Goto

Collaborating Authors

 Genre


Learning Theory of Distributed Regression with Bias Corrected Regularization Kernel Network

arXiv.org Machine Learning

Distributed learning is an effective way to analyze big data. In distributed regression, a typical approach is to divide the big data into multiple blocks, apply a base regression algorithm on each of them, and then simply average the output functions learnt from these blocks. Since the average process will decrease the variance, not the bias, bias correction is expected to improve the learning performance if the base regression algorithm is a biased one. Regularization kernel network is an effective and widely used method for nonlinear regression analysis. In this paper we will investigate a bias corrected version of regularization kernel network. We derive the error bounds when it is applied to a single data set and when it is applied as a base algorithm in distributed regression. We show that, under certain appropriate conditions, the optimal learning rates can be reached in both situations.


Interpretable Low-Dimensional Regression via Data-Adaptive Smoothing

arXiv.org Machine Learning

We consider the problem of estimating a regression function in the common situation where the number of features is small, where interpretability of the model is a high priority, and where simple linear or additive models fail to provide adequate performance. To address this problem, we present Maximum Variance Total Variation denoising (MVTV), an approach that is conceptually related both to CART and to the more recent CRISP algorithm, a state-of-the-art alternative method for interpretable nonlinear regression. MVTV divides the feature space into blocks of constant value and fits the value of all blocks jointly via a convex optimization routine. Our method is fully data-adaptive, in that it incorporates highly robust routines for tuning all hyperparameters automatically. We compare our approach against CART and CRISP via both a complexity-accuracy tradeoff metric and a human study, demonstrating that that MVTV is a more powerful and interpretable method.


A Bootstrap Method for Error Estimation in Randomized Matrix Multiplication

arXiv.org Machine Learning

In recent years, randomized methods for numerical linear algebra have received growing interest as a general approach to large-scale problems. Typically, the essential ingredient of these methods is some form of randomized dimension reduction, which accelerates computations, but also creates random approximation error. In this way, the dimension reduction step encodes a tradeoff between cost and accuracy. However, the exact numerical relationship between cost and accuracy is typically unknown, and consequently, it may be difficult for the user to precisely know (1) how accurate a given solution is, or (2) how much computation is needed to achieve a given level of accuracy. In the current paper, we study randomized matrix multiplication (sketching) as a prototype setting for addressing these general problems. As a solution, we develop a bootstrap method for {directly estimating} the accuracy as a function of the reduced dimension (as opposed to deriving worst-case bounds on the accuracy in terms of the reduced dimension). From a computational standpoint, the proposed method does not substantially increase the cost of standard sketching methods, and this is made possible by an "extrapolation" technique. In addition, we provide both theoretical and empirical results to demonstrate the effectiveness of the proposed method.


Training of Deep Neural Networks based on Distance Measures using RMSProp

arXiv.org Machine Learning

The vanishing gradient problem was a major obstacle for the success of deep learning. In recent years it was gradually alleviated through multiple different techniques. However the problem was not really overcome in a fundamental way, since it is inherent to neural networks with activation functions based on dot products. In a series of papers, we are going to analyze alternative neural network structures which are not based on dot products. In this first paper, we revisit neural networks built up of layers based on distance measures and Gaussian activation functions. These kinds of networks were only sparsely used in the past since they are hard to train when using plain stochastic gradient descent methods. We show that by using Root Mean Square Propagation (RMSProp) it is possible to efficiently learn multi-layer neural networks. Furthermore we show that when appropriately initialized these kinds of neural networks suffer much less from the vanishing and exploding gradient problem than traditional neural networks even for deep networks.


Probabilistic Generative Adversarial Networks

arXiv.org Machine Learning

We introduce the Probabilistic Generative Adversarial Network (PGAN), a new GAN variant based on a new kind of objective function. The central idea is to integrate a probabilistic model (a Gaussian Mixture Model, in our case) into the GAN framework which supports a new kind of loss function (based on likelihood rather than classification loss), and at the same time gives a meaningful measure of the quality of the outputs generated by the network. Experiments with MNIST show that the model learns to generate realistic images, and at the same time computes likelihoods that are correlated with the quality of the generated images. We show that PGAN is better able to cope with instability problems that are usually observed in the GAN training procedure. We investigate this from three aspects: the probability landscape of the discriminator, gradients of the generator, and the perfect discriminator problem.


Information Potential Auto-Encoders

arXiv.org Machine Learning

In this paper, we suggest a framework to make use of mutual information as a regularization criterion to train Auto-Encoders (AEs). In the proposed framework, AEs are regularized by minimization of the mutual information between input and encoding variables of AEs during the training phase. In order to estimate the entropy of the encoding variables and the mutual information, we propose a non-parametric method. We also give an information theoretic view of Variational AEs (VAEs), which suggests that VAEs can be considered as parametric methods that estimate entropy. Experimental results show that the proposed non-parametric models have more degree of freedom in terms of representation learning of features drawn from complex distributions such as Mixture of Gaussians, compared to methods which estimate entropy using parametric approaches, such as Variational AEs.


Unsupervised learning of object landmarks by factorized spatial embeddings

arXiv.org Machine Learning

Learning automatically the structure of object categories remains an important open problem in computer vision. In this paper, we propose a novel unsupervised approach that can discover and learn landmarks in object categories, thus characterizing their structure. Our approach is based on factorizing image deformations, as induced by a viewpoint change or an object deformation, by learning a deep neural network that detects landmarks consistently with such visual effects. Furthermore, we show that the learned landmarks establish meaningful correspondences between different object instances in a category without having to impose this requirement explicitly. We assess the method qualitatively on a variety of object types, natural and man-made. We also show that our unsupervised landmarks are highly predictive of manually-annotated landmarks in face benchmark datasets, and can be used to regress these with a high degree of accuracy.


One-Trial Correction of Legacy AI Systems and Stochastic Separation Theorems

arXiv.org Machine Learning

We consider the problem of efficient "on the fly" tuning of existing, or {\it legacy}, Artificial Intelligence (AI) systems. The legacy AI systems are allowed to be of arbitrary class, albeit the data they are using for computing interim or final decision responses should posses an underlying structure of a high-dimensional topological real vector space. The tuning method that we propose enables dealing with errors without the need to re-train the system. Instead of re-training a simple cascade of perceptron nodes is added to the legacy system. The added cascade modulates the AI legacy system's decisions. If applied repeatedly, the process results in a network of modulating rules "dressing up" and improving performance of existing AI systems. Mathematical rationale behind the method is based on the fundamental property of measure concentration in high dimensional spaces. The method is illustrated with an example of fine-tuning a deep convolutional network that has been pre-trained to detect pedestrians in images.


Identifying global optimality for dictionary learning

arXiv.org Machine Learning

Learning new representations of input observations in machine learning is often tackled using a factorization of the data. For many such problems, including sparse coding and matrix completion, learning these factorizations can be difficult, in terms of efficiency and to guarantee that the solution is a global minimum. Recently, a general class of objectives have been introduced--which we term induced dictionary learning models (DLMs)--that have an induced convex form that enables global optimization. Though attractive theoretically, this induced form is impractical, particularly for large or growing datasets. In this work, we investigate the use of practical alternating minimization algorithms for induced DLMs, that ensure convergence to global optima. We characterize the stationary points of these models, and, using these insights, highlight practical choices for the objectives. We then provide theoretical and empirical evidence that alternating minimization, from a random initialization, converges to global minima for a large subclass of induced DLMs. In particular, we take advantage of the existence of the (potentially unknown) convex induced form, to identify when stationary points are global minima for the dictionary learning objective. We then provide an empirical investigation into practical optimization choices for using alternating minimization for induced DLMs, for both batch and stochastic gradient descent.


Analysis of Algorithms and Partial Algorithms

arXiv.org Artificial Intelligence

We present an alternative methodology for the analysis of algorithms, based on the concept of expected discounted reward. This methodology naturally handles algorithms that do not always terminate, so it can (theoretically) be used with partial algorithms for undecidable problems, such as those found in artificial general intelligence (AGI) and automated theorem proving. We mention an approach to self-improving AGI enabled by this methodology. Aug 2017 addendum: This article was originally written with multiple audiences in mind. It is really best put in the following terms. Goertzel, Hutter, Legg, and others have developed a definition of an intelligence score for a general abstract agent: expected lifetime reward in a random environment. AIXI is generally the optimal agent according to this score, but there may be reasons to analyze other agents and compare score values. If we want to use this definition of intelligence in practice, perhaps we can start by analyzing some simple agents. Common algorithms can be thought of as simple agents (environment is input, reward is based on running time) so we take the goal of applying the agent intelligence score to algorithms. That is, we want to find, what are the IQ scores of algorithms? We can do some very simple analysis, but the real answer is that even for simple algorithms, the intelligence score is too difficult to work with in practice.