Goto

Collaborating Authors

 Genre


Graphical Modelling in Genetics and Systems Biology

arXiv.org Machine Learning

Graphical modelling has a long history in statistics as a tool for the analysis of multivariate data, starting from Wright's path analysis and Gibbs' applications to statistical physics at the beginning of the last century. In its modern form, it was pioneered by Lauritzen and Wermuth and Pearl in the 1980s, and has since found applications in fields as diverse as bioinformatics, customer satisfaction surveys and weather forecasts. Genetics and systems biology are unique among these fields in the dimension of the data sets they study, which often contain several hundreds of variables and only a few tens or hundreds of observations. This raises problems in both computational complexity and the statistical significance of the resulting networks, collectively known as the "curse of dimensionality". Furthermore, the data themselves are difficult to model correctly due to the limited understanding of the underlying mechanisms. In the following, we will illustrate how such challenges affect practical graphical modelling and some possible solutions.


Multi-Step-Ahead Time Series Prediction using Multiple-Output Support Vector Regression

arXiv.org Machine Learning

Accurate time series prediction over long future horizons is challenging and of great interest to both practitioners and academics. As a well-known intelligent algorithm, the standard formulation of Support Vector Regression (SVR) could be taken for multi-step-ahead time series prediction, only relying either on iterated strategy or direct strategy. This study proposes a novel multiple-step-ahead time series prediction approach which employs multiple-output support vector regression (M-SVR) with multiple-input multiple-output (MIMO) prediction strategy. In addition, the rank of three leading prediction strategies with SVR is comparatively examined, providing practical implications on the selection of the prediction strategy for multi-step-ahead forecasting while taking SVR as modeling technique. The proposed approach is validated with the simulated and real datasets. The quantitative and comprehensive assessments are performed on the basis of the prediction accuracy and computational cost. The results indicate that: 1) the M-SVR using MIMO strategy achieves the best accurate forecasts with accredited computational load, 2) the standard SVR using direct strategy achieves the second best accurate forecasts, but with the most expensive computational cost, and 3) the standard SVR using iterated strategy is the worst in terms of prediction accuracy, but with the least computational cost.


DynaLearn – An Intelligent Learning Environment for Learning Conceptual Knowledge

AI Magazine

Articulating thought in computer-based media is a powerful means for humans to develop their understanding of phenomena. We have created DynaLearn, an Intelligent Learning Environment that allows learners to acquire conceptual knowledge by constructing and simulating qualitative models of how systems behave. DynaLearn uses diagrammatic representations for learners to express their ideas. This article presents an overview of the DynaLearn system.


Any-Angle Path Planning

AI Magazine

In robotics and video games, one often discretizes continuous terrain into a grid with blocked and unblocked grid cells and then uses path-planning algorithms to find a shortest path on the resulting grid graph. This path, however, is typically not a shortest path in the continuous terrain. In this overview article, we discuss a path-planning methodology for quickly finding paths in continuous terrain that are typically shorter than shortest grid paths. Any-angle path-planning algorithms are variants of the heuristic path-planning algorithm A* that find short paths by propagating information along grid edges (like A*, to be fast) without constraining the resulting paths to grid edges (unlike A*, to find short paths).


Report on the Sixth Conference on Artificial General Intelligence

AI Magazine

Motivated by the original idea of artificial intelligence in the 1950s and 1960s, there has been a revival of research in general intelligence during the last years. The annual AGI conference series, which is the major event in this area, has been held in cooperation with AAAI since 2008. The sixth conference on AGI was held at Peking University, Beijing, from July 31 to August 3, 2013. AGI-13 was collocated with the International Joint Conference on Artificial Intelligence (IJCAI 2013), the major international AI conference. This was the first time an AGI conference took place in Asia.


Report on the 21st International Conference on Case-Based Reasoning

AI Magazine

Springs, NY. ICCBR is the annual meeting of the CBR community and the ICCBR also featured a workshop program consisting of three workshops. The main conference track featured 16 research paper presentations, nine posters, and two invited speakers. The papers and posters reflected the state of the art of case-based reasoning, dealing both with open problems at the core of CBR (especially in similarity assessment, case adaptation, and case-based maintenance), as well as trending applications of CBR (especially recommender systems and computer games) and the intersections of CBR with other areas such as multiagent systems. The first invited speaker, Igor Jurisica from the Ontario Cancer Institute and the University of Toronto, spoke about how to scale up case-based reasoning for "big data" applications. The Case-Based Reasoning in Health Sciences workshop, organized by Isabelle Bichindaritz, Cindy Marling, and Stefania Montani, and the EXPPORT workshop (Experience Reuse: Provenance, Process-Orientation and Traces), organized by David Leake, Béatrice Fuchs, Juan A. Recio Garcia, and Stefania Montani, were held jointly and dealt with how to deal with data represented CDPHP, was the local chair; William E. University, and Jonathan Rubin, from Registration information is available at www.aaai.org/Symposia/ the Palo Alto Research Center, were the Spring/ sss14.php.


DynaLearn – An Intelligent Learning Environment for Learning Conceptual Knowledge

AI Magazine

Articulating thought in computer-based media is a powerful means for humans to develop their understanding of phenomena. We have created DynaLearn, an Intelligent Learning Environment that allows learners to acquire conceptual knowledge by constructing and simulating qualitative models of how systems behave. DynaLearn uses diagrammatic representations for learners to express their ideas. The environment is equipped with semantic technology components capable of generating knowledge-based feedback, and virtual characters enhancing the interaction with learners. Teachers have created course material, and successful evaluation studies have been performed. This article presents an overview of the DynaLearn system.


AAAI News

AI Magazine

The Twenty-Sixth Annual Conference on Innovative Applications of Artificial Intelligence (IAAI-14) will focus on successful applications of AI technology.


Educational Advances in Artificial Intelligence

AI Magazine

The emergence of massive open online courses has initiated a broad national-wide discussion on higher education practices, models, and pedagogy.  Artificial intelligence and machine learning courses were at the forefront of this trend and are also being used to serve personalized, managed content in the back-end systems. Massive open online courses are just one example of the sorts of pedagogical innovations being developed to better teach AI. This column will discuss and share innovative educational approaches that teach or leverage AI and its many subfields, including robotics, machine learning, natural language processing, computer vision, and others at all levels of education (K-12, undergraduate, and graduate levels).  In particular, this column will serve the community as a venue to learn about the Symposium on Educational Advances in Artificial Intelligence (EAAI) (colocated with AAAI for the past four years); introductions to innovative pedagogy and best practices for AI and across the computer science curricula; resources for teaching AI, including model AI assignments, software packages, online videos and lectures that can be used in your classroom; topic tutorials introducing a subject to students and researchers with links to articles, presentations, and online materials; and discussion of the use of AI methods in education shaping personalized tutorials, learning analytics, and data mining