Education
XIFBench: Evaluating Large Language Models on Multilingual Instruction Following
Li, Zhenyu, Chen, Kehai, Long, Yunfei, Bai, Xuefeng, Zhang, Yaoyin, Wei, Xuchen, Li, Juntao, Zhang, Min
Large Language Models (LLMs) have demonstrated remarkable instruction-following capabilities across various applications. However, their performance in multilingual settings remains poorly understood, as existing evaluations lack fine-grained constraint analysis. We introduce XIFBench, a comprehensive constraint-based benchmark for assessing multilingual instruction-following abilities of LLMs, featuring a novel taxonomy of five constraint categories and 465 parallel instructions across six languages spanning different resource levels. To ensure consistent cross-lingual evaluation, we develop a requirement-based protocol that leverages English requirements as semantic anchors. These requirements are then used to validate the translations across languages. Extensive experiments with various LLMs reveal notable variations in instruction-following performance across resource levels, identifying key influencing factors such as constraint categories, instruction complexity, and cultural specificity.
LMM-R1: Empowering 3B LMMs with Strong Reasoning Abilities Through Two-Stage Rule-Based RL
Peng, Yingzhe, Zhang, Gongrui, Zhang, Miaosen, You, Zhiyuan, Liu, Jie, Zhu, Qipeng, Yang, Kai, Xu, Xingzhong, Geng, Xin, Yang, Xu
Enhancing reasoning in Large Multimodal Models (LMMs) faces unique challenges from the complex interplay between visual perception and logical reasoning, particularly in compact 3B-parameter architectures where architectural constraints limit reasoning capacity and modality alignment. While rule-based reinforcement learning (RL) excels in text-only domains, its multimodal extension confronts two critical barriers: (1) data limitations due to ambiguous answers and scarce complex reasoning examples, and (2) degraded foundational reasoning induced by multimodal pretraining. To address these challenges, we propose \textbf{LMM-R1}, a two-stage framework adapting rule-based RL for multimodal reasoning through \textbf{Foundational Reasoning Enhancement (FRE)} followed by \textbf{Multimodal Generalization Training (MGT)}. The FRE stage first strengthens reasoning abilities using text-only data with rule-based RL, then the MGT stage generalizes these reasoning capabilities to multimodal domains. Experiments on Qwen2.5-VL-Instruct-3B demonstrate that LMM-R1 achieves 4.83\% and 4.5\% average improvements over baselines in multimodal and text-only benchmarks, respectively, with a 3.63\% gain in complex Football Game tasks. These results validate that text-based reasoning enhancement enables effective multimodal generalization, offering a data-efficient paradigm that bypasses costly high-quality multimodal training data.
Sometimes the Model doth Preach: Quantifying Religious Bias in Open LLMs through Demographic Analysis in Asian Nations
Shankar, Hari, P, Vedanta S, Cavale, Tejas, Kumaraguru, Ponnurangam, Chakraborty, Abhijnan
Large Language Models (LLMs) are capable of generating opinions and propagating bias unknowingly, originating from unrepresentative and non-diverse data collection. Prior research has analysed these opinions with respect to the West, particularly the United States. However, insights thus produced may not be generalized in non-Western populations. With the widespread usage of LLM systems by users across several different walks of life, the cultural sensitivity of each generated output is of crucial interest. Our work proposes a novel method that quantitatively analyzes the opinions generated by LLMs, improving on previous work with regards to extracting the social demographics of the models. Our method measures the distance from an LLM's response to survey respondents, through Hamming Distance, to infer the demographic characteristics reflected in the model's outputs. We evaluate modern, open LLMs such as Llama and Mistral on surveys conducted in various global south countries, with a focus on India and other Asian nations, specifically assessing the model's performance on surveys related to religious tolerance and identity. Our analysis reveals that most open LLMs match a single homogeneous profile, varying across different countries/territories, which in turn raises questions about the risks of LLMs promoting a hegemonic worldview, and undermining perspectives of different minorities. Our framework may also be useful for future research investigating the complex intersection between training data, model architecture, and the resulting biases reflected in LLM outputs, particularly concerning sensitive topics like religious tolerance and identity.
Learning Physics-Based Full-Body Human Reaching and Grasping from Brief Walking References
Li, Yitang, Lin, Mingxian, Lin, Zhuo, Deng, Yipeng, Cao, Yue, Yi, Li
Existing motion generation methods based on mocap data are often limited by data quality and coverage. In this work, we propose a framework that generates diverse, physically feasible full-body human reaching and grasping motions using only brief walking mocap data. Base on the observation that walking data captures valuable movement patterns transferable across tasks and, on the other hand, the advanced kinematic methods can generate diverse grasping poses, which can then be interpolated into motions to serve as task-specific guidance. Our approach incorporates an active data generation strategy to maximize the utility of the generated motions, along with a local feature alignment mechanism that transfers natural movement patterns from walking data to enhance both the success rate and naturalness of the synthesized motions. By combining the fidelity and stability of natural walking with the flexibility and generalizability of task-specific generated data, our method demonstrates strong performance and robust adaptability in diverse scenes and with unseen objects.
From Text to Visuals: Using LLMs to Generate Math Diagrams with Vector Graphics
Lee, Jaewook, Lee, Jeongah, Feng, Wanyong, Lan, Andrew
Advances in large language models (LLMs) offer new possibilities for enhancing math education by automating support for both teachers and students. While prior work has focused on generating math problems and high-quality distractors, the role of visualization in math learning remains under-explored. Diagrams are essential for mathematical thinking and problem-solving, yet manually creating them is time-consuming and requires domain-specific expertise, limiting scalability. Recent research on using LLMs to generate Scalable Vector Graphics (SVG) presents a promising approach to automating diagram creation. Unlike pixel-based images, SVGs represent geometric figures using XML, allowing seamless scaling and adaptability. Educational platforms such as Khan Academy and IXL already use SVGs to display math problems and hints. In this paper, we explore the use of LLMs to generate math-related diagrams that accompany textual hints via intermediate SVG representations. We address three research questions: (1) how to automatically generate math diagrams in problem-solving hints and evaluate their quality, (2) whether SVG is an effective intermediate representation for math diagrams, and (3) what prompting strategies and formats are required for LLMs to generate accurate SVG-based diagrams. Our contributions include defining the task of automatically generating SVG-based diagrams for math hints, developing an LLM prompting-based pipeline, and identifying key strategies for improving diagram generation. Additionally, we introduce a Visual Question Answering-based evaluation setup and conduct ablation studies to assess different pipeline variations. By automating the math diagram creation, we aim to provide students and teachers with accurate, conceptually relevant visual aids that enhance problem-solving and learning experiences.
PER-DPP Sampling Framework and Its Application in Path Planning
Autonomous navigation in intelligent mobile systems represents a core research focus within artificial intelligence-driven robotics. Contemporary path planning approaches face constraints in dynamic environmental responsiveness and multi-objective task scalability, limiting their capacity to address growing intelligent operation requirements. Decision-centric reinforcement learning frameworks, capitalizing on their unique strengths in adaptive environmental interaction and self-optimization, have gained prominence in advanced control system research. This investigation introduces methodological improvements to address sample homogeneity challenges in reinforcement learning experience replay mechanisms. By incorporating determinant point processes (DPP) for diversity assessment, we develop a dual-criteria sampling framework with adaptive selection protocols. This approach resolves representation bias in conventional prioritized experience replay (PER) systems while preserving algorithmic interoperability, offering improved decision optimization for dynamic operational scenarios. Key contributions comprise: Develop a hybrid sampling paradigm (PER-DPP) combining priority sequencing with diversity maximization.Based on this,create an integrated optimization scheme (PER-DPP-Elastic DQN) merging diversity-aware sampling with adaptive step-size regulation. Comparative simulations in 2D navigation scenarios demonstrate that the elastic step-size component temporarily delays initial convergence speed but synergistically enhances final-stage optimization with PER-DPP integration. The synthesized method generates navigation paths with optimized length efficiency and directional stability.
Revisiting Noise in Natural Language Processing for Computational Social Science
Computational Social Science (CSS) is an emerging field driven by the unprecedented availability of human-generated content for researchers. This field, however, presents a unique set of challenges due to the nature of the theories and datasets it explores, including highly subjective tasks and complex, unstructured textual corpora. Among these challenges, one of the less well-studied topics is the pervasive presence of noise. This thesis aims to address this gap in the literature by presenting a series of interconnected case studies that examine different manifestations of noise in CSS. These include character-level errors following the OCR processing of historical records, archaic language, inconsistencies in annotations for subjective and ambiguous tasks, and even noise and biases introduced by large language models during content generation. This thesis challenges the conventional notion that noise in CSS is inherently harmful or useless. Rather, it argues that certain forms of noise can encode meaningful information that is invaluable for advancing CSS research, such as the unique communication styles of individuals or the culture-dependent nature of datasets and tasks. Further, this thesis highlights the importance of nuance in dealing with noise and the considerations CSS researchers must address when encountering it, demonstrating that different types of noise require distinct strategies.
RepoST: Scalable Repository-Level Coding Environment Construction with Sandbox Testing
Xie, Yiqing, Xie, Alex, Sheth, Divyanshu, Liu, Pengfei, Fried, Daniel, Rose, Carolyn
We present RepoST, a scalable method to construct environments that provide execution feedback for repository-level code generation for both training and evaluation. Unlike existing works that aim to build entire repositories for execution, which is challenging for both human and LLMs, we provide execution feedback with sandbox testing, which isolates a given target function and its dependencies to a separate script for testing. Sandbox testing reduces the complexity of external dependencies and enables constructing environments at a large scale. We use our method to construct RepoST-Train, a large-scale train set with 7,415 functions from 832 repositories. Training with the execution feedback provided by RepoST-Train leads to a performance gain of 5.5% Pass@1 on HumanEval and 3.5% Pass@1 on RepoEval. We also build an evaluation dataset, RepoST-Eval, and benchmark 12 code generation models.
Human Machine Co-Adaptation Model and Its Convergence Analysis
Su, Steven W., Li, Yaqi, Guo, Kairui, Duffield, Rob
The key to robot-assisted rehabilitation lies in the design of the human-machine interface, which must accommodate the needs of both patients and machines. Current interface designs primarily focus on machine control algorithms, often requiring patients to spend considerable time adapting. In this paper, we introduce a novel approach based on the Cooperative Adaptive Markov Decision Process (CAMDPs) model to address the fundamental aspects of the interactive learning process, offering theoretical insights and practical guidance. We establish sufficient conditions for the convergence of CAMDPs and ensure the uniqueness of Nash equilibrium points. Leveraging these conditions, we guarantee the system's convergence to a unique Nash equilibrium point. Furthermore, we explore scenarios with multiple Nash equilibrium points, devising strategies to adjust both Value Evaluation and Policy Improvement algorithms to enhance the likelihood of converging to the global minimal Nash equilibrium point. Through numerical experiments, we illustrate the effectiveness of the proposed conditions and algorithms, demonstrating their applicability and robustness in practical settings. The proposed conditions for convergence and the identification of a unique optimal Nash equilibrium contribute to the development of more effective adaptive systems for human users in robot-assisted rehabilitation.
When Selection Meets Intervention: Additional Complexities in Causal Discovery
Dai, Haoyue, Ng, Ignavier, Sun, Jianle, Tang, Zeyu, Luo, Gongxu, Dong, Xinshuai, Spirtes, Peter, Zhang, Kun
We address the common yet often-overlooked selection bias in interventional studies, where subjects are selectively enrolled into experiments. For instance, participants in a drug trial are usually patients of the relevant disease; A/B tests on mobile applications target existing users only, and gene perturbation studies typically focus on specific cell types, such as cancer cells. Ignoring this bias leads to incorrect causal discovery results. Even when recognized, the existing paradigm for interventional causal discovery still fails to address it. This is because subtle differences in when and where interventions happen can lead to significantly different statistical patterns. We capture this dynamic by introducing a graphical model that explicitly accounts for both the observed world (where interventions are applied) and the counterfactual world (where selection occurs while interventions have not been applied). We characterize the Markov property of the model, and propose a provably sound algorithm to identify causal relations as well as selection mechanisms up to the equivalence class, from data with soft interventions and unknown targets. Through synthetic and real-world experiments, we demonstrate that our algorithm effectively identifies true causal relations despite the presence of selection bias.