IPSV
A Multiagent Simulator for Teaching Police Allocation
Furtado, Vasco, Vasconcelos, Eurico
This article describes the ExpertCop tutorial system, a simulator of crime in an urban region. In ExpertCop, the students (police officers) configure and allocate an available police force according to a selected geographic region and then interact with the simulation. The student interprets the results with the help of an intelligent tutor, the pedagogical agent, observing how crime behaves in the presence of the allocated preventive policing. The pedagogical agent implements interaction strategies between the student and the geosimulator, designed to make simulated phenomena better understood.
TEXTAL: Crystallographic Protein Model Building Using AI and Pattern Recognition
Gopal, Kreshna, Romo, Tod D., McKee, Erik W., Pai, Reetal, Smith, Jacob N., Sacchettini, James C., Ioerger, Thomas R.
TEXTAL is a computer program that automatically interprets electron density maps to determine the atomic structures of proteins through X-ray crystallography. Electron density maps are traditionally interpreted by visually fitting atoms into density patterns. This manual process can be time-consuming and error prone, even for expert crystallographers. To automate the process, TEXTAL employs a variety of AI and pattern-recognition techniques that emulate the decision-making processes of domain experts.
AAAI 2006 Spring Symposium Reports
Abecker, Andreas, Alami, Rachid, Baral, Chitta, Bickmore, Tim, Durfee, Ed, Fong, Terry, Goker, Mehmet H., Green, Nancy, Liberman, Mark, Lebiere, Christian, Martin, James H., Mentzas, Gregoris, Musliner, Dave, Nicolov, Nicolas, Nourbakhsh, Illah, Salvetti, Franco, Shapiro, Daniel, Schrekenghost, Debbie, Sheth, Amit, Stojanovic, Ljiljana, SunSpiral, Vytas, Wray, Robert
The AAAI 2005 Mobile Robot Competition and Exhibition
Rybski, Paul E., Tejada, Sheila, Blank, Douglas, Stroupe, Ashley, Bugajska, Magdalena, Greenwald, Lloyd
The Fourteenth Annual AAAI Mobile Robot Competition and Exhibition was held at the National Conference on Artificial Intelligence in Pittsburgh, Pennsylvania, in July 2005. This year marked a change in the venue format from a conference hall to a hotel, which changed how the robot event was run. As a result, the robots were much more visible to the attendees of the AAAI conference than in previous years. This article describes the events that were held at the conference, including the Scavenger Hunt, Open Interaction, Robot Challenge, and Robot Exhibition.
NESTA: NASA Engineering Shuttle Telemetry Agent
Semmel, Glenn S., Davis, Steven R., Leucht, Kurt W., Rowe, Dan A., Smith, Kevin E., O'Farrel, Ryan l, Boloni, Ladislau
The Electrical Systems Division at the NASA Kennedy Space Center has developed and deployed an agent-based tool to monitor the space shuttle's ground processing telemetry stream. The agent provides autonomous monitoring of the telemetry stream and automatically alerts system engineers when predefined criteria have been met. Sandia National Labs' Java Expert System Shell is employed as the rule engine. This article discusses the rule-based telemetry agent used for space shuttle ground processing and explains the problem domain, development of the agent software, benefits of AI technology, and deployment and sustaining engineering of the product.
Companion Cognitive Systems: A Step toward Human-Level AI
Forbus, Kenneth D., Hinrichs, Thomas R.
We are developing Companion Cognitive Systems, a new kind of software that can be effectively treated as a collaborator. Aside from their potential utility, we believe this effort is important because it focuses on three key problems that must be solved to achieve human-level AI: Robust reasoning and learning, interactivity, and longevity. We describe the ideas we are using to develop the first architecture for Companions: analogical processing, grounded in cognitive science for reasoning and learning, sketching and concept maps to improve interactivity, and a distributed agent architecture hosted on a cluster to achieve performance and longevity. We outline some results on learning by accumulating examples derived from our first experimental version.
A Cognitive Substrate for Achieving Human-Level Intelligence
Making progress toward human-level artificial intelligence often seems to require a large number of difficult-to-integrate computational methods and enormous amounts of knowledge about the world. This article provides evidence from linguistics, cognitive psychology, and neuroscience for the cognitive substrate hypothesis that a relatively small set of properly integrated data structures and algorithms can underlie the whole range of cognition required for human-level intelligence. A natural language syntactic parser that uses only the mechanisms of an infant physical reasoning model developed in Polyscheme demonstrates that a single cognitive substrate can underlie intelligent systems in superficially very dissimilar domains. This work suggests that identifying and implementing a cognitive substrate will accelerate progress toward human-level artificial intelligence.
Cognitive Architectures and General Intelligent Systems
In this article, I claim that research on cognitive architectures is an important path to the development of general intelligent systems. I contrast this paradigm with other approaches to constructing such systems, and I review the theoretical commitments associated with a cognitive architecture. I illustrate these ideas using a particular architecture -- ICARUS -- by examining its claims about memories, about the representation and organization of knowledge, and about the performance and learning mechanisms that affect memory structures. In closing, I consider ICARUS's relation to other cognitive architectures and discuss some open issues that deserve increased attention.
Comparative Analysis of Frameworks for Knowledge-Intensive Intelligent Agents
Jones, Randolph M., Wray, Robert E.
This article discusses representations and processes for agents and behavior models that integrate large, diverse knowledge stores, are long-lived, and exhibit high degrees of competence and flexibility while interacting with complex environments. There are many different approaches to building such agents, and understanding the important commonalities and differences between approaches is often difficult. We review four agent frameworks, concentrating on the major representations and processes each directly supports. By organizing the approaches according to a common nomenclature, the analysis highlights points of similarity and difference and suggests directions for integrating and unifying disparate approaches and for incorporating research results from one framework into alternatives.
Engines of the Brain: The Computational Instruction Set of Human Cognition
Vast information from the neurosciences may enable bottom-up understanding of human intelligence; that is, derivation of function from mechanism. This article describes such a research program: simulation and analysis of the circuits of the brain has led to derivation of a detailed set of elemental and composed operations emerging from individual and combined circuits. The specific hypothesis is forwarded that these operations constitute the "instruction set" of the brain, that is, the basic mental operations from which all complex behavioral and cognitive abilities are constructed, establishing a unified formalism for description of human faculties ranging from perception and learning to reasoning and language, and representing a novel and potentially fruitful research path for the construction of human- level intelligence.