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Learning from Emotions, Demographic Information and Implicit User Feedback in Task-Oriented Document-Grounded Dialogues

arXiv.org Artificial Intelligence

The success of task-oriented and document-grounded dialogue systems depends on users accepting and enjoying using them. To achieve this, recently published work in the field of Human-Computer Interaction suggests that the combination of considering demographic information, user emotions and learning from the implicit feedback in their utterances, is particularly important. However, these findings have not yet been transferred to the field of Natural Language Processing, where these data are primarily studied separately. Accordingly, no sufficiently annotated dataset is available. To address this gap, we introduce FEDI, the first English dialogue dataset for task-oriented document-grounded dialogues annotated with demographic information, user emotions and implicit feedback. Our experiments with FLAN-T5, GPT-2 and LLaMA-2 show that these data have the potential to improve task completion and the factual consistency of the generated responses and user acceptance.


Cross-lingual Offensive Language Detection: A Systematic Review of Datasets, Transfer Approaches and Challenges

arXiv.org Artificial Intelligence

The growing prevalence and rapid evolution of offensive language in social media amplify the complexities of detection, particularly highlighting the challenges in identifying such content across diverse languages. This survey presents a systematic and comprehensive exploration of Cross-Lingual Transfer Learning (CLTL) techniques in offensive language detection in social media. Our study stands as the first holistic overview to focus exclusively on the cross-lingual scenario in this domain. We analyse 67 relevant papers and categorise these studies across various dimensions, including the characteristics of multilingual datasets used, the cross-lingual resources employed, and the specific CLTL strategies implemented. According to "what to transfer", we also summarise three main CLTL transfer approaches: instance, feature, and parameter transfer. Additionally, we shed light on the current challenges and future research opportunities in this field. Furthermore, we have made our survey resources available online, including two comprehensive tables that provide accessible references to the multilingual datasets and CLTL methods used in the reviewed literature.


DK-SLAM: Monocular Visual SLAM with Deep Keypoints Adaptive Learning, Tracking and Loop-Closing

arXiv.org Artificial Intelligence

Unreliable feature extraction and matching in handcrafted features undermine the performance of visual SLAM in complex real-world scenarios. While learned local features, leveraging CNNs, demonstrate proficiency in capturing high-level information and excel in matching benchmarks, they encounter challenges in continuous motion scenes, resulting in poor generalization and impacting loop detection accuracy. To address these issues, we present DK-SLAM, a monocular visual SLAM system with adaptive deep local features. MAML optimizes the training of these features, and we introduce a coarse-to-fine feature tracking approach. Initially, a direct method approximates the relative pose between consecutive frames, followed by a feature matching method for refined pose estimation. To counter cumulative positioning errors, a novel online learning binary feature-based online loop closure module identifies loop nodes within a sequence. Experimental results underscore DK-SLAM's efficacy, outperforms representative SLAM solutions, such as ORB-SLAM3 on publicly available datasets.


PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation for Achieving Global Map Consistency

arXiv.org Artificial Intelligence

Accurate and robust localization and mapping are essential components for most autonomous robots. In this paper, we propose a SLAM system for building globally consistent maps, called PIN-SLAM, that is based on an elastic and compact point-based implicit neural map representation. Taking range measurements as input, our approach alternates between incremental learning of the local implicit signed distance field and the pose estimation given the current local map using a correspondence-free, point-to-implicit model registration. Our implicit map is based on sparse optimizable neural points, which are inherently elastic and deformable with the global pose adjustment when closing a loop. Loops are also detected using the neural point features. Extensive experiments validate that PIN-SLAM is robust to various environments and versatile to different range sensors such as LiDAR and RGB-D cameras. PIN-SLAM achieves pose estimation accuracy better or on par with the state-of-the-art LiDAR odometry or SLAM systems and outperforms the recent neural implicit SLAM approaches while maintaining a more consistent, and highly compact implicit map that can be reconstructed as accurate and complete meshes. Finally, thanks to the voxel hashing for efficient neural points indexing and the fast implicit map-based registration without closest point association, PIN-SLAM can run at the sensor frame rate on a moderate GPU. Codes will be available at: https://github.com/PRBonn/PIN_SLAM.


What makes for a 'good' social actor? Using respect as a lens to evaluate interactions with language agents

arXiv.org Artificial Intelligence

With the growing popularity of dialogue agents based on large language models (LLMs), urgent attention has been drawn to finding ways to ensure their behaviour is ethical and appropriate. These are largely interpreted in terms of the 'HHH' criteria: making outputs more helpful and honest, and avoiding harmful (biased, toxic, or inaccurate) statements. Whilst this semantic focus is useful from the perspective of viewing LLM agents as mere mediums for information, it fails to account for pragmatic factors that can make the same utterance seem more or less offensive or tactless in different social situations. We propose an approach to ethics that is more centred on relational and situational factors, exploring what it means for a system, as a social actor, to treat an individual respectfully in a (series of) interaction(s). Our work anticipates a set of largely unexplored risks at the level of situated interaction, and offers practical suggestions to help LLM technologies behave as 'good' social actors and treat people respectfully.


Knowledge Pyramid: A Novel Hierarchical Reasoning Structure for Generalized Knowledge Augmentation and Inference

arXiv.org Artificial Intelligence

Knowledge graph (KG) based reasoning has been regarded as an effective means for the analysis of semantic networks and is of great usefulness in areas of information retrieval, recommendation, decision-making, and man-machine interaction. It is widely used in recommendation, decision-making, question-answering, search, and other fields. However, previous studies mainly used low-level knowledge in the KG for reasoning, which may result in insufficient generalization and poor robustness of reasoning. To this end, this paper proposes a new inference approach using a novel knowledge augmentation strategy to improve the generalization capability of KG. This framework extracts high-level pyramidal knowledge from low-level knowledge and applies it to reasoning in a multi-level hierarchical KG, called knowledge pyramid in this paper. We tested some medical data sets using the proposed approach, and the experimental results show that the proposed knowledge pyramid has improved the knowledge inference performance with better generalization. Especially, when there are fewer training samples, the inference accuracy can be significantly improved.


Efficient Adapter Finetuning for Tail Languages in Streaming Multilingual ASR

arXiv.org Artificial Intelligence

The end-to-end ASR model is often desired in the streaming multilingual scenario since it is easier to deploy and can benefit from pre-trained speech models such as powerful foundation models. Meanwhile, the heterogeneous nature and imbalanced data abundance of different languages may cause performance degradation, leading to asynchronous peak performance for different languages during training, especially on tail ones. Sometimes even the data itself may become unavailable as a result of the enhanced privacy protection. Existing work tend to significantly increase the model size or learn language-specific decoders to accommodate each language separately. In this study, we explore simple yet effective Language-Dependent Adapter (LDA) finetuning under a cascaded Conformer transducer framework enhanced by teacher pseudo-labeling for tail languages in the streaming multilingual ASR. The adapter only accounts for 0.4% of the full model per language. It is plugged into the frozen foundation model and is the only trainable module during the finetuning process with noisy student training. The final model merges the adapter parameters from different checkpoints for different languages. The model performance is validated on a challenging multilingual dictation dataset, which includes 39 tail languages across Latin, Greek, Arabic, etc. Our proposed method brings 12.2% word error rate reduction on average and up to 37.5% on a single locale. Furthermore, we show that our parameter-efficient LDA can match the quality of the full model finetuning, thus greatly alleviating the asynchronous peak performance issue.


E^2-LLM: Efficient and Extreme Length Extension of Large Language Models

arXiv.org Artificial Intelligence

Typically, training LLMs with long context sizes is computationally expensive, requiring extensive training hours and GPU resources. Existing long-context extension methods usually need additional training procedures to support corresponding long-context windows, where the long-context training data (e.g., 32k) is needed, and high GPU training costs are assumed. To address the aforementioned issues, we propose an Efficient and Extreme length extension method for Large Language Models, called E 2 -LLM, with only one training procedure and dramatically reduced computation cost, which also removes the need to collect long-context data. Concretely, first, the training data of our E 2 -LLM only requires a short length (e.g., 4k), which reduces the tuning cost greatly. Second, the training procedure on the short training context window is performed only once time, and we can support different evaluation context windows at inference. Third, in E 2 - LLM, based on RoPE position embeddings, we introduce two different augmentation methods on the scale and position index parameters for different samples in training. It aims to make the model more robust to the different relative differences when directly interpolating the arbitrary context length at inference. Comprehensive experimental results on multiple benchmark datasets demonstrate the effectiveness of our E 2 -LLM on challenging long-context tasks.


Bounds on the price of feedback for mistake-bounded online learning

arXiv.org Artificial Intelligence

We improve several worst-case bounds for various online learning scenarios from (Auer and Long, Machine Learning, 1999). In particular, we sharpen an upper bound for delayed ambiguous reinforcement learning by a factor of 2 and an upper bound for learning compositions of families of functions by a factor of 2.41. We also improve a lower bound from the same paper for learning compositions of $k$ families of functions by a factor of $\Theta(\ln{k})$, matching the upper bound up to a constant factor. In addition, we solve a problem from (Long, Theoretical Computer Science, 2020) on the price of bandit feedback with respect to standard feedback for multiclass learning, and we improve an upper bound from (Feng et al., Theoretical Computer Science, 2023) on the price of $r$-input delayed ambiguous reinforcement learning by a factor of $r$, matching a lower bound from the same paper up to the leading term.


Sleeper Agents: Training Deceptive LLMs that Persist Through Safety Training

arXiv.org Artificial Intelligence

Humans are capable of strategically deceptive behavior: behaving helpfully in most situations, but then behaving very differently in order to pursue alternative objectives when given the opportunity. If an AI system learned such a deceptive strategy, could we detect it and remove it using current state-of-the-art safety training techniques? To study this question, we construct proof-of-concept examples of deceptive behavior in large language models (LLMs). For example, we train models that write secure code when the prompt states that the year is 2023, but insert exploitable code when the stated year is 2024. We find that such backdoor behavior can be made persistent, so that it is not removed by standard safety training techniques, including supervised fine-tuning, reinforcement learning, and adversarial training (eliciting unsafe behavior and then training to remove it). The backdoor behavior is most persistent in the largest models and in models trained to produce chain-of-thought reasoning about deceiving the training process, with the persistence remaining even when the chain-of-thought is distilled away. Furthermore, rather than removing backdoors, we find that adversarial training can teach models to better recognize their backdoor triggers, effectively hiding the unsafe behavior. Our results suggest that, once a model exhibits deceptive behavior, standard techniques could fail to remove such deception and create a false impression of safety.