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Few-shot Learning on Heterogeneous Graphs: Challenges, Progress, and Prospects

arXiv.org Artificial Intelligence

Few-shot learning on heterogeneous graphs (FLHG) is attracting more attention from both academia and industry because prevailing studies on heterogeneous graphs often suffer from label sparsity. FLHG aims to tackle the performance degradation in the face of limited annotated data and there have been numerous recent studies proposing various methods and applications. In this paper, we provide a comprehensive review of existing FLHG methods, covering challenges, research progress, and future prospects. Specifically, we first formalize FLHG and categorize its methods into three types: single-heterogeneity FLHG, dual-heterogeneity FLHG, and multi-heterogeneity FLHG. Then, we analyze the research progress within each category, highlighting the most recent and representative developments. Finally, we identify and discuss promising directions for future research in FLHG. To the best of our knowledge, this paper is the first systematic and comprehensive review of FLHG.


A Preliminary Exploration of YouTubers' Use of Generative-AI in Content Creation

arXiv.org Artificial Intelligence

Content creators increasingly utilize generative artificial intelligence (Gen-AI) on platforms such as YouTube, TikTok, Instagram, and various blogging sites to produce imaginative images, AI-generated videos, and articles using Large Language Models (LLMs). Despite its growing popularity, there remains an underexplored area concerning the specific domains where AI-generated content is being applied, and the methodologies content creators employ with Gen-AI tools during the creation process. This study initially explores this emerging area through a qualitative analysis of 68 YouTube videos demonstrating Gen-AI usage. Our research focuses on identifying the content domains, the variety of tools used, the activities performed, and the nature of the final products generated by Gen-AI in the context of user-generated content.


Deep Reinforcement Learning Enhanced Rate-Splitting Multiple Access for Interference Mitigation

arXiv.org Artificial Intelligence

This study explores the application of the rate-splitting multiple access (RSMA) technique, vital for interference mitigation in modern communication systems. It investigates the use of precoding methods in RSMA, especially in complex multiple-antenna interference channels, employing deep reinforcement learning. The aim is to optimize precoders and power allocation for common and private data streams involving multiple decision-makers. A multi-agent deep deterministic policy gradient (MADDPG) framework is employed to address this complexity, where decentralized agents collectively learn to optimize actions in a continuous policy space. We also explore the challenges posed by imperfect channel side information at the transmitter. Additionally, decoding order estimation is addressed to determine the optimal decoding sequence for common and private data sequences. Simulation results demonstrate the effectiveness of the proposed RSMA method based on MADDPG, achieving the upper bound in single-antenna scenarios and closely approaching theoretical limits in multi-antenna scenarios. Comparative analysis shows superiority over other techniques such as MADDPG without rate-splitting, maximal ratio transmission (MRT), zero-forcing (ZF), and leakage-based precoding methods. These findings highlight the potential of deep reinforcement learning-driven RSMA in reducing interference and enhancing system performance in communication systems.


Persian Slang Text Conversion to Formal and Deep Learning of Persian Short Texts on Social Media for Sentiment Classification

arXiv.org Artificial Intelligence

The lack of a suitable tool for the analysis of conversational texts in the Persian language has made various analyses of these texts, including Sentiment Analysis, difficult. In this research, we tried to make the understanding of these texts easier for the machine by providing PSC, Persian Slang Converter, a tool for converting conversational texts into formal ones, and by using the most up-to-date and best deep learning methods along with the PSC, the sentiment learning of short Persian language texts for the machine in a better way. be made More than 10 million unlabeled texts from various social networks and movie subtitles (as Conversational texts) and about 10 million news texts (as formal texts) have been used for training unsupervised models and formal implementation of the tool. 60,000 texts from the comments of Instagram social network users with positive, negative, and neutral labels are considered supervised data for training the emotion classification model of short texts. Using the formal tool, 57% of the words of the corpus of conversation were converted. Finally, by using the formalizer, FastText model, and deep LSTM network, an accuracy of 81.91 was obtained on the test data.


Measuring Non-Typical Emotions for Mental Health: A Survey of Computational Approaches

arXiv.org Artificial Intelligence

Analysis of non-typical emotions, such as stress, depression and engagement is less common and more complex compared to that of frequently discussed emotions like happiness, sadness, fear, and anger. The importance of these non-typical emotions has been increasingly recognized due to their implications on mental health and well-being. Stress and depression impact the engagement in daily tasks, highlighting the need to understand their interplay. This survey is the first to simultaneously explore computational methods for analyzing stress, depression, and engagement. We discuss the most commonly used datasets, input modalities, data processing techniques, and information fusion methods used for the computational analysis of stress, depression and engagement. A timeline and taxonomy of non-typical emotion analysis approaches along with their generic pipeline and categories are presented. Subsequently, we describe state-of-the-art computational approaches for non-typical emotion analysis, including a performance summary on the most commonly used datasets. Following this, we explore the applications, along with the associated challenges, limitations, and future research directions.


A Survey on Knowledge Distillation of Large Language Models

arXiv.org Artificial Intelligence

In the era of Large Language Models (LLMs), Knowledge Distillation (KD) emerges as a pivotal methodology for transferring advanced capabilities from leading proprietary LLMs, such as GPT-4, to their open-source counterparts like LLaMA and Mistral. Additionally, as open-source LLMs flourish, KD plays a crucial role in both compressing these models, and facilitating their self-improvement by employing themselves as teachers. This paper presents a comprehensive survey of KD's role within the realm of LLM, highlighting its critical function in imparting advanced knowledge to smaller models and its utility in model compression and self-improvement. Our survey is meticulously structured around three foundational pillars: \textit{algorithm}, \textit{skill}, and \textit{verticalization} -- providing a comprehensive examination of KD mechanisms, the enhancement of specific cognitive abilities, and their practical implications across diverse fields. Crucially, the survey navigates the intricate interplay between data augmentation (DA) and KD, illustrating how DA emerges as a powerful paradigm within the KD framework to bolster LLMs' performance. By leveraging DA to generate context-rich, skill-specific training data, KD transcends traditional boundaries, enabling open-source models to approximate the contextual adeptness, ethical alignment, and deep semantic insights characteristic of their proprietary counterparts. This work aims to provide an insightful guide for researchers and practitioners, offering a detailed overview of current methodologies in KD and proposing future research directions. Importantly, we firmly advocate for compliance with the legal terms that regulate the use of LLMs, ensuring ethical and lawful application of KD of LLMs. An associated Github repository is available at https://github.com/Tebmer/Awesome-Knowledge-Distillation-of-LLMs.


RAT: Retrieval Augmented Thoughts Elicit Context-Aware Reasoning in Long-Horizon Generation

arXiv.org Artificial Intelligence

We explore how iterative revising a chain of thoughts with the help of information retrieval significantly improves large language models' reasoning and generation ability in long-horizon generation tasks, while hugely mitigating hallucination. In particular, the proposed method -- *retrieval-augmented thoughts* (RAT) -- revises each thought step one by one with retrieved information relevant to the task query, the current and the past thought steps, after the initial zero-shot CoT is generated. Applying RAT to GPT-3.5, GPT-4, and CodeLLaMA-7b substantially improves their performances on various long-horizon generation tasks; on average of relatively increasing rating scores by 13.63% on code generation, 16.96% on mathematical reasoning, 19.2% on creative writing, and 42.78% on embodied task planning. The demo page can be found at https://craftjarvis.github.io/RAT


Safe Execution of Learned Orientation Skills with Conic Control Barrier Functions

arXiv.org Artificial Intelligence

In the field of Learning from Demonstration (LfD), Dynamical Systems (DSs) have gained significant attention due to their ability to generate real-time motions and reach predefined targets. However, the conventional convergence-centric behavior exhibited by DSs may fall short in safety-critical tasks, specifically, those requiring precise replication of demonstrated trajectories or strict adherence to constrained regions even in the presence of perturbations or human intervention. Moreover, existing DS research often assumes demonstrations solely in Euclidean space, overlooking the crucial aspect of orientation in various applications. To alleviate these shortcomings, we present an innovative approach geared toward ensuring the safe execution of learned orientation skills within constrained regions surrounding a reference trajectory. This involves learning a stable DS on SO(3), extracting time-varying conic constraints from the variability observed in expert demonstrations, and bounding the evolution of the DS with Conic Control Barrier Function (CCBF) to fulfill the constraints. We validated our approach through extensive evaluation in simulation and showcased its effectiveness for a cutting skill in the context of assisted teleoperation.


Scaling Team Coordination on Graphs with Reinforcement Learning

arXiv.org Artificial Intelligence

This paper studies Reinforcement Learning (RL) techniques to enable team coordination behaviors in graph environments with support actions among teammates to reduce the costs of traversing certain risky edges in a centralized manner. While classical approaches can solve this non-standard multi-agent path planning problem by converting the original Environment Graph (EG) into a Joint State Graph (JSG) to implicitly incorporate the support actions, those methods do not scale well to large graphs and teams. To address this curse of dimensionality, we propose to use RL to enable agents to learn such graph traversal and teammate supporting behaviors in a data-driven manner. Specifically, through a new formulation of the team coordination on graphs with risky edges problem into Markov Decision Processes (MDPs) with a novel state and action space, we investigate how RL can solve it in two paradigms: First, we use RL for a team of agents to learn how to coordinate and reach the goal with minimal cost on a single EG. We show that RL efficiently solves problems with up to 20/4 or 25/3 nodes/agents, using a fraction of the time needed for JSG to solve such complex problems; Second, we learn a general RL policy for any $N$-node EGs to produce efficient supporting behaviors. We present extensive experiments and compare our RL approaches against their classical counterparts.


Can Large Language Models Play Games? A Case Study of A Self-Play Approach

arXiv.org Artificial Intelligence

Large Language Models (LLMs) harness extensive data from the Internet, storing a broad spectrum of prior knowledge. While LLMs have proven beneficial as decision-making aids, their reliability is hampered by limitations in reasoning, hallucination phenomenon, and so on. On the other hand, Monte-Carlo Tree Search (MCTS) is a heuristic search algorithm that provides reliable decision-making solutions, achieved through recursive rollouts and self-play. However, the effectiveness of MCTS relies heavily on heuristic pruning and external value functions, particularly in complex decision scenarios. This work introduces an innovative approach that bolsters LLMs with MCTS self-play to efficiently resolve deterministic turn-based zero-sum games (DTZG), such as chess and go, without the need for additional training. Specifically, we utilize LLMs as both action pruners and proxies for value functions without the need for additional training. We theoretically prove that the suboptimality of the estimated value in our proposed method scales with $\tilde{\mathcal O}\Bigl(\frac{|\tilde {\mathcal A}|}{\sqrt{N}} + \epsilon_\mathrm{pruner} + \epsilon_\mathrm{critic}\Bigr)$, where \(N\) is the number of simulations, $|\tilde {\mathcal A}|$ is the cardinality of the pruned action space by LLM, and $\epsilon_\mathrm{pruner}$ and $\epsilon_\mathrm{critic}$ quantify the errors incurred by adopting LLMs as action space pruner and value function proxy, respectively. Our experiments in chess and go demonstrate the capability of our method to address challenges beyond the scope of MCTS and improve the performance of the directly application of LLMs.