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A New Model of Spatial Representation in Multimodal Brain Areas
Denève, Sophie, Duhamel, Jean-René, Pouget, Alexandre
Most models of spatial representations in the cortex assume cells with limited receptive fields that are defined in a particular egocentric frame of reference. However, cells outside of primary sensory cortex are either gain modulated by postural input or partially shifting. We show that solving classical spatial tasks, like sensory prediction, multi-sensory integration, sensory-motor transformation and motor control requires more complicated intermediate representations that are not invariant in one frame of reference. We present an iterative basis function map that performs these spatial tasks optimally with gain modulated and partially shifting units, and tests it against neurophysiological and neuropsychological data. In order to perform an action directed toward an object, it is necessary to have a representation of its spatial location.
A Neural Probabilistic Language Model
Bengio, Yoshua, Ducharme, Réjean, Vincent, Pascal
A goal of statistical language modeling is to learn the joint probability function of sequences of words. This is intrinsically difficult because of the curse of dimensionality: we propose to fight it with its own weapons. In the proposed approach one learns simultaneously (1) a distributed representation for each word (i.e. a similarity between words) along with (2) the probability function for word sequences, expressed with these representations. Generalization is obtained because a sequence of words that has never been seen before gets high probability if it is made of words that are similar to words forming an already seen sentence. We report on experiments using neural networks for the probability function, showing on two text corpora that the proposed approach very significantly improves on a state-of-the-art trigram model. 1 Introduction A fundamental problem that makes language modeling and other learning problems difficult is the curse of dimensionality. It is particularly obvious in the case when one wants to model the joint distribution between many discrete random variables (such as words in a sentence, or discrete attributes in a data-mining task).
Beyond Maximum Likelihood and Density Estimation: A Sample-Based Criterion for Unsupervised Learning of Complex Models
Hochreiter, Sepp, Mozer, Michael C.
Two well known classes of unsupervised procedures that can be cast in this manner are generative and recoding models. In a generative unsupervised framework, the environment generates training exampleswhich we will refer to as observations-by sampling from one distribution; the other distribution is embodied in the model. Examples of generative frameworks are mixtures of Gaussians (MoG) [2], factor analysis [4], and Boltzmann machines [8]. In the recoding unsupervised framework, the model transforms points from an obser- vation space to an output space, and the output distribution is compared either to a reference distribution or to a distribution derived from the output distribution. An example is independent component analysis (leA) [11], a method that discovers a representation of vector-valued observations in which the statistical dependence among the vector elements in the output space is minimized.
Fast Training of Support Vector Classifiers
Pérez-Cruz, Fernando, Alarcón-Diana, Pedro Luis, Navia-Vázquez, Angel, Artés-Rodríguez, Antonio
In this communication we present a new algorithm for solving Support Vector Classifiers (SVC) with large training data sets. The new algorithm is based on an Iterative Re-Weighted Least Squares procedure which is used to optimize the SVc. Moreover, a novel sample selection strategy for the working set is presented, which randomly chooses the working set among the training samples that do not fulfill the stopping criteria. The validity of both proposals, the optimization procedure and sample selection strategy, is shown by means of computer experiments using well-known data sets.
Incremental and Decremental Support Vector Machine Learning
Cauwenberghs, Gert, Poggio, Tomaso
An online recursive algorithm for training support vector machines, one vector at a time, is presented. Adiabatic increments retain the Kuhn Tucker conditions on all previously seen training data, in a number of steps each computed analytically. The incremental procedure is reversible, and decremental "unlearning" offers an efficient method to exactly evaluate leave-one-out generalization performance.
Machine Learning for Video-Based Rendering
This work extends the new paradigm for computer animation, video textures, which uses recorded video to generate novel animations by replaying the video samples in a new order. Here we concentrate on video sprites, which are a special type of video texture. In video sprites, instead of storing whole images, the object of interest is separated from the background and the video samples are stored as a sequence of alpha-matted sprites with associated velocity information. They can be rendered anywhere on the screen to create a novel animation of the object. We present methods to create such animations by finding a sequence of sprite samples that is both visually smooth and follows a desired path.
Model Complexity, Goodness of Fit and Diminishing Returns
Cadez, Igor V., Smyth, Padhraic
Such learning tasks can typically be characterized by the existence of a model and a loss function. A fitted model of complexity k is a function of the data points D and depends on a specific set of fitted parameters B. The loss function (goodnessof-fit) is a functional of the model and maps each specific model to a scalar used to evaluate the model, e.g., likelihood for density estimation or sum-of-squares for regression. Figure 1 illustrates a typical empirical curve for loss function versus complexity, for mixtures of Markov models fitted to a large data set of 900,000 sequences. The complexity k is the number of Markov models being used in the mixture (see Cadez et al. (2000) for further details on the model and the data set). The empirical curve has a distinctly concave appearance, with large relative gains in fit for low complexity models and much more modest relative gains for high complexity models.
A Tighter Bound for Graphical Models
Leisink, Martijn A. R., Kappen, Hilbert J.
The neurons in these networks are the random variables, whereas the connections between them model the causal dependencies. Usually, some of the nodes have a direct relation with the random variables in the problem and are called'visibles'. The other nodes, known as'hiddens', are used to model more complex probability distributions. Learning in graphical models can be done as long as the likelihood that the visibles correspond to a pattern in the data set, can be computed. In general the time it takes, scales exponentially with the number of hidden neurons.