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Experiments with Game Tree Search in Real-Time Strategy Games
Game tree search algorithms such as minimax have been used with enormous success in turn-based adversarial games such as Chess or Checkers. However, such algorithms cannot be directly applied to real-time strategy (RTS) games because a number of reasons. For example, minimax assumes a turn-taking game mechanics, not present in RTS games. In this paper we present RTMM, a real-time variant of the standard minimax algorithm, and discuss its applicability in the context of RTS games. We discuss its strengths and weaknesses, and evaluate it in two real-time games.
The Graphical Lasso: New Insights and Alternatives
Mazumder, Rahul, Hastie, Trevor
The graphical lasso \citep{FHT2007a} is an algorithm for learning the structure in an undirected Gaussian graphical model, using $\ell_1$ regularization to control the number of zeros in the precision matrix ${\B\Theta}={\B\Sigma}^{-1}$ \citep{BGA2008,yuan_lin_07}. The {\texttt R} package \GL\ \citep{FHT2007a} is popular, fast, and allows one to efficiently build a path of models for different values of the tuning parameter. Convergence of \GL\ can be tricky; the converged precision matrix might not be the inverse of the estimated covariance, and occasionally it fails to converge with warm starts. In this paper we explain this behavior, and propose new algorithms that appear to outperform \GL. By studying the "normal equations" we see that, \GL\ is solving the {\em dual} of the graphical lasso penalized likelihood, by block coordinate ascent; a result which can also be found in \cite{BGA2008}. In this dual, the target of estimation is $\B\Sigma$, the covariance matrix, rather than the precision matrix $\B\Theta$. We propose similar primal algorithms \PGL\ and \DPGL, that also operate by block-coordinate descent, where $\B\Theta$ is the optimization target. We study all of these algorithms, and in particular different approaches to solving their coordinate sub-problems. We conclude that \DPGL\ is superior from several points of view.
Structured Prediction Cascades
Weiss, David, Sapp, Benjamin, Taskar, Ben
Structured prediction tasks pose a fundamental trade-off between the need for model complexity to increase predictive power and the limited computational resources for inference in the exponentially-sized output spaces such models require. We formulate and develop the Structured Prediction Cascade architecture: a sequence of increasingly complex models that progressively filter the space of possible outputs. The key principle of our approach is that each model in the cascade is optimized to accurately filter and refine the structured output state space of the next model, speeding up both learning and inference in the next layer of the cascade. We learn cascades by optimizing a novel convex loss function that controls the trade-off between the filtering efficiency and the accuracy of the cascade, and provide generalization bounds for both accuracy and efficiency. We also extend our approach to intractable models using tree-decomposition ensembles, and provide algorithms and theory for this setting. We evaluate our approach on several large-scale problems, achieving state-of-the-art performance in handwriting recognition and human pose recognition. We find that structured prediction cascades allow tremendous speedups and the use of previously intractable features and models in both settings.
System identification and modeling for interacting and non-interacting tank systems using intelligent techniques
Bhuvaneswari, N. S., Praveena, R., Divya, R.
System identification from the experimental data plays a vital role for model based controller design. Derivation of process model from first principles is often difficult due to its complexity. The first stage in the development of any control and monitoring system is the identification and modeling of the system. Each model is developed within the context of a specific control problem. Thus, the need for a general system identification framework is warranted. The proposed framework should be able to adapt and emphasize different properties based on the control objective and the nature of the behavior of the system. Therefore, system identification has been a valuable tool in identifying the model of the system based on the input and output data for the design of the controller. The present work is concerned with the identification of transfer function models using statistical model identification, process reaction curve method, ARX model, genetic algorithm and modeling using neural network and fuzzy logic for interacting and non interacting tank process. The identification technique and modeling used is prone to parameter change & disturbance. The proposed methods are used for identifying the mathematical model and intelligent model of interacting and non interacting process from the real time experimental data.
Payment Rules through Discriminant-Based Classifiers
Duetting, Paul, Fischer, Felix, Jirapinyo, Pitchayut, Lai, John K., Lubin, Benjamin, Parkes, David C.
In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret, we are able to adapt statistical machine learning techniques to the design of payment rules. This computational approach to mechanism design is applicable to domains with multi-dimensional types and situations where computational efficiency is a concern. Specifically, given an outcome rule and access to a type distribution, we train a support vector machine with a special discriminant function structure such that it implicitly establishes a payment rule with desirable incentive properties. We discuss applications to a multi-minded combinatorial auction with a greedy winner-determination algorithm and to an assignment problem with egalitarian outcome rule. Experimental results demonstrate both that the construction produces payment rules with low ex post regret, and that penalizing classification errors is effective in preventing failures of ex post individual rationality.
Fast and Accurate Algorithms for Re-Weighted L1-Norm Minimization
Asif, M. Salman, Romberg, Justin
To recover a sparse signal from an underdetermined system, we often solve a constrained L1-norm minimization problem. In many cases, the signal sparsity and the recovery performance can be further improved by replacing the L1 norm with a "weighted" L1 norm. Without any prior information about nonzero elements of the signal, the procedure for selecting weights is iterative in nature. Common approaches update the weights at every iteration using the solution of a weighted L1 problem from the previous iteration. In this paper, we present two homotopy-based algorithms that efficiently solve reweighted L1 problems. First, we present an algorithm that quickly updates the solution of a weighted L1 problem as the weights change. Since the solution changes only slightly with small changes in the weights, we develop a homotopy algorithm that replaces the old weights with the new ones in a small number of computationally inexpensive steps. Second, we propose an algorithm that solves a weighted L1 problem by adaptively selecting the weights while estimating the signal. This algorithm integrates the reweighting into every step along the homotopy path by changing the weights according to the changes in the solution and its support, allowing us to achieve a high quality signal reconstruction by solving a single homotopy problem. We compare the performance of both algorithms, in terms of reconstruction accuracy and computational complexity, against state-of-the-art solvers and show that our methods have smaller computational cost. In addition, we will show that the adaptive selection of the weights inside the homotopy often yields reconstructions of higher quality.
Ancestral Inference from Functional Data: Statistical Methods and Numerical Examples
Hadjipantelis, Pantelis Z., Jones, Nick S., Moriarty, John, Springate, David, Knight, Christopher G.
Many biological characteristics of evolutionary interest are not scalar variables but continuous functions. Here we use phylogenetic Gaussian process regression to model the evolution of simulated function-valued traits. Given function-valued data only from the tips of an evolutionary tree and utilising independent principal component analysis (IPCA) as a method for dimension reduction, we construct distributional estimates of ancestral function-valued traits, and estimate parameters describing their evolutionary dynamics.
A Probabilistic Attack on NP-complete Problems
Using the probability theory-based approach, this paper reveals the equivalence of an arbitrary NP-complete problem to a problem of checking whether a level set of a specifically constructed harmonic cost function (with all diagonal entries of its Hessian matrix equal to zero) intersects with a unit hypercube in many-dimensional Euclidean space. This connection suggests the possibility that methods of continuous mathematics can provide crucial insights into the most intriguing open questions in modern complexity theory.
Fast Planar Correlation Clustering for Image Segmentation
Yarkony, Julian, Ihler, Alexander T., Fowlkes, Charless C.
We describe a new optimization scheme for finding high-quality correlation clusterings in planar graphs that uses weighted perfect matching as a subroutine. Our method provides lower-bounds on the energy of the optimal correlation clustering that are typically fast to compute and tight in practice. We demonstrate our algorithm on the problem of image segmentation where this approach outperforms existing global optimization techniques in minimizing the objective and is competitive with the state of the art in producing high-quality segmentations.