Goto

Collaborating Authors

 Education


Efficiently Measuring the Cognitive Ability of LLMs: An Adaptive Testing Perspective

arXiv.org Artificial Intelligence

Large language models (LLMs), like ChatGPT, have shown some human-like cognitive abilities. For comparing these abilities of different models, several benchmarks (i.e. sets of standard test questions) from different fields (e.g., Literature, Biology and Psychology) are often adopted and the test results under traditional metrics such as accuracy, recall and F1, are reported. However, such way for evaluating LLMs can be inefficient and inaccurate from the cognitive science perspective. Inspired by Computerized Adaptive Testing (CAT) used in psychometrics, we propose an adaptive testing framework for LLM evaluation. Rather than using a standard test set and simply reporting accuracy, this approach dynamically adjusts the characteristics of the test questions, such as difficulty, based on the model's performance. This allows for a more accurate estimation of the model's abilities, using fewer questions. More importantly, it allows LLMs to be compared with humans easily, which is essential for NLP models that aim for human-level ability. Our diagnostic reports have found that ChatGPT often behaves like a ``careless student'', prone to slip and occasionally guessing the questions. We conduct a fine-grained diagnosis and rank the latest 6 instruction-tuned LLMs from three aspects of Subject Knowledge, Mathematical Reasoning, and Programming, where GPT4 can outperform other models significantly and reach the cognitive ability of middle-level students. Different tests for different models using efficient adaptive testing -- we believe this has the potential to become a new norm in evaluating large language models.


Autonomous Capability Assessment of Sequential Decision-Making Systems in Stochastic Settings (Extended Version)

arXiv.org Artificial Intelligence

It is essential for users to understand what their AI systems can and can't do in order to use them safely. However, the problem of enabling users to assess AI systems with sequential decision-making (SDM) capabilities is relatively understudied. This paper presents a new approach for modeling the capabilities of black-box AI systems that can plan and act, along with the possible effects and requirements for executing those capabilities in stochastic settings. We present an active-learning approach that can effectively interact with a black-box SDM system and learn an interpretable probabilistic model describing its capabilities. Theoretical analysis of the approach identifies the conditions under which the learning process is guaranteed to converge to the correct model of the agent; empirical evaluations on different agents and simulated scenarios show that this approach is few-shot generalizable and can effectively describe the capabilities of arbitrary black-box SDM agents in a sample-efficient manner.


State Regularized Policy Optimization on Data with Dynamics Shift

arXiv.org Artificial Intelligence

In many real-world scenarios, Reinforcement Learning (RL) algorithms are trained on data with dynamics shift, i.e., with different underlying environment dynamics. A majority of current methods address such issue by training context encoders to identify environment parameters. Data with dynamics shift are separated according to their environment parameters to train the corresponding policy. However, these methods can be sample inefficient as data are used \textit{ad hoc}, and policies trained for one dynamics cannot benefit from data collected in all other environments with different dynamics. In this paper, we find that in many environments with similar structures and different dynamics, optimal policies have similar stationary state distributions. We exploit such property and learn the stationary state distribution from data with dynamics shift for efficient data reuse. Such distribution is used to regularize the policy trained in a new environment, leading to the SRPO (\textbf{S}tate \textbf{R}egularized \textbf{P}olicy \textbf{O}ptimization) algorithm. To conduct theoretical analyses, the intuition of similar environment structures is characterized by the notion of homomorphous MDPs. We then demonstrate a lower-bound performance guarantee on policies regularized by the stationary state distribution. In practice, SRPO can be an add-on module to context-based algorithms in both online and offline RL settings. Experimental results show that SRPO can make several context-based algorithms far more data efficient and significantly improve their overall performance.


LogiCoT: Logical Chain-of-Thought Instruction-Tuning

arXiv.org Artificial Intelligence

Generative Pre-trained Transformer 4 (GPT-4) demonstrates impressive chain-of-thought reasoning ability. Recent work on self-instruction tuning, such as Alpaca, has focused on enhancing the general proficiency of models. These instructions enable the model to achieve performance comparable to GPT-3.5 on general tasks like open-domain text generation and paraphrasing. However, they fall short of helping the model handle complex reasoning tasks. To bridge the gap, this paper presents LogiCoT, a new instruction-tuning dataset for Logical Chain-of-Thought reasoning with GPT-4. We elaborate on the process of harvesting instructions for prompting GPT-4 to generate chain-of-thought rationales. LogiCoT serves as an instruction set for teaching models of logical reasoning and elicits general reasoning skills.


Language Models Meet World Models: Embodied Experiences Enhance Language Models

arXiv.org Artificial Intelligence

While large language models (LMs) have shown remarkable capabilities across numerous tasks, they often struggle with simple reasoning and planning in physical environments, such as understanding object permanence or planning household activities. The limitation arises from the fact that LMs are trained only on written text and miss essential embodied knowledge and skills. In this paper, we propose a new paradigm of enhancing LMs by finetuning them with world models, to gain diverse embodied knowledge while retaining their general language capabilities. Our approach deploys an embodied agent in a world model, particularly a simulator of the physical world (VirtualHome), and acquires a diverse set of embodied experiences through both goal-oriented planning and random exploration. These experiences are then used to finetune LMs to teach diverse abilities of reasoning and acting in the physical world, e.g., planning and completing goals, object permanence and tracking, etc. Moreover, it is desirable to preserve the generality of LMs during finetuning, which facilitates generalizing the embodied knowledge across tasks rather than being tied to specific simulations. We thus further introduce the classical elastic weight consolidation (EWC) for selective weight updates, combined with low-rank adapters (LoRA) for training efficiency. Extensive experiments show our approach substantially improves base LMs on 18 downstream tasks by 64.28% on average. In particular, the small LMs (1.3B, 6B, and 13B) enhanced by our approach match or even outperform much larger LMs (e.g., ChatGPT).


Non-Autoregressive Math Word Problem Solver with Unified Tree Structure

arXiv.org Artificial Intelligence

Existing MWP solvers employ sequence or binary tree to present the solution expression and decode it from given problem description. However, such structures fail to handle the variants that can be derived via mathematical manipulation, e.g., $(a_1+a_2) * a_3$ and $a_1 * a_3+a_2 * a_3$ can both be possible valid solutions for a same problem but formulated as different expression sequences or trees. The multiple solution variants depicting different possible solving procedures for the same input problem would raise two issues: 1) making it hard for the model to learn the mapping function between the input and output spaces effectively, and 2) wrongly indicating \textit{wrong} when evaluating a valid expression variant. To address these issues, we introduce a unified tree structure to present a solution expression, where the elements are permutable and identical for all the expression variants. We propose a novel non-autoregressive solver, named \textit{MWP-NAS}, to parse the problem and deduce the solution expression based on the unified tree. For evaluating the possible expression variants, we design a path-based metric to evaluate the partial accuracy of expressions of a unified tree. The results from extensive experiments conducted on Math23K and MAWPS demonstrate the effectiveness of our proposed MWP-NAS. The codes and checkpoints are available at: \url{https://github.com/mengqunhan/MWP-NAS}.


Synergies Between Federated Learning and O-RAN: Towards an Elastic Virtualized Architecture for Multiple Distributed Machine Learning Services

arXiv.org Artificial Intelligence

Federated learning (FL) is the most popular distributed machine learning technique. However, implementation of FL over modern wireless networks faces key challenges caused by (i) dynamics of the network conditions and (ii) the coexistence of multiple FL services/tasks and other network services in the system, which are not jointly considered in prior works. Motivated by these challenges, we introduce a generic FL paradigm over NextG networks, called dynamic multi-service FL (DMS-FL). We identify three unexplored design considerations in DMS-FL: (i) FL service operator accumulation, (ii) wireless resource fragmentation, and (iii) signal strength fluctuations. We take the first steps towards addressing these design considerations by proposing a novel distributed ML architecture called elastic virtualized FL (EV-FL). EV-FL unleashes the full potential of Open RAN (O-RAN) systems and introduces an elastic resource provisioning methodology to execute FL services. It further constitutes a multi-time-scale FL management system that introduces three dimensions into existing FL architectures: (i) virtualization, (ii) scalability, and (iii) elasticity. Through investigating EV-FL, we reveal a series of open research directions for future work. We finally simulate EV-FL to demonstrate its potential in saving wireless resources and increasing fairness among FL services.


A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning

arXiv.org Artificial Intelligence

Open ad hoc teamwork is the problem of training a single agent to efficiently collaborate with an unknown group of teammates whose composition may change over time. A variable team composition creates challenges for the agent, such as the requirement to adapt to new team dynamics and dealing with changing state vector sizes. These challenges are aggravated in real-world applications in which the controlled agent only has a partial view of the environment. In this work, we develop a class of solutions for open ad hoc teamwork under full and partial observability. We start by developing a solution for the fully observable case that leverages graph neural network architectures to obtain an optimal policy based on reinforcement learning. We then extend this solution to partially observable scenarios by proposing different methodologies that maintain belief estimates over the latent environment states and team composition. These belief estimates are combined with our solution for the fully observable case to compute an agent's optimal policy under partial observability in open ad hoc teamwork. Empirical results demonstrate that our solution can learn efficient policies in open ad hoc teamwork in fully and partially observable cases. Further analysis demonstrates that our methods' success is a result of effectively learning the effects of teammates' actions while also inferring the inherent state of the environment under partial observability.


Complex Locomotion Skill Learning via Differentiable Physics

arXiv.org Artificial Intelligence

Differentiable physics enables efficient gradient-based optimizations of neural network (NN) controllers. However, existing work typically only delivers NN controllers with limited capability and generalizability. We present a practical learning framework that outputs unified NN controllers capable of tasks with significantly improved complexity and diversity. To systematically improve training robustness and efficiency, we investigated a suite of improvements over the baseline approach, including periodic activation functions, and tailored loss functions. In addition, we find our adoption of batching and an Adam optimizer effective in training complex locomotion tasks. We evaluate our framework on differentiable mass-spring and material point method (MPM) simulations, with challenging locomotion tasks and multiple robot designs. Experiments show that our learning framework, based on differentiable physics, delivers better results than reinforcement learning and converges much faster. We demonstrate that users can interactively control soft robot locomotion and switch among multiple goals with specified velocity, height, and direction instructions using a unified NN controller trained in our system. Code is available at https://github.com/erizmr/Complex-locomotion-skill-learning-via-differentiable-physics.


Online Decision Mediation

arXiv.org Machine Learning

Consider learning a decision support assistant to serve as an intermediary between (oracle) expert behavior and (imperfect) human behavior: At each time, the algorithm observes an action chosen by a fallible agent, and decides whether to *accept* that agent's decision, *intervene* with an alternative, or *request* the expert's opinion. For instance, in clinical diagnosis, fully-autonomous machine behavior is often beyond ethical affordances, thus real-world decision support is often limited to monitoring and forecasting. Instead, such an intermediary would strike a prudent balance between the former (purely prescriptive) and latter (purely descriptive) approaches, while providing an efficient interface between human mistakes and expert feedback. In this work, we first formalize the sequential problem of *online decision mediation* -- that is, of simultaneously learning and evaluating mediator policies from scratch with *abstentive feedback*: In each round, deferring to the oracle obviates the risk of error, but incurs an upfront penalty, and reveals the otherwise hidden expert action as a new training data point. Second, we motivate and propose a solution that seeks to trade off (immediate) loss terms against (future) improvements in generalization error; in doing so, we identify why conventional bandit algorithms may fail. Finally, through experiments and sensitivities on a variety of datasets, we illustrate consistent gains over applicable benchmarks on performance measures with respect to the mediator policy, the learned model, and the decision-making system as a whole.