Overview
High-Performance Reinforcement Learning on Spot: Optimizing Simulation Parameters with Distributional Measures
Miller, AJ, Yu, Fangzhou, Brauckmann, Michael, Farshidian, Farbod
-- This work presents an overview of the technical details behind a high-performance reinforcement learning policy deployment with the Spot RL Researcher Development Kit for low-level motor access on Boston Dynamics' Spot. This represents the first public demonstration of an end-to-end reinforcement learning policy deployed on Spot hardware with training code publicly available through NVIDIA Isaac Lab and deployment code available through Boston Dynamics. We utilize Wasserstein Distance and Maximum Mean Discrepancy to quantify the distributional dissimilarity of data collected on hardware and in simulation to measure our sim-to-real gap. We use these measures as a scoring function for the Covariance Matrix Adaptation Evolution Strategy to optimize simulated parameters that are unknown or difficult to measure from Spot. Our procedure for modeling and training produces high-quality reinforcement learning policies capable of multiple gaits, including a flight phase. We deploy policies capable of over 5.2m/s locomotion, more than triple Spot's default controller maximum speed, robustness to slippery surfaces, disturbance rejection, and overall agility previously unseen on Spot. We detail our method and release our code to support future work on Spot with the low-level API. I. INTRODUCTION Boston Dynamics' Spot [1] is known the world over for opening doors [2], working in factories [3], and its many dances [4].
High-Order Deep Meta-Learning with Category-Theoretic Interpretation
We introduce a new hierarchical deep learning framework for recursive higher-order meta-learning that enables neural networks (NNs) to construct, solve, and generalise across hierarchies of tasks. Central to this approach is a generative mechanism that creates \emph{virtual tasks} -- synthetic problem instances designed to enable the meta-learner to learn \emph{soft constraints} and unknown generalisable rules across related tasks. Crucially, this enables the framework to generate its own informative, task-grounded datasets thereby freeing machine learning (ML) training from the limitations of relying entirely on human-generated data. By actively exploring the virtual point landscape and seeking out tasks lower-level learners find difficult, the meta-learner iteratively refines constraint regions. This enhances inductive biases, regularises the adaptation process, and produces novel, unanticipated tasks and constraints required for generalisation. Each meta-level of the hierarchy corresponds to a progressively abstracted generalisation of problems solved at lower levels, enabling a structured and interpretable learning progression. By interpreting meta-learners as category-theoretic \emph{functors} that generate and condition a hierarchy of subordinate learners, we establish a compositional structure that supports abstraction and knowledge transfer across progressively generalised tasks. The category-theoretic perspective unifies existing meta-learning models and reveals how learning processes can be transformed and compared through functorial relationships, while offering practical design principles for structuring meta-learning. We speculate this architecture may underpin the next generation of NNs capable of autonomously generating novel, instructive tasks and their solutions, thereby advancing ML towards general artificial intelligence.
From Web Search towards Agentic Deep Research: Incentivizing Search with Reasoning Agents
Zhang, Weizhi, Li, Yangning, Bei, Yuanchen, Luo, Junyu, Wan, Guancheng, Yang, Liangwei, Xie, Chenxuan, Yang, Yuyao, Huang, Wei-Chieh, Miao, Chunyu, Zou, Henry Peng, Luo, Xiao, Zhao, Yusheng, Chen, Yankai, Chan, Chunkit, Zhou, Peilin, Zhang, Xinyang, Zhang, Chenwei, Shang, Jingbo, Zhang, Ming, Song, Yangqiu, King, Irwin, Yu, Philip S.
Information retrieval is a cornerstone of modern knowledge acquisition, enabling billions of queries each day across diverse domains. However, traditional keyword-based search engines are increasingly inadequate for handling complex, multi-step information needs. Our position is that Large Language Models (LLMs), endowed with reasoning and agentic capabilities, are ushering in a new paradigm termed Agentic Deep Research. These systems transcend conventional information search techniques by tightly integrating autonomous reasoning, iterative retrieval, and information synthesis into a dynamic feedback loop. We trace the evolution from static web search to interactive, agent-based systems that plan, explore, and learn. We also introduce a test-time scaling law to formalize the impact of computational depth on reasoning and search. Supported by benchmark results and the rise of open-source implementations, we demonstrate that Agentic Deep Research not only significantly outperforms existing approaches, but is also poised to become the dominant paradigm for future information seeking. All the related resources, including industry products, research papers, benchmark datasets, and open-source implementations, are collected for the community in https://github.com/DavidZWZ/Awesome-Deep-Research.
Reasoning on a Budget: A Survey of Adaptive and Controllable Test-Time Compute in LLMs
Alomrani, Mohammad Ali, Zhang, Yingxue, Li, Derek, Sun, Qianyi, Pal, Soumyasundar, Zhang, Zhanguang, Hu, Yaochen, Ajwani, Rohan Deepak, Valkanas, Antonios, Karimi, Raika, Cheng, Peng, Wang, Yunzhou, Liao, Pengyi, Huang, Hanrui, Wang, Bin, Hao, Jianye, Coates, Mark
Large language models (LLMs) have rapidly progressed into general-purpose agents capable of solving a broad spectrum of tasks. However, current models remain inefficient at reasoning: they apply fixed inference-time compute regardless of task complexity, often overthinking simple problems while underthinking hard ones. This survey presents a comprehensive review of efficient test-time compute (TTC) strategies, which aim to improve the computational efficiency of LLM reasoning. We introduce a two-tiered taxonomy that distinguishes between L1-controllability, methods that operate under fixed compute budgets, and L2-adaptiveness, methods that dynamically scale inference based on input difficulty or model confidence. We benchmark leading proprietary LLMs across diverse datasets, highlighting critical trade-offs between reasoning performance and token usage. Compared to prior surveys on efficient reasoning, our review emphasizes the practical control, adaptability, and scalability of TTC methods. Finally, we discuss emerging trends such as hybrid thinking models and identify key challenges for future work towards making LLMs more computationally efficient, robust, and responsive to user constraints.
Embedding-based Retrieval in Multimodal Content Moderation
Liang, Hanzhong, Shi, Jinghao, Shen, Xiang, Wang, Zixuan, Wen, Vera, Mehrani, Ardalan, Chen, Zhiqian, Wu, Yifan, Zhang, Zhixin
Video understanding plays a fundamental role for content moderation on short video platforms, enabling the detection of inappropriate content. While classification remains the dominant approach for content moderation, it often struggles in scenarios requiring rapid and cost-efficient responses, such as trend adaptation and urgent escalations. To address this issue, we introduce an Embedding-Based Retrieval (EBR) method designed to complement traditional classification approaches. We first leverage a Supervised Contrastive Learning (SCL) framework to train a suite of foundation embedding models, including both single-modal and multi-modal architectures. Our models demonstrate superior performance over established contrastive learning methods such as CLIP and MoCo. Building on these embedding models, we design and implement the embedding-based retrieval system that integrates embedding generation and video retrieval to enable efficient and effective trend handling. Comprehensive offline experiments on 25 diverse emerging trends show that EBR improves ROC-AUC from 0.85 to 0.99 and PR-AUC from 0.35 to 0.95. Further online experiments reveal that EBR increases action rates by 10.32% and reduces operational costs by over 80%, while also enhancing interpretability and flexibility compared to classification-based solutions.
Adapting Probabilistic Risk Assessment for AI
Wisakanto, Anna Katariina, Rogero, Joe, Casheekar, Avyay M., Mallah, Richard
Modern general-purpose artificial intelligence (AI) systems present an urgent risk management challenge, as their rapidly evolving capabilities and potential for catastrophic harm outpace our ability to reliably assess their risks. Current methods often rely on selective testing and undocumented assumptions about risk priorities, frequently failing to make a serious attempt at assessing the set of pathways through which AI systems pose direct or indirect risks to society and the biosphere. This paper introduces the probabilistic risk assessment (PRA) for AI framework, adapting established PRA techniques from high-reliability industries (e.g., nuclear power, aerospace) for the new challenges of advanced AI. The framework guides assessors in identifying potential risks, estimating likelihood and severity bands, and explicitly documenting evidence, underlying assumptions, and analyses at appropriate granularities. The framework's implementation tool synthesizes the results into a risk report card with aggregated risk estimates from all assessed risks. It introduces three methodological advances: (1) Aspect-oriented hazard analysis provides systematic hazard coverage guided by a first-principles taxonomy of AI system aspects (e.g. capabilities, domain knowledge, affordances); (2) Risk pathway modeling analyzes causal chains from system aspects to societal impacts using bidirectional analysis and incorporating prospective techniques; and (3) Uncertainty management employs scenario decomposition, reference scales, and explicit tracing protocols to structure credible projections with novelty or limited data. Additionally, the framework harmonizes diverse assessment methods by integrating evidence into comparable, quantified absolute risk estimates for lifecycle decisions. We have implemented this as a workbook tool for AI developers, evaluators, and regulators.
Self-reflective Uncertainties: Do LLMs Know Their Internal Answer Distribution?
Kirchhof, Michael, Fรผger, Luca, Goliลski, Adam, Dhekane, Eeshan Gunesh, Blaas, Arno, Williamson, Sinead
To reveal when a large language model (LLM) is uncertain about a response, uncertainty quantification commonly produces percentage numbers along with the output. But is this all we can do? We argue that in the output space of LLMs, the space of strings, exist strings expressive enough to summarize the distribution over output strings the LLM deems possible. We lay a foundation for this new avenue of uncertainty explication and present SelfReflect, a theoretically-motivated metric to assess how faithfully a string summarizes an LLM's internal answer distribution. We show that SelfReflect is able to discriminate even subtle differences of candidate summary strings and that it aligns with human judgement, outperforming alternative metrics such as LLM judges and embedding comparisons. With SelfReflect, we investigate a number of self-summarization methods and find that even state-of-the-art reasoning models struggle to explicate their internal uncertainty. But we find that faithful summarizations can be generated by sampling and summarizing. To support the development of this universal form of LLM uncertainties, we publish our metric at https://github.com/apple/ml-selfreflect
DexH2R: A Benchmark for Dynamic Dexterous Grasping in Human-to-Robot Handover
Wang, Youzhuo, Ye, Jiayi, Xiao, Chuyang, Zhong, Yiming, Tao, Heng, Yu, Hang, Liu, Yumeng, Yu, Jingyi, Ma, Yuexin
Handover between a human and a dexterous robotic hand is a fundamental yet challenging task in human-robot collaboration. It requires handling dynamic environments and a wide variety of objects and demands robust and adaptive grasping strategies. However, progress in developing effective dynamic dexterous grasping methods is limited by the absence of high-quality, real-world human-to-robot handover datasets. Existing datasets primarily focus on grasping static objects or rely on synthesized handover motions, which differ significantly from real-world robot motion patterns, creating a substantial gap in applicability. In this paper, we introduce DexH2R, a comprehensive real-world dataset for human-to-robot handovers, built on a dexterous robotic hand. Our dataset captures a diverse range of interactive objects, dynamic motion patterns, rich visual sensor data, and detailed annotations. Additionally, to ensure natural and human-like dexterous motions, we utilize teleoperation for data collection, enabling the robot's movements to align with human behaviors and habits, which is a crucial characteristic for intelligent humanoid robots. Furthermore, we propose an effective solution, DynamicGrasp, for human-to-robot handover and evaluate various state-of-the-art approaches, including auto-regressive models and diffusion policy methods, providing a thorough comparison and analysis. We believe our benchmark will drive advancements in human-to-robot handover research by offering a high-quality dataset, effective solutions, and comprehensive evaluation metrics.
A Survey on Vision-Language-Action Models: An Action Tokenization Perspective
Zhong, Yifan, Bai, Fengshuo, Cai, Shaofei, Huang, Xuchuan, Chen, Zhang, Zhang, Xiaowei, Wang, Yuanfei, Guo, Shaoyang, Guan, Tianrui, Lui, Ka Nam, Qi, Zhiquan, Liang, Yitao, Chen, Yuanpei, Yang, Yaodong
The remarkable advancements of vision and language foundation models in multimodal understanding, reasoning, and generation has sparked growing efforts to extend such intelligence to the physical world, fueling the flourishing of vision-language-action (VLA) models. Despite seemingly diverse approaches, we observe that current VLA models can be unified under a single framework: vision and language inputs are processed by a series of VLA modules, producing a chain of \textit{action tokens} that progressively encode more grounded and actionable information, ultimately generating executable actions. We further determine that the primary design choice distinguishing VLA models lies in how action tokens are formulated, which can be categorized into language description, code, affordance, trajectory, goal state, latent representation, raw action, and reasoning. However, there remains a lack of comprehensive understanding regarding action tokens, significantly impeding effective VLA development and obscuring future directions. Therefore, this survey aims to categorize and interpret existing VLA research through the lens of action tokenization, distill the strengths and limitations of each token type, and identify areas for improvement. Through this systematic review and analysis, we offer a synthesized outlook on the broader evolution of VLA models, highlight underexplored yet promising directions, and contribute guidance for future research, hoping to bring the field closer to general-purpose intelligence.
Workflow-Based Evaluation of Music Generation Systems
Dadman, Shayan, Bremdal, Bernt Arild, Bergsland, Andreas
This study presents an exploratory evaluation of Music Generation Systems (MGS) within contemporary music production workflows by examining eight open-source systems. The evaluation framework combines technical insights with practical experimentation through criteria specifically designed to investigate the practical and creative affordances of the systems within the iterative, non-linear nature of music production. Employing a single-evaluator methodology as a preliminary phase, this research adopts a mixed approach utilizing qualitative methods to form hypotheses subsequently assessed through quantitative metrics. The selected systems represent architectural diversity across both symbolic and audio-based music generation approaches, spanning composition, arrangement, and sound design tasks. The investigation addresses limitations of current MGS in music production, challenges and opportunities for workflow integration, and development potential as collaborative tools while maintaining artistic authenticity. Findings reveal these systems function primarily as complementary tools enhancing rather than replacing human expertise. They exhibit limitations in maintaining thematic and structural coherence that emphasize the indispensable role of human creativity in tasks demanding emotional depth and complex decision-making. This study contributes a structured evaluation framework that considers the iterative nature of music creation. It identifies methodological refinements necessary for subsequent comprehensive evaluations and determines viable areas for AI integration as collaborative tools in creative workflows. The research provides empirically-grounded insights to guide future development in the field.