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The Computational Complexity of Dominance and Consistency in CP-Nets

arXiv.org Artificial Intelligence

We investigate the computational complexity of testing dominance and consistency in CP-nets. Previously, the complexity of dominance has been determined for restricted classes in which the dependency graph of the CP-net is acyclic. However, there are preferences of interest that define cyclic dependency graphs; these are modeled with general CP-nets. In our main results, we show here that both dominance and consistency for general CP-nets are PSPACE-complete. We then consider the concept of strong dominance, dominance equivalence and dominance incomparability, and several notions of optimality, and identify the complexity of the corresponding decision problems. The reductions used in the proofs are from STRIPS planning, and thus reinforce the earlier established connections between both areas.


Coordinate Descent with Online Adaptation of Coordinate Frequencies

arXiv.org Machine Learning

Coordinate descent (CD) algorithms have become the method of choice for solving a number of optimization problems in machine learning. They are particularly popular for training linear models, including linear support vector machine classification, LASSO regression, and logistic regression. We consider general CD with non-uniform selection of coordinates. Instead of fixing selection frequencies beforehand we propose an online adaptation mechanism for this important parameter, called the adaptive coordinate frequencies (ACF) method. This mechanism removes the need to estimate optimal coordinate frequencies beforehand, and it automatically reacts to changing requirements during an optimization run. We demonstrate the usefulness of our ACF-CD approach for a variety of optimization problems arising in machine learning contexts. Our algorithm offers significant speed-ups over state-of-the-art training methods.


Modeling Concept Combinations in a Quantum-theoretic Framework

arXiv.org Artificial Intelligence

We present modeling for conceptual combinations which uses the mathematical formalism of quantum theory. Our model faithfully describes a large amount of experimental data collected by different scholars on concept conjunctions and disjunctions. Furthermore, our approach sheds a new light on long standing drawbacks connected with vagueness, or fuzziness, of concepts, and puts forward a completely novel possible solution to the 'combination problem' in concept theory. Additionally, we introduce an explanation for the occurrence of quantum structures in the mechanisms and dynamics of concepts and, more generally, in cognitive and decision processes, according to which human thought is a well structured superposition of a 'logical thought' and a 'conceptual thought', and the latter usually prevails over the former, at variance with some widespread beliefs


Structured Priors for Sparse-Representation-Based Hyperspectral Image Classification

arXiv.org Machine Learning

Pixel-wise classification, where each pixel is assigned to a predefined class, is one of the most important procedures in hyperspectral image (HSI) analysis. By representing a test pixel as a linear combination of a small subset of labeled pixels, a sparse representation classifier (SRC) gives rather plausible results compared with that of traditional classifiers such as the support vector machine (SVM). Recently, by incorporating additional structured sparsity priors, the second generation SRCs have appeared in the literature and are reported to further improve the performance of HSI. These priors are based on exploiting the spatial dependencies between the neighboring pixels, the inherent structure of the dictionary, or both. In this paper, we review and compare several structured priors for sparse-representation-based HSI classification. We also propose a new structured prior called the low rank group prior, which can be considered as a modification of the low rank prior. Furthermore, we will investigate how different structured priors improve the result for the HSI classification.


Seeded Graph Matching Via Joint Optimization of Fidelity and Commensurability

arXiv.org Machine Learning

Given two graphs, the graph matching problem (GMP) seeks to find a correspondence (i.e., "matching") between the vertex sets that best preserves similar substructures across the graphs. The graph matching problem has applications across many diverse disciplines including document processing, mathematical biology, network analysis and pattern recognition, to name a few. Unfortunately, no graph matching algorithm is known to be efficient. Indeed, even the easier problem of matching isomorphic simple graphs is of famously unknown complexity (see [7]). Because of its practical applicability, there exist numerous approximate graph matching algorithms in the literature; for an excellent survey of the existing literature, see [4].


An Investigation into Mathematical Programming for Finite Horizon Decentralized POMDPs

arXiv.org Artificial Intelligence

Decentralized planning in uncertain environments is a complex task generally dealt with by using a decision-theoretic approach, mainly through the framework of Decentralized Partially Observable Markov Decision Processes (DEC-POMDPs). Although DEC-POMDPS are a general and powerful modeling tool, solving them is a task with an overwhelming complexity that can be doubly exponential. In this paper, we study an alternate formulation of DEC-POMDPs relying on a sequence-form representation of policies. From this formulation, we show how to derive Mixed Integer Linear Programming (MILP) problems that, once solved, give exact optimal solutions to the DEC-POMDPs. We show that these MILPs can be derived either by using some combinatorial characteristics of the optimal solutions of the DEC-POMDPs or by using concepts borrowed from game theory. Through an experimental validation on classical test problems from the DEC-POMDP literature, we compare our approach to existing algorithms. Results show that mathematical programming outperforms dynamic programming but is less efficient than forward search, except for some particular problems. The main contributions of this work are the use of mathematical programming for DEC-POMDPs and a better understanding of DEC-POMDPs and of their solutions. Besides, we argue that our alternate representation of DEC-POMDPs could be helpful for designing novel algorithms looking for approximate solutions to DEC-POMDPs.


Interactive Cost Configuration Over Decision Diagrams

arXiv.org Artificial Intelligence

In many AI domains such as product configuration, a user should interactively specify a solution that must satisfy a set of constraints. In such scenarios, offline compilation of feasible solutions into a tractable representation is an important approach to delivering efficient backtrack-free user interaction online. In particular,binary decision diagrams (BDDs) have been successfully used as a compilation target for product and service configuration. In this paper we discuss how to extend BDD-based configuration to scenarios involving cost functions which express user preferences. We first show that an efficient, robust and easy to implement extension is possible if the cost function is additive, and feasible solutions are represented using multi-valued decision diagrams (MDDs). We also discuss the effect on MDD size if the cost function is non-additive or if it is encoded explicitly into MDD. We then discuss interactive configuration in the presence of multiple cost functions. We prove that even in its simplest form, multiple-cost configuration is NP-hard in the input MDD. However, for solving two-cost configuration we develop a pseudo-polynomial scheme and a fully polynomial approximation scheme. The applicability of our approach is demonstrated through experiments over real-world configuration models and product-catalogue datasets. Response times are generally within a fraction of a second even for very large instances.


Efficient Planning under Uncertainty with Macro-actions

arXiv.org Artificial Intelligence

Deciding how to act in partially observable environments remains an active area of research. Identifying good sequences of decisions is particularly challenging when good control performance requires planning multiple steps into the future in domains with many states. Towards addressing this challenge, we present an online, forward-search algorithm called the Posterior Belief Distribution (PBD). PBD leverages a novel method for calculating the posterior distribution over beliefs that result after a sequence of actions is taken, given the set of observation sequences that could be received during this process. This method allows us to efficiently evaluate the expected reward of a sequence of primitive actions, which we refer to as macro-actions. We present a formal analysis of our approach, and examine its performance on two very large simulation experiments: scientific exploration and a target monitoring domain. We also demonstrate our algorithm being used to control a real robotic helicopter in a target monitoring experiment, which suggests that our approach has practical potential for planning in real-world, large partially observable domains where a multi-step lookahead is required to achieve good performance.


Reasoning About the Transfer of Control

arXiv.org Artificial Intelligence

We present DCL-PC: a logic for reasoning about how the abilities of agents and coalitions of agents are altered by transferring control from one agent to another. The logical foundation of DCL-PC is CL-PC, a logic for reasoning about cooperation in which the abilities of agents and coalitions of agents stem from a distribution of atomic Boolean variables to individual agents -- the choices available to a coalition correspond to assignments to the variables the coalition controls. The basic modal constructs of DCL-PC are of the form coalition C can cooperate to bring about phi. DCL-PC extends CL-PC with dynamic logic modalities in which atomic programs are of the form agent i gives control of variable p to agent j; as usual in dynamic logic, these atomic programs may be combined using sequence, iteration, choice, and test operators to form complex programs. By combining such dynamic transfer programs with cooperation modalities, it becomes possible to reason about how the power of agents and coalitions is affected by the transfer of control. We give two alternative semantics for the logic: a direct semantics, in which we capture the distributions of Boolean variables to agents; and a more conventional Kripke semantics. We prove that these semantics are equivalent, and then present an axiomatization for the logic. We investigate the computational complexity of model checking and satisfiability for DCL-PC, and show that both problems are PSPACE-complete (and hence no worse than the underlying logic CL-PC). Finally, we investigate the characterisation of control in DCL-PC. We distinguish between first-order control -- the ability of an agent or coalition to control some state of affairs through the assignment of values to the variables under the control of the agent or coalition -- and second-order control -- the ability of an agent to exert control over the control that other agents have by transferring variables to other agents. We give a logical characterisation of second-order control.


Predicting the Performance of IDA* using Conditional Distributions

arXiv.org Artificial Intelligence

Korf, Reid, and Edelkamp introduced a formula to predict the number of nodes IDA* will expand on a single iteration for a given consistent heuristic, and experimentally demonstrated that it could make very accurate predictions. In this paper we show that, in addition to requiring the heuristic to be consistent, their formulas predictions are accurate only at levels of the brute-force search tree where the heuristic values obey the unconditional distribution that they defined and then used in their formula. We then propose a new formula that works well without these requirements, i.e., it can make accurate predictions of IDA*s performance for inconsistent heuristics and if the heuristic values in any level do not obey the unconditional distribution. In order to achieve this we introduce the conditional distribution of heuristic values which is a generalization of their unconditional heuristic distribution. We also provide extensions of our formula that handle individual start states and the augmentation of IDA* with bidirectional pathmax (BPMX), a technique for propagating heuristic values when inconsistent heuristics are used. Experimental results demonstrate the accuracy of our new method and all its variations.