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Spectral Normalization for Lipschitz-Constrained Policies on Learning Humanoid Locomotion

arXiv.org Artificial Intelligence

Spectral Normalization for Lipschitz-Constrained Policies on Learning Humanoid Locomotion Jaeyong Shin 1, Woohyun Cha 1, Donghyeon Kim 1, 2, Junhyeok Cha 1, and Jaeheung Park 3 Abstract -- Reinforcement learning (RL) has shown great potential in training agile and adaptable controllers for legged robots, enabling them to learn complex locomotion behaviors directly from experience. However, policies trained in simulation often fail to transfer to real-world robots due to unrealistic assumptions such as infinite actuator bandwidth and the absence of torque limits. These conditions allow policies to rely on abrupt, high-frequency torque changes, which are infeasible for real actuators with finite bandwidth. Traditional methods address this issue by penalizing aggressive motions through regularization rewards, such as joint velocities, accelerations, and energy consumption, but they require extensive hyperparameter tuning. Alternatively, Lipschitz-Constrained Policies (LCP) enforce finite bandwidth action control by penalizing policy gradients, but their reliance on gradient calculations introduces significant GPU memory overhead. T o overcome this limitation, this work proposes Spectral Normalization (SN) as an efficient replacement for enforcing Lipschitz continuity. By constraining the spectral norm of network weights, SN effectively limits high-frequency policy fluctuations while significantly reducing GPU memory usage. Experimental evaluations in both simulation and real-world humanoid robot show that SN achieves performance comparable to gradient penalty methods while enabling more efficient parallel training. I. INTRODUCTION Reinforcement learning (RL) has emerged as a powerful framework for developing locomotion policies, leading to significant advancements in legged robots.


How Good Are Large Language Models for Course Recommendation in MOOCs?

arXiv.org Artificial Intelligence

How Good Are Large Language Models for Course Recommendation in MOOCs? Shin'ichi Konomi Kyushu University, Japan konomi@artsci.kyushu-u.ac.jp ABSTRACT Large Language Models (LLMs) have made significant strides in natural language processing and are increasingly being integrated into recommendation systems. However, their potential in educational recommendation systems has yet to be fully explored. This paper investigates the use of LLMs as a general-purpose recommendation model, leveraging their vast knowledge derived from large-scale corpora for course recommendation tasks. We explore a variety of approaches, ranging from prompt-based methods to more advanced fine-tuning techniques, and compare their performance against traditional recommendation models. Extensive experiments were conducted on a real-world MOOC dataset, evaluating using LLMs as course recommendation systems across key dimensions such as accuracy, diversity, and novelty. Our results demonstrate that LLMs can achieve good performance comparable to traditional models, highlighting their potential to enhance educational recommendation systems.


Findings of the BabyLM Challenge: Sample-Efficient Pretraining on Developmentally Plausible Corpora

arXiv.org Artificial Intelligence

Children can acquire language from less than 100 million words of input. Large language models are far less data-efficient: they typically require 3 or 4 orders of magnitude more data and still do not perform as well as humans on many evaluations. These intensive resource demands limit the ability of researchers to train new models and use existing models as developmentally plausible cognitive models. The BabyLM Challenge is a communal effort in which participants compete to optimize language model training on a fixed data budget. Submissions are compared on various evaluation tasks targeting grammatical ability, downstream task performance, and generalization. Participants can submit to up to three tracks with progressively looser data restrictions. From over 30 submissions, we extract concrete recommendations on how best to train data-efficient language models, and on where future efforts should (and perhaps should not) focus. The winning submissions using the LTG-BERT architecture (Samuel et al., 2023) outperformed models trained on trillions of words. Other submissions achieved strong results through training on shorter input sequences or training a student model on a pretrained teacher. Curriculum learning attempts, which accounted for a large number of submissions, were largely unsuccessful, though some showed modest improvements.


Design Activity for Robot Faces: Evaluating Child Responses To Expressive Faces

arXiv.org Artificial Intelligence

--Facial expressiveness plays a crucial role in a robot's ability to engage and interact with children. Prior research has shown that expressive robots can enhance child engagement during human-robot interactions. However, many robots used in therapy settings feature non-personalized, static faces designed with traditional facial feature considerations, which can limit the depth of interactions and emotional connections. Digital faces offer opportunities for personalization, yet the current landscape of robot face design lacks a dynamic, user-centered approach. Specifically, there is a significant research gap in designing robot faces based on child preferences. Instead, most robots in child-focused therapy spaces are developed from an adult-centric perspective. We present a novel study investigating the influence of child-drawn digital faces in child-robot interactions. This approach focuses on a design activity with children instructed to draw their own custom robot faces. We compare the perceptions of social intelligence (PSI) of two implementations: a generic digital face and a robot face, personalized using the user's drawn robot faces. The results of this study show the perceived social intelligence of a child-drawn robot was significantly higher compared to a generic face.


Towards Responsible and Trustworthy Educational Data Mining: Comparing Symbolic, Sub-Symbolic, and Neural-Symbolic AI Methods

arXiv.org Artificial Intelligence

Given the demand for responsible and trustworthy AI for education, this study evaluates symbolic, sub-symbolic, and neural-symbolic AI (NSAI) in terms of generalizability and interpretability. Our extensive experiments on balanced and imbalanced self-regulated learning datasets of Estonian primary school students predicting 7th-grade mathematics national test performance showed that symbolic and sub-symbolic methods performed well on balanced data but struggled to identify low performers in imbalanced datasets. Interestingly, symbolic and sub-symbolic methods emphasized different factors in their decision-making: symbolic approaches primarily relied on cognitive and motivational factors, while sub-symbolic methods focused more on cognitive aspects, learnt knowledge, and the demographic variable of gender -- yet both largely overlooked metacognitive factors. The NSAI method, on the other hand, showed advantages by: (i) being more generalizable across both classes -- even in imbalanced datasets -- as its symbolic knowledge component compensated for the underrepresented class; and (ii) relying on a more integrated set of factors in its decision-making, including motivation, (meta)cognition, and learnt knowledge, thus offering a comprehensive and theoretically grounded interpretability framework. These contrasting findings highlight the need for a holistic comparison of AI methods before drawing conclusions based solely on predictive performance. They also underscore the potential of hybrid, human-centred NSAI methods to address the limitations of other AI families and move us closer to responsible AI for education. Specifically, by enabling stakeholders to contribute to AI design, NSAI aligns learned patterns with theoretical constructs, incorporates factors like motivation and metacognition, and strengthens the trustworthiness and responsibility of educational data mining.


Neuron-level Balance between Stability and Plasticity in Deep Reinforcement Learning

arXiv.org Artificial Intelligence

In contrast to the human ability to continuously acquire knowledge, agents struggle with the stability-plasticity dilemma in deep reinforcement learning (DRL), which refers to the trade-off between retaining existing skills (stability) and learning new knowledge (plasticity). Current methods focus on balancing these two aspects at the network level, lacking sufficient differentiation and fine-grained control of individual neurons. To overcome this limitation, we propose Neuron-level Balance between Stability and Plasticity (NBSP) method, by taking inspiration from the observation that specific neurons are strongly relevant to task-relevant skills. Specifically, NBSP first (1) defines and identifies RL skill neurons that are crucial for knowledge retention through a goal-oriented method, and then (2) introduces a framework by employing gradient masking and experience replay techniques targeting these neurons to preserve the encoded existing skills while enabling adaptation to new tasks. Numerous experimental results on the Meta-World and Atari benchmarks demonstrate that NBSP significantly outperforms existing approaches in balancing stability and plasticity.


SPHERE: An Evaluation Card for Human-AI Systems

arXiv.org Artificial Intelligence

In the era of Large Language Models (LLMs), establishing effective evaluation methods and standards for diverse human-AI interaction systems is increasingly challenging. To encourage more transparent documentation and facilitate discussion on human-AI system evaluation design options, we present an evaluation card SPHERE, which encompasses five key dimensions: 1) What is being evaluated?; 2) How is the evaluation conducted?; 3) Who is participating in the evaluation?; 4) When is evaluation conducted?; 5) How is evaluation validated? We conduct a review of 39 human-AI systems using SPHERE, outlining current evaluation practices and areas for improvement. We provide three recommendations for improving the validity and rigor of evaluation practices.


Judge dismisses charges in alleged campus vigilante 'Catch a Predator' sting targeting Army soldier

FOX News

'The Big Weekend Show' co-hosts discuss Tinder user traffic peaking during'Dating Sunday.' A judge has dismissed kidnapping and conspiracy charges filed against five Massachusetts college students accused of luring a man to their campus in a "Catch a Predator"-style scheme using a dating app. A Worcester District Court judge dismissed the charges against Kelsey Brainard, Isabella Trudeau, Joaquin Smith, Kevin Carroll and Easton Randall on Tuesday. The decision came after lawyers for the teenage Assumption University students claimed prosecutors lacked probable cause and filed motions to dismiss last month. Information regarding the status of a sixth student, charged as a juvenile, was not immediately available.


VCR-Bench: A Comprehensive Evaluation Framework for Video Chain-of-Thought Reasoning

arXiv.org Artificial Intelligence

The advancement of Chain-of-Thought (CoT) reasoning has significantly enhanced the capabilities of large language models (LLMs) and large vision-language models (LVLMs). However, a rigorous evaluation framework for video CoT reasoning remains absent. Current video benchmarks fail to adequately assess the reasoning process and expose whether failures stem from deficiencies in perception or reasoning capabilities. Therefore, we introduce VCR-Bench, a novel benchmark designed to comprehensively evaluate LVLMs' Video Chain-of-Thought Reasoning capabilities. VCR-Bench comprises 859 videos spanning a variety of video content and durations, along with 1,034 high-quality question-answer pairs. Each pair is manually annotated with a stepwise CoT rationale, where every step is tagged to indicate its association with the perception or reasoning capabilities. Furthermore, we design seven distinct task dimensions and propose the CoT score to assess the entire CoT process based on the stepwise tagged CoT rationals. Extensive experiments on VCR-Bench highlight substantial limitations in current LVLMs. Even the top-performing model, o1, only achieves a 62.8% CoT score and an 56.7% accuracy, while most models score below 40%. Experiments show most models score lower on perception than reasoning steps, revealing LVLMs' key bottleneck in temporal-spatial information processing for complex video reasoning. A robust positive correlation between the CoT score and accuracy confirms the validity of our evaluation framework and underscores the critical role of CoT reasoning in solving complex video reasoning tasks. We hope VCR-Bench to serve as a standardized evaluation framework and expose the actual drawbacks in complex video reasoning task.


Dynamic Cheatsheet: Test-Time Learning with Adaptive Memory

arXiv.org Artificial Intelligence

Despite their impressive performance on complex tasks, current language models (LMs) typically operate in a vacuum: Each input query is processed separately, without retaining insights from previous attempts. Here, we present Dynamic Cheatsheet (DC), a lightweight framework that endows a black-box LM with a persistent, evolving memory. Rather than repeatedly re-discovering or re-committing the same solutions and mistakes, DC enables models to store and reuse accumulated strategies, code snippets, and general problem-solving insights at inference time. This test-time learning enhances performance substantially across a range of tasks without needing explicit ground-truth labels or human feedback. Leveraging DC, Claude 3.5 Sonnet's accuracy more than doubled on AIME math exams once it began retaining algebraic insights across questions. Similarly, GPT-4o's success rate on Game of 24 increased from 10% to 99% after the model discovered and reused a Python-based solution. In tasks prone to arithmetic mistakes, such as balancing equations, DC enabled GPT-4o and Claude to reach near-perfect accuracy by recalling previously validated code, whereas their baselines stagnated around 50%. Beyond arithmetic challenges, DC yields notable accuracy gains on knowledge-demanding tasks. Claude achieved a 9% improvement in GPQA-Diamond and an 8% boost on MMLU-Pro problems. Crucially, DC's memory is self-curated, focusing on concise, transferable snippets rather than entire transcript. Unlike finetuning or static retrieval methods, DC adapts LMs' problem-solving skills on the fly, without modifying their underlying parameters. Overall, our findings present DC as a promising approach for augmenting LMs with persistent memory, bridging the divide between isolated inference events and the cumulative, experience-driven learning characteristic of human cognition.