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The Guppy Effect as Interference
Aerts, Diederik, Broekaert, Jan, Gabora, Liane, Veloz, Tomas
A concrete formal understanding of how concepts combine is vital to significant progress in many fields including psychology, linguistics, and cognitive science. However, concepts have been resistant to mathematical description because people use conjunctions and disjunctions of concepts in ways that violate the rules of classical logic; i.e., concepts interact in ways that are non-compositional [4]. This is true also with respect to properties (e.g., although people do not rate talks as a characteristic property of Pet or Bird, they rate it as characteristic of Pet Bird) and exemplar typicalities (e.g., although people do not rate Guppy as a typical Pet, nor a typical Fish, they rate it as a highly typical Pet Fish [5]). This has come to be known as the Pet Fish Problem, and the general phenomenon wherein the typicality of an exemplar for a conjunctively combined concept is greater than that for either of the constituent concepts has come to be called the Guppy Effect, although further investigation revealed that the Pet Fish Problem is not a particularly good example of the Guppy Effect, and that other concept combinations exhibit this effect more strongly [6]. One can refer to the situation wherein people estimate the typicality of an exemplar of the concept combination as more extreme than it is for one of the constituent concepts in a conjunctive combination as overextension.
Balancing Lifetime and Classification Accuracy of Wireless Sensor Networks
Varshney, Kush R., van de Ven, Peter M.
Wireless sensor networks are composed of distributed sensors that can be used for signal detection or classification. The likelihood functions of the hypotheses are often not known in advance, and decision rules have to be learned via supervised learning. A specific such algorithm is Fisher discriminant analysis (FDA), the classification accuracy of which has been previously studied in the context of wireless sensor networks. Previous work, however, does not take into account the communication protocol or battery lifetime of the sensor networks; in this paper we extend the existing studies by proposing a model that captures the relationship between battery lifetime and classification accuracy. In order to do so we combine the FDA with a model that captures the dynamics of the Carrier-Sense Multiple-Access (CSMA) algorithm, the random-access algorithm used to regulate communications in sensor networks. This allows us to study the interaction between the classification accuracy, battery lifetime and effort put towards learning, as well as the impact of the back-off rates of CSMA on the accuracy. We characterize the tradeoff between the length of the training stage and accuracy, and show that accuracy is non-monotone in the back-off rate due to changes in the training sample size and overfitting.
A Novel Fuzzy Logic Based Adaptive Supertwisting Sliding Mode Control Algorithm for Dynamic Uncertain Systems
Kareem, Abdul, Azeem, Mohammad Fazle
This paper presents a novel fuzzy logic based Adaptive Super-twisting Sliding Mode Controller for the control of dynamic uncertain systems. The proposed controller combines the advantages of Second order Sliding Mode Control, Fuzzy Logic Control and Adaptive Control. The reaching conditions, stability and robustness of the system with the proposed controller are guaranteed. In addition, the proposed controller is well suited for simple design and implementation. The effectiveness of the proposed controller over the first order Sliding Mode Fuzzy Logic controller is illustrated by Matlab based simulations performed on a DC-DC Buck converter. Based on this comparison, the proposed controller is shown to obtain the desired transient response without causing chattering and error under steady-state conditions. The proposed controller is able to give robust performance in terms of rejection to input voltage variations and load variations.
On Finding Optimal Polytrees
Gaspers, Serge, Koivisto, Mikko, Liedloff, Mathieu, Ordyniak, Sebastian, Szeider, Stefan
Inferring probabilistic networks from data is a notoriously difficult task. Under various goodness-of-fit measures, finding an optimal network is NP-hard, even if restricted to polytrees of bounded in-degree. Polynomial-time algorithms are known only for rare special cases, perhaps most notably for branchings, that is, polytrees in which the in-degree of every node is at most one. Here, we study the complexity of finding an optimal polytree that can be turned into a branching by deleting some number of arcs or nodes, treated as a parameter. We show that the problem can be solved via a matroid intersection formulation in polynomial time if the number of deleted arcs is bounded by a constant. The order of the polynomial time bound depends on this constant, hence the algorithm does not establish fixed-parameter tractability when parameterized by the number of deleted arcs. We show that a restricted version of the problem allows fixed-parameter tractability and hence scales well with the parameter. We contrast this positive result by showing that if we parameterize by the number of deleted nodes, a somewhat more powerful parameter, the problem is not fixed-parameter tractable, subject to a complexity-theoretic assumption.
Experiments with Game Tree Search in Real-Time Strategy Games
Game tree search algorithms such as minimax have been used with enormous success in turn-based adversarial games such as Chess or Checkers. However, such algorithms cannot be directly applied to real-time strategy (RTS) games because a number of reasons. For example, minimax assumes a turn-taking game mechanics, not present in RTS games. In this paper we present RTMM, a real-time variant of the standard minimax algorithm, and discuss its applicability in the context of RTS games. We discuss its strengths and weaknesses, and evaluate it in two real-time games.
The Graphical Lasso: New Insights and Alternatives
Mazumder, Rahul, Hastie, Trevor
The graphical lasso \citep{FHT2007a} is an algorithm for learning the structure in an undirected Gaussian graphical model, using $\ell_1$ regularization to control the number of zeros in the precision matrix ${\B\Theta}={\B\Sigma}^{-1}$ \citep{BGA2008,yuan_lin_07}. The {\texttt R} package \GL\ \citep{FHT2007a} is popular, fast, and allows one to efficiently build a path of models for different values of the tuning parameter. Convergence of \GL\ can be tricky; the converged precision matrix might not be the inverse of the estimated covariance, and occasionally it fails to converge with warm starts. In this paper we explain this behavior, and propose new algorithms that appear to outperform \GL. By studying the "normal equations" we see that, \GL\ is solving the {\em dual} of the graphical lasso penalized likelihood, by block coordinate ascent; a result which can also be found in \cite{BGA2008}. In this dual, the target of estimation is $\B\Sigma$, the covariance matrix, rather than the precision matrix $\B\Theta$. We propose similar primal algorithms \PGL\ and \DPGL, that also operate by block-coordinate descent, where $\B\Theta$ is the optimization target. We study all of these algorithms, and in particular different approaches to solving their coordinate sub-problems. We conclude that \DPGL\ is superior from several points of view.
Structured Prediction Cascades
Weiss, David, Sapp, Benjamin, Taskar, Ben
Structured prediction tasks pose a fundamental trade-off between the need for model complexity to increase predictive power and the limited computational resources for inference in the exponentially-sized output spaces such models require. We formulate and develop the Structured Prediction Cascade architecture: a sequence of increasingly complex models that progressively filter the space of possible outputs. The key principle of our approach is that each model in the cascade is optimized to accurately filter and refine the structured output state space of the next model, speeding up both learning and inference in the next layer of the cascade. We learn cascades by optimizing a novel convex loss function that controls the trade-off between the filtering efficiency and the accuracy of the cascade, and provide generalization bounds for both accuracy and efficiency. We also extend our approach to intractable models using tree-decomposition ensembles, and provide algorithms and theory for this setting. We evaluate our approach on several large-scale problems, achieving state-of-the-art performance in handwriting recognition and human pose recognition. We find that structured prediction cascades allow tremendous speedups and the use of previously intractable features and models in both settings.
Payment Rules through Discriminant-Based Classifiers
Duetting, Paul, Fischer, Felix, Jirapinyo, Pitchayut, Lai, John K., Lubin, Benjamin, Parkes, David C.
In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret, we are able to adapt statistical machine learning techniques to the design of payment rules. This computational approach to mechanism design is applicable to domains with multi-dimensional types and situations where computational efficiency is a concern. Specifically, given an outcome rule and access to a type distribution, we train a support vector machine with a special discriminant function structure such that it implicitly establishes a payment rule with desirable incentive properties. We discuss applications to a multi-minded combinatorial auction with a greedy winner-determination algorithm and to an assignment problem with egalitarian outcome rule. Experimental results demonstrate both that the construction produces payment rules with low ex post regret, and that penalizing classification errors is effective in preventing failures of ex post individual rationality.
System identification and modeling for interacting and non-interacting tank systems using intelligent techniques
Bhuvaneswari, N. S., Praveena, R., Divya, R.
System identification from the experimental data plays a vital role for model based controller design. Derivation of process model from first principles is often difficult due to its complexity. The first stage in the development of any control and monitoring system is the identification and modeling of the system. Each model is developed within the context of a specific control problem. Thus, the need for a general system identification framework is warranted. The proposed framework should be able to adapt and emphasize different properties based on the control objective and the nature of the behavior of the system. Therefore, system identification has been a valuable tool in identifying the model of the system based on the input and output data for the design of the controller. The present work is concerned with the identification of transfer function models using statistical model identification, process reaction curve method, ARX model, genetic algorithm and modeling using neural network and fuzzy logic for interacting and non interacting tank process. The identification technique and modeling used is prone to parameter change & disturbance. The proposed methods are used for identifying the mathematical model and intelligent model of interacting and non interacting process from the real time experimental data.
Cross-conformal predictors
The method of conformal prediction produces set predictions that are automatically valid in the sense that their unconditional coverage probability is equal to or exceeds a preset confidence level ([14], Chapter 2). A more computationally efficient method of this kind is that of inductive conformal prediction ([12], [14], Section 4.1, [1]). However, inductive conformal predictors are typically less predictively efficient, in the sense of producing larger prediction sets as compared with conformal predictors. Motivated by the method of cross-validation [11, 13], this note explores a hybrid method, which we call cross-conformal prediction. We are mainly interested in the problems of classification and regression, in which we are given a training set consisting of examples, each example consisting of an object and a label, and asked to predict the label of a new test object; in the problem of classification labels are elements of a given finite set, and in the problem of regression labels are real numbers. If we are asked to predict labels for more than one test objects, the same prediction procedure can be applied to each test object separately. In this introductory section and in our empirical studies we consider the problem of binary classification, in which labels can take only two values, which we will encode as 0 and 1. We always assume that the examples (both the training examples and the test examples, consisting of given objects and unknown labels) are generated independently from the same probability measure; this assumption will be called the assumption of randomness.