Education
Dynamic Pricing and Learning with Long-term Reference Effects
We consider a dynamic pricing problem where customer response to the current price is impacted by the customer price expectation, aka reference price. We study a simple and novel reference price mechanism where reference price is the average of the past prices offered by the seller. As opposed to the more commonly studied exponential smoothing mechanism, in our reference price mechanism the prices offered by seller have a longer term effect on the future customer expectations. We show that under this mechanism, a markdown policy is near-optimal irrespective of the parameters of the model. This matches the common intuition that a seller may be better off by starting with a higher price and then decreasing it, as the customers feel like they are getting bargains on items that are ordinarily more expensive. For linear demand models, we also provide a detailed characterization of the near-optimal markdown policy along with an efficient way of computing it. We then consider a more challenging dynamic pricing and learning problem, where the demand model parameters are apriori unknown, and the seller needs to learn them online from the customers' responses to the offered prices while simultaneously optimizing revenue. The objective is to minimize regret, i.e., the $T$-round revenue loss compared to a clairvoyant optimal policy. This task essentially amounts to learning a non-stationary optimal policy in a time-variant Markov Decision Process (MDP). For linear demand models, we provide an efficient learning algorithm with an optimal $\tilde{O}(\sqrt{T})$ regret upper bound.
A Comprehensive Review of Machine Learning Advances on Data Change: A Cross-Field Perspective
Li, Jeng-Lin, Hsu, Chih-Fan, Chang, Ming-Ching, Chen, Wei-Chao
Recent artificial intelligence (AI) technologies show remarkable evolution in various academic fields and industries. However, in the real world, dynamic data lead to principal challenges for deploying AI models. An unexpected data change brings about severe performance degradation in AI models. We identify two major related research fields, domain shift and concept drift according to the setting of the data change. Although these two popular research fields aim to solve distribution shift and non-stationary data stream problems, the underlying properties remain similar which also encourages similar technical approaches. In this review, we regroup domain shift and concept drift into a single research problem, namely the data change problem, with a systematic overview of state-of-the-art methods in the two research fields. We propose a three-phase problem categorization scheme to link the key ideas in the two technical fields. We thus provide a novel scope for researchers to explore contemporary technical strategies, learn industrial applications, and identify future directions for addressing data change challenges.
IMBUE: Improving Interpersonal Effectiveness through Simulation and Just-in-time Feedback with Human-Language Model Interaction
Lin, Inna Wanyin, Sharma, Ashish, Rytting, Christopher Michael, Miner, Adam S., Suh, Jina, Althoff, Tim
Navigating certain communication situations can be challenging due to individuals' lack of skills and the interference of strong emotions. However, effective learning opportunities are rarely accessible. In this work, we conduct a human-centered study that uses language models to simulate bespoke communication training and provide just-in-time feedback to support the practice and learning of interpersonal effectiveness skills. We apply the interpersonal effectiveness framework from Dialectical Behavioral Therapy (DBT), DEAR MAN, which focuses on both conversational and emotional skills. We present IMBUE, an interactive training system that provides feedback 25% more similar to experts' feedback, compared to that generated by GPT-4. IMBUE is the first to focus on communication skills and emotion management simultaneously, incorporate experts' domain knowledge in providing feedback, and be grounded in psychology theory. Through a randomized trial of 86 participants, we find that IMBUE's simulation-only variant significantly improves participants' self-efficacy (up to 17%) and reduces negative emotions (up to 25%). With IMBUE's additional just-in-time feedback, participants demonstrate 17% improvement in skill mastery, along with greater enhancements in self-efficacy (27% more) and reduction of negative emotions (16% more) compared to simulation-only. The improvement in skill mastery is the only measure that is transferred to new and more difficult situations; situation specific training is necessary for improving self-efficacy and emotion reduction.
Feudal Networks for Visual Navigation
Johnson, Faith, Cao, Bryan Bo, Dana, Kristin, Jain, Shubham, Ashok, Ashwin
Visual navigation follows the intuition that humans can navigate without detailed maps. A common approach is interactive exploration while building a topological graph with images at nodes that can be used for planning. Recent variations learn from passive videos and can navigate using complex social and semantic cues. However, a significant number of training videos are needed, large graphs are utilized, and scenes are not unseen since odometry is utilized. We introduce a new approach to visual navigation using feudal learning, which employs a hierarchical structure consisting of a worker agent, a mid-level manager, and a high-level manager. Key to the feudal learning paradigm, agents at each level see a different aspect of the task and operate at different spatial and temporal scales. Two unique modules are developed in this framework. For the high-level manager, we learn a memory proxy map in a self supervised manner to record prior observations in a learned latent space and avoid the use of graphs and odometry. For the mid-level manager, we develop a waypoint network that outputs intermediate subgoals imitating human waypoint selection during local navigation. This waypoint network is pre-trained using a new, small set of teleoperation videos that we make publicly available, with training environments different from testing environments. The resulting feudal navigation network achieves near SOTA performance, while providing a novel no-RL, no-graph, no-odometry, no-metric map approach to the image goal navigation task.
Thermometer: Towards Universal Calibration for Large Language Models
Shen, Maohao, Das, Subhro, Greenewald, Kristjan, Sattigeri, Prasanna, Wornell, Gregory, Ghosh, Soumya
We consider the issue of calibration in large language models (LLM). Recent studies have found that common interventions such as instruction tuning often result in poorly calibrated LLMs. Although calibration is well-explored in traditional applications, calibrating LLMs is uniquely challenging. These challenges stem as much from the severe computational requirements of LLMs as from their versatility, which allows them to be applied to diverse tasks. Addressing these challenges, we propose THERMOMETER, a calibration approach tailored to LLMs. THERMOMETER learns an auxiliary model, given data from multiple tasks, for calibrating a LLM. It is computationally efficient, preserves the accuracy of the LLM, and produces better-calibrated responses for new tasks. Extensive empirical evaluations across various benchmarks demonstrate the effectiveness of the proposed method.
Integrating Active Learning in Causal Inference with Interference: A Novel Approach in Online Experiments
Zhu, Hongtao, Zhang, Sizhe, Su, Yang, Zhao, Zhenyu, Chen, Nan
In the domain of causal inference research, the prevalent potential outcomes framework, notably the Rubin Causal Model (RCM), often overlooks individual interference and assumes independent treatment effects. This assumption, however, is frequently misaligned with the intricate realities of real-world scenarios, where interference is not merely a possibility but a common occurrence. Our research endeavors to address this discrepancy by focusing on the estimation of direct and spillover treatment effects under two assumptions: (1) network-based interference, where treatments on neighbors within connected networks affect one's outcomes, and (2) non-random treatment assignments influenced by confounders. To improve the efficiency of estimating potentially complex effects functions, we introduce an novel active learning approach: Active Learning in Causal Inference with Interference (ACI). This approach uses Gaussian process to flexibly model the direct and spillover treatment effects as a function of a continuous measure of neighbors' treatment assignment. The ACI framework sequentially identifies the experimental settings that demand further data. It further optimizes the treatment assignments under the network interference structure using genetic algorithms to achieve efficient learning outcome. By applying our method to simulation data and a Tencent game dataset, we demonstrate its feasibility in achieving accurate effects estimations with reduced data requirements. This ACI approach marks a significant advancement in the realm of data efficiency for causal inference, offering a robust and efficient alternative to traditional methodologies, particularly in scenarios characterized by complex interference patterns.
Uncertainty quantification in fine-tuned LLMs using LoRA ensembles
Balabanov, Oleksandr, Linander, Hampus
Fine-tuning large language models can improve task specific performance, although a general understanding of what the fine-tuned model has learned, forgotten and how to trust its predictions is still missing. We derive principled uncertainty quantification for fine-tuned LLMs with posterior approximations using computationally efficient low-rank adaptation ensembles. We analyze three common multiple-choice datasets using low-rank adaptation ensembles based on Mistral-7b, and draw quantitative and qualitative conclusions on their perceived complexity and model efficacy on the different target domains during and after fine-tuning. In particular, backed by the numerical experiments, we hypothesise about signals from entropic uncertainty measures for data domains that are inherently difficult for a given architecture to learn.
Immediate generalisation in humans but a generalisation lag in deep neural networks -- evidence for representational divergence?
Huber, Lukas S., Mast, Fred W., Wichmann, Felix A.
Recent research has seen many behavioral comparisons between humans and deep neural networks (DNNs) in the domain of image classification. Often, comparison studies focus on the end-result of the learning process by measuring and comparing the similarities in the representations of object categories once they have been formed. However, the process of how these representations emerge -- that is, the behavioral changes and intermediate stages observed during the acquisition -- is less often directly and empirically compared. Here we report a detailed investigation of how transferable representations are acquired in human observers and various classic and state-of-the-art DNNs. We develop a constrained supervised learning environment in which we align learning-relevant parameters such as starting point, input modality, available input data and the feedback provided. Across the whole learning process we evaluate and compare how well learned representations can be generalized to previously unseen test data. Our findings indicate that in terms of absolute classification performance DNNs demonstrate a level of data efficiency comparable to -- and sometimes even exceeding that -- of human learners, challenging some prevailing assumptions in the field. However, comparisons across the entire learning process reveal significant representational differences: while DNNs' learning is characterized by a pronounced generalisation lag, humans appear to immediately acquire generalizable representations without a preliminary phase of learning training set-specific information that is only later transferred to novel data.
What Turned Crossword Constructing Into a Boys' Club?
In July, 2013, Will Shortz, the New York Times' longtime puzzle editor, asked me to be his assistant. I had just graduated from college, and, to my mind, the invitation had little rationale. It arrived on the heels of minimal correspondence: two e-mails in which Shortz had accepted two of my puzzles, with minor revisions. I doubted his motives for hiring me as much as my qualifications for the job. Surely, there were many more prolific and talented crossword constructors who could have assisted him. The only thing that distinguished me, I thought, was my gender: I was a young woman, and this was a field rife with men.
On-Demand Sampling: Learning Optimally from Multiple Distributions ∗ Nika Haghtalab, Michael I. Jordan, and Eric Zhao University of California, Berkeley
Societal and real-world considerations such as robustness, fairness, social welfare and multi-agent tradeoffs have given rise to multi-distribution learning paradigms, such as collaborative [5], group distributionally robust [36], and fair federated learning [27]. In each of these settings, a learner seeks to minimize its worstcase loss over a set of n predefined distributions, while using as few samples as possible. In this paper, we establish the optimal sample complexity of these learning paradigms and give algorithms that meet this sample complexity.