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Improving Human Judgments by Decontaminating Sequential Dependencies

Neural Information Processing Systems

For over half a century, psychologists have been struck by how poor people are at expressing their internal sensations, impressions, and evaluations via rating scales. When individuals make judgments, they are incapable of using an absolute rating scale, and instead rely on reference points from recent experience. This relativity of judgment limits the usefulness of responses provided by individuals to surveys, questionnaires, and evaluation forms. Fortunately, the cognitive processes that transform internal states to responses are not simply noisy, but rather are influenced by recent experience in a lawful manner. We explore techniques to remove sequential dependencies, and thereby decontaminate a series of ratings to obtain more meaningful human judgments. In our formulation, decontamination is fundamentally a problem of inferring latent states (internal sensations) which, because of the relativity of judgment, have temporal dependencies. We propose a decontamination solution using a conditional random field with constraints motivated by psychological theories of relative judgment. Our exploration of decontamination models is supported by two experiments we conducted to obtain ground-truth rating data on a simple length estimation task. Our decontamination techniques yield an over 20% reduction in the error of human judgments.


Occlusion Detection and Motion Estimation with Convex Optimization

Neural Information Processing Systems

We tackle the problem of simultaneously detecting occlusions and estimating optical flow. We show that, under standard assumptions of Lambertian reflection and static illumination, the task can be posed as a convex minimization problem. Therefore, the solution, computed using efficient algorithms, is guaranteed to be globally optimal, for any number of independently moving objects, and any number of occlusion layers. We test the proposed algorithm on benchmark datasets, expanded to enable evaluation of occlusion detection performance.


Gaussian sampling by local perturbations

Neural Information Processing Systems

We present a technique for exact simulation of Gaussian Markov random fields (GMRFs), which can be interpreted as locally injecting noise to each Gaussian factor independently, followed by computing the mean/mode of the perturbed GMRF. Coupled with standard iterative techniques for the solution of symmetric positive definite systems, this yields a very efficient sampling algorithm with essentially linear complexity in terms of speed and memory requirements, well suited to extremely large scale probabilistic models. Apart from synthesizing data under a Gaussian model, the proposed technique directly leads to an efficient unbiased estimator of marginal variances. Beyond Gaussian models, the proposed algorithm is also very useful for handling highly non-Gaussian continuously-valued MRFs such as those arising in statistical image modeling or in the first layer of deep belief networks describing real-valued data, where the non-quadratic potentials coupling different sites can be represented as finite or infinite mixtures of Gaussians with the help of local or distributed latent mixture assignment variables. The Bayesian treatment of such models most naturally involves a block Gibbs sampler which alternately draws samples of the conditionally independent latent mixture assignments and the conditionally multivariate Gaussian continuous vector and we show that it can directly benefit from the proposed methods.


Bootstrapping Apprenticeship Learning

Neural Information Processing Systems

We consider the problem of apprenticeship learning where the examples, demonstrated by an expert, cover only a small part of a large state space. Inverse Reinforcement Learning (IRL) provides an efficient tool for generalizing the demonstration, based on the assumption that the expert is maximizing a utility function that is a linear combination of state-action features. Most IRL algorithms use a simple Monte Carlo estimation to approximate the expected feature counts under the expert's policy. In this paper, we show that the quality of the learned policies is highly sensitive to the error in estimating the feature counts. To reduce this error, we introduce a novel approach for bootstrapping the demonstration by assuming that: (i), the expert is (near-)optimal, and (ii), the dynamics of the system is known. Empirical results on gridworlds and car racing problems show that our approach is able to learn good policies from a small number of demonstrations.


Learning Kernels with Radiuses of Minimum Enclosing Balls

Neural Information Processing Systems

In this paper, we point out that there exist scaling and initialization problems in most existing multiple kernel learning (MKL) approaches, which employ the large margin principle to jointly learn both a kernel and an SVM classifier. The reason is that the margin itself can not well describe how good a kernel is due to the negligence of the scaling. We use the ratio between the margin and the radius of the minimum enclosing ball to measure the goodness of a kernel, and present a new minimization formulation for kernel learning. This formulation is invariant to scalings of learned kernels, and when learning linear combination of basis kernels it is also invariant to scalings of basis kernels and to the types (e.g., L1 or L2) of norm constraints on combination coefficients. We establish the differentiability of our formulation, and propose a gradient projection algorithm for kernel learning. Experiments show that our method significantly outperforms both SVM with the uniform combination of basis kernels and other state-of-art MKL approaches.


Feature Construction for Inverse Reinforcement Learning

Neural Information Processing Systems

The goal of inverse reinforcement learning is to find a reward function for a Markov decision process, given example traces from its optimal policy. Current IRL techniques generally rely on user-supplied features that form a concise basis for the reward. We present an algorithm that instead constructs reward features from a large collection of component features, by building logical conjunctions of those component features that are relevant to the example policy. Given example traces, the algorithm returns a reward function as well as the constructed features. The reward function can be used to recover a full, deterministic, stationary policy, and the features can be used to transplant the reward function into any novel environment on which the component features are well defined.


Structured sparsity-inducing norms through submodular functions

Neural Information Processing Systems

Sparse methods for supervised learning aim at finding good linear predictors from as few variables as possible, i.e., with small cardinality of their supports. This combinatorial selection problem is often turned into a convex optimization problem by replacing the cardinality function by its convex envelope (tightest convex lower bound), in this case the L1-norm. In this paper, we investigate more general set-functions than the cardinality, that may incorporate prior knowledge or structural constraints which are common in many applications: namely, we show that for nondecreasing submodular set-functions, the corresponding convex envelope can be obtained from its Lovasz extension, a common tool in submodular analysis. This defines a family of polyhedral norms, for which we provide generic algorithmic tools (subgradients and proximal operators) and theoretical results (conditions for support recovery or high-dimensional inference). By selecting specific submodular functions, we can give a new interpretation to known norms, such as those based on rank-statistics or grouped norms with potentially overlapping groups; we also define new norms, in particular ones that can be used as non-factorial priors for supervised learning.


Movement extraction by detecting dynamics switches and repetitions

Neural Information Processing Systems

Many time-series such as human movement data consist of a sequence of basic actions, e.g., forehands and backhands in tennis. Automatically extracting and characterizing such actions is an important problem for a variety of different applications. In this paper, we present a probabilistic segmentation approach in which an observed time-series is modeled as a concatenation of segments corresponding to different basic actions. Each segment is generated through a noisy transformation of one of a few hidden trajectories representing different types of movement, with possible time re-scaling. We analyze three different approximation methods for dealing with model intractability, and demonstrate how the proposed approach can successfully segment table tennis movements recorded using a robot arm as haptic input device.


Attractor Dynamics with Synaptic Depression

Neural Information Processing Systems

The present study investigates the impact of STD on the dynamics of a continuous attractor neural network (CANN) and its potential roles in neural information processing. We find that the network with STD can generate both static and traveling bumps, and STD enhances the performance of the network in tracking external inputs. In particular, we find that STD endows the network with slow-decaying plateau behaviors, namely, the network being initially stimulated to an active state will decay to silence very slowly in the time scale of STD rather than that of neural signaling. We argue that this provides a mechanism for neural systems to hold short-term memory easily and shut off persistent activities naturally.


Fast detection of multiple change-points shared by many signals using group LARS

Neural Information Processing Systems

We present a fast algorithm for the detection of multiple change-points when each is frequently shared by members of a set of co-occurring one-dimensional signals. We give conditions on consistency of the method when the number of signals increases, and provide empirical evidence to support the consistency results.