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How Strategic Agents Respond: Comparing Analytical Models with LLM-Generated Responses in Strategic Classification

arXiv.org Artificial Intelligence

When machine learning (ML) algorithms are used to automate human-related decisions, human agents may gain knowledge of the decision policy and behave strategically to obtain desirable outcomes. Strategic Classification (SC) has been proposed to address the interplay between agents and decision-makers. Prior work on SC has relied on assumptions that agents are perfectly or approximately rational, responding to decision policies by maximizing their utilities. Verifying these assumptions is challenging due to the difficulty of collecting real-world agent responses. Meanwhile, the growing adoption of large language models (LLMs) makes it increasingly likely that human agents in SC settings will seek advice from these tools. We propose using strategic advice generated by LLMs to simulate human agent responses in SC. Specifically, we examine five critical SC scenarios -- hiring, loan applications, school admissions, personal income, and public assistance programs -- and simulate how human agents with diverse profiles seek advice from LLMs. We then compare the resulting agent responses with the best responses generated by existing theoretical models. Our findings reveal that: (i) LLMs and theoretical models generally lead to agent score or qualification changes in the same direction across most settings, with both achieving similar levels of fairness; (ii) state-of-the-art commercial LLMs (e.g., GPT-3.5, GPT-4) consistently provide helpful suggestions, though these suggestions typically do not result in maximal score or qualification improvements; and (iii) LLMs tend to produce more diverse agent responses, often favoring more balanced effort allocation strategies. These results suggest that theoretical models align with LLMs to some extent and that leveraging LLMs to simulate more realistic agent responses offers a promising approach to designing trustworthy ML systems.


From Arabic Text to Puzzles: LLM-Driven Development of Arabic Educational Crosswords

arXiv.org Artificial Intelligence

We present an Arabic crossword puzzle generator from a given text that utilizes advanced language models such as GPT-4-Turbo, GPT-3.5-Turbo and Llama3-8B-Instruct, specifically developed for educational purposes, this innovative generator leverages a meticulously compiled dataset named Arabic-Clue-Instruct with over 50,000 entries encompassing text, answers, clues, and categories. This dataset is intricately designed to aid in the generation of pertinent clues linked to specific texts and keywords within defined categories. This project addresses the scarcity of advanced educational tools tailored for the Arabic language, promoting enhanced language learning and cognitive development. By providing a culturally and linguistically relevant tool, our objective is to make learning more engaging and effective through gamification and interactivity. Integrating state-of-the-art artificial intelligence with contemporary learning methodologies, this tool can generate crossword puzzles from any given educational text, thereby facilitating an interactive and enjoyable learning experience. This tool not only advances educational paradigms but also sets a new standard in interactive and cognitive learning technologies. The model and dataset are publicly available.


A Comprehensive Survey on Integrating Large Language Models with Knowledge-Based Methods

arXiv.org Artificial Intelligence

The rapid development of artificial intelligence has brought about substantial advancements in the field. One promising direction is the integration of Large Language Models (LLMs) with structured knowledge-based systems. This approach aims to enhance AI capabilities by combining the generative language understanding of LLMs with the precise knowledge representation of structured systems. This survey explores the synergy between LLMs and knowledge bases, focusing on real-world applications and addressing associated technical, operational, and ethical challenges. Through a comprehensive literature review, the study identifies critical issues and evaluates existing solutions. The paper highlights the benefits of integrating generative AI with knowledge bases, including improved data contextualization, enhanced model accuracy, and better utilization of knowledge resources. The findings provide a detailed overview of the current state of research, identify key gaps, and offer actionable recommendations. These insights contribute to advancing AI technologies and support their practical deployment across various sectors.


pMixFed: Efficient Personalized Federated Learning through Adaptive Layer-Wise Mixup

arXiv.org Artificial Intelligence

Traditional Federated Learning (FL) methods encounter significant challenges when dealing with heterogeneous data and providing personalized solutions for non-IID scenarios. Personalized Federated Learning (PFL) approaches aim to address these issues by balancing generalization and personalization, often through parameter decoupling or partial models that freeze some neural network layers for personalization while aggregating other layers globally. However, existing methods still face challenges of global-local model discrepancy, client drift, and catastrophic forgetting, which degrade model accuracy. To overcome these limitations, we propose pMixFed, a dynamic, layer-wise PFL approach that integrates mixup between shared global and personalized local models. Our method introduces an adaptive strategy for partitioning between personalized and shared layers, a gradual transition of personalization degree to enhance local client adaptation, improved generalization across clients, and a novel aggregation mechanism to mitigate catastrophic forgetting. Extensive experiments demonstrate that pMixFed outperforms state-of-the-art PFL methods, showing faster model training, increased robustness, and improved handling of data heterogeneity under different heterogeneous settings.


Learning in Non-Cooperative Configurable Markov Decision Processes

Neural Information Processing Systems

The Configurable Markov Decision Process framework includes two entities: a Reinforcement Learning agent and a configurator that can modify some environmental parameters to improve the agent's performance. This presupposes that the two actors have the same reward functions. What if the configurator does not have the same intentions as the agent? This paper introduces the Non-Cooperative Configurable Markov Decision Process, a setting that allows having two (possibly different) reward functions for the configurator and the agent. Then, we consider an online learning problem, where the configurator has to find the best among a finite set of possible configurations.


XES3G5M: A Knowledge Tracing Benchmark Dataset with Auxiliary Information

Neural Information Processing Systems

Knowledge tracing (KT) is a task that predicts students' future performance based on their historical learning interactions. With the rapid development of deep learning techniques, existing KT approaches follow a data-driven paradigm that uses massive problem-solving records to model students' learning processes. However, although the educational contexts contain various factors that may have an influence on student learning outcomes, existing public KT datasets mainly consist of anonymized ID-like features, which may hinder the research advances towards this field. Therefore, in this work, we present, \emph{XES3G5M}, a large-scale dataset with rich auxiliary information about questions and their associated knowledge components (KCs)\footnote{\label{ft:kc}A KC is a generalization of everyday terms like concept, principle, fact, or skill.}. The XES3G5M dataset is collected from a real-world online math learning platform, which contains 7,652 questions, and 865 KCs with 5,549,635 interactions from 18,066 students.


On Robust Multiclass Learnability

Neural Information Processing Systems

Under the framework of Probably Approximately Correct (PAC) learning, we first show that the graph dimension and the Natarajan dimension, which characterize the standard multiclass learnability, are no longer applicable in robust learning problem. We then generalize these notions to the robust learning setting, denoted as the adversarial graph dimension (AG-dimension) and the adversarial Natarajan dimension (AN-dimension). Upper and lower bounds of the sample complexity of robust multiclass learning are rigorously derived based on the AG-dimension and AN-dimension, respectively. Moreover, we calculate the AG-dimension and AN-dimension of the class of linear multiclass predictors, and show that the graph (Natarajan) dimension is of the same order as the AG(AN)-dimension. Finally, we prove that the AG-dimension and AN-dimension are not equivalent.


Teach Less, Learn More: On the Undistillable Classes in Knowledge Distillation

Neural Information Processing Systems

Knowledge distillation (KD) can effectively compress neural networks by training a smaller network (student) to simulate the behavior of a larger one (teacher). A counter-intuitive observation is that a more expansive teacher does not make a better student, but the reasons for this phenomenon remain unclear. In this paper, we demonstrate that this is directly attributed to the presence of \textit{undistillable classes}: when trained with distillation, the teacher's knowledge of some classes is incomprehensible to the student model. We observe that while KD improves the overall accuracy, it is at the cost of the model becoming inaccurate in these undistillable classes. After establishing their widespread existence in state-of-the-art distillation methods, we illustrate their correlation with the capacity gap between teacher and student models.


Nearly Minimax Optimal Reinforcement Learning for Discounted MDPs

Neural Information Processing Systems

We study the reinforcement learning problem for discounted Markov Decision Processes (MDPs) under the tabular setting. We propose a model-based algorithm named UCBVI- \gamma, which is based on the \emph{optimism in the face of uncertainty principle} and the Bernstein-type bonus. We show that UCBVI- \gamma achieves an \tilde{O}\big({\sqrt{SAT}}/{(1-\gamma) {1.5}}\big) regret, where S is the number of states, A is the number of actions, \gamma is the discount factor and T is the number of steps. In addition, we construct a class of hard MDPs and show that for any algorithm, the expected regret is at least \tilde{\Omega}\big({\sqrt{SAT}}/{(1-\gamma) {1.5}}\big) . Our upper bound matches the minimax lower bound up to logarithmic factors, which suggests that UCBVI- \gamma is nearly minimax optimal for discounted MDPs.


Pre-Trained Language Models for Interactive Decision-Making

Neural Information Processing Systems

Language model (LM) pre-training is useful in many language processing tasks. But can pre-trained LMs be further leveraged for more general machine learning problems? We propose an approach for using LMs to scaffold learning and generalization in general sequential decision-making problems. In this approach, goals and observations are represented as a sequence of embeddings, and a policy network initialized with a pre-trained LM predicts the next action. We demonstrate that this framework enables effective combinatorial generalization across different environments and supervisory modalities.