Education
Agentic Publications: An LLM-Driven Framework for Interactive Scientific Publishing, Supplementing Traditional Papers with AI-Powered Knowledge Systems
Pugliese, Roberto, Kourousias, George, Venier, Francesco, Costa, Grazia Garlatti
The exponential growth of scientific literature presents significant challenges for researchers navigating the complex knowledge landscape. We propose "Agentic Publications", a novel LLM-driven framework complementing traditional publishing by transforming papers into interactive knowledge systems. Our architecture integrates structured data with unstructured content through retrieval-augmented generation and multi-agent verification. The framework offers interfaces for both humans and machines, combining narrative explanations with machine-readable outputs while addressing ethical considerations through automated validation and transparent governance. Key features include continuous knowledge updates, automatic integration of new findings, and customizable detail levels. Our proof-of-concept demonstrates multilingual interaction, API accessibility, and structured knowledge representation through vector databases, knowledge graphs, and verification agents. This approach enhances scientific communication across disciplines, improving efficiency and collaboration while preserving traditional publishing pathways, particularly valuable for interdisciplinary fields where knowledge integration remains challenging.
Role-Playing Evaluation for Large Language Models
Boudouri, Yassine El, Nuninger, Walter, Alvarez, Julian, Peter, Yvan
Large Language Models (LLMs) demonstrate a notable capacity for adopting personas and engaging in role-playing. However, evaluating this ability presents significant challenges, as human assessments are resource-intensive and automated evaluations can be biased. To address this, we introduce Role-Playing Eval (RPEval), a novel benchmark designed to assess LLM role-playing capabilities across four key dimensions: emotional understanding, decision-making, moral alignment, and in-character consistency. This article details the construction of RPEval and presents baseline evaluations.
Continuous Fair SMOTE -- Fairness-Aware Stream Learning from Imbalanced Data
Lammers, Kathrin, Vaquet, Valerie, Hammer, Barbara
As machine learning is increasingly applied in an online fashion to deal with evolving data streams, the fairness of these algorithms is a matter of growing ethical and legal concern. In many use cases, class imbalance in the data also needs to be dealt with to ensure predictive performance. Current fairness-aware stream learners typically attempt to solve these issues through in- or post-processing by focusing on optimizing one specific discrimination metric, addressing class imbalance in a separate processing step. While C-SMOTE is a highly effective model-agnostic pre-processing approach to mitigate class imbalance, as a side effect of this method, algorithmic bias is often introduced. Therefore, we propose CFSMOTE - a fairness-aware, continuous SMOTE variant - as a pre-processing approach to simultaneously address the class imbalance and fairness concerns by employing situation testing and balancing fairness-relevant groups during oversampling. Unlike other fairness-aware stream learners, CFSMOTE is not optimizing for only one specific fairness metric, therefore avoiding potentially problematic trade-offs. Our experiments show significant improvement on several common group fairness metrics in comparison to vanilla C-SMOTE while maintaining competitive performance, also in comparison to other fairness-aware algorithms.
SNAPE-PM: Building and Utilizing Dynamic Partner Models for Adaptive Explanation Generation
Robrecht, Amelie S., Kowalski, Christoph R., Kopp, Stefan
Adapting to the addressee is crucial for successful explanations, yet poses significant challenges for dialogsystems. We adopt the approach of treating explanation generation as a non-stationary decision process, where the optimal strategy varies according to changing beliefs about the explainee and the interaction context. In this paper we address the questions of (1) how to track the interaction context and the relevant listener features in a formally defined computational partner model, and (2) how to utilize this model in the dynamically adjusted, rational decision process that determines the currently best explanation strategy. We propose a Bayesian inference-based approach to continuously update the partner model based on user feedback, and a non-stationary Markov Decision Process to adjust decision-making based on the partner model values. We evaluate an implementation of this framework with five simulated interlocutors, demonstrating its effectiveness in adapting to different partners with constant and even changing feedback behavior. The results show high adaptivity with distinct explanation strategies emerging for different partners, highlighting the potential of our approach to improve explainable AI systems and dialogsystems in general.
LiBOG: Lifelong Learning for Black-Box Optimizer Generation
Pei, Jiyuan, Mei, Yi, Liu, Jialin, Zhang, Mengjie
Meta-Black-Box Optimization (MetaBBO) garners attention due to its success in automating the configuration and generation of black-box optimizers, significantly reducing the human effort required for optimizer design and discovering optimizers with higher performance than classic human-designed optimizers. However, existing MetaBBO methods conduct one-off training under the assumption that a stationary problem distribution with extensive and representative training problem samples is pre-available. This assumption is often impractical in real-world scenarios, where diverse problems following shifting distribution continually arise. Consequently, there is a pressing need for methods that can continuously learn from new problems encountered on-the-fly and progressively enhance their capabilities. In this work, we explore a novel paradigm of lifelong learning in MetaBBO and introduce LiBOG, a novel approach designed to learn from sequentially encountered problems and generate high-performance optimizers for Black-Box Optimization (BBO). LiBOG consolidates knowledge both across tasks and within tasks to mitigate catastrophic forgetting. Extensive experiments demonstrate LiBOG's effectiveness in learning to generate high-performance optimizers in a lifelong learning manner, addressing catastrophic forgetting while maintaining plasticity to learn new tasks.
UFO-RL: Uncertainty-Focused Optimization for Efficient Reinforcement Learning Data Selection
Zhao, Yang, Xiong, Kai, Ding, Xiao, Du, Li, YangouOuyang, null, Sun, Zhouhao, Guan, Jiannan, Zhang, Wenbin, Liu, Bin, Hu, Dong, Qin, Bing, Liu, Ting
Scaling RL for LLMs is computationally expensive, largely due to multi-sampling for policy optimization and evaluation, making efficient data selection crucial. Inspired by the Zone of Proximal Development (ZPD) theory, we hypothesize LLMs learn best from data within their potential comprehension zone. Addressing the limitation of conventional, computationally intensive multi-sampling methods for data assessment, we introduce UFO-RL. This novel framework uses a computationally efficient single-pass uncertainty estimation to identify informative data instances, achieving up to 185x faster data evaluation. UFO-RL leverages this metric to select data within the estimated ZPD for training. Experiments show that training with just 10% of data selected by UFO-RL yields performance comparable to or surpassing full-data training, reducing overall training time by up to 16x while enhancing stability and generalization. UFO-RL offers a practical and highly efficient strategy for scaling RL fine-tuning of LLMs by focusing learning on valuable data.
Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learning
Luo, Zhengyi, Tessler, Chen, Lin, Toru, Yuan, Ye, He, Tairan, Xiao, Wenli, Guo, Yunrong, Chechik, Gal, Kitani, Kris, Fan, Linxi, Zhu, Yuke
Human behavior is fundamentally shaped by visual perception -- our ability to interact with the world depends on actively gathering relevant information and adapting our movements accordingly. Behaviors like searching for objects, reaching, and hand-eye coordination naturally emerge from the structure of our sensory system. Inspired by these principles, we introduce Perceptive Dexterous Control (PDC), a framework for vision-driven dexterous whole-body control with simulated humanoids. PDC operates solely on egocentric vision for task specification, enabling object search, target placement, and skill selection through visual cues, without relying on privileged state information ( e.g., 3D object positions and geometries). This perception-as-interface paradigm enables learning a single policy to perform multiple household tasks, including reaching, grasping, placing, and articulated object manipulation. W e also show that training from scratch with reinforcement learning can produce emergent behaviors such as active search. These results demonstrate how vision-driven control and complex tasks induce human-like behaviors and can serve as the key ingredients in closing the perception-action loop for animation, robotics, and embodied AI.
SELECT: A Submodular Approach for Active LiDAR Semantic Segmentation
Mao, Ruiyu, Maharana, Sarthak Kumar, Tang, Xulong, Guo, Yunhui
LiDAR-based semantic segmentation plays a vital role in autonomous driving by enabling detailed understanding of 3D environments. However, annotating LiDAR point clouds is extremely costly and requires assigning semantic labels to millions of points with complex geometric structures. Active Learning (AL) has emerged as a promising approach to reduce labeling costs by querying only the most informative samples. Yet, existing AL methods face critical challenges when applied to large-scale 3D data: outdoor scenes contain an overwhelming number of points and suffer from severe class imbalance, where rare classes have far fewer points than dominant classes. To address these issues, we propose SELECT, a voxel-centric submodular approach tailored for active LiDAR semantic segmentation. Our method targets both scalability problems and class imbalance through three coordinated stages. First, we perform Voxel-Level Submodular Subset Selection, which efficiently identifies representative voxels without pairwise comparisons, ensuring scalability. Second, we estimate Voxel-Level Model Uncertainty using Monte Carlo dropout, aggregating point-wise uncertainties to identify informative voxels. Finally, we introduce Submodular Maximization for Point-Level Class Balancing, which selects a subset of points that enhances label diversity, explicitly mitigating class imbalance. Experiments on SemanticPOSS, SemanticKITTI, and nuScenes benchmarks demonstrate that SELECT achieves superior performance compared to prior active learning approaches for 3D semantic segmentation.
Real-Time Verification of Embodied Reasoning for Generative Skill Acquisition
Yue, Bo, Guo, Shuqi, Hu, Kaiyu, Wang, Chujiao, Wang, Benyou, Jia, Kui, Liu, Guiliang
Generative skill acquisition enables embodied agents to actively learn a scalable and evolving repertoire of control skills, crucial for the advancement of large decision models. While prior approaches often rely on supervision signals from generalist agents (e.g., LLMs), their effectiveness in complex 3D environments remains unclear; exhaustive evaluation incurs substantial computational costs, significantly hindering the efficiency of skill learning. Inspired by recent successes in verification models for mathematical reasoning, we propose VERGSA (Verifying Embodied Reasoning in Generative Skill Acquisition), a framework that systematically integrates real-time verification principles into embodied skill learning. VERGSA establishes 1) a seamless extension from verification of mathematical reasoning into embodied learning by dynamically incorporating contextually relevant tasks into prompts and defining success metrics for both subtasks and overall tasks, and 2) an automated, scalable reward labeling scheme that synthesizes dense reward signals by iteratively finalizing the contribution of scene configuration and subtask learning to overall skill acquisition. To the best of our knowledge, this approach constitutes the first comprehensive training dataset for verification-driven generative skill acquisition, eliminating arduous manual reward engineering. Experiments validate the efficacy of our approach: 1) the exemplar task pool improves the average task success rates by 21%, 2) our verification model boosts success rates by 24% for novel tasks and 36% for encountered tasks, and 3) outperforms LLM-as-a-Judge baselines in verification quality.
Reward-SQL: Boosting Text-to-SQL via Stepwise Reasoning and Process-Supervised Rewards
Zhang, Yuxin, Fan, Meihao, Fan, Ju, Yi, Mingyang, Luo, Yuyu, Tan, Jian, Li, Guoliang
Recent advances in large language models (LLMs) have significantly improved performance on the Text-to-SQL task by leveraging their powerful reasoning capabilities. To enhance accuracy during the reasoning process, external Process Reward Models (PRMs) can be introduced during training and inference to provide fine-grained supervision. However, if misused, PRMs may distort the reasoning trajectory and lead to suboptimal or incorrect SQL generation. To address this challenge, we propose Reward-SQL, a framework that systematically explores how to incorporate PRMs into the Text-to-SQL reasoning process effectively. Our approach follows a "cold start, then PRM supervision" paradigm. Specifically, we first train the model to decompose SQL queries into structured stepwise reasoning chains using common table expressions (Chain-of-CTEs), establishing a strong and interpretable reasoning baseline. Then, we investigate four strategies for integrating PRMs, and find that combining PRM as an online training signal (e.g.,GRPO) with PRM-guided inference (e.g., best-of-N sampling) yields the best results. Empirically, on the BIRD benchmark, Reward-SQL enables models supervised by PRM (7B) to achieve a 13.1% performance gain across various guidance strategies. Notably, our GRPO-aligned policy model based on Qwen2.5-Coder-7B-Instruct achieves 68.9% accuracy on the BIRD development set, outperforming all baseline methods under the same model size. These results demonstrate the effectiveness of Reward-SQL in leveraging reward-based supervision for Text-to-SQL reasoning.