Goto

Collaborating Authors

 Education


Heterogeneous-Neighborhood-based Multi-Task Local Learning Algorithms

Neural Information Processing Systems

All the existing multi-task local learning methods are defined on homogeneous neighborhood which consists of all data points from only one task. In this paper, different from existing methods, we propose local learning methods for multitask classification and regression problems based on heterogeneous neighborhood which is defined on data points from all tasks. Specifically, we extend the k-nearest-neighbor classifier by formulating the decision function for each data point as a weighted voting among the neighbors from all tasks where the weights are task-specific. By defining a regularizer to enforce the task-specific weight matrix to approach a symmetric one, a regularized objective function is proposed and an efficient coordinate descent method is developed to solve it. For regression problems, we extend the kernel regression to multi-task setting in a similar way to the classification case. Experiments on some toy data and real-world datasets demonstrate the effectiveness of our proposed methods.


Online Learning of Nonparametric Mixture Models via Sequential Variational Approximation

Neural Information Processing Systems

Reliance on computationally expensive algorithms for inference has been limiting the use of Bayesian nonparametric models in large scale applications. To tackle this problem, we propose a Bayesian learning algorithm for DP mixture models. Instead of following the conventional paradigm - random initialization plus iterative update, we take an progressive approach. Starting with a given prior, our method recursively transforms it into an approximate posterior through sequential variational approximation. In this process, new components will be incorporated on the fly when needed. The algorithm can reliably estimate a DP mixture model in one pass, making it particularly suited for applications with massive data. Experiments on both synthetic data and real datasets demonstrate remarkable improvement on efficiency - orders of magnitude speed-up compared to the state-of-the-art.


Non-strongly-convex smooth stochastic approximation with convergence rateO(1/n)

Neural Information Processing Systems

We consider the stochastic approximation problem where a convex function has to be minimized, given only the knowledge of unbiased estimates of its gradients at certain points, a framework which includes machine learning methods based on the minimization of the empirical risk. We focus on problems without strong convexity, for which all previously known algorithms achieve a convergence rate for function values of O(1/ n) after n iterations. We consider and analyze two algorithms that achieve a rate of O(1/n) for classical supervised learning problems. For least-squares regression, we show that averaged stochastic gradient descent with constant step-size achieves the desired rate. For logistic regression, this is achieved by a simple novel stochastic gradient algorithm that (a) constructs successive local quadratic approximations of the loss functions, while (b) preserving the same running-time complexity as stochastic gradient descent. For these algorithms, we provide a non-asymptotic analysis of the generalization error (in expectation, and also in high probability for least-squares), and run extensive experiments showing that they often outperform existing approaches.



The Pareto Regret Frontier

Neural Information Processing Systems

Performance guarantees for online learning algorithms typically take the form of regret bounds, which express that the cumulative loss overhead compared to the best expert in hindsight is small. In the common case of large but structured expert sets we typically wish to keep the regret especially small compared to simple experts, at the cost of modest additional overhead compared to more complex others. We study which such regret trade-offs can be achieved, and how.


Online Learning in Episodic Markovian Decision Processes by Relative Entropy Policy Search

Neural Information Processing Systems

We study the problem of online learning in finite episodic Markov decision processes (MDPs) where the loss function is allowed to change between episodes. The natural performance measure in this learning problem is the regret defined as the difference between the total loss of the best stationary policy and the total loss suffered by the learner. We assume that the learner is given access to a finite action space A and the state space X has a layered structure with L layers, so that state transitions are only possible between consecutive layers. We describe a variant of the recently proposed Relative Entropy Policy Search algorithm and show that its regret after T episodes is 2 L|X ||A|T log(|X ||A|/L) in the bandit setting and 2L T log(|X ||A|/L) in the full information setting, given that the learner has perfect knowledge of the transition probabilities of the underlying MDP. These guarantees largely improve previously known results under much milder assumptions and cannot be significantly improved under general assumptions.


Online Learning of Dynamic Parameters in Social Networks Alexander Rakhlin

Neural Information Processing Systems

This paper addresses the problem of online learning in a dynamic setting. We consider a social network in which each individual observes a private signal about the underlying state of the world and communicates with her neighbors at each time period. Unlike many existing approaches, the underlying state is dynamic, and evolves according to a geometric random walk. We view the scenario as an optimization problem where agents aim to learn the true state while suffering the smallest possible loss. Based on the decomposition of the global loss function, we introduce two update mechanisms, each of which generates an estimate of the true state. We establish a tight bound on the rate of change of the underlying state, under which individuals can track the parameter with a bounded variance. Then, we characterize explicit expressions for the steady state mean-square deviation(MSD) of the estimates from the truth, per individual. We observe that only one of the estimators recovers the optimal MSD, which underscores the impact of the objective function decomposition on the learning quality. Finally, we provide an upper bound on the regret of the proposed methods, measured as an average of errors in estimating the parameter in a finite time.


Reservoir Boosting: Between Online and Offline Ensemble Learning

Neural Information Processing Systems

We propose to train an ensemble with the help of a reservoir in which the learning algorithm can store a limited number of samples. This novel approach lies in the area between offline and online ensemble approaches and can be seen either as a restriction of the former or an enhancement of the latter. We identify some basic strategies that can be used to populate this reservoir and present our main contribution, dubbed Greedy Edge Expectation Maximization (GEEM), that maintains the reservoir content in the case of Boosting by viewing the samples through their projections into the weak classifier response space. We propose an efficient algorithmic implementation which makes it tractable in practice, and demonstrate its efficiency experimentally on several compute-vision data-sets, on which it outperforms both online and offline methods in a memory constrained setting.


Streaming Variational Bayes

Neural Information Processing Systems

The framework makes streaming updates to the estimated posterior according to a user-specified approximation batch primitive. We demonstrate the usefulness of our framework, with variational Bayes (VB) as the primitive, by fitting the latent Dirichlet allocation model to two large-scale document collections. We demonstrate the advantages of our algorithm over stochastic variational inference (SVI) by comparing the two after a single pass through a known amount of data--a case where SVI may be applied--and in the streaming setting, where SVI does not apply.


Online Learning in Markov Decision Processes with Adversarially Chosen Transition Probability Distributions

Neural Information Processing Systems

We study the problem of online learning Markov Decision Processes (MDPs) when both the transition distributions and loss functions are chosen by an adversary. We present an algorithm that, under a mixing assumption, achieves O( T log |Π| + log |Π|) regret with respect to a comparison set of policies Π. The regret is independent of the size of the state and action spaces. When expectations over sample paths can be computed efficiently and the comparison set Π has polynomial size, this algorithm is efficient. We also consider the episodic adversarial online shortest path problem.