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Accelerated Training of Physics-Informed Neural Networks (PINNs) using Meshless Discretizations
Physics-informed neural networks (PINNs) are neural networks trained by using physical laws in the form of partial differential equations (PDEs) as soft constraints. We present a new technique for the accelerated training of PINNs that combines modern scientific computing techniques with machine learning: discretely-trained PINNs (DT-PINNs). The repeated computation of the partial derivative terms in the PINN loss functions via automatic differentiation during training is known to be computationally expensive, especially for higher-order derivatives. DT-PINNs are trained by replacing these exact spatial derivatives with high-order accurate numerical discretizations computed using meshless radial basis function-finite differences (RBF-FD) and applied via sparse-matrix vector multiplication. While in principle any high-order discretization may be used, the use of RBF-FD allows for DT-PINNs to be trained even on point cloud samples placed on irregular domain geometries.
MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge
Autonomous agents have made great strides in specialist domains like Atari games and Go. However, they typically learn tabula rasa in isolated environments with limited and manually conceived objectives, thus failing to generalize across a wide spectrum of tasks and capabilities. Inspired by how humans continually learn and adapt in the open world, we advocate a trinity of ingredients for building generalist agents: 1) an environment that supports a multitude of tasks and goals, 2) a large-scale database of multimodal knowledge, and 3) a flexible and scalable agent architecture. We introduce MineDojo, a new framework built on the popular Minecraft game that features a simulation suite with thousands of diverse open-ended tasks and an internet-scale knowledge base with Minecraft videos, tutorials, wiki pages, and forum discussions. Using MineDojo's data, we propose a novel agent learning algorithm that leverages large pre-trained video-language models as a learned reward function.
Sample-Efficient Reinforcement Learning of Partially Observable Markov Games
This paper considers the challenging tasks of Multi-Agent Reinforcement Learning (MARL) under partial observability, where each agent only sees her own individual observations and actions that reveal incomplete information about the underlying state of system. This paper studies these tasks under the general model of multiplayer general-sum Partially Observable Markov Games (POMGs), which is significantly larger than the standard model of Imperfect Information Extensive-Form Games (IIEFGs). We identify a rich subclass of POMGs---weakly revealing POMGs---in which sample-efficient learning is tractable. In the self-play setting, we prove that a simple algorithm combining optimism and Maximum Likelihood Estimation (MLE) is sufficient to find approximate Nash equilibria, correlated equilibria, as well as coarse correlated equilibria of weakly revealing POMGs, in a polynomial number of samples when the number of agents is small. In the setting of playing against adversarial opponents, we show that a variant of our optimistic MLE algorithm is capable of achieving sublinear regret when being compared against the optimal maximin policies.
- Information Technology > Artificial Intelligence > Representation & Reasoning > Agents (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (0.99)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Undirected Networks > Markov Models (0.65)
- (2 more...)
Hierarchical classification at multiple operating points
Many classification problems consider classes that form a hierarchy. Classifiers that are aware of this hierarchy may be able to make confident predictions at a coarse level despite being uncertain at the fine-grained level. While it is generally possible to vary the granularity of predictions using a threshold at inference time, most contemporary work considers only leaf-node prediction, and almost no prior work has compared methods at multiple operating points. We present an efficient algorithm to produce operating characteristic curves for any method that assigns a score to every class in the hierarchy. Applying this technique to evaluate existing methods reveals that top-down classifiers are dominated by a naive flat softmax classifier across the entire operating range.
STNDT: Modeling Neural Population Activity with Spatiotemporal Transformers
Modeling neural population dynamics underlying noisy single-trial spiking activities is essential for relating neural observation and behavior. A recent non-recurrent method - Neural Data Transformers (NDT) - has shown great success in capturing neural dynamics with low inference latency without an explicit dynamical model. However, NDT focuses on modeling the temporal evolution of the population activity while neglecting the rich covariation between individual neurons. In this paper we introduce SpatioTemporal Neural Data Transformer (STNDT), an NDT-based architecture that explicitly models responses of individual neurons in the population across time and space to uncover their underlying firing rates. In addition, we propose a contrastive learning loss that works in accordance with mask modeling objective to further improve the predictive performance. We show that our model achieves state-of-the-art performance on ensemble level in estimating neural activities across four neural datasets, demonstrating its capability to capture autonomous and non-autonomous dynamics spanning different cortical regions while being completely agnostic to the specific behaviors at hand.
Unsupervised Multi-View Object Segmentation Using Radiance Field Propagation
We present radiance field propagation (RFP), a novel approach to segmenting objects in 3D during reconstruction given only unlabeled multi-view images of a scene. RFP is derived from emerging neural radiance field-based techniques, which jointly encodes semantics with appearance and geometry. The core of our method is a novel propagation strategy for individual objects' radiance fields with a bidirectional photometric loss, enabling an unsupervised partitioning of a scene into salient or meaningful regions corresponding to different object instances. To better handle complex scenes with multiple objects and occlusions, we further propose an iterative expectation-maximization algorithm to refine object masks. To the best of our knowledge, RFP is the first unsupervised approach for tackling 3D scene object segmentation for neural radiance field (NeRF) without any supervision, annotations, or other cues such as 3D bounding boxes and prior knowledge of object class.
Mind the Gap: Understanding the Modality Gap in Multi-modal Contrastive Representation Learning
Specifically, we show that different data modalities (e.g. Our systematic analysis demonstrates that this gap is caused by a combination of model initialization and contrastive learning optimization. In model initialization, we show empirically and theoretically that the representation of a common deep neural network is restricted to a narrow cone. As a consequence, in a multi-modal model with two encoders, the representations of the two modalities are clearly apart when the model is initialized. During optimization, contrastive learning keeps the different modalities separate by a certain distance, which is influenced by the temperature parameter in the loss function.
Outlier Suppression: Pushing the Limit of Low-bit Transformer Language Models
Transformer architecture has become the fundamental element of the widespread natural language processing (NLP) models. With the trends of large NLP models, the increasing memory and computation costs hinder their efficient deployment on resource-limited devices. Therefore, transformer quantization attracts wide research interest. Recent work recognizes that structured outliers are the critical bottleneck for quantization performance. However, their proposed methods increase the computation overhead and still leave the outliers there.
A composable machine-learning approach for steady-state simulations on high-resolution grids
In this paper we show that our Machine Learning (ML) approach, CoMLSim (Composable Machine Learning Simulator), can simulate PDEs on highly-resolved grids with higher accuracy and generalization to out-of-distribution source terms and geometries than traditional ML baselines. Our unique approach combines key principles of traditional PDE solvers with local-learning and low-dimensional manifold techniques to iteratively simulate PDEs on large computational domains. The proposed approach is validated on more than 5 steady-state PDEs across different PDE conditions on highly-resolved grids and comparisons are made with the commercial solver, Ansys Fluent as well as 4 other state-of-the-art ML methods. The numerical experiments show that our approach outperforms ML baselines in terms of 1) accuracy across quantitative metrics and 2) generalization to out-of-distribution conditions as well as domain sizes. Additionally, we provide results for a large number of ablations experiments conducted to highlight components of our approach that strongly influence the results.
ShuffleMixer: An Efficient ConvNet for Image Super-Resolution
Lightweight and efficiency are critical drivers for the practical application of image super-resolution (SR) algorithms. We propose a simple and effective approach, ShuffleMixer, for lightweight image super-resolution that explores large convolution and channel split-shuffle operation. In contrast to previous SR models that simply stack multiple small kernel convolutions or complex operators to learn representations, we explore a large kernel ConvNet for mobile-friendly SR design. Specifically, we develop a large depth-wise convolution and two projection layers based on channel splitting and shuffling as the basic component to mix features efficiently. Since the contexts of natural images are strongly locally correlated, using large depth-wise convolutions only is insufficient to reconstruct fine details. To overcome this problem while maintaining the efficiency of the proposed module, we introduce Fused-MBConvs into the proposed network to model the local connectivity of different features.