Education
An Automated SQL Query Grading System Using An Attention-Based Convolutional Neural Network
Schwartz, Donald R., Rivas, Pablo
Grading SQL queries can be a time-consuming, tedious and challenging task, especially as the number of student submissions increases. Several systems have been introduced in an attempt to mitigate these challenges, but those systems have their own limitations. This paper describes our novel approach to automating the process of grading SQL queries. Unlike previous approaches, we employ a unique convolutional neural network architecture that employs a parameter-sharing approach for different machine learning tasks that enables the architecture to induce different knowledge representations of the data to increase its potential for understanding SQL statements.
The Music Maestro or The Musically Challenged, A Massive Music Evaluation Benchmark for Large Language Models
Li, Jiajia, Yang, Lu, Tang, Mingni, Chen, Cong, Li, Zuchao, Wang, Ping, Zhao, Hai
Benchmark plays a pivotal role in assessing the advancements of large language models (LLMs). While numerous benchmarks have been proposed to evaluate LLMs' capabilities, there is a notable absence of a dedicated benchmark for assessing their musical abilities. To address this gap, we present ZIQI-Eval, a comprehensive and large-scale music benchmark specifically designed to evaluate the music-related capabilities of LLMs. ZIQI-Eval encompasses a wide range of questions, covering 10 major categories and 56 subcategories, resulting in over 14,000 meticulously curated data entries. By leveraging ZIQI-Eval, we conduct a comprehensive evaluation over 16 LLMs to evaluate and analyze LLMs' performance in the domain of music. Results indicate that all LLMs perform poorly on the ZIQI-Eval benchmark, suggesting significant room for improvement in their musical capabilities. With ZIQI-Eval, we aim to provide a standardized and robust evaluation framework that facilitates a comprehensive assessment of LLMs' music-related abilities. The dataset is available at GitHub\footnote{https://github.com/zcli-charlie/ZIQI-Eval} and HuggingFace\footnote{https://huggingface.co/datasets/MYTH-Lab/ZIQI-Eval}.
The Unlikely Duel: Evaluating Creative Writing in LLMs through a Unique Scenario
Gรณmez-Rodrรญguez, Carlos, Williams, Paul
This is a summary of the paper "A Confederacy of Models: a Comprehensive Evaluation of LLMs on Creative Writing", which was published in Findings of EMNLP 2023. We evaluate a range of recent state-of-the-art, instruction-tuned large language models (LLMs) on an English creative writing task, and compare them to human writers. For this purpose, we use a specifically-tailored prompt (based on an epic combat between Ignatius J. Reilly, main character of John Kennedy Toole's "A Confederacy of Dunces", and a pterodactyl) to minimize the risk of training data leakage and force the models to be creative rather than reusing existing stories. The same prompt is presented to LLMs and human writers, and evaluation is performed by humans using a detailed rubric including various aspects like fluency, style, originality or humor. Results show that some state-of-the-art commercial LLMs match or slightly outperform our human writers in most of the evaluated dimensions. Open-source LLMs lag behind. Humans keep a close lead in originality, and only the top three LLMs can handle humor at human-like levels.
Complex Reasoning over Logical Queries on Commonsense Knowledge Graphs
Fang, Tianqing, Chen, Zeming, Song, Yangqiu, Bosselut, Antoine
Event commonsense reasoning requires the ability to reason about the relationship between events, as well as infer implicit context underlying that relationship. However, data scarcity makes it challenging for language models to learn to generate commonsense inferences for contexts and questions involving interactions between complex events. To address this demand, we present COM2 (COMplex COMmonsense), a new dataset created by sampling multi-hop logical queries (e.g., the joint effect or cause of both event A and B, or the effect of the effect of event C) from an existing commonsense knowledge graph (CSKG), and verbalizing them using handcrafted rules and large language models into multiple-choice and text generation questions. Our experiments show that language models trained on COM2 exhibit significant improvements in complex reasoning ability, resulting in enhanced zero-shot performance in both in-domain and out-of-domain tasks for question answering and generative commonsense reasoning, without expensive human annotations. Code and data are available at https://github.com/tqfang/complex-commonsense-reasoning.
Adaptive Online Experimental Design for Causal Discovery
Elahi, Muhammad Qasim, Wei, Lai, Kocaoglu, Murat, Ghasemi, Mahsa
Causal discovery aims to uncover cause-and-effect relationships encoded in causal graphs by leveraging observational, interventional data, or their combination. The majority of existing causal discovery methods are developed assuming infinite interventional data. We focus on data interventional efficiency and formalize causal discovery from the perspective of online learning, inspired by pure exploration in bandit problems. A graph separating system, consisting of interventions that cut every edge of the graph at least once, is sufficient for learning causal graphs when infinite interventional data is available, even in the worst case. We propose a track-and-stop causal discovery algorithm that adaptively selects interventions from the graph separating system via allocation matching and learns the causal graph based on sampling history. Given any desired confidence value, the algorithm determines a termination condition and runs until it is met. We analyze the algorithm to establish a problem-dependent upper bound on the expected number of required interventional samples. Our proposed algorithm outperforms existing methods in simulations across various randomly generated causal graphs. It achieves higher accuracy, measured by the structural hamming distance (SHD) between the learned causal graph and the ground truth, with significantly fewer samples.
Universal Batch Learning Under The Misspecification Setting
In this paper we consider the problem of universal {\em batch} learning in a misspecification setting with log-loss. In this setting the hypothesis class is a set of models $\Theta$. However, the data is generated by an unknown distribution that may not belong to this set but comes from a larger set of models $\Phi \supset \Theta$. Given a training sample, a universal learner is requested to predict a probability distribution for the next outcome and a log-loss is incurred. The universal learner performance is measured by the regret relative to the best hypothesis matching the data, chosen from $\Theta$. Utilizing the minimax theorem and information theoretical tools, we derive the optimal universal learner, a mixture over the set of the data generating distributions, and get a closed form expression for the min-max regret. We show that this regret can be considered as a constrained version of the conditional capacity between the data and its generating distributions set. We present tight bounds for this min-max regret, implying that the complexity of the problem is dominated by the richness of the hypotheses models $\Theta$ and not by the data generating distributions set $\Phi$. We develop an extension to the Arimoto-Blahut algorithm for numerical evaluation of the regret and its capacity achieving prior distribution. We demonstrate our results for the case where the observations come from a $K$-parameters multinomial distributions while the hypothesis class $\Theta$ is only a subset of this family of distributions.
A Survey of Robotic Language Grounding: Tradeoffs between Symbols and Embeddings
Cohen, Vanya, Liu, Jason Xinyu, Mooney, Raymond, Tellex, Stefanie, Watkins, David
With large language models, robots can understand language more flexibly and more capable than ever before. This survey reviews and situates recent literature into a spectrum with two poles: 1) mapping between language and some manually defined formal representation of meaning, and 2) mapping between language and high-dimensional vector spaces that translate directly to low-level robot policy. Using a formal representation allows the meaning of the language to be precisely represented, limits the size of the learning problem, and leads to a framework for interpretability and formal safety guarantees. Methods that embed language and perceptual data into high-dimensional spaces avoid this manually specified symbolic structure and thus have the potential to be more general when fed enough data but require more data and computing to train. We discuss the benefits and tradeoffs of each approach and finish by providing directions for future work that achieves the best of both worlds.
Multi-source Unsupervised Domain Adaptation on Graphs with Transferability Modeling
Zhao, Tianxiang, Luo, Dongsheng, Zhang, Xiang, Wang, Suhang
In this paper, we tackle a new problem of \textit{multi-source unsupervised domain adaptation (MSUDA) for graphs}, where models trained on annotated source domains need to be transferred to the unsupervised target graph for node classification. Due to the discrepancy in distribution across domains, the key challenge is how to select good source instances and how to adapt the model. Diverse graph structures further complicate this problem, rendering previous MSUDA approaches less effective. In this work, we present the framework Selective Multi-source Adaptation for Graph ({\method}), with a graph-modeling-based domain selector, a sub-graph node selector, and a bi-level alignment objective for the adaptation. Concretely, to facilitate the identification of informative source data, the similarity across graphs is disentangled and measured with the transferability of a graph-modeling task set, and we use it as evidence for source domain selection. A node selector is further incorporated to capture the variation in transferability of nodes within the same source domain. To learn invariant features for adaptation, we align the target domain to selected source data both at the embedding space by minimizing the optimal transport distance and at the classification level by distilling the label function. Modules are explicitly learned to select informative source data and conduct the alignment in virtual training splits with a meta-learning strategy. Experimental results on five graph datasets show the effectiveness of the proposed method.
Matching Problems to Solutions: An Explainable Way of Solving Machine Learning Problems
Saleh, Lokman, Mili, Hafedh, Boukadoum, Mounir
Domain experts from all fields are called upon, working with data scientists, to explore the use of ML techniques to solve their problems. Starting from a domain problem/question, ML-based problemsolving typically involves three steps: (1) formulating the business problem (problem domain) as a data analysis problem (solution domain), (2) sketching a high-level ML-based solution pattern, given the domain requirements and the properties of the available data, and (3) designing and refining the different components of the solution pattern. There has to be a substantial body of ML problem solving knowledge that ML researchers agree on, and that ML practitioners routinely apply to solve the most common problems. Our work deals with capturing this body of knowledge, and embodying it in a ML problem solving workbench to helps domain specialists who are not ML experts to explore the ML solution space. This paper focuses on: 1) the representation of domain problems, ML problems, and the main ML solution artefacts, and 2) a heuristic matching function that helps identify the ML algorithm family that is most appropriate for the domain problem at hand, given the domain (expert) requirements, and the characteristics of the training data. We review related work and outline our strategy for validating the workbench.
A GPT-based Code Review System for Programming Language Learning
The increasing demand for programming language education and growing class sizes require immediate and personalized feedback. However, traditional code review methods have limitations in providing this level of feedback. As the capabilities of Large Language Models (LLMs) like GPT for generating accurate solutions and timely code reviews are verified, this research proposes a system that employs GPT-4 to offer learner-friendly code reviews and minimize the risk of AI-assist cheating. To provide learner-friendly code reviews, a dataset was collected from an online judge system, and this dataset was utilized to develop and enhance the system's prompts. In addition, to minimize AI-assist cheating, the system flow was designed to provide code reviews only for code submitted by a learner, and a feature that highlights code lines to fix was added. After the initial system was deployed on the web, software education experts conducted usability test. Based on the results, improvement strategies were developed to improve code review and code correctness check module, thereby enhancing the system. The improved system underwent evaluation by software education experts based on four criteria: strict code correctness checks, response time, lower API call costs, and the quality of code reviews. The results demonstrated a performance to accurately identify error types, shorten response times, lower API call costs, and maintain high-quality code reviews without major issues. Feedback from participants affirmed the tool's suitability for teaching programming to primary and secondary school students. Given these benefits, the system is anticipated to be a efficient learning tool in programming language learning for educational settings.