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Analyzing human feature learning as nonparametric Bayesian inference
Griffiths, Thomas L., Austerweil, Joseph L.
Almost all successful machine learning algorithms and cognitive models require powerful representations capturing the features that are relevant to a particular problem. We draw on recent work in nonparametric Bayesian statistics to define a rational model of human feature learning that forms a featural representation from raw sensory data without pre-specifying the number of features. By comparing how the human perceptual system and our rational model use distributional and category information to infer feature representations, we seek to identify some of the forces that govern the process by which people separate and combine sensory primitives to form features.
Near-optimal Regret Bounds for Reinforcement Learning
Auer, Peter, Jaksch, Thomas, Ortner, Ronald
For undiscounted reinforcement learning in Markov decision processes (MDPs) we consider the total regret of a learning algorithm with respect to an optimal policy. In order to describe the transition structure of an MDP we propose a new parameter: An MDP has diameter D if for any pair of states s1,s2 there is a policy which moves from s1 to s2 in at most D steps (on average). We present a reinforcement learning algorithm with total regret O(DSAT) after T steps for any unknown MDP with S states, A actions per state, and diameter D. This bound holds with high probability. We also present a corresponding lower bound of Omega(DSAT) on the total regret of any learning algorithm. Both bounds demonstrate the utility of the diameter as structural parameter of the MDP.
Asynchronous Distributed Learning of Topic Models
Smyth, Padhraic, Welling, Max, Asuncion, Arthur U.
Distributed learning is a problem of fundamental interest in machine learning and cognitive science. In this paper, we present asynchronous distributed learning algorithms for two well-known unsupervised learning frameworks: Latent Dirichlet Allocation (LDA) and Hierarchical Dirichlet Processes (HDP). In the proposed approach, the data are distributed across P processors, and processors independently perform Gibbs sampling on their local data and communicate their information in a local asynchronous manner with other processors. We demonstrate that our asynchronous algorithms are able to learn global topic models that are statistically as accurate as those learned by the standard LDA and HDP samplers, but with significant improvements in computation time and memory. We show speedup results on a 730-million-word text corpus using 32 processors, and we provide perplexity results for up to 1500 virtual processors. As a stepping stone in the development of asynchronous HDP, a parallel HDP sampler is also introduced.
Sparse probabilistic projections
Archambeau, Cรฉdric, Bach, Francis R.
We present a generative model for performing sparse probabilistic projections, which includes sparse principal component analysis and sparse canonical correlation analysis as special cases. Sparsity is enforced by means of automatic relevance determination or by imposing appropriate prior distributions, such as generalised hyperbolic distributions. We derive a variational Expectation-Maximisation algorithm for the estimation of the hyperparameters and show that our novel probabilistic approach compares favourably to existing techniques. We illustrate how the proposed method can be applied in the context of cryptoanalysis as a pre-processing tool for the construction of template attacks.
Sparse Convolved Gaussian Processes for Multi-output Regression
Alvarez, Mauricio, Lawrence, Neil D.
We present a sparse approximation approach for dependent output Gaussian processes (GP). Employing a latent function framework, we apply the convolution process formalism to establish dependencies between output variables, where each latent function is represented as a GP. Based on these latent functions, we establish an approximation scheme using a conditional independence assumption between the output processes, leading to an approximation of the full covariance which is determined by the locations at which the latent functions are evaluated. We show results of the proposed methodology for synthetic data and real world applications on pollution prediction and a sensor network.
Probabilistic detection of short events, with application to critical care monitoring
Aleks, Norm, Russell, Stuart J., Madden, Michael G., Morabito, Diane, Staudenmayer, Kristan, Cohen, Mitchell, Manley, Geoffrey T.
We describe an application of probabilistic modeling and inference technology to the problem of analyzing sensor data in the setting of an intensive care unit (ICU). In particular, we consider the arterial-line blood pressure sensor, which is subject to frequent data artifacts that cause false alarms in the ICU and make the raw data almost useless for automated decision making. The problem is complicated by the fact that the sensor data are averaged over fixed intervals whereas the events causing data artifacts may occur at any time and often have durations significantly shorter than the data collection interval. We show that careful modeling of the sensor, combined with a general technique for detecting sub-interval events and estimating their duration, enables detection of artifacts and accurate estimation of the underlying blood pressure values. Our model's performance identifying artifacts is superior to two other classifiers' and about as good as a physician's.
Nonrigid Structure from Motion in Trajectory Space
Akhter, Ijaz, Sheikh, Yaser, Khan, Sohaib, Kanade, Takeo
Existing approaches to nonrigid structure from motion assume that the instantaneous 3D shape of a deforming object is a linear combination of basis shapes, which have to be estimated anew for each video sequence. In contrast, we propose that the evolving 3D structure be described by a linear combination of basis trajectories. The principal advantage of this lateral approach is that we do not need to estimate any basis vectors during computation. Instead, we show that generic bases over trajectories, such as the Discrete Cosine Transform (DCT) bases, can be used to effectively describe most real motions. This results in a significant reduction in unknowns, and corresponding stability, in estimation. We report empirical performance, quantitatively using motion capture data and qualitatively on several video sequences exhibiting nonrigid motions including piece-wise rigid motion, articulated motion, partially nonrigid motion (such as a facial expression), and highly nonrigid motion (such as a person dancing).
Reconciling Real Scores with Binary Comparisons: A New Logistic Based Model for Ranking
The problem of ranking arises ubiquitously in almost every aspect of life, and in particular in Machine Learning/Information Retrieval. A statistical model for ranking predicts how humans rank subsets V of some universe U. In this work we define a statistical model for ranking that satisfies certain desirable properties. The model automatically gives rise to a logistic regression based approach to learning how to rank, for which the score and comparison based approaches are dual views. This offers a new generative approach to ranking which can be used for IR.
The Gaussian Process Density Sampler
Murray, Iain, MacKay, David, Adams, Ryan P.
We present the Gaussian Process Density Sampler (GPDS), an exchangeable generative model for use in nonparametric Bayesian density estimation. Samples drawn from the GPDS are consistent with exact, independent samples from a fixed density function that is a transformation of a function drawn from a Gaussian process prior. Our formulation allows us to infer an unknown density from data using Markov chain Monte Carlo, which gives samples from the posterior distribution over density functions and from the predictive distribution on data space. We can also infer the hyperparameters of the Gaussian process. We compare this density modeling technique to several existing techniques on a toy problem and a skull-reconstruction task.
Structure Learning in Human Sequential Decision-Making
Acuna, Daniel, Schrater, Paul R.
We use graphical models and structure learning to explore how people learn policies in sequential decision making tasks. Studies of sequential decision-making in humans frequently find suboptimal performance relative to an ideal actor that knows the graph model that generates reward in the environment. We argue that the learning problem humans face also involves learning the graph structure for reward generation in the environment. We formulate the structure learning problem using mixtures of reward models, and solve the optimal action selection problem using Bayesian Reinforcement Learning. We show that structure learning in one and two armed bandit problems produces many of the qualitative behaviors deemed suboptimal in previous studies. Our argument is supported by the results of experiments that demonstrate humans rapidly learn and exploit new reward structure.