Genre
Fine-Tuning Discrete Diffusion Models with Policy Gradient Methods
Discrete diffusion models have recently gained significant attention due to their ability to process complex discrete structures for language modeling. However, fine-tuning these models with policy gradient methods, as is commonly done in Reinforcement Learning from Human Feedback (RLHF), remains a challenging task. We propose an efficient, broadly applicable, and theoretically justified policy gradient algorithm, called Score Entropy Policy Optimization (SEPO), for finetuning discrete diffusion models over non-differentiable rewards. Our numerical experiments across several discrete generative tasks demonstrate the scalability and efficiency of our method. Our code is available at https://github.com/ozekri/SEPO.
Inference-time Alignment in Continuous Space
Aligning large language models with human feedback at inference time has received increasing attention due to its flexibility. Existing methods rely on generating multiple responses from the base policy for search using a reward model, which can be considered as searching in a discrete response space. However, these methods struggle to explore informative candidates when the base policy is weak or the candidate set is small, resulting in limited effectiveness. In this paper, to address this problem, we propose Simple Energy Adaptation (SEA), a simple yet effective algorithm for inference-time alignment.
Faster Algorithms for Structured John Ellipsoid Computation
The famous theorem of Fritz John states that any convex body has a unique maximal volume inscribed ellipsoid, known as the John Ellipsoid. Computing the John Ellipsoid is a fundamental problem in convex optimization. In this paper, we focus on approximating the John Ellipsoid inscribed in a convex and centrally symmetric polytope defined by P:= {x Rd: 1n Ax 1n}, where A Rn d is a rank-d matrix and 1n Rn is the all-ones vector. We develop two efficient algorithms for approximating the John Ellipsoid. The first is a sketchingbased algorithm that runs in nearly input-sparsity time eO(nnz(A)+dฯ), where nnz(A)denotes the number of nonzero entries in the matrix Aand ฯ 2.37is the current matrix multiplication exponent. The second is a treewidth-based algorithm that runs in time eO(nฯ2), where ฯ is the treewidth of the dual graph of the matrix A. Our algorithms significantly improve upon the state-of-the-art running time of eO(nd2)achieved by [Cohen, Cousins, Lee, and Yang, COLT 2019].
Incentivizing Dual Process Thinking for Efficient Large Language Model Reasoning
Large reasoning models (LRMs) have demonstrated strong performance on complex reasoning tasks, but often suffer from overthinking, generating redundant content regardless of task difficulty. Inspired by the dual process theory in cognitive science, we propose Adaptive Cognition Policy Optimization (ACPO), a reinforcement learning framework that enables LRMs to achieve efficient reasoning through adaptive cognitive allocation and dynamic system switch. ACPO incorporates two key components: (1) introducing system-aware reasoning tokens to explicitly represent the thinking modes thereby making the model's cognitive process transparent, and (2) integrating online difficulty estimation and token length budget to guide adaptive system switch and reasoning during reinforcement learning. To this end, we propose a two-stage training strategy. The first stage begins with supervised fine-tuning to cold start the model, enabling it to generate reasoning paths with explicit thinking modes. In the second stage, we apply ACPO to further enhance adaptive system switch for difficulty-aware reasoning. Experimental results demonstrate that ACPO effectively reduces redundant reasoning while adaptively adjusting cognitive allocation based on task complexity, achieving efficient hybrid reasoning.
metaTextGrad: Automatically optimizing language model optimizers
Large language models (LLMs) are increasingly used in learning algorithms, evaluations, and optimization tasks. Recent studies have shown that using LLM-based optimizers to automatically optimize model prompts, demonstrations, predictions themselves, or other components can significantly enhance the performance of AI systems, as demonstrated by frameworks such as DSPy and TextGrad. However, optimizers built on language models themselves are usually designed by humans with manual design choices; optimizers themselves are not optimized. Moreover, these optimizers are general purpose by design, to be useful to a broad audience, and are not tailored for specific tasks. To address these challenges, we propose metaTextGrad, which focuses on designing a meta-optimizer to further enhance existing optimizers and align them to be good optimizers for a given task. Our approach consists of two key components: a meta prompt optimizer and a meta structure optimizer. The combination of these two significantly improves performance across multiple benchmarks, achieving an average absolute performance improvement of up to 6% compared to the best baseline.
Supplementary Material for Quantifying Generalisation in Imitation Learning
Each split is entirely unique, and no labyrinth appears more than once in4 the entire dataset, regardless of its split. Each entry consists of five pieces of information:5 obs: the path to the image representation for that state;6 actions: the integer action performed for that solution in that state;7 rewards: the float reward received for that action in that state;8 episode_starts: the boolean status that states if it is the first state in an episode; and9 info: the textual information required to load the same labyrinth structure if needed.10 We provide images in each dataset since we believe that visual information is more useful to the11 imitation learning agent, and if a vector representation is needed, the info parameter allows researchers12 to load the same structure and the actions enables the recreation of the dataset in its vector format.13 Each observation is an image of size 600 600 3. Although each baseline trained in this work14 uses a 64 64 3input, we thought that providing a bigger image would benefit models requiring15 downsizing (e.g., the walls will not disappear during resizing).
Quantifying Generalisation in Imitation Learning
Imitation learning benchmarks often lack sufficient variation between training and evaluation, limiting meaningful generalisation assessment. We introduce Labyrinth, a benchmarking environment designed to test generalisation with precise control over structure, start and goal positions, and task complexity. It enables verifiably distinct training, evaluation, and test settings. Labyrinth provides a discrete, fully observable state space and known optimal actions, supporting interpretability and fine-grained evaluation. Its flexible setup allows targeted testing of generalisation factors and includes variants like partial observability, key-and-door tasks, and ice-floor hazards. By enabling controlled, reproducible experiments, Labyrinth advances the evaluation of generalisation in imitation learning and provides a valuable tool for developing more robust agents.
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The family of feed-forward reconstruction model regresses pointmap of all input images to a reference frame coordinate system, along with other auxiliary outputs, in a single forward pass. However, we find that current models struggle with fine geometry and robustness due to (i) the scarcity of high-fidelity depth and pose supervision and (ii) the inherent geometric misalignment from multi-view pointmap regression. Fin3R jointly tackles two issues with an extra lightweight fine-tuning step. We freeze the decoder, which handles view matching, and fine-tune only the image encoder--the component dedicated to feature extraction. The encoder is enriched with fine geometric details distilled from a strong monocular teacher model on large, unlabeled datasets, using a custom, lightweight LoRA adapter.
Faster Video Diffusion with Trainable Sparse Attention
Scaling video diffusion transformers (DiTs) is limited by their quadratic 3D attention, even though most of the attention mass concentrates on a small subset of positions. We turn this observation into VSA, a trainable, hardware-efficient sparse attention that replaces full attention at both training and inference. In VSA, a lightweight coarse stage pools tokens into tiles and identifies high-weight critical tokens; a fine stage computes token-level attention only inside those tiles subjecting to block computing layout to ensure hard efficiency. This leads to a single differentiable kernel that trains end-to-end, requires no post-hoc profiling, and sustains 85% of FlashAttention3 MFU. We perform a large sweep of ablation studies and scaling-law experiments by pretraining DiTs from 60M to 1.4B parameters. VSA reaches a Pareto point that cuts training FLOPS by 2.53 with no drop in diffusion loss.