Overview
A Gentle Introduction to Deep Learning for Graphs
Bacciu, Davide, Errica, Federico, Micheli, Alessio, Podda, Marco
The adaptive processing of graph data is a long-standing research topic which has been lately consolidated as a theme of major interest in the deep learning community. The snap increase in the amount and breadth of related research has come at the price of little systematization of knowledge and attention to earlier literature. This work is designed as a tutorial introduction to the field of deep learning for graphs. It favours a consistent and progressive introduction of the main concepts and architectural aspects over an exposition of the most recent literature, for which the reader is referred to available surveys. The paper takes a top-down view to the problem, introducing a generalized formulation of graph representation learning based on a local and iterative approach to structured information processing. It introduces the basic building blocks that can be combined to design novel and effective neural models for graphs. The methodological exposition is complemented by a discussion of interesting research challenges and applications in the field.
Deep Learning in Medical Image Registration: A Review
Fu, Yabo, Lei, Yang, Wang, Tonghe, Curran, Walter J., Liu, Tian, Yang, Xiaofeng
This paper presents a review of deep learning (DL) based medical image registration methods. We summarized the latest developments and applications of DL-based registration methods in the medical field. These methods were classified into seven categories according to their methods, functions and popularity. A detailed review of each category was presented, highlighting important contributions and identifying specific challenges. A short assessment was presented following the detailed review of each category to summarize its achievements and future potentials. We provided a comprehensive comparison among DL-based methods for lung and brain deformable registration using benchmark datasets. Lastly, we analyzed the statistics of all the cited works from various aspects, revealing the popularity and future trend of development in medical image registration using deep learning.
Global AI/Machine Learning Market 2019-2025 forecast by top players : GOOGLE, IBM, BAIDU, SOUNDHOUND, ZEBRA MEDICAL VISION, PRISMA – News Cast Report
About Us: With unfailing market gauging skills, Orbis Market Reports has been excelling in curating tailored business intelligence data across industry verticals. Constantly thriving to expand our skill development, our strength lies in dedicated intellectuals with dynamic problem-solving intent, ever willing to mold boundaries to scale heights in market interpretation.
Classifier Chains: A Review and Perspectives
Read, Jesse, Pfahringer, Bernhard, Holmes, Geoff, Frank, Eibe
The family of methods collectively known as classifier chains has become a popular approach to multi-label learning problems. This approach involves linking together off-the-shelf binary classifiers in a chain structure, such that class label predictions become features for other classifiers. Such methods have proved flexible and effective and have obtained state-of-the-art empirical performance across many datasets and multi-label evaluation metrics. This performance led to further studies of how exactly it works, and how it could be improved, and in the recent decade numerous studies have explored classifier chains mechanisms on a theoretical level, and many improvements have been made to the training and inference procedures, such that this method remains among the state-of-the-art options for multi-label learning. Given this past and ongoing interest, which covers a broad range of applications and research themes, the goal of this work is to provide a review of classifier chains, a survey of the techniques and extensions provided in the literature, as well as perspectives for this approach in the domain of multi-label classification in the future. We conclude positively, with a number of recommendations for researchers and practitioners, as well as outlining a number of areas for future research.
A Survey of Deep Reinforcement Learning in Video Games
Shao, Kun, Tang, Zhentao, Zhu, Yuanheng, Li, Nannan, Zhao, Dongbin
Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism updates the policy to maximize the return with an end-to-end method. In this paper, we survey the progress of DRL methods, including value-based, policy gradient, and model-based algorithms, and compare their main techniques and properties. Besides, DRL plays an important role in game artificial intelligence (AI). We also take a review of the achievements of DRL in various video games, including classical Arcade games, first-person perspective games and multi-agent real-time strategy games, from 2D to 3D, and from single-agent to multi-agent. A large number of video game AIs with DRL have achieved super-human performance, while there are still some challenges in this domain. Therefore, we also discuss some key points when applying DRL methods to this field, including exploration-exploitation, sample efficiency, generalization and transfer, multi-agent learning, imperfect information, and delayed spare rewards, as well as some research directions.
A Review on Intelligent Object Perception Methods Combining Knowledge-based Reasoning and Machine Learning
Gouidis, Filippos, Vassiliades, Alexandros, Patkos, Theodore, Argyros, Antonis, Bassiliades, Nick, Plexousakis, Dimitris
Object perception is a fundamental sub-field of Computer Vision, covering a multitude of individual areas and having contributed high-impact results. While Machine Learning has been traditionally applied to address related problems, recent works also seek ways to integrate knowledge engineering in order to expand the level of intelligence of the visual interpretation of objects, their properties and their relations with their environment. In this paper, we attempt a systematic investigation of how knowledge-based methods contribute to diverse object perception tasks. We review the latest achievements and identify prominent research directions.
The Application of Machine Learning Techniques for Predicting Results in Team Sport: A Review
Over the past two decades, Machine Learning (ML) techniques have been increasingly utilized for the purpose of predicting outcomes in sport. In this paper, we provide a review of studies that have used ML for predicting results in team sport, covering studies from 1996 to 2019. We sought to answer five key research questions while extensively surveying papers in this field. This paper offers insights into which ML algorithms have tended to be used in this field, as well as those that are beginning to emerge with successful outcomes. Our research highlights defining characteristics of successful studies and identifies robust strategies for evaluating accuracy results in this application domain. Our study considers accuracies that have been achieved across different sports and explores the notion that outcomes of some team sports could be inherently more difficult to predict than others. Finally, our study uncovers common themes of future research directions across all surveyed papers, looking for gaps and opportunities, while proposing recommendations for future researchers in this domain.
Deep Learning-based Vehicle Behaviour Prediction For Autonomous Driving Applications: A Review
Mozaffari, Sajjad, Al-Jarrah, Omar Y., Dianati, Mehrdad, Jennings, Paul, Mouzakitis, Alexandros
Behaviour prediction function of an autonomous vehicle predicts the future states of the nearby vehicles based on the current and past observations of the surrounding environment. This helps enhance their awareness of the imminent hazards. However, conventional behaviour prediction solutions are applicable in simple driving scenarios that require short prediction horizons. Most recently, deep learning-based approaches have become popular due to their superior performance in more complex environments compared to the conventional approaches. Motivated by this increased popularity, we provide a comprehensive review of the state-of-the-art of deep learning-based approaches for vehicle behaviour prediction in this paper. We firstly give an overview of the generic problem of vehicle behaviour prediction and discuss its challenges, followed by classification and review of the most recent deep learning-based solutions based on three criteria: input representation, output type, and prediction method. The paper also discusses the performance of several well-known solutions, identifies the research gaps in the literature and outlines potential new research directions.
Deep Graph Similarity Learning: A Survey
Ma, Guixiang, Ahmed, Nesreen K., Willke, Theodore L., Yu, Philip S.
In many domains where data are represented as graphs, learning a similarity metric among graphs is considered a key problem, which can further facilitate various learning tasks, such as classification, clustering, and similarity search. Recently, there has been an increasing interest in deep graph similarity learning, where the key idea is to learn a deep learning model that maps input graphs to a target space such that the distance in the target space approximates the structural distance in the input space. Here, we provide a comprehensive review of the existing literature of deep graph similarity learning. We propose a systematic taxonomy for the methods and applications. Finally, we discuss the challenges and future directions for this problem.
Mining User Behaviour from Smartphone data, a literature review
Servizi, Valentino, Pereira, Francisco C., Anderson, Marie K., Nielsen, Otto A.
To study users' travel behaviour and travel time between origin and destination, researchers employ travel surveys. Although there is consensus in the field about the potential, after over ten years of research and field experimentation, Smartphone-based travel surveys still did not take off to a large scale. Here, computer intelligence algorithms take the role that operators have in Traditional Travel Surveys; since we train each algorithm on data, performances rest on the data quality, thus on the ground truth. Inaccurate validations affect negatively: labels, algorithms' training, travel diaries precision, and therefore data validation, within a very critical loop. Interestingly, boundaries are proven burdensome to push even for Machine Learning methods. To support optimal investment decisions for practitioners, we expose the drivers they should consider when assessing what they need against what they get. This paper highlights and examines the critical aspects of the underlying research and provides some recommendations: (i) from the device perspective, on the main physical limitations; (ii) from the application perspective, the methodological framework deployed for the automatic generation of travel diaries; (iii)from the ground truth perspective, the relationship between user interaction, methods, and data.