these attempts may fail under more challenging real-world scenarios. Existing works mainly consider real-world test-time adaptation under non-i.i.d. data stream and continual domain shift. In this work, we first complement the existing real-world TTA protocol with a globally class imbalanced testing set. We demonstrate that combining all settings together poses new challenges to existing methods. We argue the failure of state-of-the-art methods is first caused by indiscriminately adapting normalization layers to imbalanced testing data. To remedy this shortcoming, we propose a balanced batchnorm layer to swap out the regular batchnorm at inference stage. The new batchnorm layer is capable of adapting without biasing towards majority classes. We are further inspired by the success of self-training~(ST) in learning from unlabeled data and adapt ST for test-time adaptation. However, ST alone is prone to over adaption which is responsible for the poor performance under continual domain shift. Hence, we propose to improve self-training under continual domain shift by regularizing model updates with an anchored loss. The final TTA model, termed as TRIBE, is built upon a tri-net architecture with balanced batchnorm layers. We evaluate TRIBE on four datasets representing real-world TTA settings. TRIBE consistently achieves the state-of-the-art performance across multiple evaluation protocols. The code is available at \url{https://github.com/Gorilla-Lab-SCUT/TRIBE}.


RL-ViGen: A Reinforcement Learning Benchmark for Visual Generalization

arXiv.org Artificial Intelligence

Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consistently confronted the long-standing challenge of out-of-distribution generalization. Despite the focus on algorithms aimed at resolving visual generalization problems, we argue that the devil is in the existing benchmarks as they are restricted to isolated tasks and generalization categories, undermining a comprehensive evaluation of agents' visual generalization capabilities. To bridge this gap, we introduce RL-ViGen: a novel Reinforcement Learning Benchmark for Visual Generalization, which contains diverse tasks and a wide spectrum of generalization types, thereby facilitating the derivation of more reliable conclusions. Furthermore, RL-ViGen incorporates the latest generalization visual RL algorithms into a unified framework, under which the experiment results indicate that no single existing algorithm has prevailed universally across tasks. Our aspiration is that RL-ViGen will serve as a catalyst in this area, and lay a foundation for the future creation of universal visual generalization RL agents suitable for real-world scenarios. Access to our code and implemented algorithms is provided at https://gemcollector.github.io/RL-ViGen/.


Investigation of factors regarding the effects of COVID-19 pandemic on college students' depression by quantum annealer

arXiv.org Artificial Intelligence

Diverse cases regarding the impact, with its related factors, of the COVID-19 pandemic on mental health have been reported in previous studies. College student groups have been frequently selected as the target population in previous studies because they are easily affected by pandemics. In this study, multivariable datasets were collected from 751 college students based on the complex relationships between various mental health factors. We utilized quantum annealing (QA)-based feature selection algorithms that were executed by commercial D-Wave quantum computers to determine the changes in the relative importance of the associated factors before and after the pandemic. Multivariable linear regression (MLR) and XGBoost models were also applied to validate the QA-based algorithms. Based on the experimental results, we confirm that QA-based algorithms have comparable capabilities in factor analysis research to the MLR models that have been widely used in previous studies. Furthermore, the performance of the QA-based algorithms was validated through the important factor results from the algorithms. Pandemic-related factors (e.g., confidence in the social system) and psychological factors (e.g., decision-making in uncertain situations) were more important in post-pandemic conditions. We believe that our study will serve as a reference for researchers studying similar topics.


ChatGPT & Mechanical Engineering: Examining performance on the FE Mechanical Engineering and Undergraduate Exams

arXiv.org Artificial Intelligence

The launch of ChatGPT at the end of 2022 generated large interest into possible applications of artificial intelligence in STEM education and among STEM professions. As a result many questions surrounding the capabilities of generative AI tools inside and outside of the classroom have been raised and are starting to be explored. This study examines the capabilities of ChatGPT within the discipline of mechanical engineering. It aims to examine use cases and pitfalls of such a technology in the classroom and professional settings. ChatGPT was presented with a set of questions from junior and senior level mechanical engineering exams provided at a large private university, as well as a set of practice questions for the Fundamentals of Engineering Exam (FE) in Mechanical Engineering. The responses of two ChatGPT models, one free to use and one paid subscription, were analyzed. The paper found that the subscription model (GPT-4) greatly outperformed the free version (GPT-3.5), achieving 76% correct vs 51% correct, but the limitation of text only input on both models makes neither likely to pass the FE exam. The results confirm findings in the literature with regards to types of errors and pitfalls made by ChatGPT. It was found that due to its inconsistency and a tendency to confidently produce incorrect answers the tool is best suited for users with expert knowledge.


User Experience Design Professionals' Perceptions of Generative Artificial Intelligence

arXiv.org Artificial Intelligence

Among creative professionals, Generative Artificial Intelligence (GenAI) has sparked excitement over its capabilities and fear over unanticipated consequences. How does GenAI impact User Experience Design (UXD) practice, and are fears warranted? We interviewed 20 UX Designers, with diverse experience and across companies (startups to large enterprises). We probed them to characterize their practices, and sample their attitudes, concerns, and expectations. We found that experienced designers are confident in their originality, creativity, and empathic skills, and find GenAI's role as assistive. They emphasized the unique human factors of "enjoyment" and "agency", where humans remain the arbiters of "AI alignment". However, skill degradation, job replacement, and creativity exhaustion can adversely impact junior designers. We discuss implications for human-GenAI collaboration, specifically copyright and ownership, human creativity and agency, and AI literacy and access. Through the lens of responsible and participatory AI, we contribute a deeper understanding of GenAI fears and opportunities for UXD.


Estimating Contamination via Perplexity: Quantifying Memorisation in Language Model Evaluation

arXiv.org Artificial Intelligence

Data contamination in model evaluation is getting increasingly prevalent as the massive training corpora of large language models often unintentionally include benchmark samples. Therefore, contamination analysis has became an inevitable part of reliable model evaluation. However, existing method of contamination analysis requires the access of the entire training data which is often confidential for recent models. This prevent the community to rigorously audit these models and conduct accurate assessment of their capability. In this paper, we propose a novel method to quantify contamination without the access of the full training set, that measure the extent of contamination with perplexity. Our analysis provides evidence of significant memorisation of recent foundation models in popular reading comprehension, summarisation benchmarks, while multiple choice appears less contaminated.


DistillBEV: Boosting Multi-Camera 3D Object Detection with Cross-Modal Knowledge Distillation

arXiv.org Artificial Intelligence

3D perception based on the representations learned from multi-camera bird's-eye-view (BEV) is trending as cameras are cost-effective for mass production in autonomous driving industry. However, there exists a distinct performance gap between multi-camera BEV and LiDAR based 3D object detection. One key reason is that LiDAR captures accurate depth and other geometry measurements, while it is notoriously challenging to infer such 3D information from merely image input. In this work, we propose to boost the representation learning of a multi-camera BEV based student detector by training it to imitate the features of a well-trained LiDAR based teacher detector. We propose effective balancing strategy to enforce the student to focus on learning the crucial features from the teacher, and generalize knowledge transfer to multi-scale layers with temporal fusion. We conduct extensive evaluations on multiple representative models of multi-camera BEV. Experiments reveal that our approach renders significant improvement over the student models, leading to the state-of-the-art performance on the popular benchmark nuScenes.


HPCR: Holistic Proxy-based Contrastive Replay for Online Continual Learning

arXiv.org Artificial Intelligence

Online continual learning (OCL) aims to continuously learn new data from a single pass over the online data stream. It generally suffers from the catastrophic forgetting issue. Existing replay-based methods effectively alleviate this issue by replaying part of old data in a proxy-based or contrastive-based replay manner. In this paper, we conduct a comprehensive analysis of these two replay manners and find they can be complementary. Inspired by this finding, we propose a novel replay-based method called proxy-based contrastive replay (PCR), which replaces anchor-to-sample pairs with anchor-to-proxy pairs in the contrastive-based loss to alleviate the phenomenon of forgetting. Based on PCR, we further develop a more advanced method named holistic proxy-based contrastive replay (HPCR), which consists of three components. The contrastive component conditionally incorporates anchor-to-sample pairs to PCR, learning more fine-grained semantic information with a large training batch. The second is a temperature component that decouples the temperature coefficient into two parts based on their impacts on the gradient and sets different values for them to learn more novel knowledge. The third is a distillation component that constrains the learning process to keep more historical knowledge. Experiments on four datasets consistently demonstrate the superiority of HPCR over various state-of-the-art methods.


Automating question generation from educational text

arXiv.org Artificial Intelligence

The use of question-based activities (QBAs) is wide-spread in education, traditionally forming an integral part of the learning and assessment process. In this paper, we design and evaluate an automated question generation tool for formative and summative assessment in schools. We present an expert survey of one hundred and four teachers, demonstrating the need for automated generation of QBAs, as a tool that can significantly reduce the workload of teachers and facilitate personalized learning experiences. Leveraging the recent advancements in generative AI, we then present a modular framework employing transformer based language models for automatic generation of multiple-choice questions (MCQs) from textual content. The presented solution, with distinct modules for question generation, correct answer prediction, and distractor formulation, enables us to evaluate different language models and generation techniques. Finally, we perform an extensive quantitative and qualitative evaluation, demonstrating trade-offs in the use of different techniques and models.


Improving Unsupervised Visual Program Inference with Code Rewriting Families

arXiv.org Artificial Intelligence

Programs offer compactness and structure that makes them an attractive representation for visual data. We explore how code rewriting can be used to improve systems for inferring programs from visual data. We first propose Sparse Intermittent Rewrite Injection (SIRI), a framework for unsupervised bootstrapped learning. SIRI sparsely applies code rewrite operations over a dataset of training programs, injecting the improved programs back into the training set. We design a family of rewriters for visual programming domains: parameter optimization, code pruning, and code grafting. For three shape programming languages in 2D and 3D, we show that using SIRI with our family of rewriters improves performance: better reconstructions and faster convergence rates, compared with bootstrapped learning methods that do not use rewriters or use them naively. Finally, we demonstrate that our family of rewriters can be effectively used at test time to improve the output of SIRI predictions. For 2D and 3D CSG, we outperform or match the reconstruction performance of recent domain-specific neural architectures, while producing more parsimonious programs that use significantly fewer primitives.