Education
AV-GS: Learning Material and Geometry Aware Priors for Novel View Acoustic Synthesis
Novel view acoustic synthesis (NVAS) aims to render binaural audio at any target viewpoint, given a mono audio emitted by a sound source at a 3D scene. Existing methods have proposed NeRF-based implicit models to exploit visual cues as a condition for synthesizing binaural audio. However, in addition to low efficiency originating from heavy NeRF rendering, these methods all have a limited ability of characterizing the entire scene environment such as room geometry, material properties, and the spatial relation between the listener and sound source. To address these issues, we propose a novel Audio-Visual Gaussian Splatting (AV-GS) model. To obtain a material-aware and geometry-aware condition for audio synthesis, we learn an explicit point-based scene representation with audio-guidance parameters on locally initialized Gaussian points, taking into account the space relation from the listener and sound source.
The Implicit Bias of Adam on Separable Data
Adam has become one of the most favored optimizers in deep learning problems. Despite its success in practice, numerous mysteries persist regarding its theoretical understanding. In this paper, we study the implicit bias of Adam in linear logistic regression. Specifically, we show that when the training data are linearly separable, the iterates of Adam converge towards a linear classifier that achieves the maximum \ell_\infty -margin in direction. Notably, for a general class of diminishing learning rates, this convergence occurs within polynomial time.
Continual Deep Learning by Functional Regularisation of Memorable Past
Continually learning new skills is important for intelligent systems, yet standard deep learning methods suffer from catastrophic forgetting of the past. Recent works address this with weight regularisation. Functional regularisation, although computationally expensive, is expected to perform better, but rarely does so in practice. In this paper, we fix this issue by using a new functional-regularisation approach that utilises a few memorable past examples crucial to avoid forgetting. By using a Gaussian Process formulation of deep networks, our approach enables training in weight-space while identifying both the memorable past and a functional prior.
Lorentz-Equivariant Geometric Algebra Transformers for High-Energy Physics
Extracting scientific understanding from particle-physics experiments requires solving diverse learning problems with high precision and good data efficiency. We propose the Lorentz Geometric Algebra Transformer (L-GATr), a new multi-purpose architecture for high-energy physics. L-GATr represents high-energy data in a geometric algebra over four-dimensional space-time and is equivariant under Lorentz transformations, the symmetry group of relativistic kinematics. At the same time, the architecture is a Transformer, which makes it versatile and scalable to large systems. L-GATr is first demonstrated on regression and classification tasks from particle physics.
Spatio-Temporal Interactive Learning for Efficient Image Reconstruction of Spiking Cameras
The spiking camera is an emerging neuromorphic vision sensor that records high-speed motion scenes by asynchronously firing continuous binary spike streams. Prevailing image reconstruction methods, generating intermediate frames from these spike streams, often rely on complex step-by-step network architectures that overlook the intrinsic collaboration of spatio-temporal complementary information. In this paper, we propose an efficient spatio-temporal interactive reconstruction network to jointly perform inter-frame feature alignment and intra-frame feature filtering in a coarse-to-fine manner. Specifically, it starts by extracting hierarchical features from a concise hybrid spike representation, then refines the motion fields and target frames scale-by-scale, ultimately obtaining a full-resolution output. Meanwhile, we introduce a symmetric interactive attention block and a multi-motion field estimation block to further enhance the interaction capability of the overall network.
Policy Learning from Tutorial Books via Understanding, Rehearsing and Introspecting
When humans need to learn a new skill, we can acquire knowledge through written books, including textbooks, tutorials, etc. However, current research for decision-making, like reinforcement learning (RL), has primarily required numerous real interactions with the target environment to learn a skill, while failing to utilize the existing knowledge already summarized in the text. In this paper, we discuss a new policy learning problem called Policy Learning from tutorial Books (PLfB) upon the shoulders of LLMs' systems, which aims to leverage rich resources such as tutorial books to derive a policy network. Inspired by how humans learn from books, we solve the problem via a three-stage framework: Understanding, Rehearsing, and Introspecting (URI). In particular, it first rehearses decision-making trajectories based on the derived knowledge after understanding the books, then introspects in the imaginary dataset to distill a policy network.
Automating Dataset Updates Towards Reliable and Timely Evaluation of Large Language Models
Large language models (LLMs) have achieved impressive performance across various natural language benchmarks, prompting a continual need to curate more difficult datasets for larger LLMs, which is costly and time-consuming. In this paper, we propose to automate dataset updating and provide systematical analysis regarding its effectiveness in dealing with benchmark leakage issue, difficulty control, and stability. Thus, once current benchmark has been mastered or leaked, we can update it for timely and reliable evaluation. There are two updating strategies: 1) mimicking strategy to generate similar samples based on original data, preserving stylistic and contextual essence, and 2) extending strategy that further expands existing samples at varying cognitive levels by adapting Bloom's taxonomy of educational objectives. Extensive experiments on updated MMLU and BIG-Bench demonstrate the stability of the proposed strategies and find that the mimicking strategy can effectively alleviate issues of overestimation from benchmark leakage.
Annealed Multiple Choice Learning: Overcoming limitations of Winner-takes-all with annealing
We introduce Annealed Multiple Choice Learning (aMCL) which combines simulated annealing with MCL. MCL is a learning framework handling ambiguous tasks by predicting a small set of plausible hypotheses. These hypotheses are trained using the Winner-takes-all (WTA) scheme, which promotes the diversity of the predictions. We overcome this limitation using annealing, which enhances the exploration of the hypothesis space during training. We leverage insights from statistical physics and information theory to provide a detailed description of the model training trajectory.
Resource-Aware Federated Self-Supervised Learning with Global Class Representations
Due to the heterogeneous architectures and class skew, the global representation models training in resource-adaptive federated self-supervised learning face with tricky challenges: \textit{deviated representation abilities} and \textit{inconsistent representation spaces} . In this work, we are the first to propose a multi-teacher knowledge distillation framework, namely \textit{FedMKD}, to learn global representations with whole class knowledge from heterogeneous clients even under extreme class skew. Firstly, the adaptive knowledge integration mechanism is designed to learn better representations from all heterogeneous models with deviated representation abilities. Then the weighted combination of the self-supervised loss and the distillation loss can support the global model to encode all classes from clients into a unified space. Besides, the global knowledge anchored alignment module can make the local representation spaces close to the global spaces, which further improves the representation abilities of local ones.
Fine Tuning Out-of-Vocabulary Item Recommendation with User Sequence Imagination
Recommending out-of-vocabulary (OOV) items is a challenging problem since the in-vocabulary (IV) items have well-trained behavioral embeddings but the OOV items only have content features. Current OOV recommendation models often generate'makeshift' embeddings for OOV items from content features and then jointly recommend with the makeshift' OOV item embeddings and the behavioral IV item embeddings. However, merely using the'makeshift' embedding will result in suboptimal recommendation performance due to the substantial gap between the content feature and the behavioral embeddings. To bridge the gap, we propose a novel User Sequence IMagination (USIM) fine-tuning framework, which first imagines the user sequences and then refines the generated OOV embeddings with the user behavioral embeddings. Specifically, we frame the user sequence imagination as a reinforcement learning problem and develop a recommendation-focused reward function to evaluate to what extent a user can help recommend the OOV items.