Education
Iterative Deep Graph Learning for Graph Neural Networks: Better and Robust Node Embeddings
In this paper, we propose an end-to-end graph learning framework, namely \textbf{I}terative \textbf{D}eep \textbf{G}raph \textbf{L}earning (\alg), for jointly and iteratively learning graph structure and graph embedding. The key rationale of \alg is to learn a better graph structure based on better node embeddings, and vice versa (i.e., better node embeddings based on a better graph structure). Our iterative method dynamically stops when the learned graph structure approaches close enough to the graph optimized for the downstream prediction task. In addition, we cast the graph learning problem as a similarity metric learning problem and leverage adaptive graph regularization for controlling the quality of the learned graph. Finally, combining the anchor-based approximation technique, we further propose a scalable version of \alg, namely \salg, which significantly reduces the time and space complexity of \alg without compromising the performance.
CROCS: Clustering and Retrieval of Cardiac Signals Based on Patient Disease Class, Sex, and Age
The process of manually searching for relevant instances in, and extracting information from, clinical databases underpin a multitude of clinical tasks. Such tasks include disease diagnosis, clinical trial recruitment, and continuing medical education. This manual search-and-extract process, however, has been hampered by the growth of large-scale clinical databases and the increased prevalence of unlabelled instances. To address this challenge, we propose a supervised contrastive learning framework, CROCS, where representations of cardiac signals associated with a set of patient-specific attributes (e.g., disease class, sex, age) are attracted to learnable embeddings entitled clinical prototypes. We exploit such prototypes for both the clustering and retrieval of unlabelled cardiac signals based on multiple patient attributes.
Learning Physics Constrained Dynamics Using Autoencoders
We consider the problem of estimating states (e.g., position and velocity) and physical parameters (e.g., friction, elasticity) from a sequence of observations when provided a dynamic equation that describes the behavior of the system. The dynamic equation can arise from first principles (e.g., Newton's laws) and provide useful cues for learning, but its physical parameters are unknown. To address this problem, we propose a model that estimates states and physical parameters of the system using two main components. First, an autoencoder compresses a sequence of observations (e.g., sensor measurements, pixel images) into a sequence for the state representation that is consistent with physics by including a simulation of the dynamic equation. Second, an estimator is coupled with the autoencoder to predict the values of the physical parameters.
Two-Stream Network for Sign Language Recognition and Translation
Sign languages are visual languages using manual articulations and non-manual elements to convey information. For sign language recognition and translation, the majority of existing approaches directly encode RGB videos into hidden representations. RGB videos, however, are raw signals with substantial visual redundancy, leading the encoder to overlook the key information for sign language understanding. To mitigate this problem and better incorporate domain knowledge, such as handshape and body movement, we introduce a dual visual encoder containing two separate streams to model both the raw videos and the keypoint sequences generated by an off-the-shelf keypoint estimator. To make the two streams interact with each other, we explore a variety of techniques, including bidirectional lateral connection, sign pyramid network with auxiliary supervision, and frame-level self-distillation.
A Trichotomy for Transductive Online Learning
This setting is similar to standard online learning, except that the adversary fixes a sequence of instances x_1,\dots,x_n to be labeled at the start of the game, and this sequence is known to the learner. Qualitatively, we prove a \emph{trichotomy}, stating that the minimal number of mistakes made by the learner as n grows can take only one of precisely three possible values: n, \Theta\left(\log (n)\right), or \Theta(1) . Furthermore, this behavior is determined by a combination of the VC dimension and the Littlestone dimension. Quantitatively, we show a variety of bounds relating the number of mistakes to well-known combinatorial dimensions. In particular, we improve the known lower bound on the constant in the \Theta(1) case from \Omega\left(\sqrt{\log(d)}\right) to \Omega(\log(d)) where d is the Littlestone dimension.
Online Learning for Adversaries with Memory: Price of Past Mistakes
The framework of online learning with memory naturally captures learning problems with temporal effects, and was previously studied for the experts setting. In this work we extend the notion of learning with memory to the general Online Convex Optimization (OCO) framework, and present two algorithms that attain low regret. The first algorithm applies to Lipschitz continuous loss functions, obtaining optimal regret bounds for both convex and strongly convex losses. The second algorithm attains the optimal regret bounds and applies more broadly to convex losses without requiring Lipschitz continuity, yet is more complicated to implement. We complement the theoretic results with two applications: statistical arbitrage in finance, and multi-step ahead prediction in statistics.
Semi-infinitely Constrained Markov Decision Processes
We propose a generalization of constrained Markov decision processes (CMDPs) that we call the \emph{semi-infinitely constrained Markov decision process} (SICMDP).Particularly, in a SICMDP model, we impose a continuum of constraints instead of a finite number of constraints as in the case of ordinary CMDPs.We also devise a reinforcement learning algorithm for SICMDPs that we call SI-CRL.We first transform the reinforcement learning problem into a linear semi-infinitely programming (LSIP) problem and then use the dual exchange method in the LSIP literature to solve it.To the best of our knowledge, we are the first to apply tools from semi-infinitely programming (SIP) to solve reinforcement learning problems.We present theoretical analysis for SI-CRL, identifying its sample complexity and iteration complexity.We also conduct extensive numerical examples to illustrate the SICMDP model and validate the SI-CRL algorithm.
Regularizing Towards Permutation Invariance In Recurrent Models
In many machine learning problems the output should not depend on the order of the inputs. Such permutation invariant'' functions have been studied extensively recently. Here we argue that temporal architectures such as RNNs are highly relevant for such problems, despite the inherent dependence of RNNs on order. We show that RNNs can be regularized towards permutation invariance, and that this can result in compact models, as compared to non-recursive architectures. Existing solutions (e.g., DeepSets) mostly suggest restricting the learning problem to hypothesis classes which are permutation invariant by design.
Continuous Meta-Learning without Tasks
Meta-learning is a promising strategy for learning to efficiently learn using data gathered from a distribution of tasks. However, the meta-learning literature thus far has focused on the task segmented setting, where at train-time, offline data is assumed to be split according to the underlying task, and at test-time, the algorithms are optimized to learn in a single task. In this work, we enable the application of generic meta-learning algorithms to settings where this task segmentation is unavailable, such as continual online learning with unsegmented time series data. The framework allows both training and testing directly on time series data without segmenting it into discrete tasks. We demonstrate the utility of this approach on three nonlinear meta-regression benchmarks as well as two meta-image-classification benchmarks.
On Batch Teaching with Sample Complexity Bounded by VCD
In machine teaching, a concept is represented by (and inferred from) a small number of labeled examples. Various teaching models in the literature cast the interaction between teacher and learner in a way to obtain a small complexity (in terms of the number of examples required for teaching a concept) while obeying certain constraints that are meant to prevent unfair collusion between teacher and learner. In recent years, one major research goal has been to show interesting relationships between teaching complexity and the VC-dimension (VCD). So far, the only interesting relationship known from batch teaching settings is an upper bound quadratic in the VCD, on a parameter called recursive teaching dimension. The only known upper bound on teaching complexity that is linear in VCD was obtained in a model of teaching with sequences rather than batches.This paper is the first to provide an upper bound of VCD on a batch teaching complexity parameter.