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Bayesian Spike-Triggered Covariance Analysis

Neural Information Processing Systems

Neurons typically respond to a restricted number of stimulus features within the high-dimensional space of natural stimuli. Here we describe an explicit model-based interpretation of traditional estimators for a neuron's multi-dimensional feature space, which allows for several important generalizations and extensions. First, we show that traditional estimators based on the spike-triggered average (STA) and spike-triggered covariance (STC) can be formalized in terms of the "expected log-likelihood" of a Linear-Nonlinear-Poisson (LNP) model with Gaussian stimuli. This model-based formulation allows us to define maximum-likelihood and Bayesian estimators that are statistically consistent and efficient in a wider variety of settings, such as with naturalistic (non-Gaussian) stimuli. It also allows us to employ Bayesian methods for regularization, smoothing, sparsification, and model comparison, and provides Bayesian confidence intervals on model parameters. We describe an empirical Bayes method for selecting the number of features, and extend the model to accommodate an arbitrary elliptical nonlinear response function, which results in a more powerful and more flexible model for feature space inference. We validate these methods using neural data recorded extracellularly from macaque primary visual cortex.


PAC-Bayesian Analysis of Contextual Bandits

Neural Information Processing Systems

We derive an instantaneous (per-round) data-dependent regret bound for stochastic multiarmed bandits with side information (also known as contextual bandits). The scaling of our regret bound with the number of states (contexts) $N$ goes as $\sqrt{N I_{\rho_t}(S;A)}$, where $I_{\rho_t}(S;A)$ is the mutual information between states and actions (the side information) used by the algorithm at round $t$. If the algorithm uses all the side information, the regret bound scales as $\sqrt{N \ln K}$, where $K$ is the number of actions (arms). However, if the side information $I_{\rho_t}(S;A)$ is not fully used, the regret bound is significantly tighter. In the extreme case, when $I_{\rho_t}(S;A) = 0$, the dependence on the number of states reduces from linear to logarithmic. Our analysis allows to provide the algorithm large amount of side information, let the algorithm to decide which side information is relevant for the task, and penalize the algorithm only for the side information that it is using de facto. We also present an algorithm for multiarmed bandits with side information with computational complexity that is a linear in the number of actions.


Agnostic Selective Classification

Neural Information Processing Systems

For a learning problem whose associated excess loss class is $(\beta,B)$-Bernstein, we show that it is theoretically possible to track the same classification performance of the best (unknown) hypothesis in our class, provided that we are free to abstain from prediction in some region of our choice. The (probabilistic) volume of this rejected region of the domain is shown to be diminishing at rate $O(B\theta (\sqrt{1/m}))^\beta)$, where $\theta$ is Hanneke's disagreement coefficient. The strategy achieving this performance has computational barriers because it requires empirical error minimization in an agnostic setting. Nevertheless, we heuristically approximate this strategy and develop a novel selective classification algorithm using constrained SVMs. We show empirically that the resulting algorithm consistently outperforms the traditional rejection mechanism based on distance from decision boundary.


Adaptive Hedge

Neural Information Processing Systems

Most methods for decision-theoretic online learning are based on the Hedge algorithm, which takes a parameter called the learning rate. In most previous analyses the learning rate was carefully tuned to obtain optimal worst-case performance, leading to suboptimal performance on easy instances, for example when there exists an action that is significantly better than all others. We propose a new way of setting the learning rate, which adapts to the difficulty of the learning problem: in the worst case our procedure still guarantees optimal performance, but on easy instances it achieves much smaller regret. In particular, our adaptive method achieves constant regret in a probabilistic setting, when there exists an action that on average obtains strictly smaller loss than all other actions. We also provide a simulation study comparing our approach to existing methods.


Universal low-rank matrix recovery from Pauli measurements

Neural Information Processing Systems

We study the problem of reconstructing an unknown matrix M of rank r and dimension d using O(rd polylog d) Pauli measurements. This has applications in quantum state tomography, and is a non-commutative analogue of a well-known problem in compressed sensing: recovering a sparse vector from a few of its Fourier coefficients. We show that almost all sets of O(rd log^6 d) Pauli measurements satisfy the rank-r restricted isometry property (RIP). This implies that M can be recovered from a fixed ("universal") set of Pauli measurements, using nuclear-norm minimization (e.g., the matrix Lasso), with nearly-optimal bounds on the error. A similar result holds for any class of measurements that use an orthonormal operator basis whose elements have small operator norm. Our proof uses Dudley's inequality for Gaussian processes, together with bounds on covering numbers obtained via entropy duality.


Facial Expression Transfer with Input-Output Temporal Restricted Boltzmann Machines

Neural Information Processing Systems

We present a type of Temporal Restricted Boltzmann Machine that defines a probability distribution over an output sequence conditional on an input sequence. It shares the desirable properties of RBMs: efficient exact inference, an exponentially more expressive latent state than HMMs, and the ability to model nonlinear structure and dynamics. We apply our model to a challenging real-world graphics problem: facial expression transfer. Our results demonstrate improved performance over several baselines modeling high-dimensional 2D and 3D data.


Infinite Latent SVM for Classification and Multi-task Learning

Neural Information Processing Systems

Unlike existing nonparametric Bayesian models, which rely solely on specially conceived priors to incorporate domain knowledge for discovering improved latent representations, we study nonparametric Bayesian inference with regularization on the desired posterior distributions. While priors can indirectly affect posterior distributions through Bayes' theorem, imposing posterior regularization is arguably more direct and in some cases can be much easier. We particularly focus on developing infinite latent support vector machines (iLSVM) and multi-task infinite latent support vector machines (MT-iLSVM), which explore the large-margin idea in combination with a nonparametric Bayesian model for discovering predictive latent features for classification and multi-task learning, respectively. We present efficient inference methods and report empirical studies on several benchmark datasets. Our results appear to demonstrate the merits inherited from both large-margin learning and Bayesian nonparametrics.


Learning Anchor Planes for Classification

Neural Information Processing Systems

Local Coordinate Coding (LCC) [18] is a method for modeling functions of data lying on non-linear manifolds. It provides a set of anchor points which form a local coordinate system, such that each data point on the manifold can be approximated by a linear combination of its anchor points, and the linear weights become the local coordinate coding. In this paper we propose encoding data using orthogonal anchor planes, rather than anchor points. Our method needs only a few orthogonal anchor planes for coding, and it can linearize any (\alpha,\beta,p)-Lipschitz smooth nonlinear function with a fixed expected value of the upper-bound approximation error on any high dimensional data. In practice, the orthogonal coordinate system can be easily learned by minimizing this upper bound using singular value decomposition (SVD). We apply our method to model the coordinates locally in linear SVMs for classification tasks, and our experiment on MNIST shows that using only 50 anchor planes our method achieves 1.72% error rate, while LCC achieves 1.90% error rate using 4096 anchor points.


The Fast Convergence of Boosting

Neural Information Processing Systems

This manuscript considers the convergence rate of boosting under a large class of losses, including the exponential and logistic losses, where the best previous rate of convergence was O(exp(1/ε²)). First, it is established that the setting of weak learnability aids the entire class, granting a rate O(ln(1/ε)). Next, the (disjoint) conditions under which the infimal empirical risk is attainable are characterized in terms of the sample and weak learning class, and a new proof is given for the known rate O(ln(1/ε)). Finally, it is established that any instance can be decomposed into two smaller instances resembling the two preceding special cases, yielding a rate O(1/ε), with a matching lower bound for the logistic loss. The principal technical hurdle throughout this work is the potential unattainability of the infimal empirical risk; the technique for overcoming this barrier may be of general interest.


See the Tree Through the Lines: The Shazoo Algorithm

Neural Information Processing Systems

Predicting the nodes of a given graph is a fascinating theoretical problem with applications in several domains. Since graph sparsification via spanning trees retains enough information while making the task much easier, trees are an important special case of this problem. Although it is known how to predict the nodes of an unweighted tree in a nearly optimal way, in the weighted case a fully satisfactory algorithm is not available yet. We fill this hole and introduce an efficient node predictor, Shazoo, which is nearly optimal on any weighted tree. Moreover, we show that Shazoo can be viewed as a common nontrivial generalization of both previous approaches for unweighted trees and weighted lines. Experiments on real-world datasets confirm that Shazoo performs well in that it fully exploits the structure of the input tree, and gets very close to (and sometimes better than) less scalable energy minimization methods.