Genre
ParceLiNGAM: A causal ordering method robust against latent confounders
Tashiro, Tatsuya, Shimizu, Shohei, Hyvarinen, Aapo, Washio, Takashi
We consider learning a causal ordering of variables in a linear non-Gaussian acyclic model called LiNGAM. Several existing methods have been shown to consistently estimate a causal ordering assuming that all the model assumptions are correct. But, the estimation results could be distorted if some assumptions actually are violated. In this paper, we propose a new algorithm for learning causal orders that is robust against one typical violation of the model assumptions: latent confounders. The key idea is to detect latent confounders by testing independence between estimated external influences and find subsets (parcels) that include variables that are not affected by latent confounders. We demonstrate the effectiveness of our method using artificial data and simulated brain imaging data.
Accelerated Time-of-Flight Mass Spectrometry
Ibrahimi, Morteza, Montanari, Andrea, Moore, George S
We study a simple modification to the conventional time of flight mass spectrometry (TOFMS) where a \emph{variable} and (pseudo)-\emph{random} pulsing rate is used which allows for traces from different pulses to overlap. This modification requires little alteration to the currently employed hardware. However, it requires a reconstruction method to recover the spectrum from highly aliased traces. We propose and demonstrate an efficient algorithm that can process massive TOFMS data using computational resources that can be considered modest with today's standards. This approach can be used to improve duty cycle, speed, and mass resolving power of TOFMS at the same time. We expect this to extend the applicability of TOFMS to new domains.
Reasoning for Moving Blocks Problem: Formal Representation and Implementation
The combined approach of the Qualitative Reasoning and Probabilistic Functions for the knowledge representation is proposed. The method aims at represent uncertain, qualitative knowledge that is essential for the moving blocks task's execution. The attempt to formalize the commonsense knowledge is performed with the Situation Calculus language for reasoning and robot's beliefs representation. The method is implemented in the Prolog programming language and tested for a specific simulated scenario. In most cases the implementation enables us to solve a given task, i.e., move blocks to desired positions. The example of robot's reasoning and main parts of the implemented program's code are presented.
Counterfactual Reasoning and Learning Systems
Bottou, Lรฉon, Peters, Jonas, Quiรฑonero-Candela, Joaquin, Charles, Denis X., Chickering, D. Max, Portugaly, Elon, Ray, Dipankar, Simard, Patrice, Snelson, Ed
This work shows how to leverage causal inference to understand the behavior of complex learning systems interacting with their environment and predict the consequences of changes to the system. Such predictions allow both humans and algorithms to select changes that improve both the short-term and long-term performance of such systems. This work is illustrated by experiments carried out on the ad placement system associated with the Bing search engine.
Infinite Mixtures of Multivariate Gaussian Processes
This paper presents a new model called infinite mixtures of multivariate Gaussian processes, which can be used to learn vector-valued functions and applied to multitask learning. As an extension of the single multivariate Gaussian process, the mixture model has the advantages of modeling multimodal data and alleviating the computationally cubic complexity of the multivariate Gaussian process. A Dirichlet process prior is adopted to allow the (possibly infinite) number of mixture components to be automatically inferred from training data, and Markov chain Monte Carlo sampling techniques are used for parameter and latent variable inference. Preliminary experimental results on multivariate regression show the feasibility of the proposed model.
Multi-view Laplacian Support Vector Machines
We propose a new approach, multi-view Laplacian support vector machines (SVMs), for semi-supervised learning under the multi-view scenario. It integrates manifold regularization and multi-view regularization into the usual formulation of SVMs and is a natural extension of SVMs from supervised learning to multi-view semi-supervised learning. The function optimization problem in a reproducing kernel Hilbert space is converted to an optimization in a finite-dimensional Euclidean space. After providing a theoretical bound for the generalization performance of the proposed method, we further give a formulation of the empirical Rademacher complexity which affects the bound significantly. From this bound and the empirical Rademacher complexity, we can gain insights into the roles played by different regularization terms to the generalization performance. Experimental results on synthetic and real-world data sets are presented, which validate the effectiveness of the proposed multi-view Laplacian SVMs approach.
An Architecture for Autonomously Controlling Robot with Embodiment in Real World
Fujita, Megumi, Goto, Yuki, Nide, Naoyuki, Satoh, Ken, Hosobe, Hiroshi
In the real world, robots with embodiment face various issues such as dynamic continuous changes of the environment and input/output disturbances. The key to solving these issues can be found in daily life; people `do actions associated with sensing' and `dynamically change their plans when necessary'. We propose the use of a new concept, enabling robots to do these two things, for autonomously controlling mobile robots. We implemented our concept to make two experiments under static/dynamic environments. The results of these experiments show that our idea provides a way to adapt to dynamic changes of the environment in the real world.
Man and Machine: Questions of Risk, Trust and Accountability in Today's AI Technology
Artificial Intelligence began as a field probing some of the most fundamental questions of science - the nature of intelligence and the design of intelligent artifacts. But it has grown into a discipline that is deeply entwined with commerce and society. Today's AI technology, such as expert systems and intelligent assistants, pose some difficult questions of risk, trust and accountability. In this paper, we present these concerns, examining them in the context of historical developments that have shaped the nature and direction of AI research. We also suggest the exploration and further development of two paradigms, human intelligence-machine cooperation, and a sociological view of intelligence, which might help address some of these concerns.
Simulating Ability: Representing Skills in Games
Throughout the history of games, representing the abilities of the various agents acting on behalf of the players has been a central concern. With increasingly sophisticated games emerging, these simulations have become more realistic, but the underlying mechanisms are still, to a large extent, of an ad hoc nature. This paper proposes using a logistic model from psychometrics as a unified mechanism for task resolution in simulation-oriented games.
Sequential Transfer in Multi-armed Bandit with Finite Set of Models
Azar, Mohammad Gheshlaghi, Lazaric, Alessandro, Brunskill, Emma
Learning from prior tasks and transferring that experience to improve future performance is critical for building lifelong learning agents. Although results in supervised and reinforcement learning show that transfer may significantly improve the learning performance, most of the literature on transfer is focused on batch learning tasks. In this paper we study the problem of \textit{sequential transfer in online learning}, notably in the multi-armed bandit framework, where the objective is to minimize the cumulative regret over a sequence of tasks by incrementally transferring knowledge from prior tasks. We introduce a novel bandit algorithm based on a method-of-moments approach for the estimation of the possible tasks and derive regret bounds for it.