Education
Evaluating Pretrained models for Deployable Lifelong Learning
Lekkala, Kiran, Bhargava, Eshan, Ge, Yunhao, Itti, Laurent
We create a novel benchmark for evaluating a Deployable Lifelong Learning system for Visual Reinforcement Learning (RL) that is pretrained on a curated dataset, and propose a novel Scalable Lifelong Learning system capable of retaining knowledge from the previously learnt RL tasks. Our benchmark measures the efficacy of a deployable Lifelong Learning system that is evaluated on scalability, performance and resource utilization. Our proposed system, once pretrained on the dataset, can be deployed to perform continual learning on unseen tasks. Our proposed method consists of a Few Shot Class Incremental Learning (FSCIL) based task-mapper and an encoder/backbone trained entirely using the pretrain dataset. The policy parameters corresponding to the recognized task are then loaded to perform the task. We show that this system can be scaled to incorporate a large number of tasks due to the small memory footprint and fewer computational resources. We perform experiments on our DeLL (Deployment for Lifelong Learning) benchmark on the Atari games to determine the efficacy of the system.
Towards Reasoning in Large Language Models via Multi-Agent Peer Review Collaboration
Xu, Zhenran, Shi, Senbao, Hu, Baotian, Yu, Jindi, Li, Dongfang, Zhang, Min, Wu, Yuxiang
Large Language Models (LLMs) have shown remarkable capabilities in general natural language processing tasks but often fall short in complex reasoning tasks. Recent studies have explored human-like problem-solving strategies, such as self-correct, to push further the boundary of single-model reasoning ability. In this work, we let a single model "step outside the box" by engaging multiple models to correct each other. We introduce a multi-agent collaboration strategy that emulates the academic peer review process. Each agent independently constructs its own solution, provides reviews on the solutions of others, and assigns confidence levels to its reviews. Upon receiving peer reviews, agents revise their initial solutions. Extensive experiments on three different types of reasoning tasks show that our collaboration approach delivers superior accuracy across all ten datasets compared to existing methods. Further study underscores the effectiveness of integrating confidence in reviews, demonstrates the superiority of feedback exchange over mere solution sharing, and highlights the role of capability and diversity in fostering successful collaboration.
ExpeL: LLM Agents Are Experiential Learners
Zhao, Andrew, Huang, Daniel, Xu, Quentin, Lin, Matthieu, Liu, Yong-Jin, Huang, Gao
The recent surge in research interest in applying large language models (LLMs) to decision-making tasks has flourished by leveraging the extensive world knowledge embedded in LLMs. While there is a growing demand to tailor LLMs for custom decision-making tasks, finetuning them for specific tasks is resource-intensive and may diminish the model's generalization capabilities. Moreover, state-of-the-art language models like GPT-4 and Claude are primarily accessible through API calls, with their parametric weights remaining proprietary and unavailable to the public. This scenario emphasizes the growing need for new methodologies that allow learning from agent experiences without requiring parametric updates. To address these problems, we introduce the Experiential Learning (ExpeL) agent. Our agent autonomously gathers experiences and extracts knowledge using natural language from a collection of training tasks. At inference, the agent recalls its extracted insights and past experiences to make informed decisions. Our empirical results highlight the robust learning efficacy of the ExpeL agent, indicating a consistent enhancement in its performance as it accumulates experiences. We further explore the emerging capabilities and transfer learning potential of the ExpeL agent through qualitative observations and additional experiments.
T-SciQ: Teaching Multimodal Chain-of-Thought Reasoning via Mixed Large Language Model Signals for Science Question Answering
Wang, Lei, Hu, Yi, He, Jiabang, Xu, Xing, Liu, Ning, Liu, Hui, Shen, Heng Tao
Large Language Models (LLMs) have recently demonstrated exceptional performance in various Natural Language Processing (NLP) tasks. They have also shown the ability to perform chain-of-thought (CoT) reasoning to solve complex problems. Recent studies have explored CoT reasoning in complex multimodal scenarios, such as the science question answering task, by fine-tuning multimodal models with high-quality human-annotated CoT rationales. However, collecting high-quality COT rationales is usually time-consuming and costly. Besides, the annotated rationales are hardly accurate due to the external essential information missed. To address these issues, we propose a novel method termed T-SciQ that aims at teaching science question answering with LLM signals. The T-SciQ approach generates high-quality CoT rationales as teaching signals and is advanced to train much smaller models to perform CoT reasoning in complex modalities. Additionally, we introduce a novel data mixing strategy to produce more effective teaching data samples for simple and complex science question answer problems. Extensive experimental results show that our T-SciQ method achieves a new state-of-the-art performance on the ScienceQA benchmark, with an accuracy of 96.18%. Moreover, our approach outperforms the most powerful fine-tuned baseline by 4.5%. The code is publicly available at https://github.com/T-SciQ/T-SciQ.
Active Learning Guided by Efficient Surrogate Learners
An, Yunpyo, Park, Suyeong, Kim, Kwang In
Re-training a deep learning model each time a single data point receives a new label is impractical due to the inherent complexity of the training process. Consequently, existing active learning (AL) algorithms tend to adopt a batch-based approach where, during each AL iteration, a set of data points is collectively chosen for annotation. However, this strategy frequently leads to redundant sampling, ultimately eroding the efficacy of the labeling procedure. In this paper, we introduce a new AL algorithm that harnesses the power of a Gaussian process surrogate in conjunction with the neural network principal learner. Our proposed model adeptly updates the surrogate learner for every new data instance, enabling it to emulate and capitalize on the continuous learning dynamics of the neural network without necessitating a complete retraining of the principal model for each individual label. Experiments on four benchmark datasets demonstrate that this approach yields significant enhancements, either rivaling or aligning with the performance of state-of-the-art techniques.
Benchmarks for Physical Reasoning AI
Melnik, Andrew, Schiewer, Robin, Lange, Moritz, Muresanu, Andrei, Saeidi, Mozhgan, Garg, Animesh, Ritter, Helge
Physical reasoning is a crucial aspect in the development of general AI systems, given that human learning starts with interacting with the physical world before progressing to more complex concepts. Although researchers have studied and assessed the physical reasoning of AI approaches through various specific benchmarks, there is no comprehensive approach to evaluating and measuring progress. Therefore, we aim to offer an overview of existing benchmarks and their solution approaches and propose a unified perspective for measuring the physical reasoning capacity of AI systems. We select benchmarks that are designed to test algorithmic performance in physical reasoning tasks. While each of the selected benchmarks poses a unique challenge, their ensemble provides a comprehensive proving ground for an AI generalist agent with a measurable skill level for various physical reasoning concepts. This gives an advantage to such an ensemble of benchmarks over other holistic benchmarks that aim to simulate the real world by intertwining its complexity and many concepts. We group the presented set of physical reasoning benchmarks into subcategories so that more narrow generalist AI agents can be tested first on these groups.
Physicist Bob Coecke: 'It's easier to convince kids than adults about quantum mechanics'
Belgian physicist and musician Prof Bob Coecke, 55, wants to teach quantum physics to a mass audience. The paradox-filled theory that describes the microscopic realm has become a staple of science fiction, from Marvel's Ant-Man to the multiple Oscar-winning Everything Everywhere All at Once. It's famously bizarre and, in the UK, the subject is mostly reserved for undergraduates specialising in physics because it requires grappling with complicated maths. But Coecke, a former Oxford professor, has devised a maths-free framework using diagrams for total beginners, outlined in Quantum in Pictures, his book with Dr Stefano Gogioso that was published earlier this year. Over the summer, they ran an education experiment, teaching the pictorial method to UK schoolchildren – who then beat the average exam scores of Oxford University's postgraduate physics students.
Knowledge-enhanced Agents for Interactive Text Games
Chhikara, Prateek, Zhang, Jiarui, Ilievski, Filip, Francis, Jonathan, Ma, Kaixin
Communication via natural language is a key aspect of machine intelligence, and it requires computational models to learn and reason about world concepts, with varying levels of supervision. Significant progress has been made on fully-supervised non-interactive tasks, such as question-answering and procedural text understanding. Yet, various sequential interactive tasks, as in text-based games, have revealed limitations of existing approaches in terms of coherence, contextual awareness, and their ability to learn effectively from the environment. In this paper, we propose a knowledge-injection framework for improved functional grounding of agents in text-based games. Specifically, we consider two forms of domain knowledge that we inject into learning-based agents: memory of previous correct actions and affordances of relevant objects in the environment. Our framework supports two representative model classes: reinforcement learning agents and language model agents. Furthermore, we devise multiple injection strategies for the above domain knowledge types and agent architectures, including injection via knowledge graphs and augmentation of the existing input encoding strategies. We experiment with four models on the 10 tasks in the ScienceWorld text-based game environment, to illustrate the impact of knowledge injection on various model configurations and challenging task settings. Our findings provide crucial insights into the interplay between task properties, model architectures, and domain knowledge for interactive contexts.
Evaluating AI Vocational Skills Through Professional Testing
Using a novel professional certification survey, the study focuses on assessing the vocational skills of two highly cited AI models, GPT-3 and Turbo-GPT3.5. The approach emphasizes the importance of practical readiness over academic performance by examining the models' performances on a benchmark dataset consisting of 1149 professional certifications. This study also includes a comparison with human test scores, providing perspective on the potential of AI models to match or even surpass human performance in professional certifications. GPT-3, even without any fine-tuning or exam preparation, managed to achieve a passing score (over 70% correct) on 39% of the professional certifications. It showcased proficiency in computer-related fields, including cloud and virtualization, business analytics, cybersecurity, network setup and repair, and data analytics. Turbo-GPT3.5, on the other hand, scored a perfect 100% on the highly regarded Offensive Security Certified Professional (OSCP) exam. This model also demonstrated competency in diverse professional fields, such as nursing, licensed counseling, pharmacy, and aviation. Turbo-GPT3.5 exhibited strong performance on customer service tasks, indicating potential use cases in enhancing chatbots for call centers and routine advice services. Both models also scored well on sensory and experience-based tests outside a machine's traditional roles, including wine sommelier, beer tasting, emotional quotient, and body language reading. The study found that OpenAI's model improvement from Babbage to Turbo led to a 60% better performance on the grading scale within a few years. This progress indicates that addressing the current model's limitations could yield an AI capable of passing even the most rigorous professional certifications.
Catastrophic Forgetting in Deep Learning: A Comprehensive Taxonomy
Aleixo, Everton L., Colonna, Juan G., Cristo, Marco, Fernandes, Everlandio
Deep Learning models have achieved remarkable performance in tasks such as image classification or generation, often surpassing human accuracy. However, they can struggle to learn new tasks and update their knowledge without access to previous data, leading to a significant loss of accuracy known as Catastrophic Forgetting (CF). This phenomenon was first observed by McCloskey and Cohen in 1989 and remains an active research topic. Incremental learning without forgetting is widely recognized as a crucial aspect in building better AI systems, as it allows models to adapt to new tasks without losing the ability to perform previously learned ones. This article surveys recent studies that tackle CF in modern Deep Learning models that use gradient descent as their learning algorithm. Although several solutions have been proposed, a definitive solution or consensus on assessing CF is yet to be established. The article provides a comprehensive review of recent solutions, proposes a taxonomy to organize them, and identifies research gaps in this area.