Instructional Material
EchoSpike Predictive Plasticity: An Online Local Learning Rule for Spiking Neural Networks
Graf, Lars, Su, Zhe, Indiveri, Giacomo
The drive to develop artificial neural networks that efficiently utilize resources has generated significant interest in bio-inspired Spiking Neural Networks (SNNs). These networks are particularly attractive due to their potential in applications requiring low power and memory. This potential is further enhanced by the ability to perform online local learning, enabling them to adapt to dynamic environments. This requires the model to be adaptive in a self-supervised manner. While self-supervised learning has seen great success in many deep learning domains, its application for online local learning in multi-layer SNNs remains underexplored. In this paper, we introduce the "EchoSpike Predictive Plasticity" (ESPP) learning rule, a pioneering online local learning rule designed to leverage hierarchical temporal dynamics in SNNs through predictive and contrastive coding. We validate the effectiveness of this approach using benchmark datasets, demonstrating that it performs on par with current state-of-the-art supervised learning rules. The temporal and spatial locality of ESPP makes it particularly well-suited for low-cost neuromorphic processors, representing a significant advancement in developing biologically plausible self-supervised learning models for neuromorphic computing at the edge.
Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions
Chen, Jiayu, Ganguly, Bhargav, Xu, Yang, Mei, Yongsheng, Lan, Tian, Aggarwal, Vaneet
Deep generative models (DGMs) have demonstrated great success across various domains, particularly in generating texts, images, and videos using models trained from offline data. Similarly, data-driven decision-making and robotic control also necessitate learning a generator function from the offline data to serve as the strategy or policy. In this case, applying deep generative models in offline policy learning exhibits great potential, and numerous studies have explored in this direction. However, this field still lacks a comprehensive review and so developments of different branches are relatively independent. In this paper, we provide the first systematic review on the applications of deep generative models for offline policy learning. In particular, we cover five mainstream deep generative models, including Variational Auto-Encoders, Generative Adversarial Networks, Normalizing Flows, Transformers, and Diffusion Models, and their applications in both offline reinforcement learning (offline RL) and imitation learning (IL). Offline RL and IL are two main branches of offline policy learning and are widely-adopted techniques for sequential decision-making. Notably, for each type of DGM-based offline policy learning, we distill its fundamental scheme, categorize related works based on the usage of the DGM, and sort out the development process of algorithms in that field. Subsequent to the main content, we provide in-depth discussions on deep generative models and offline policy learning as a summary, based on which we present our perspectives on future research directions. This work offers a hands-on reference for the research progress in deep generative models for offline policy learning, and aims to inspire improved DGM-based offline RL or IL algorithms. For convenience, we maintain a paper list on https://github.com/LucasCJYSDL/DGMs-for-Offline-Policy-Learning.
PM2: A New Prompting Multi-modal Model Paradigm for Few-shot Medical Image Classification
Wang, Zhenwei, Sun, Qiule, Zhang, Bingbing, Wang, Pengfei, Zhang, Jianxin, Zhang, Qiang
Few-shot learning has been successfully applied to medical image classification as only very few medical examples are available for training. Due to the challenging problem of limited number of annotated medical images, image representations should not be solely derived from a single image modality which is insufficient for characterizing concept classes. In this paper, we propose a new prompting multi-modal model paradigm on medical image classification based on multi-modal foundation models, called PM2. Besides image modality,PM2 introduces another supplementary text input, known as prompt, to further describe corresponding image or concept classes and facilitate few-shot learning across diverse modalities. To better explore the potential of prompt engineering, we empirically investigate five distinct prompt schemes under the new paradigm. Furthermore, linear probing in multi-modal models acts as a linear classification head taking as input only class token, which ignores completely merits of rich statistics inherent in high-level visual tokens. Thus, we alternatively perform a linear classification on feature distribution of visual tokens and class token simultaneously. To effectively mine such rich statistics, a global covariance pooling with efficient matrix power normalization is used to aggregate visual tokens. Then we study and combine two classification heads. One is shared for class token of image from vision encoder and prompt representation encoded by text encoder. The other is to classification on feature distribution of visual tokens from vision encoder. Extensive experiments on three medical datasets show that our PM2 significantly outperforms counterparts regardless of prompt schemes and achieves state-of-the-art performance.
Instruction-tuned Language Models are Better Knowledge Learners
Jiang, Zhengbao, Sun, Zhiqing, Shi, Weijia, Rodriguez, Pedro, Zhou, Chunting, Neubig, Graham, Lin, Xi Victoria, Yih, Wen-tau, Iyer, Srinivasan
In order for large language model (LLM)-based assistants to effectively adapt to evolving information needs, it must be possible to update their factual knowledge through continued training on new data. The standard recipe for doing so involves continued pre-training on new documents followed by instruction-tuning on question-answer (QA) pairs. However, we find that LLMs trained with this recipe struggle to answer questions, even though the perplexity of documents is minimized. We found that QA pairs are generally straightforward, while documents are more complex, weaving many factual statements together in an intricate manner. Therefore, we hypothesize that it is beneficial to expose LLMs to QA pairs before continued pre-training on documents so that the process of encoding knowledge from complex documents takes into account how this knowledge is accessed through questions. Based on this, we propose pre-instruction-tuning (PIT), a method that instruction-tunes on questions prior to training on documents. This contrasts with standard instruction-tuning, which learns how to extract knowledge after training on documents. Extensive experiments and ablation studies demonstrate that pre-instruction-tuning significantly enhances the ability of LLMs to absorb knowledge from new documents, outperforming standard instruction-tuning by 17.8%.
Recasting Generic Pretrained Vision Transformers As Object-Centric Scene Encoders For Manipulation Policies
Qian, Jianing, Panagopoulos, Anastasios, Jayaraman, Dinesh
Generic re-usable pre-trained image representation encoders have become a standard component of methods for many computer vision tasks. As visual representations for robots however, their utility has been limited, leading to a recent wave of efforts to pre-train robotics-specific image encoders that are better suited to robotic tasks than their generic counterparts. We propose Scene Objects From Transformers, abbreviated as SOFT, a wrapper around pre-trained vision transformer (PVT) models that bridges this gap without any further training. Rather than construct representations out of only the final layer activations, SOFT individuates and locates object-like entities from PVT attentions, and describes them with PVT activations, producing an object-centric embedding. Across standard choices of generic pre-trained vision transformers PVT, we demonstrate in each case that policies trained on SOFT(PVT) far outstrip standard PVT representations for manipulation tasks in simulated and real settings, approaching the state-of-the-art robotics-aware representations. Code, appendix and videos: https://sites.google.com/view/robot-soft/
E2Vec: Feature Embedding with Temporal Information for Analyzing Student Actions in E-Book Systems
Miyazaki, Yuma, Švábenský, Valdemar, Taniguchi, Yuta, Okubo, Fumiya, Minematsu, Tsubasa, Shimada, Atsushi
Digital textbook (e-book) systems record student interactions with textbooks as a sequence of events called EventStream data. In the past, researchers extracted meaningful features from EventStream, and utilized them as inputs for downstream tasks such as grade prediction and modeling of student behavior. Previous research evaluated models that mainly used statistical-based features derived from EventStream logs, such as the number of operation types or access frequencies. While these features are useful for providing certain insights, they lack temporal information that captures fine-grained differences in learning behaviors among different students. This study proposes E2Vec, a novel feature representation method based on word embeddings. The proposed method regards operation logs and their time intervals for each student as a string sequence of characters and generates a student vector of learning activity features that incorporates time information. We applied fastText to generate an embedding vector for each of 305 students in a dataset from two years of computer science courses. Then, we investigated the effectiveness of E2Vec in an at-risk detection task, demonstrating potential for generalizability and performance.
Bisimulation Learning
Abate, Alessandro, Giacobbe, Mirco, Schnitzer, Yannik
We introduce a data-driven approach to computing finite bisimulations for state transition systems with very large, possibly infinite state space. Our novel technique computes stutter-insensitive bisimulations of deterministic systems, which we characterize as the problem of learning a state classifier together with a ranking function for each class. Our procedure learns a candidate state classifier and candidate ranking functions from a finite dataset of sample states; then, it checks whether these generalise to the entire state space using satisfiability modulo theory solving. Upon the affirmative answer, the procedure concludes that the classifier constitutes a valid stutter-insensitive bisimulation of the system. Upon a negative answer, the solver produces a counterexample state for which the classifier violates the claim, adds it to the dataset, and repeats learning and checking in a counterexample-guided inductive synthesis loop until a valid bisimulation is found. We demonstrate on a range of benchmarks from reactive verification and software model checking that our method yields faster verification results than alternative state-of-the-art tools in practice. Our method produces succinct abstractions that enable an effective verification of linear temporal logic without next operator, and are interpretable for system diagnostics.
When Generative AI Meets Workplace Learning: Creating A Realistic & Motivating Learning Experience With A Generative PCA
Bucher, Andreas, Schenk, Birgit, Dolata, Mateusz, Schwabe, Gerhard
Workplace learning is used to train employees systematically, e.g., via e-learning or in 1:1 training. However, this is often deemed ineffective and costly. Whereas pure e-learning lacks the possibility of conversational exercise and personal contact, 1:1 training with human instructors involves a high level of personnel and organizational costs. Hence, pedagogical conversational agents (PCAs), based on generative AI, seem to compensate for the disadvantages of both forms. Following Action Design Research, this paper describes an organizational communication training with a Generative PCA (GenPCA). The evaluation shows promising results: the agent was perceived positively among employees and contributed to an improvement in self-determined learning. However, the integration of such agent comes not without limitations. We conclude with suggestions concerning the didactical methods, which are supported by a GenPCA, and possible improvements of such an agent for workplace learning.
Disentangling Heterogeneous Knowledge Concept Embedding for Cognitive Diagnosis on Untested Knowledge
Xiao, Kui, Xing, Runtian, Zhang, Miao, Tan, Shunfeng, Wang, Ziming, Zhu, Xiaolian
Cognitive diagnosis is a fundamental and critical task in learning assessment, which aims to infer students' proficiency on knowledge concepts from their response logs. Current works assume each knowledge concept will certainly be tested and covered by multiple exercises. However, whether online or offline courses, it's hardly feasible to completely cover all knowledge concepts in several exercises. Restricted tests lead to undiscovered knowledge deficits, especially untested knowledge concepts(UKCs). In this paper, we propose a novel \underline{Dis}entangling Heterogeneous \underline{K}nowledge \underline{C}ognitive \underline{D}iagnosis framework on untested knowledge(DisKCD). Specifically, we leverage course grades, exercise questions, and resources to learn the potential representations of students, exercises, and knowledge concepts. In particular, knowledge concepts are disentangled into tested and untested based on the limiting actual exercises. We construct a heterogeneous relation graph network via students, exercises, tested knowledge concepts(TKCs), and UKCs. Then, through a hierarchical heterogeneous message-passing mechanism, the fine-grained relations are incorporated into the embeddings of the entities. Finally, the embeddings will be applied to multiple existing cognitive diagnosis models to infer students' proficiency on UKCs. Experimental results on real-world datasets show that the proposed model can effectively improve the performance of the task of diagnosing students' proficiency on UKCs. Our anonymous code is available at https://anonymous.4open.science/r/DisKCD.
Biometrics and Behavioral Modelling for Detecting Distractions in Online Learning
Becerra, Álvaro, Irigoyen, Javier, Daza, Roberto, Cobos, Ruth, Morales, Aythami, Fierrez, Julian, Cukurova, Mutlu
In this article, we explore computer vision approaches to detect abnormal head pose during e-learning sessions and we introduce a study on the effects of mobile phone usage during these sessions. We utilize behavioral data collected from 120 learners monitored while participating in a MOOC learning sessions. Our study focuses on the influence of phone-usage events on behavior and physiological responses, specifically attention, heart rate, and meditation, before, during, and after phone usage. Additionally, we propose an approach for estimating head pose events using images taken by the webcam during the MOOC learning sessions to detect phone-usage events. Our hypothesis suggests that head posture undergoes significant changes when learners interact with a mobile phone, contrasting with the typical behavior seen when learners face a computer during e-learning sessions. We propose an approach designed to detect deviations in head posture from the average observed during a learner's session, operating as a semi-supervised method. This system flags events indicating alterations in head posture for subsequent human review and selection of mobile phone usage occurrences with a sensitivity over 90%.